| [10078] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabien Vultier | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 |     @file JumpCenterpoint.cc | 
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 | 31 |     @brief The JumpCenterpoint is a StaticEntity which represents the level of the minigame. All platforms, enemies and items are attached to the JumpCenterpoint. | 
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 | 32 | */ | 
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 | 33 |  | 
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 | 34 | #include "JumpCenterpoint.h" | 
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| [11071] | 35 |  | 
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| [10078] | 36 | #include "core/CoreIncludes.h" | 
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 | 37 | #include "core/XMLPort.h" | 
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 | 38 | #include "Jump.h" | 
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 | 39 |  | 
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 | 40 | namespace orxonox | 
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 | 41 | { | 
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 | 42 |     RegisterClass(JumpCenterpoint); | 
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 | 43 |  | 
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 | 44 |     JumpCenterpoint::JumpCenterpoint(Context* context) : StaticEntity(context) | 
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 | 45 |     { | 
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 | 46 |         RegisterObject(JumpCenterpoint); | 
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 | 47 |  | 
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 | 48 |         width_ = 0.0; | 
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 | 49 |         height_ = 0.0; | 
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 | 50 |         sectionLength_ = 0.0; | 
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 | 51 |         platformSpeed_ = 0.0; | 
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 | 52 |  | 
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 | 53 |         checkGametype(); | 
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 | 54 |     } | 
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 | 55 |  | 
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 | 56 |     void JumpCenterpoint::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 57 |     { | 
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 | 58 |         SUPER(JumpCenterpoint, XMLPort, xmlelement, mode); | 
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 | 59 |  | 
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 | 60 |         XMLPortParam(JumpCenterpoint, "dimension", setFieldDimension, getFieldDimension, xmlelement, mode); | 
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 | 61 |         XMLPortParam(JumpCenterpoint, "sectionLength", setSectionLength, getSectionLength, xmlelement, mode); | 
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 | 62 |         XMLPortParam(JumpCenterpoint, "platformSpeed", setPlatformSpeed, getPlatformSpeed, xmlelement, mode); | 
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 | 63 |         XMLPortParam(JumpCenterpoint, "cameraOffset", setCameraOffset, getCameraOffset, xmlelement, mode); | 
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 | 64 |         XMLPortParam(JumpCenterpoint, "platformStaticTemplate", setPlatformStaticTemplate, getPlatformStaticTemplate, xmlelement, mode); | 
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 | 65 |         XMLPortParam(JumpCenterpoint, "platformHMoveTemplate", setPlatformHMoveTemplate, getPlatformHMoveTemplate, xmlelement, mode); | 
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 | 66 |         XMLPortParam(JumpCenterpoint, "platformVMoveTemplate", setPlatformVMoveTemplate, getPlatformVMoveTemplate, xmlelement, mode); | 
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 | 67 |         XMLPortParam(JumpCenterpoint, "platformDisappearTemplate", setPlatformDisappearTemplate, getPlatformDisappearTemplate, xmlelement, mode); | 
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 | 68 |         XMLPortParam(JumpCenterpoint, "platformTimerTemplate", setPlatformTimerTemplate, getPlatformTimerTemplate, xmlelement, mode); | 
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 | 69 |         XMLPortParam(JumpCenterpoint, "platformFakeTemplate", setPlatformFakeTemplate, getPlatformFakeTemplate, xmlelement, mode); | 
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 | 70 |         XMLPortParam(JumpCenterpoint, "figureTemplate", setFigureTemplate, getFigureTemplate, xmlelement, mode); | 
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 | 71 |         XMLPortParam(JumpCenterpoint, "projectileTemplate", setProjectileTemplate, getProjectileTemplate, xmlelement, mode); | 
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 | 72 |         XMLPortParam(JumpCenterpoint, "springTemplate", setSpringTemplate, getSpringTemplate, xmlelement, mode); | 
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 | 73 |         XMLPortParam(JumpCenterpoint, "rocketTemplate", setRocketTemplate, getRocketTemplate, xmlelement, mode); | 
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 | 74 |         XMLPortParam(JumpCenterpoint, "propellerTemplate", setPropellerTemplate, getPropellerTemplate, xmlelement, mode); | 
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 | 75 |         XMLPortParam(JumpCenterpoint, "bootsTemplate", setBootsTemplate, getBootsTemplate, xmlelement, mode); | 
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 | 76 |         XMLPortParam(JumpCenterpoint, "shieldTemplate", setShieldTemplate, getShieldTemplate, xmlelement, mode); | 
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 | 77 |         XMLPortParam(JumpCenterpoint, "enemy1Template", setEnemy1Template, getEnemy1Template, xmlelement, mode); | 
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 | 78 |         XMLPortParam(JumpCenterpoint, "enemy2Template", setEnemy2Template, getEnemy2Template, xmlelement, mode); | 
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 | 79 |         XMLPortParam(JumpCenterpoint, "enemy3Template", setEnemy3Template, getEnemy3Template, xmlelement, mode); | 
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 | 80 |         XMLPortParam(JumpCenterpoint, "enemy4Template", setEnemy4Template, getEnemy4Template, xmlelement, mode); | 
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 | 81 |     } | 
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 | 82 |  | 
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 | 83 |     void JumpCenterpoint::checkGametype() | 
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 | 84 |     { | 
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| [11071] | 85 |         if (getGametype() != nullptr && this->getGametype()->isA(Class(Jump))) | 
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| [10078] | 86 |         { | 
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| [10624] | 87 |             Jump* jumpGametype = orxonox_cast<Jump*>(this->getGametype()); | 
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| [10078] | 88 |             jumpGametype->setCenterpoint(this); | 
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 | 89 |         } | 
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 | 90 |     } | 
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 | 91 | } | 
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