| [10657] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [10659] | 23 | *      Cyrill Burgener | 
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| [10657] | 24 | * | 
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|  | 25 | */ | 
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|  | 26 |  | 
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|  | 27 | /** | 
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| [10659] | 28 | @file HoverShip.h | 
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|  | 29 | @brief Declaration of the HoverShip class. | 
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| [10657] | 30 | */ | 
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|  | 31 |  | 
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| [10659] | 32 | #ifndef _HoverShip_H__ | 
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|  | 33 | #define _HoverShip_H__ | 
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| [10657] | 34 |  | 
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| [10662] | 35 | #include "HoverPrereqs.h" | 
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| [10657] | 36 |  | 
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|  | 37 | #include "worldentities/pawns/SpaceShip.h" | 
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|  | 38 |  | 
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|  | 39 | namespace orxonox | 
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|  | 40 | { | 
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| [10661] | 41 | class _HoverExport HoverShip : public SpaceShip | 
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| [10657] | 42 | { | 
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|  | 43 | public: | 
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| [10661] | 44 | HoverShip(Context* context); | 
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| [10657] | 45 |  | 
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| [11071] | 46 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; | 
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| [10694] | 47 |  | 
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| [11041] | 48 | /// sets this ships jumpBoost | 
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|  | 49 | inline void setJumpBoost(float jumpBoost) | 
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|  | 50 | { this->jumpBoost_ = jumpBoost; } | 
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|  | 51 | /// returns this ships jumpBoost | 
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|  | 52 | inline float getJumpBoost() const | 
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|  | 53 | { return this->jumpBoost_; } | 
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| [10784] | 54 |  | 
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| [11071] | 55 | virtual void moveFrontBack(const Vector2& value) override; | 
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| [10784] | 56 |  | 
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| [11071] | 57 | virtual void moveRightLeft(const Vector2& value) override; | 
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| [10694] | 58 |  | 
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| [11071] | 59 | virtual void moveUpDown(const Vector2& value) override; | 
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| [10694] | 60 |  | 
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| [11071] | 61 | virtual void rotateYaw(const Vector2& value) override; | 
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| [10694] | 62 |  | 
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| [11071] | 63 | virtual void rotatePitch(const Vector2& value) override; | 
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| [10694] | 64 |  | 
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| [11071] | 65 | virtual void rotateRoll(const Vector2& value) override; | 
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| [10694] | 66 |  | 
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| [11071] | 67 | virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint) override; | 
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| [10694] | 68 |  | 
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| [11071] | 69 | virtual void boost(bool bBoost) override; | 
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| [11025] | 70 |  | 
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| [11041] | 71 | private: | 
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|  | 72 | float jumpBoost_; | 
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|  | 73 | bool isFloor_; | 
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| [11025] | 74 | }; | 
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| [10657] | 75 | } | 
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|  | 76 |  | 
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| [10665] | 77 | #endif /* _HoverShip_H__ */ | 
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