| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Manuel Meier | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file HoverFlag.cc | 
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| 31 |     @brief The Flags that are being set in the Hover Minigame They support two coordinates from 0-9 each | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "HoverFlag.h" | 
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| 35 | #include "HoverShip.h" | 
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| 36 |  | 
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| 37 | #include "core/CoreIncludes.h" | 
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| 38 |  | 
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| 39 | #include "graphics/Model.h" | 
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| 40 | #include "objects/collisionshapes/BoxCollisionShape.h" | 
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| 41 | #include "core/XMLPort.h" | 
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| 42 |  | 
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| 43 | namespace orxonox | 
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| 44 | { | 
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| 45 |     RegisterClass(HoverFlag); | 
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| 46 |  | 
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| 47 |     HoverFlag::HoverFlag(Context* context) : StaticEntity(context) | 
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| 48 |     { | 
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| 49 |         RegisterObject(HoverFlag); | 
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| 50 |  | 
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| 51 |         this->model_ = nullptr; | 
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| 52 |         this->cs_ = nullptr; | 
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| 53 |         this->collided_ = false; | 
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| 54 |  | 
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| 55 |         this->enableCollisionCallback(); | 
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| 56 |         this->setCollisionResponse(true); | 
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| 57 |         this->setCollisionType(CollisionType::Static); | 
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| 58 |     } | 
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| 59 |  | 
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| 60 |     /** | 
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| 61 |     @brief | 
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| 62 |         Destructor. | 
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| 63 |     */ | 
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| 64 |     HoverFlag::~HoverFlag() | 
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| 65 |     { | 
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| 66 |         if (this->isInitialized()) | 
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| 67 |         { | 
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| 68 |             if (this->model_) | 
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| 69 |                 this->model_->destroy(); | 
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| 70 |             if (this->cs_) | 
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| 71 |                 this->cs_->destroy(); | 
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| 72 |         } | 
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| 73 |     } | 
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| 74 |  | 
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| 75 |     /** | 
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| 76 |     @brief | 
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| 77 |         Initializes the flag. | 
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| 78 |     @param xCoordinate | 
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| 79 |         X-Coordinate of the flage, 0-9, origin is bottom left | 
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| 80 |     @param yCoordinate | 
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| 81 |         Y-Coordinate of the flage, 0-9, origin is bottom left | 
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| 82 |     @param cellSize | 
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| 83 |         The size of the cells | 
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| 84 |     */ | 
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| 85 |     void HoverFlag::init(int xCoordinate, int yCoordinate, int cellSize) | 
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| 86 |     { | 
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| 87 |         model_ = new Model(this->getContext()); | 
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| 88 |         model_->setMeshSource("ss_flag_eu.mesh"); | 
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| 89 |         model_->setScale3D(Vector3(5, 5, 5)); | 
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| 90 |         model_->setPosition(Vector3(xCoordinate*cellSize*1.0f + cellSize/2,10.0f,yCoordinate*cellSize*1.0f + cellSize/2)); | 
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| 91 |  | 
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| 92 |         this->attach(model_); | 
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| 93 |  | 
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| 94 |         cs_ = new BoxCollisionShape(this->getContext()); | 
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| 95 |         cs_->setHalfExtents(Vector3(5, 5, 5)); | 
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| 96 |         cs_->setPosition(Vector3(xCoordinate*cellSize*1.0f + cellSize/2,0.0f,yCoordinate*cellSize*1.0f + cellSize/2)); | 
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| 97 |  | 
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| 98 |         this->attachCollisionShape(cs_); | 
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| 99 |     } | 
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| 100 |  | 
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| 101 |     /** | 
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| 102 |     @brief | 
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| 103 |         Checks if the Hovership collided with the flag | 
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| 104 |     */ | 
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| 105 |     bool HoverFlag::collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) | 
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| 106 |     { | 
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| 107 |         if(otherObject->isA(Class(HoverShip))) | 
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| 108 |             collided_ = true; | 
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| 109 |         return false; | 
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| 110 |     } | 
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| 111 | } | 
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