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source: code/trunk/src/modules/gametypes/SpaceRaceManager.h @ 9348

Last change on this file since 9348 was 9348, checked in by landauf, 12 years ago

merged branch presentation2012merge back to trunk

  • Property svn:eol-style set to native
File size: 2.4 KB
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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Mauro Salomon
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _SpaceRaceManager_H__
30#define _SpaceRaceManager_H__
31
32#include "gametypes/GametypesPrereqs.h"
33
34#include <set>
35#include <string>
36#include <vector>
37
38#include <util/Clock.h>
39
40#include "gametypes/Gametype.h"
41#include "tools/interfaces/Tickable.h"
42#include "RaceCheckPoint.h"
43
44
45
46namespace orxonox
47{
48    /**
49    @brief
50        The SpaceRaceManager class controls a space race level, where the player has to reach check points in a given order.
51    */
52    class _GametypesExport SpaceRaceManager : public BaseObject, public Tickable
53    {
54        friend class RaceCheckPoint;
55
56        public:
57            SpaceRaceManager(BaseObject* creator);
58            virtual ~SpaceRaceManager() ;
59
60            void XMLPort(Element& xmlelement, XMLPort::Mode mode);
61
62            void addCheckpoint(RaceCheckPoint* checkpoint);
63            RaceCheckPoint* getCheckpoint(unsigned int index) const;
64
65            RaceCheckPoint* findCheckpoint(int index) const;
66
67            void checkpointReached(RaceCheckPoint* newCheckpoint, PlayerInfo* player);
68
69            void tick(float dt);
70
71        protected:
72            bool reachedValidCheckpoint(RaceCheckPoint* oldCheckpoint, RaceCheckPoint* newCheckpoint, PlayerInfo* player) const;
73            void updateRadarVisibility(RaceCheckPoint* oldCheckpoint, RaceCheckPoint* newCheckpoint) const;
74
75        private:
76            std::vector<RaceCheckPoint*> checkpoints_;
77            bool firstcheckpointvisible_; ///< true if the first check point is visible.
78    };
79}
80
81#endif /* _SpaceRaceManager_H__ */
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