[8911] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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[9260] | 23 | * Celine Eggenberger |
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[8911] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "SpaceRaceManager.h" |
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[8934] | 30 | #include "SpaceRace.h" |
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[8940] | 31 | #include "infos/PlayerInfo.h" |
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[8911] | 32 | |
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| 33 | #include "core/XMLPort.h" |
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| 34 | |
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| 35 | #include "core/CoreIncludes.h" |
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| 36 | |
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| 37 | #include "util/Convert.h" |
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| 38 | #include "util/Math.h" |
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| 39 | |
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[8968] | 40 | |
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| 41 | |
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[8911] | 42 | namespace orxonox |
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| 43 | { |
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[8940] | 44 | CreateFactory(SpaceRaceManager); |
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[8911] | 45 | |
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| 46 | SpaceRaceManager::SpaceRaceManager(BaseObject* creator) : BaseObject(creator) |
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| 47 | { |
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| 48 | RegisterObject(SpaceRaceManager); |
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[9260] | 49 | |
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| 50 | this->firstcheckpointvisible_ = false; |
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[8911] | 51 | } |
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| 52 | |
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[8970] | 53 | SpaceRaceManager::~SpaceRaceManager() |
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[8915] | 54 | { |
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[9260] | 55 | for (size_t i = 0; i < this->checkpoints_.size(); ++i) |
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| 56 | this->checkpoints_[i]->destroy(); |
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| 57 | } |
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| 58 | |
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| 59 | void SpaceRaceManager::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 60 | { |
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| 61 | SUPER(SpaceRaceManager, XMLPort, xmlelement, mode); |
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| 62 | |
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| 63 | XMLPortObject(SpaceRaceManager, RaceCheckPoint, "checkpoints", addCheckpoint, getCheckpoint, xmlelement, mode); |
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| 64 | } |
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| 65 | |
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| 66 | void SpaceRaceManager::tick(float dt) |
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| 67 | { |
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| 68 | SUPER(SpaceRaceManager,tick,dt); |
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| 69 | |
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| 70 | if (this->checkpoints_[0] != NULL && !this->firstcheckpointvisible_) |
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[8915] | 71 | { |
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[9260] | 72 | this->checkpoints_[0]->setRadarVisibility(true); |
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| 73 | this->firstcheckpointvisible_ = true; |
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[8915] | 74 | } |
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[9260] | 75 | |
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| 76 | for (size_t i = 0; i < this->checkpoints_.size(); ++i) |
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| 77 | { |
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| 78 | if (this->checkpoints_[i]->getPlayer() != NULL) |
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| 79 | this->checkpointReached(this->checkpoints_[i], this->checkpoints_[i]->getPlayer()); |
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| 80 | } |
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[8915] | 81 | } |
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[9260] | 82 | |
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[8970] | 83 | void SpaceRaceManager::addCheckpoint(RaceCheckPoint* checkpoint) |
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[8915] | 84 | { |
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| 85 | this->checkpoints_.push_back(checkpoint); |
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| 86 | } |
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| 87 | |
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| 88 | RaceCheckPoint* SpaceRaceManager::getCheckpoint(unsigned int index) const |
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| 89 | { |
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| 90 | if (index < this->checkpoints_.size()) |
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| 91 | return this->checkpoints_[index]; |
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| 92 | else |
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| 93 | return 0; |
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| 94 | } |
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[9260] | 95 | |
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[9262] | 96 | /** |
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| 97 | @brief Returns the checkpoint with the given checkpoint-index (@see RaceCheckPoint::getCheckpointIndex). |
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| 98 | */ |
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| 99 | RaceCheckPoint* SpaceRaceManager::findCheckpoint(int index) const |
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[8959] | 100 | { |
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[8970] | 101 | for (size_t i = 0; i < this->checkpoints_.size(); ++i) |
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[9262] | 102 | if (this->checkpoints_[i]->getCheckpointIndex() == index) |
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| 103 | return this->checkpoints_[i]; |
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| 104 | return 0; |
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[8959] | 105 | } |
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[8911] | 106 | |
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[9263] | 107 | bool SpaceRaceManager::reachedValidCheckpoint(RaceCheckPoint* oldCheckpoint, RaceCheckPoint* newCheckpoint, PlayerInfo* player) const |
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[8970] | 108 | { |
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[9263] | 109 | if (oldCheckpoint) |
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[8970] | 110 | { |
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[9263] | 111 | // the player already visited an old checkpoint; see which checkpoints are possible now |
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| 112 | const std::set<int>& possibleCheckpoints = oldCheckpoint->getNextCheckpoints(); |
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| 113 | for (std::set<int>::const_iterator it = possibleCheckpoints.begin(); it != possibleCheckpoints.end(); ++it) |
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| 114 | if (this->findCheckpoint(*it) == newCheckpoint) |
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| 115 | return true; |
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| 116 | return false; |
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[8970] | 117 | } |
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| 118 | else |
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| 119 | { |
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[9263] | 120 | // the player hasn't visited a checkpoint yet, so he must reach the checkpoint with index 0 (hack?) |
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| 121 | return (newCheckpoint->getCheckpointIndex() == 0); |
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[8970] | 122 | } |
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[9263] | 123 | } |
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[9260] | 124 | |
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[9263] | 125 | void SpaceRaceManager::checkpointReached(RaceCheckPoint* newCheckpoint, PlayerInfo* player) |
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| 126 | { |
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| 127 | SpaceRace* gametype = orxonox_cast<SpaceRace*>(this->getGametype().get()); |
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| 128 | assert(gametype); |
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| 129 | if (!gametype) |
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| 130 | return; |
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| 131 | |
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| 132 | RaceCheckPoint* oldCheckpoint = gametype->getCheckpointReached(player); |
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| 133 | |
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| 134 | if (this->reachedValidCheckpoint(oldCheckpoint, newCheckpoint, player)) |
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[8959] | 135 | { |
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[9263] | 136 | // the player reached a valid checkpoint |
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[9260] | 137 | gametype->getClock().capture(); |
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| 138 | float time = gametype->getClock().getSecondsPrecise(); |
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[9263] | 139 | if (newCheckpoint->getTimeLimit() != 0 && time > newCheckpoint->getTimeLimit()) |
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[8959] | 140 | { |
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[9263] | 141 | // time's up - the player has lost the game |
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[9260] | 142 | gametype->setTimeIsUp(); |
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[8959] | 143 | gametype->end(); |
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| 144 | } |
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[9263] | 145 | else if (newCheckpoint->isLast()) |
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| 146 | { |
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| 147 | // the last checkpoint was reached - the player has won the game |
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[8959] | 148 | gametype->end(); |
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[9263] | 149 | } |
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[8959] | 150 | else |
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[9348] | 151 | { |
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[9263] | 152 | // adjust the radarvisibility |
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| 153 | gametype->newCheckpointReached(newCheckpoint, player); |
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| 154 | this->updateRadarVisibility(oldCheckpoint, newCheckpoint); |
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[8959] | 155 | } |
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| 156 | } |
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[9260] | 157 | |
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[9263] | 158 | newCheckpoint->resetPlayer(); |
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[8959] | 159 | } |
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[9260] | 160 | |
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[9263] | 161 | void SpaceRaceManager::updateRadarVisibility(RaceCheckPoint* oldCheckpoint, RaceCheckPoint* newCheckpoint) const |
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[8970] | 162 | { |
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[9263] | 163 | if (oldCheckpoint) |
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[8970] | 164 | { |
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[9263] | 165 | const std::set<int>& oldVisible = oldCheckpoint->getNextCheckpoints(); |
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| 166 | for (std::set<int>::const_iterator it = oldVisible.begin(); it != oldVisible.end(); ++it) |
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| 167 | this->findCheckpoint(*it)->setRadarVisibility(false); |
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[8970] | 168 | } |
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[9263] | 169 | |
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| 170 | if (newCheckpoint) |
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[8970] | 171 | { |
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[9263] | 172 | newCheckpoint->setRadarVisibility(false); |
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| 173 | |
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| 174 | const std::set<int>& newVisible = newCheckpoint->getNextCheckpoints(); |
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| 175 | for (std::set<int>::const_iterator it = newVisible.begin(); it != newVisible.end(); ++it) |
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| 176 | this->findCheckpoint(*it)->setRadarVisibility(true); |
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[8970] | 177 | } |
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[8968] | 178 | } |
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[8970] | 179 | } |
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