Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/trunk/src/modules/gametypes/OldSpaceRace.cc @ 9348

Last change on this file since 9348 was 9348, checked in by landauf, 12 years ago

merged branch presentation2012merge back to trunk

  • Property svn:eol-style set to native
File size: 3.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *     Mauro Salomon
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "OldSpaceRace.h"
30
31#include "core/CoreIncludes.h"
32#include "chat/ChatManager.h"
33#include "util/Convert.h"
34#include "util/Math.h"
35
36namespace orxonox
37{
38    CreateUnloadableFactory(OldSpaceRace);
39
40    OldSpaceRace::OldSpaceRace(BaseObject* creator) : Gametype(creator)
41    {
42        RegisterObject(OldSpaceRace);
43        this->checkpointsReached_ = 0;
44        this->bTimeIsUp_ = false;
45        this->numberOfBots_ = 0;
46    }
47
48    void OldSpaceRace::end()
49    {
50        this->Gametype::end();
51
52        if (this->bTimeIsUp_)
53        {
54            this->clock_.capture();
55            int s = this->clock_.getSeconds();
56            int ms = static_cast<int>(this->clock_.getMilliseconds()-1000*s);
57            const std::string& message = multi_cast<std::string>(s) + "." + multi_cast<std::string>(ms) + " seconds !!\n"
58                        + "You didn't reach the check point " + multi_cast<std::string>(this->checkpointsReached_+1)
59                        + " before the time limit. You lose!";
60            this->getGametypeInfo()->sendAnnounceMessage(message);
61            ChatManager::message(message);
62        }
63        else
64        {
65            this->clock_.capture();
66            int s = this->clock_.getSeconds();
67            int ms = static_cast<int>(this->clock_.getMilliseconds()-1000*s);
68            const std::string& message = "You win!! You have reached the last check point after "+ multi_cast<std::string>(s)
69                        + "." + multi_cast<std::string>(ms) + " seconds.";
70            this->getGametypeInfo()->sendAnnounceMessage(message);
71            ChatManager::message(message);
72/*
73            float time = this->clock_.getSecondsPrecise();
74            this->scores_.insert(time);
75            std::set<float>::iterator it;
76            for (it=this->scores_.begin(); it!=this->scores_.end(); it++)
77                orxout(level::message) << multi_cast<std::string>(*it) << endl;
78*/
79        }
80    }
81
82    void OldSpaceRace::start()
83    {
84        Gametype::start();
85
86        std::string message("The match has started! Reach the check points as quickly as possible!");
87        this->getGametypeInfo()->sendAnnounceMessage(message);
88        ChatManager::message(message);
89    }
90
91    void OldSpaceRace::newCheckpointReached()
92    {
93        this->checkpointsReached_++;
94        this->clock_.capture();
95        int s = this->clock_.getSeconds();
96        int ms = static_cast<int>(this->clock_.getMilliseconds()-1000*s);
97        const std::string& message = "Checkpoint " + multi_cast<std::string>(this->getCheckpointsReached())
98                        + " reached after " + multi_cast<std::string>(s) + "." + multi_cast<std::string>(ms)
99                        + " seconds.";
100        this->getGametypeInfo()->sendAnnounceMessage(message);
101        ChatManager::message(message);
102    }
103
104}
Note: See TracBrowser for help on using the repository browser.