| [10114] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Florian Zinggeler | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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 | 30 |     @file DodgeRace.h | 
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 | 31 |     @brief Gametype. | 
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 | 32 |     @ingroup DodgeRace | 
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 | 33 | */ | 
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 | 34 |  | 
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 | 35 | #ifndef _DodgeRace_H__ | 
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 | 36 | #define _DodgeRace_H__ | 
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 | 37 |  | 
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| [10234] | 38 | #include "dodgerace/DodgeRacePrereqs.h" | 
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| [10114] | 39 |  | 
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| [10118] | 40 | #include "DodgeRaceCenterPoint.h" // Necessary for WeakPointer?? | 
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| [10236] | 41 | //#include "DodgeRaceShip.h"        DO NOT include in Header. Will cause forward declaration issues | 
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| [10118] | 42 |  | 
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| [10117] | 43 | //#include "DodgeRaceHUDinfo.h" | 
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| [10114] | 44 |  | 
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| [10118] | 45 |  | 
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 | 46 | #include "core/EventIncludes.h" | 
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 | 47 | #include "core/command/Executor.h" | 
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 | 48 | #include "core/config/ConfigValueIncludes.h" | 
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 | 49 |  | 
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 | 50 | #include "gamestates/GSLevel.h" | 
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 | 51 | #include "chat/ChatManager.h" | 
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| [10152] | 52 | #include <vector> | 
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| [10118] | 53 |  | 
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 | 54 | // ! HACK | 
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 | 55 | #include "infos/PlayerInfo.h" | 
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 | 56 |  | 
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 | 57 | #include "core/command/ConsoleCommand.h" | 
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 | 58 |  | 
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| [10114] | 59 | #include "gametypes/Deathmatch.h" | 
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 | 60 | #include "tools/Timer.h" | 
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 | 61 |  | 
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 | 62 | namespace orxonox | 
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 | 63 | { | 
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 | 64 |  | 
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| [10118] | 65 |     class _DodgeRaceExport DodgeRace : public Deathmatch | 
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| [10114] | 66 |     { | 
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| [10118] | 67 |        public: | 
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| [10114] | 68 |             DodgeRace(Context* context); | 
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 | 69 |  | 
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| [11071] | 70 |             virtual void start() override; | 
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 | 71 |             virtual void end() override; | 
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| [10114] | 72 |  | 
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| [11071] | 73 |             virtual void tick(float dt) override; | 
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| [10135] | 74 |  | 
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| [11071] | 75 |             virtual void playerPreSpawn(PlayerInfo* player) override; | 
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| [10166] | 76 |  | 
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| [10118] | 77 |             void levelUp(); | 
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| [10114] | 78 |  | 
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 | 79 |             int getLives(){return this->lives;} | 
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 | 80 |             int getLevel(){return this->level;} | 
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 | 81 |             int getPoints(){return this->point;} | 
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 | 82 |             int getMultiplier(){return this->multiplier;} | 
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 | 83 |  | 
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| [10118] | 84 |             void setCenterpoint(DodgeRaceCenterPoint* center) | 
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 | 85 |                        { this->center_ = center; } | 
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| [11071] | 86 |             virtual void addBots(unsigned int amount) override{} //<! overwrite function in order to bypass the addbots command | 
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| [10114] | 87 |  | 
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 | 88 |             // checks if multiplier should be reset. | 
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 | 89 |             void comboControll(); | 
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| [10124] | 90 |             void costLife(); | 
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| [10118] | 91 |  | 
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 | 92 |             bool bEndGame; | 
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 | 93 |             bool bShowLevel; | 
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| [10114] | 94 |             int lives; | 
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 | 95 |             int multiplier; | 
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| [10235] | 96 |             float counter; | 
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| [10152] | 97 |             int pattern; | 
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| [10235] | 98 |             float currentPosition; | 
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 | 99 |             float lastPosition; | 
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| [10118] | 100 |  | 
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 | 101 |        private: | 
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| [10154] | 102 |             Timer endGameTimer; | 
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 | 103 |  | 
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| [10624] | 104 |             DodgeRaceShip* getPlayer(); | 
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| [11783] | 105 |             WeakPtr<PlayerInfo> playerInfo_; | 
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| [10152] | 106 |             std::vector<DodgeRaceCube*> cubeList; | 
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| [10118] | 107 |             void toggleShowLevel(){bShowLevel = !bShowLevel;} | 
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 | 108 |             void addPoints(int numPoints); | 
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| [10114] | 109 |  | 
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| [10118] | 110 |             WeakPtr<DodgeRaceCenterPoint> center_; | 
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| [10114] | 111 |             int level; | 
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 | 112 |             int point; | 
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 | 113 |             bool b_combo; | 
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| [10118] | 114 |  | 
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 | 115 |             Timer enemySpawnTimer; | 
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| [10236] | 116 |             Timer comboTimer; | 
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 | 117 |             Timer showLevelTimer; | 
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| [10118] | 118 |  | 
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 | 119 |  | 
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| [10124] | 120 |          /* | 
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| [10118] | 121 |  | 
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 | 122 |             //void spawnEnemy(); | 
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 | 123 |  | 
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 | 124 |  | 
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 | 125 |  | 
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 | 126 |  | 
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 | 127 |  | 
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 | 128 |  | 
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 | 129 |  | 
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 | 130 |  | 
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 | 131 |  | 
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 | 132 |  | 
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 | 133 |  | 
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| [10124] | 134 |  | 
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| [10118] | 135 |         private: | 
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 | 136 |  | 
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 | 137 |  | 
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 | 138 |  | 
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 | 139 |  | 
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 | 140 |             //Context* context; | 
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 | 141 |             */ | 
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| [10114] | 142 |     }; | 
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 | 143 | } | 
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 | 144 |  | 
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 | 145 | #endif /* _DodgeRace_H__ */ | 
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