| [8151] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Sven Stucki | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | /** | 
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|  | 30 | @file DockingEffect.h | 
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|  | 31 | @brief Definition of the DockingEffect class. | 
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|  | 32 | @ingroup Docking | 
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|  | 33 | */ | 
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|  | 34 |  | 
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|  | 35 | #ifndef _DockingEffect_H__ | 
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|  | 36 | #define _DockingEffect_H__ | 
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|  | 37 |  | 
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| [8257] | 38 | #include "core/XMLPort.h" | 
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|  | 39 |  | 
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|  | 40 | #include "infos/PlayerInfo.h" | 
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|  | 41 |  | 
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| [8151] | 42 | #include "DockingPrereqs.h" | 
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| [8257] | 43 | #include "DockingTarget.h" | 
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| [8151] | 44 |  | 
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|  | 45 | #include <list> | 
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|  | 46 | #include "core/BaseObject.h" | 
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|  | 47 |  | 
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|  | 48 | namespace orxonox | 
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|  | 49 | { | 
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|  | 50 |  | 
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|  | 51 | /** | 
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|  | 52 | @brief | 
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|  | 53 | Handles DockingEffects for @ref orxonox::Docking "Docks". | 
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|  | 54 |  | 
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|  | 55 | @author | 
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|  | 56 | Sven Stucki | 
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|  | 57 |  | 
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|  | 58 | @ingroup Docking | 
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|  | 59 | */ | 
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|  | 60 | class _DockingExport DockingEffect : public BaseObject | 
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|  | 61 | { | 
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|  | 62 | public: | 
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| [9667] | 63 | DockingEffect(Context* context); | 
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| [8151] | 64 | virtual ~DockingEffect(); | 
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|  | 65 |  | 
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| [8487] | 66 | virtual bool docking(PlayerInfo* player) = 0; //!< Called when player docked | 
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| [8257] | 67 | virtual bool release(PlayerInfo* player) = 0; //!< Called when player wants to undock | 
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| [8151] | 68 |  | 
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| [8493] | 69 | static bool invokeEffect(bool dock, PlayerInfo* player, std::list<DockingEffect*> & effects); //!< Invokes the event specific method of all DockingEffects in the list | 
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| [8257] | 70 | static DockingTarget *findTarget(std::string name); //!< Iterates through all DockingTarget objects to find the one with name=target | 
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| [8151] | 71 | }; | 
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|  | 72 |  | 
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|  | 73 | } | 
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|  | 74 |  | 
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|  | 75 | #endif /* _DockingEffect_H__ */ | 
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