| [8493] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
 | 23 |  *      Sven Stucki | 
|---|
 | 24 |  *   Co-authors: | 
|---|
 | 25 |  *      ... | 
|---|
 | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
 | 29 | /** | 
|---|
 | 30 |     @file DockingAnimation.h | 
|---|
 | 31 |     @brief Definition of the DockingAnimation class. | 
|---|
 | 32 |     @ingroup Docking | 
|---|
 | 33 | */ | 
|---|
 | 34 |  | 
|---|
 | 35 | #ifndef _DockingAnimation_H__ | 
|---|
 | 36 | #define _DockingAnimation_H__ | 
|---|
 | 37 |  | 
|---|
 | 38 | #include "core/XMLPort.h" | 
|---|
 | 39 |  | 
|---|
 | 40 | #include "infos/PlayerInfo.h" | 
|---|
 | 41 |  | 
|---|
 | 42 | #include "DockingPrereqs.h" | 
|---|
 | 43 | #include "DockingTarget.h" | 
|---|
 | 44 | #include "Dock.h" | 
|---|
 | 45 |  | 
|---|
 | 46 |  | 
|---|
 | 47 | #include <list> | 
|---|
 | 48 | #include "core/BaseObject.h" | 
|---|
 | 49 |  | 
|---|
 | 50 | namespace orxonox | 
|---|
 | 51 | { | 
|---|
 | 52 |  | 
|---|
 | 53 |     /** | 
|---|
 | 54 |     @brief | 
|---|
 | 55 |         Base class for docking animations used by @ref orxonox::Docking "Docks". | 
|---|
 | 56 |  | 
|---|
 | 57 |     @author | 
|---|
 | 58 |         Sven Stucki | 
|---|
 | 59 |  | 
|---|
 | 60 |     @ingroup Docking | 
|---|
 | 61 |     */ | 
|---|
 | 62 |     class _DockingExport DockingAnimation : public BaseObject | 
|---|
 | 63 |     { | 
|---|
 | 64 |         public: | 
|---|
| [9667] | 65 |             DockingAnimation(Context* context); | 
|---|
| [8493] | 66 |             virtual ~DockingAnimation(); | 
|---|
 | 67 |  | 
|---|
 | 68 |             virtual bool docking(PlayerInfo* player) = 0; //!< Called when a player starts docking | 
|---|
 | 69 |             virtual bool release(PlayerInfo* player) = 0; //!< Called when player wants to undock | 
|---|
 | 70 |  | 
|---|
 | 71 |             static bool invokeAnimation(bool dock, PlayerInfo* player, std::list<DockingAnimation*> &animations); //!< Invokes calls the docking or release method of all list entries | 
|---|
 | 72 |             static DockingTarget *findTarget(std::string name); //!< Iterates through all DockingTarget objects to find the one with name=target | 
|---|
 | 73 |  | 
|---|
| [8568] | 74 |             void setParent(Dock *parent) { this->parent_ = parent; } | 
|---|
| [8493] | 75 |  | 
|---|
 | 76 |         protected: | 
|---|
| [8568] | 77 |             Dock *parent_; | 
|---|
 | 78 |             std::set<PlayerInfo*> animations_; //!< Contains a list of currently running animations | 
|---|
| [8493] | 79 |     }; | 
|---|
 | 80 |  | 
|---|
 | 81 | } | 
|---|
 | 82 |  | 
|---|
 | 83 | #endif /* _DockingAnimation_H__ */ | 
|---|