1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * This code comes from http://www.ogre3d.org/tikiwiki/High+resolution+screenshots which is Public Domain. |
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24 | * Co-authors: |
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25 | * Oli Scheuss |
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26 | * Damian 'Mozork' Frick |
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27 | * |
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28 | */ |
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29 | |
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30 | /** |
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31 | @file ScreenshotManager.cc |
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32 | @brief Implementation of the ScreenshotManager class. |
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33 | @ingroup Designtools |
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34 | */ |
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35 | |
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36 | #include "ScreenshotManager.h" |
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37 | |
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38 | #include <OgreCamera.h> |
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39 | #include <OgreRenderTexture.h> |
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40 | #include <OgreRenderWindow.h> |
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41 | #include <OgreRoot.h> |
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42 | #include <OgreViewport.h> |
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43 | |
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44 | #include "core/CoreIncludes.h" |
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45 | #include "core/config/ConfigValueIncludes.h" |
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46 | #include "core/GraphicsManager.h" |
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47 | #include "core/PathConfig.h" |
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48 | #include "core/Resource.h" |
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49 | #include "core/command/ConsoleCommand.h" |
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50 | #include "util/ScopedSingletonManager.h" |
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51 | #include "util/StringUtils.h" |
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52 | |
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53 | #include "CameraManager.h" |
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54 | #include "graphics/Camera.h" |
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55 | |
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56 | // #include <X11/Xlib.h> TODO: Needed? |
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57 | |
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58 | namespace orxonox |
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59 | { |
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60 | |
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61 | SetConsoleCommand("printScreenHD", &ScreenshotManager::makeScreenshot_s); |
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62 | |
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63 | ManageScopedSingleton(ScreenshotManager, ScopeID::Graphics, false); |
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64 | |
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65 | /** |
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66 | @brief |
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67 | Constructor. |
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68 | */ |
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69 | ScreenshotManager::ScreenshotManager() : finalPicturePB_(NULL), data_(NULL) |
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70 | { |
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71 | RegisterObject(ScreenshotManager); |
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72 | |
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73 | this->setConfigValues(); |
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74 | |
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75 | // Flag for overlay rendering |
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76 | this->disableOverlays_ = true; |
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77 | } |
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78 | |
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79 | ScreenshotManager::~ScreenshotManager() |
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80 | { |
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81 | this->cleanup(); |
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82 | } |
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83 | |
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84 | /** |
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85 | @brief |
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86 | Frees used memory. |
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87 | */ |
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88 | void ScreenshotManager::cleanup(void) |
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89 | { |
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90 | if(this->finalPicturePB_ != NULL) |
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91 | { |
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92 | delete this->finalPicturePB_; |
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93 | this->finalPicturePB_ = NULL; |
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94 | } |
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95 | if(this->data_ != NULL) |
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96 | { |
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97 | delete this->data_; |
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98 | this->data_ = NULL; |
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99 | } |
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100 | if(!this->tempTexture_.isNull()) |
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101 | this->tempTexture_.freeMethod(); |
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102 | } |
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103 | |
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104 | /** |
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105 | @brief |
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106 | Sets some config values. |
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107 | */ |
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108 | void ScreenshotManager::setConfigValues(void) |
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109 | { |
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110 | // Set file extension for the Screenshot files. |
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111 | SetConfigValue(fileExtension_, ".png"); |
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112 | // The grid size. |
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113 | SetConfigValue(gridSize_, 3); |
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114 | } |
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115 | |
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116 | /** |
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117 | @brief |
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118 | Update internal parameters. |
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119 | */ |
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120 | void ScreenshotManager::update(void) |
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121 | { |
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122 | Ogre::RenderWindow* pRenderWindow = GraphicsManager::getInstance().getRenderWindow(); |
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123 | |
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124 | // Update current window size |
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125 | this->windowWidth_ = pRenderWindow->getWidth(); |
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126 | this->windowHeight_ = pRenderWindow->getHeight(); |
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127 | |
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128 | // Create temporary texture |
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129 | this->tempTexture_ = Ogre::TextureManager::getSingleton().createManual("ScreenShotTex", Resource::getDefaultResourceGroup(), Ogre::TEX_TYPE_2D, this->windowWidth_, this->windowHeight_, 0, Ogre::PF_B8G8R8, Ogre::TU_RENDERTARGET); |
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130 | |
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131 | // Get the current render target of the temporary texture |
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132 | this->renderTarget_ = this->tempTexture_->getBuffer()->getRenderTarget(); |
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133 | |
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134 | // HardwarePixelBufferSharedPtr to the buffer of the temporary texture |
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135 | this->buffer_ = this->tempTexture_->getBuffer(); |
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136 | |
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137 | // Create PixelBox |
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138 | this->data_ = new uint8_t[(this->windowWidth_ * this->gridSize_) * (this->windowHeight_ * this->gridSize_) * 3]; |
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139 | this->finalPicturePB_ = new Ogre::PixelBox(this->windowWidth_ * this->gridSize_, this->windowHeight_ * this->gridSize_, 1, Ogre::PF_B8G8R8, this->data_); |
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140 | } |
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141 | |
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142 | /** |
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143 | @brief |
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144 | Make a screenshot. |
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145 | The screenshot is saved in the log folder. |
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146 | */ |
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147 | void ScreenshotManager::makeScreenshot() |
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148 | { |
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149 | // Get the screenshot. |
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150 | Ogre::Image* finalImage = getScreenshot(); |
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151 | if(finalImage != NULL) |
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152 | { |
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153 | // Save it. |
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154 | finalImage->save(PathConfig::getInstance().getLogPathString() + "screenshot_" + getTimestamp() + this->fileExtension_); |
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155 | delete finalImage; |
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156 | orxout(user_info) << "Finished taking " << this->gridSize_*this->windowWidth_ << "x" << this->gridSize_*this->windowHeight_ << " pixel HD screenshot. Storing in log/." << endl; |
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157 | } |
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158 | else |
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159 | orxout(user_error) << "There needs to be an active camera to make screenshots." << endl; |
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160 | |
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161 | this->cleanup(); |
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162 | } |
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163 | |
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164 | /** |
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165 | @brief |
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166 | Creates a screenshot and returns it. |
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167 | After calling this method the ScreenshotManager should be cleaned using cleanup(). |
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168 | @return |
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169 | Returns a pointer to an Ogre::Image with the screenshot. The memory must be freed, when the image is no longer needed. |
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170 | */ |
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171 | Ogre::Image* ScreenshotManager::getScreenshot() |
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172 | { |
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173 | if(CameraManager::getInstance().getActiveCamera() == NULL ) |
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174 | return NULL; |
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175 | return this->getScreenshot(CameraManager::getInstance().getActiveCamera()->getOgreCamera()); |
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176 | } |
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177 | |
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178 | /** |
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179 | @brief |
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180 | Creates a screenshot with the given camera and returns it. |
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181 | After calling this method the ScreenshotManager should be cleaned using cleanup(). |
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182 | @param camera |
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183 | A pointer to the camera the screenshot should be taken with. |
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184 | @return |
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185 | Returns a pointer to an Ogre::Image with the screenshot. The memory must be freed, when the image is no longer needed. |
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186 | */ |
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187 | Ogre::Image* ScreenshotManager::getScreenshot(Ogre::Camera* camera) |
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188 | { |
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189 | if(camera == NULL) |
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190 | return NULL; |
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191 | |
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192 | // Update the internal parameters. |
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193 | this->update(); |
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194 | |
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195 | // Add the camera as viewport. |
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196 | this->renderTarget_->removeAllViewports(); |
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197 | this->renderTarget_->addViewport(camera); |
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198 | |
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199 | // Set the viewport settings |
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200 | Ogre::Viewport *vp = renderTarget_->getViewport(0); |
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201 | vp->setClearEveryFrame(true); |
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202 | vp->setOverlaysEnabled(false); |
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203 | |
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204 | // Remind current overlay flag |
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205 | bool enableOverlayFlag = GraphicsManager::getInstance().getViewport()->getOverlaysEnabled(); |
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206 | |
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207 | // We disable overlay rendering if it is set in config file and the viewport setting is enabled |
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208 | if(this->disableOverlays_ && enableOverlayFlag) |
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209 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(false); |
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210 | |
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211 | Ogre::Image* finalImage = new Ogre::Image(); |
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212 | |
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213 | if(this->gridSize_ <= 1) |
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214 | { |
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215 | // Simple case where the contents of the screen are taken directly |
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216 | // Also used when an invalid value is passed within gridSize (zero or negative grid size) |
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217 | this->renderTarget_->update(); // Render |
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218 | |
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219 | this->buffer_->blitToMemory(*this->finalPicturePB_); |
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220 | finalImage->loadDynamicImage(static_cast<unsigned char*>(finalPicturePB_->data), finalPicturePB_->getWidth(), finalPicturePB_->getHeight(),Ogre::PF_B8G8R8); |
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221 | } |
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222 | else |
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223 | { |
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224 | // Define the original frustum extents variables |
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225 | Ogre::Real originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom; |
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226 | // Set the original Frustum extents |
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227 | camera->getFrustumExtents(originalFrustumLeft, originalFrustumRight, originalFrustumTop, originalFrustumBottom); |
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228 | |
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229 | // Compute the Stepsize for the grid |
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230 | Ogre::Real frustumGridStepHorizontal = (originalFrustumRight * 2) / this->gridSize_; |
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231 | Ogre::Real frustumGridStepVertical = (originalFrustumTop * 2) / this->gridSize_; |
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232 | |
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233 | // Process each grid |
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234 | Ogre::Real frustumLeft, frustumRight, frustumTop, frustumBottom; |
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235 | for (unsigned int nbScreenshots = 0; nbScreenshots < this->gridSize_ * this->gridSize_; nbScreenshots++) |
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236 | { |
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237 | int y = nbScreenshots / this->gridSize_; |
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238 | int x = nbScreenshots - y * this->gridSize_; |
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239 | |
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240 | // Shoggoth frustum extents setting |
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241 | // Compute the new frustum extents |
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242 | frustumLeft = originalFrustumLeft + frustumGridStepHorizontal * x; |
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243 | frustumRight = frustumLeft + frustumGridStepHorizontal; |
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244 | frustumTop = originalFrustumTop - frustumGridStepVertical * y; |
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245 | frustumBottom = frustumTop - frustumGridStepVertical; |
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246 | |
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247 | // Set the frustum extents value to the camera |
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248 | camera->setFrustumExtents(frustumLeft, frustumRight, frustumTop, frustumBottom); |
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249 | |
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250 | // Ignore time duration between frames |
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251 | Ogre::Root::getSingletonPtr()->clearEventTimes(); |
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252 | this->renderTarget_->update(); // Render |
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253 | |
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254 | // Define the current box |
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255 | Ogre::Box subBox = Ogre::Box(x* this->windowWidth_,y * this->windowHeight_,x * this->windowWidth_ + this->windowWidth_, y * this->windowHeight_ + this->windowHeight_); |
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256 | // Copy the content from the temp buffer into the final picture PixelBox |
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257 | // Place the tempBuffer content at the right position |
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258 | this->buffer_->blitToMemory(this->finalPicturePB_->getSubVolume(subBox)); |
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259 | |
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260 | orxout(internal_info) << "Created screenshot number " << nbScreenshots << " for multi grid HD screenshot." << endl; |
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261 | |
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262 | } |
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263 | |
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264 | // Set frustum extents to previous settings |
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265 | camera->resetFrustumExtents(); |
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266 | |
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267 | // Insert the PixelBox data into the Image Object |
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268 | finalImage->loadDynamicImage(static_cast<unsigned char*>(this->finalPicturePB_->data), this->finalPicturePB_->getWidth(), this->finalPicturePB_->getHeight(), 1, Ogre::PF_B8G8R8, false); |
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269 | } |
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270 | |
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271 | // Do we have to re-enable our overlays? |
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272 | if(enableOverlayFlag) |
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273 | GraphicsManager::getInstance().getViewport()->setOverlaysEnabled(true); |
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274 | |
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275 | // Reset time since last frame to pause the scene |
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276 | Ogre::Root::getSingletonPtr()->clearEventTimes(); |
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277 | |
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278 | return finalImage; |
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279 | } |
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280 | |
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281 | /** |
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282 | @brief |
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283 | Set the size of the grid. |
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284 | @param size |
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285 | The size of the grid. |
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286 | */ |
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287 | void ScreenshotManager::setGridSize(unsigned int size) |
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288 | { |
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289 | if(size == this->gridSize_) |
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290 | return; |
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291 | |
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292 | this->gridSize_ = size; |
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293 | } |
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294 | |
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295 | } |
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