| 1 | |
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| 2 | /* ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * remartin |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | |
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| 31 | @file |
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| 32 | @author remartin |
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| 33 | @brief Asteroid field with lots of parameters. Derived from asteroidField.lua |
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| 34 | |
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| 35 | Generates a bunch of asteroids that may contain some stuff. |
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| 36 | It is required to wait until all XML-arguments are set. That's why the actual |
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| 37 | generation happens when tick() gets called for the first time. |
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| 38 | |
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| 39 | */ |
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| 40 | |
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| 41 | |
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| 42 | #include "SpicedAsteroidField.h" |
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| 43 | #include "AsteroidMinable.h" |
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| 44 | |
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| 45 | #include <algorithm> |
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| 46 | |
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| 47 | #include "core/CoreIncludes.h" |
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| 48 | #include "core/XMLPort.h" |
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| 49 | #include "util/Math.h" |
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| 50 | |
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| 51 | #include "graphics/Billboard.h" |
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| 52 | |
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| 53 | |
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| 54 | namespace orxonox{ |
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| 55 | |
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| 56 | RegisterClass(SpicedAsteroidField); |
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| 57 | |
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| 58 | SpicedAsteroidField::SpicedAsteroidField(Context* context) : BaseObject(context) { |
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| 59 | |
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| 60 | RegisterObject(SpicedAsteroidField); |
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| 61 | |
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| 62 | // Default Values: |
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| 63 | this->count = 30; |
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| 64 | this->mDensity = 0.5; |
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| 65 | this->position = Vector3(0,0,0); |
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| 66 | this->maxSize = 40; |
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| 67 | this->minSize = 1; |
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| 68 | this->radius = 1000; |
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| 69 | this->foggy = true; |
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| 70 | this->fogDensity = 0.5; |
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| 71 | } |
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| 72 | |
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| 73 | SpicedAsteroidField::~SpicedAsteroidField(){ |
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| 74 | |
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| 75 | } |
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| 76 | |
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| 77 | void SpicedAsteroidField::create(){ |
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| 78 | |
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| 79 | float size; |
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| 80 | float pX; |
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| 81 | float pY; |
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| 82 | float pZ; |
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| 83 | |
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| 84 | for(int gertrud = 0; gertrud<count; ++gertrud){ |
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| 85 | |
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| 86 | AsteroidMinable* a = new AsteroidMinable(this->getContext()); |
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| 87 | |
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| 88 | size = roundf(rnd(this->maxSize - this->minSize)) + this->minSize; |
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| 89 | a->setSize(size); |
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| 90 | |
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| 91 | pX = roundf(rnd(2*this->radius)) - radius; |
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| 92 | pY = roundf(rnd(2*this->radius)) - radius; |
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| 93 | pZ = roundf(rnd(2*this->radius)) - radius; |
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| 94 | Vector3 relPos(pX, pY, pZ); |
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| 95 | a->setPosition(this->position + relPos); |
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| 96 | |
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| 97 | bool spiced = (rnd() < (this->mDensity)); // Whether the asteroid does drop pickups etc. |
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| 98 | a->setDropStuff(spiced); |
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| 99 | |
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| 100 | // Fog is iplemented with billboards (as in asteroidField.lua, that bloke had the idea) |
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| 101 | if(this->foggy && mod(gertrud, 5) == 0){ |
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| 102 | Billboard* bb = new Billboard(this->getContext()); |
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| 103 | bb->setPosition(this->position + relPos); |
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| 104 | bb->setMaterial("Smoke/Smoke"); |
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| 105 | bb->setScale(size); |
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| 106 | bb->setColour(ColourValue(this->fogDensity, this->fogDensity, this->fogDensity)); |
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| 107 | } |
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| 108 | } |
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| 109 | } |
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| 110 | |
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| 111 | void SpicedAsteroidField::XMLPort(Element& xmlelement, XMLPort::Mode mode){ |
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| 112 | |
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| 113 | SUPER(SpicedAsteroidField, XMLPort, xmlelement, mode); |
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| 114 | |
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| 115 | XMLPortParam(SpicedAsteroidField, "count", setCount, getCount, xmlelement, mode); |
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| 116 | XMLPortParam(SpicedAsteroidField, "mDensity", setMineralDensity, getMineralDensity, xmlelement, mode); |
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| 117 | XMLPortParam(SpicedAsteroidField, "position", setPosition, getPosition, xmlelement, mode); |
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| 118 | XMLPortParam(SpicedAsteroidField, "maxSize", setMaxSize, getMaxSize, xmlelement, mode); |
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| 119 | XMLPortParam(SpicedAsteroidField, "minSize", setMinSize, getMinSize, xmlelement, mode); |
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| 120 | XMLPortParam(SpicedAsteroidField, "radius", setRadius, getRadius, xmlelement, mode); |
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| 121 | XMLPortParam(SpicedAsteroidField, "foggy", setFog, isFoggy, xmlelement, mode); |
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| 122 | XMLPortParam(SpicedAsteroidField, "fogDensity", setFogDensity, getFogDensity, xmlelement, mode); |
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| 123 | |
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| 124 | } |
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| 125 | |
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| 126 | void SpicedAsteroidField::tick(float dt){ |
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| 127 | |
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| 128 | this->create(); |
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| 129 | this->destroyLater(); |
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| 130 | } |
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| 131 | |
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| 132 | } |
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