| [7264] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "SmallObjectAllocator.h" | 
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|  | 30 |  | 
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|  | 31 | namespace orxonox | 
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|  | 32 | { | 
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|  | 33 | SmallObjectAllocator::SmallObjectAllocator(size_t objectSize, size_t numObjects) | 
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|  | 34 | { | 
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|  | 35 | this->objectSize_ = std::max(objectSize, sizeof(Chunk)); | 
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|  | 36 | this->numObjects_ = numObjects; | 
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|  | 37 | this->first_ = 0; | 
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|  | 38 | } | 
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|  | 39 |  | 
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|  | 40 | SmallObjectAllocator::~SmallObjectAllocator() | 
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|  | 41 | { | 
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|  | 42 | for (std::vector<char*>::iterator it = this->blocks_.begin(); it != this->blocks_.end(); ++it) | 
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|  | 43 | delete[] *it; | 
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|  | 44 | } | 
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|  | 45 |  | 
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|  | 46 | /* static */ void SmallObjectAllocator::setNext(void* chunk, void* next) | 
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|  | 47 | { | 
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|  | 48 | static_cast<Chunk*>(chunk)->next_ = static_cast<Chunk*>(next); | 
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|  | 49 | } | 
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|  | 50 |  | 
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|  | 51 | /* static */ void* SmallObjectAllocator::getNext(void* chunk) | 
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|  | 52 | { | 
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|  | 53 | return static_cast<Chunk*>(chunk)->next_; | 
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|  | 54 | } | 
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|  | 55 |  | 
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|  | 56 | void* SmallObjectAllocator::alloc() | 
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|  | 57 | { | 
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|  | 58 | void* chunk = this->first_; | 
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|  | 59 |  | 
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|  | 60 | if (chunk) | 
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|  | 61 | { | 
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|  | 62 | this->first_ = getNext(chunk); | 
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|  | 63 | } | 
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|  | 64 | else | 
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|  | 65 | { | 
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|  | 66 | char* block = new char[this->objectSize_ * this->numObjects_]; | 
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|  | 67 | this->blocks_.push_back(block); | 
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|  | 68 |  | 
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|  | 69 | for (size_t i = 1; i < this->numObjects_ - 1; ++i) | 
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|  | 70 | setNext(block + i * this->objectSize_, block + (i + 1) * this->objectSize_); | 
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|  | 71 |  | 
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|  | 72 | setNext(block + (this->numObjects_ - 1) * this->objectSize_, 0); | 
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|  | 73 |  | 
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|  | 74 | this->first_ = block + this->objectSize_; | 
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|  | 75 |  | 
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|  | 76 | chunk = block; | 
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|  | 77 | } | 
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|  | 78 |  | 
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|  | 79 | return chunk; | 
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|  | 80 | } | 
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|  | 81 |  | 
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|  | 82 | void SmallObjectAllocator::free(void* chunk) | 
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|  | 83 | { | 
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|  | 84 | setNext(chunk, this->first_); | 
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|  | 85 | this->first_ = chunk; | 
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|  | 86 | } | 
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|  | 87 | } | 
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