| [7264] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [7401] | 29 | /** | 
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|  | 30 | @file | 
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|  | 31 | @brief Implementation of SmallObjectAllocator | 
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|  | 32 | */ | 
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|  | 33 |  | 
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| [7264] | 34 | #include "SmallObjectAllocator.h" | 
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|  | 35 |  | 
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|  | 36 | namespace orxonox | 
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|  | 37 | { | 
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| [7401] | 38 | /** | 
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|  | 39 | @brief Constructor: initializes the allocator and its values. | 
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|  | 40 | @param objectSize The size in bytes (returned by sizeof()) of the allocated objects | 
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|  | 41 | @param numObjects The number of objects that are allocated in one block of memory | 
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|  | 42 | */ | 
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| [7264] | 43 | SmallObjectAllocator::SmallObjectAllocator(size_t objectSize, size_t numObjects) | 
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|  | 44 | { | 
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| [7401] | 45 | this->chunkSize_ = std::max(objectSize, sizeof(Chunk)); // the chunk's size will be the maximum of the object's size and the size of a Chunk object itself | 
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|  | 46 | this->numChunksPerBlock_ = numObjects; | 
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| [11071] | 47 | this->first_ = nullptr; | 
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| [7264] | 48 | } | 
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|  | 49 |  | 
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| [7401] | 50 | /** | 
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|  | 51 | @brief Destructor: deletes the allocated memory blocks. | 
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|  | 52 | */ | 
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| [7264] | 53 | SmallObjectAllocator::~SmallObjectAllocator() | 
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|  | 54 | { | 
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| [11071] | 55 | for (char* block : this->blocks_) | 
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|  | 56 | delete[] block; | 
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| [7264] | 57 | } | 
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|  | 58 |  | 
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| [7401] | 59 | /** | 
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|  | 60 | @brief Helper function, used to set the next_ pointer of a Chunk. | 
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|  | 61 | */ | 
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| [7264] | 62 | /* static */ void SmallObjectAllocator::setNext(void* chunk, void* next) | 
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|  | 63 | { | 
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|  | 64 | static_cast<Chunk*>(chunk)->next_ = static_cast<Chunk*>(next); | 
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|  | 65 | } | 
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|  | 66 |  | 
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| [7401] | 67 | /** | 
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|  | 68 | @brief Helper function, returns the next_ pointer of a Chunk | 
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|  | 69 | */ | 
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| [7264] | 70 | /* static */ void* SmallObjectAllocator::getNext(void* chunk) | 
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|  | 71 | { | 
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|  | 72 | return static_cast<Chunk*>(chunk)->next_; | 
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|  | 73 | } | 
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|  | 74 |  | 
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| [7401] | 75 | /** | 
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|  | 76 | @brief Returns the first free memory chunk or allocates a new block of memory. | 
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|  | 77 | */ | 
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| [7264] | 78 | void* SmallObjectAllocator::alloc() | 
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|  | 79 | { | 
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| [7401] | 80 | // get the first free chunk | 
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| [7264] | 81 | void* chunk = this->first_; | 
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|  | 82 |  | 
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| [7401] | 83 | // check if the chunk exists | 
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| [7264] | 84 | if (chunk) | 
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|  | 85 | { | 
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| [7401] | 86 | // yes it does - the first_ pointer now points to the second element in the list | 
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| [7264] | 87 | this->first_ = getNext(chunk); | 
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|  | 88 | } | 
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|  | 89 | else | 
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|  | 90 | { | 
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| [7401] | 91 | // no it doesnt - allocate a new block of memory | 
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|  | 92 | char* block = new char[this->chunkSize_ * this->numChunksPerBlock_]; | 
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| [7264] | 93 | this->blocks_.push_back(block); | 
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|  | 94 |  | 
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| [7401] | 95 | // iterate through the chunks in the new memory block and link them together to a single linked list | 
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|  | 96 | for (size_t i = 1; i < this->numChunksPerBlock_ - 1; ++i) | 
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|  | 97 | setNext(block + i * this->chunkSize_, block + (i + 1) * this->chunkSize_); | 
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| [7264] | 98 |  | 
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| [11071] | 99 | // the next_ pointer of the last chunk must point to nullptr | 
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|  | 100 | setNext(block + (this->numChunksPerBlock_ - 1) * this->chunkSize_, nullptr); | 
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| [7264] | 101 |  | 
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| [7401] | 102 | // The second chunk in the block is assigned to the first_ pointer | 
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|  | 103 | this->first_ = block + this->chunkSize_; | 
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| [7264] | 104 |  | 
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| [7401] | 105 | // The first chunk in the block is returned | 
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| [7264] | 106 | chunk = block; | 
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|  | 107 | } | 
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|  | 108 |  | 
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| [7401] | 109 | // return the pointer to the chunk | 
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| [7264] | 110 | return chunk; | 
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|  | 111 | } | 
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|  | 112 |  | 
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| [7401] | 113 | /** | 
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|  | 114 | @brief Puts the memory chunk back on the list of free memory. | 
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|  | 115 | */ | 
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| [7264] | 116 | void SmallObjectAllocator::free(void* chunk) | 
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|  | 117 | { | 
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| [7401] | 118 | // The first_ pointer points to the freed chunk, its next_ pointer points to the rest of the list | 
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| [7264] | 119 | setNext(chunk, this->first_); | 
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|  | 120 | this->first_ = chunk; | 
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|  | 121 | } | 
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|  | 122 | } | 
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