| [1742] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [1791] | 23 | *      ... | 
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| [1742] | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "CRC32.h" | 
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|  | 30 |  | 
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| [2171] | 31 | namespace orxonox | 
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|  | 32 | { | 
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|  | 33 | void calcCRCBit(uint32_t &crc32, int bit) | 
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|  | 34 | { | 
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|  | 35 | int hbit = (crc32 & 0x80000000) ? 1 : 0; | 
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|  | 36 | if (hbit != bit) | 
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|  | 37 | crc32 = (crc32 << 1) ^ UTIL_CRC32POLY; | 
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|  | 38 | else | 
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|  | 39 | crc32 = crc32 << 1; | 
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|  | 40 | } | 
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| [1742] | 41 |  | 
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| [2171] | 42 | uint32_t calcCRC(unsigned char *data, unsigned int dataLength) | 
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|  | 43 | { | 
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|  | 44 | uint32_t crc32 = 0; | 
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|  | 45 | for(unsigned int i = 0; i < dataLength; i++) | 
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|  | 46 | { | 
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|  | 47 | calcCRCBit(crc32, (data[i] & 0x1) >> 0); // 1st bit | 
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|  | 48 | calcCRCBit(crc32, (data[i] & 0x2) >> 1); // 2nd bit | 
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|  | 49 | calcCRCBit(crc32, (data[i] & 0x3) >> 2); // 3rd bit | 
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|  | 50 | calcCRCBit(crc32, (data[i] & 0x4) >> 3); // 4th bit | 
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|  | 51 | calcCRCBit(crc32, (data[i] & 0x5) >> 4); // 5th bit | 
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|  | 52 | calcCRCBit(crc32, (data[i] & 0x6) >> 5); // 6th bit | 
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|  | 53 | calcCRCBit(crc32, (data[i] & 0x7) >> 6); // 7th bit | 
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|  | 54 | calcCRCBit(crc32, (data[i] & 0x8) >> 7); // 8th bit | 
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|  | 55 | } | 
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|  | 56 | return crc32; | 
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| [1742] | 57 | } | 
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| [2171] | 58 | } | 
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| [1742] | 59 |  | 
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