| 
                Last change
                  on this file since 8960 was
                  7163,
                  checked in by dafrick, 15 years ago
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Merged presentation3 branch into trunk. 
 
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                  Property svn:eol-style set to
                  
native
               
             
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            File size:
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| 1 | #ifndef __GPUCOMMANDBUFFERFLUSH_H__ | 
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| 2 | #define __GPUCOMMANDBUFFERFLUSH_H__ | 
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| 3 |  | 
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| 4 | #include "OgrePrerequisites.h" | 
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| 5 | #include "OgreFrameListener.h" | 
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| 6 |  | 
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| 7 | namespace Ogre | 
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| 8 | { | 
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| 9 |          | 
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| 10 |         /** Helper class which can assist you in making sure the GPU command | 
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| 11 |                 buffer is regularly flushed, so in cases where the CPU is outpacing the | 
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| 12 |                 GPU we do not hit a situation where the CPU suddenly has to stall to  | 
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| 13 |                 wait for more space in the buffer. | 
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| 14 |         */ | 
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| 15 |         class GpuCommandBufferFlush : public FrameListener | 
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| 16 |         { | 
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| 17 |         protected: | 
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| 18 |                 bool mUseOcclusionQuery; | 
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| 19 |                 typedef std::vector<HardwareOcclusionQuery*> HOQList; | 
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| 20 |                 HOQList mHOQList; | 
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| 21 |                 size_t mMaxQueuedFrames; | 
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| 22 |                 size_t mCurrentFrame; | 
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| 23 |                 bool mStartPull; | 
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| 24 |                 bool mStarted; | 
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| 25 |  | 
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| 26 |         public: | 
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| 27 |                 GpuCommandBufferFlush(); | 
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| 28 |                 virtual ~GpuCommandBufferFlush(); | 
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| 29 |  | 
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| 30 |                 void start(size_t maxQueuedFrames = 2); | 
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| 31 |                 void stop(); | 
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| 32 |                 bool frameStarted(const FrameEvent& evt); | 
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| 33 |                 bool frameEnded(const FrameEvent& evt); | 
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| 34 |  | 
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| 35 |         }; | 
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| 36 |  | 
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| 37 |  | 
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| 38 | } | 
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| 39 |  | 
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| 40 |  | 
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| 41 | #endif | 
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| 42 |  | 
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| 43 |  | 
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