| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Fabian 'x3n' Landau | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | /** | 
|---|
| 30 | @file | 
|---|
| 31 | @brief Implementation of the TextureGenerator. | 
|---|
| 32 | */ | 
|---|
| 33 |  | 
|---|
| 34 | #include "TextureGenerator.h" | 
|---|
| 35 |  | 
|---|
| 36 | #include <OgreMaterialManager.h> | 
|---|
| 37 | #include <OgreTechnique.h> | 
|---|
| 38 | #include "util/Convert.h" | 
|---|
| 39 | #include "util/Math.h" | 
|---|
| 40 |  | 
|---|
| 41 | #if _MSC_VER >= 1900 | 
|---|
| 42 | #define STLSPEC constexpr | 
|---|
| 43 | #else | 
|---|
| 44 | #define STLSPEC inline | 
|---|
| 45 | #endif | 
|---|
| 46 |  | 
|---|
| 47 | namespace std | 
|---|
| 48 | { | 
|---|
| 49 | template <> | 
|---|
| 50 | STLSPEC bool less<orxonox::ColourValue>::operator()(const orxonox::ColourValue& __x, const orxonox::ColourValue& __y) const | 
|---|
| 51 | { | 
|---|
| 52 | //MSVC14 needs this function to be constexpr, but doesn't support C++14's style | 
|---|
| 53 | //Keep the old code around for superior readability | 
|---|
| 54 | //if (__x.r == __y.r) | 
|---|
| 55 | //{ | 
|---|
| 56 | //    if (__x.g == __y.g) | 
|---|
| 57 | //    { | 
|---|
| 58 | //        if (__x.b == __y.b) | 
|---|
| 59 | //        { | 
|---|
| 60 | //            return __x.a < __y.a; | 
|---|
| 61 | //        } | 
|---|
| 62 | //        return __x.b < __y.b; | 
|---|
| 63 | //    } | 
|---|
| 64 | //    return __x.g < __y.g; | 
|---|
| 65 | //} | 
|---|
| 66 | //return __x.r < __y.r; | 
|---|
| 67 | return __x.r == __y.r ? __x.g == __y.g ? __x.b == __y.b ? __x.a < __y.a : __x.b < __y.b : __x.g < __y.g :  __x.r < __y.r; | 
|---|
| 68 | } | 
|---|
| 69 | } | 
|---|
| 70 |  | 
|---|
| 71 | namespace orxonox | 
|---|
| 72 | { | 
|---|
| 73 | std::map<std::string, std::map<ColourValue, std::string>> TextureGenerator::materials_s; | 
|---|
| 74 | unsigned int TextureGenerator::materialCount_s = 0; | 
|---|
| 75 |  | 
|---|
| 76 | /*static*/ const std::string& TextureGenerator::getMaterialName(const std::string& textureName, const ColourValue& colour) | 
|---|
| 77 | { | 
|---|
| 78 | std::map<ColourValue, std::string>& colourMap = materials_s[textureName]; | 
|---|
| 79 | std::map<ColourValue, std::string>::const_iterator it = colourMap.find(colour); | 
|---|
| 80 |  | 
|---|
| 81 | if (it == colourMap.end()) | 
|---|
| 82 | { | 
|---|
| 83 | const std::string& materialName = textureName + "_Material_" + multi_cast<std::string>(materialCount_s++); | 
|---|
| 84 | Ogre::MaterialPtr material = static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().create(materialName, "General")); | 
|---|
| 85 | material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); | 
|---|
| 86 | Ogre::TextureUnitState* textureUnitState = material->getTechnique(0)->getPass(0)->createTextureUnitState(); | 
|---|
| 87 | textureUnitState->setTextureName(textureName); | 
|---|
| 88 | textureUnitState->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour); | 
|---|
| 89 | return (colourMap[colour] = materialName); | 
|---|
| 90 | } | 
|---|
| 91 | else | 
|---|
| 92 | { | 
|---|
| 93 | return it->second; | 
|---|
| 94 | } | 
|---|
| 95 | } | 
|---|
| 96 | } | 
|---|