| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Fabian 'x3n' Landau | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | #ifndef _Shader_H__ | 
|---|
| 30 | #define _Shader_H__ | 
|---|
| 31 |  | 
|---|
| 32 | #include "tools/ToolsPrereqs.h" | 
|---|
| 33 |  | 
|---|
| 34 | #include <list> | 
|---|
| 35 | #include <string> | 
|---|
| 36 | #include <OgreCompositorInstance.h> | 
|---|
| 37 |  | 
|---|
| 38 | #include "util/MultiType.h" | 
|---|
| 39 | #include "core/ViewportEventListener.h" | 
|---|
| 40 |  | 
|---|
| 41 | namespace orxonox | 
|---|
| 42 | { | 
|---|
| 43 | /** | 
|---|
| 44 | @brief Shader is a wrapper class around Ogre::CompositorInstance. It provides some | 
|---|
| 45 | functions to easily change the visibility and parameters for shader programs. | 
|---|
| 46 | */ | 
|---|
| 47 | class _ToolsExport Shader : public ViewportEventListener, public Ogre::CompositorInstance::Listener | 
|---|
| 48 | { | 
|---|
| 49 | public: | 
|---|
| 50 | Shader(Ogre::SceneManager* scenemanager = nullptr); | 
|---|
| 51 | virtual ~Shader(); | 
|---|
| 52 |  | 
|---|
| 53 | /// Defines if the shader is visible or not. | 
|---|
| 54 | inline void setVisible(bool bVisible) | 
|---|
| 55 | { | 
|---|
| 56 | if (this->bVisible_ != bVisible) | 
|---|
| 57 | { | 
|---|
| 58 | this->bVisible_ = bVisible; | 
|---|
| 59 | this->updateVisibility(); | 
|---|
| 60 | } | 
|---|
| 61 | } | 
|---|
| 62 | /// Returns whether or not the shader is visible. | 
|---|
| 63 | inline bool isVisible() const | 
|---|
| 64 | { return this->bVisible_; } | 
|---|
| 65 | void updateVisibility(); | 
|---|
| 66 |  | 
|---|
| 67 | /// Defines the compositor's name (located in a .compositor file). | 
|---|
| 68 | inline void setCompositorName(const std::string& name) | 
|---|
| 69 | { | 
|---|
| 70 | if (this->compositorName_ != name) | 
|---|
| 71 | { | 
|---|
| 72 | this->compositorName_ = name; | 
|---|
| 73 | this->changedCompositorName(); | 
|---|
| 74 | } | 
|---|
| 75 | } | 
|---|
| 76 | /// Returns the compositor's name. | 
|---|
| 77 | inline const std::string& getCompositorName() const | 
|---|
| 78 | { return this->compositorName_; } | 
|---|
| 79 | void changedCompositorName(); | 
|---|
| 80 | void changedCompositorName(Ogre::Viewport* viewport); | 
|---|
| 81 |  | 
|---|
| 82 | /// Sets the scenemanager (usually provided in the constructor, but can be set later). Shouldn't be changed once it's set. | 
|---|
| 83 | inline void setSceneManager(Ogre::SceneManager* scenemanager) | 
|---|
| 84 | { this->scenemanager_ = scenemanager; } | 
|---|
| 85 | /// Returns the scene manager. | 
|---|
| 86 | inline Ogre::SceneManager* getSceneManager() const | 
|---|
| 87 | { return this->scenemanager_; } | 
|---|
| 88 |  | 
|---|
| 89 | virtual void cameraChanged(Ogre::Viewport* viewport, Ogre::Camera* oldCamera) override; | 
|---|
| 90 |  | 
|---|
| 91 | void setParameter(unsigned short technique, unsigned short pass, const std::string& parameter, float value); | 
|---|
| 92 | void setParameter(unsigned short technique, unsigned short pass, const std::string& parameter, int value); | 
|---|
| 93 |  | 
|---|
| 94 | virtual void notifyMaterialRender(Ogre::uint32 pass_id, Ogre::MaterialPtr& materialPtr) override; | 
|---|
| 95 |  | 
|---|
| 96 | private: | 
|---|
| 97 | static bool hasCgProgramManager(); | 
|---|
| 98 |  | 
|---|
| 99 | Ogre::SceneManager* scenemanager_;              ///< The scenemanager for which the shader is active | 
|---|
| 100 | Ogre::CompositorInstance* compositorInstance_;  ///< The compositor instance representing the wrapped compositor | 
|---|
| 101 | bool bVisible_;                                 ///< True if the shader should be visible | 
|---|
| 102 | bool bLoadCompositor_;                          ///< True if the compositor should be loaded (usually false if no graphics) | 
|---|
| 103 | std::string compositorName_;                    ///< The name of the current compositor | 
|---|
| 104 | std::string oldcompositorName_;                 ///< The name of the previous compositor (used to unregister) | 
|---|
| 105 |  | 
|---|
| 106 | private: | 
|---|
| 107 | void addAsListener(); | 
|---|
| 108 |  | 
|---|
| 109 | /// Helper struct to store parameters for shader programs. | 
|---|
| 110 | struct ParameterContainer | 
|---|
| 111 | { | 
|---|
| 112 | unsigned short technique_;  ///< The ID of the technique | 
|---|
| 113 | unsigned short pass_;       ///< The ID of the pass | 
|---|
| 114 | std::string parameter_;     ///< The name of the parameter | 
|---|
| 115 |  | 
|---|
| 116 | MultiType value_;           ///< The desired value of the parameter | 
|---|
| 117 | }; | 
|---|
| 118 |  | 
|---|
| 119 | std::list<ParameterContainer> parameters_;  ///< The list of parameters that should be set on the next update | 
|---|
| 120 | bool registeredAsListener_;                 ///< True if the shader should register itself as listener at the compositor | 
|---|
| 121 | }; | 
|---|
| 122 | } | 
|---|
| 123 |  | 
|---|
| 124 | #endif /* _Shader_H__ */ | 
|---|