| [1505] | 1 | /* |
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| [2087] | 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| [1505] | 28 | |
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| 29 | /** |
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| [2171] | 30 | * @file |
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| [1505] | 31 | * @brief class to control praticle effects |
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| 32 | */ |
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| 33 | |
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| 34 | #include "ParticleInterface.h" |
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| 35 | |
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| [3196] | 36 | #include <cassert> |
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| 37 | #include <string> |
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| [1552] | 38 | #include <OgreParticleSystem.h> |
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| 39 | #include <OgreParticleEmitter.h> |
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| 40 | #include <OgreSceneManager.h> |
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| [1505] | 41 | |
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| [3196] | 42 | #include "util/Convert.h" |
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| 43 | #include "util/Math.h" |
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| 44 | #include "core/CoreIncludes.h" |
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| [3370] | 45 | #include "core/ConfigValueIncludes.h" |
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| [3196] | 46 | #include "core/GameMode.h" |
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| [1505] | 47 | |
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| [1552] | 48 | namespace orxonox |
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| 49 | { |
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| [2087] | 50 | unsigned int ParticleInterface::counter_s = 0; |
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| 51 | ParticleInterface* ParticleInterface::currentParticleInterface_s = 0; |
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| [1505] | 52 | |
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| [3280] | 53 | ParticleInterface::ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::Value detaillevel) |
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| [2087] | 54 | { |
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| [2662] | 55 | RegisterObject(ParticleInterface); |
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| [1563] | 56 | |
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| [2087] | 57 | assert(scenemanager); |
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| [1563] | 58 | |
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| [2087] | 59 | this->scenemanager_ = scenemanager; |
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| [2171] | 60 | this->particleSystem_ = 0; |
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| [2087] | 61 | |
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| 62 | this->bEnabled_ = true; |
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| 63 | this->bVisible_ = true; |
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| 64 | this->bAllowedByLOD_ = true; |
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| [2662] | 65 | this->speedFactor_ = 1.0f; |
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| [2087] | 66 | |
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| [6417] | 67 | this->setDetailLevel(static_cast<unsigned int>(detaillevel)); |
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| 68 | |
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| 69 | this->setConfigValues(); |
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| 70 | |
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| [2896] | 71 | if (GameMode::showsGraphics()) |
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| [2171] | 72 | { |
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| 73 | try |
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| 74 | { |
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| [3280] | 75 | this->particleSystem_ = this->scenemanager_->createParticleSystem("particles" + multi_cast<std::string>(ParticleInterface::counter_s++), templateName); |
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| [2662] | 76 | this->setSpeedFactor(1.0f); |
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| [2171] | 77 | } |
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| 78 | catch (...) |
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| 79 | { |
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| [6417] | 80 | COUT(1) << "Error: Couln't load particle system \"" << templateName << '"' << std::endl; |
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| [2171] | 81 | this->particleSystem_ = 0; |
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| 82 | } |
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| 83 | } |
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| [2087] | 84 | } |
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| 85 | |
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| 86 | ParticleInterface::~ParticleInterface() |
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| [1563] | 87 | { |
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| [2171] | 88 | if (this->particleSystem_) |
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| 89 | { |
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| 90 | this->particleSystem_->removeAllEmitters(); |
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| 91 | this->scenemanager_->destroyParticleSystem(this->particleSystem_); |
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| 92 | } |
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| [1563] | 93 | } |
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| [2087] | 94 | |
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| [3370] | 95 | void ParticleInterface::setConfigValues() |
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| 96 | { |
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| 97 | SetConfigValue(globalDetailLevel_, 2) |
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| 98 | .description("O: off, 1: low, 2: normal, 3: high").callback(this, &ParticleInterface::detailLevelChanged); |
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| 99 | } |
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| 100 | |
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| [2087] | 101 | Ogre::ParticleEmitter* ParticleInterface::createNewEmitter() |
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| 102 | { |
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| [2171] | 103 | if (this->particleSystem_ && this->particleSystem_->getNumEmitters() > 0) |
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| [2087] | 104 | { |
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| 105 | Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType()); |
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| 106 | this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter); |
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| 107 | return newemitter; |
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| 108 | } |
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| 109 | else |
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| 110 | return 0; |
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| 111 | } |
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| 112 | Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const |
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| 113 | { |
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| [2171] | 114 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) |
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| [2087] | 115 | return this->particleSystem_->getEmitter(emitterNr); |
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| 116 | else |
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| 117 | return 0; |
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| 118 | } |
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| 119 | void ParticleInterface::removeEmitter(unsigned int emitterNr) |
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| 120 | { |
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| [2171] | 121 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) |
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| [2087] | 122 | this->particleSystem_->removeEmitter(emitterNr); |
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| 123 | } |
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| 124 | void ParticleInterface::removeAllEmitters() |
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| 125 | { |
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| [2171] | 126 | if (this->particleSystem_) |
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| 127 | this->particleSystem_->removeAllEmitters(); |
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| [2087] | 128 | } |
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| 129 | unsigned int ParticleInterface::getNumEmitters() const |
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| 130 | { |
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| [2171] | 131 | if (this->particleSystem_) |
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| 132 | return this->particleSystem_->getNumEmitters(); |
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| 133 | else |
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| 134 | return 0; |
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| [2087] | 135 | } |
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| [1505] | 136 | |
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| [2087] | 137 | Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name) |
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| [1552] | 138 | { |
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| [2171] | 139 | if (this->particleSystem_) |
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| 140 | return this->particleSystem_->addAffector(name); |
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| 141 | else |
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| 142 | return 0; |
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| [1552] | 143 | } |
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| [3196] | 144 | Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) |
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| [2087] | 145 | { |
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| [2171] | 146 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) |
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| [2087] | 147 | return this->particleSystem_->getAffector(affectorNr); |
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| 148 | else |
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| 149 | return 0; |
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| 150 | } |
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| 151 | void ParticleInterface::removeAffector(unsigned int affectorNr) |
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| 152 | { |
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| [2171] | 153 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) |
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| [2087] | 154 | this->particleSystem_->removeAffector(affectorNr); |
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| 155 | } |
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| 156 | void ParticleInterface::removeAllAffectors() |
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| 157 | { |
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| [2171] | 158 | if (this->particleSystem_) |
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| 159 | this->particleSystem_->removeAllAffectors(); |
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| [2087] | 160 | } |
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| 161 | unsigned int ParticleInterface::getNumAffectors() const |
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| 162 | { |
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| [2171] | 163 | if (this->particleSystem_) |
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| 164 | return this->particleSystem_->getNumAffectors(); |
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| 165 | else |
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| 166 | return 0; |
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| [2087] | 167 | } |
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| [1505] | 168 | |
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| [2087] | 169 | void ParticleInterface::setEnabled(bool enable) |
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| [1552] | 170 | { |
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| [2087] | 171 | this->bEnabled_ = enable; |
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| 172 | |
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| [2171] | 173 | if (this->particleSystem_) |
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| 174 | for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++) |
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| 175 | this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bAllowedByLOD_); |
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| [1505] | 176 | } |
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| 177 | |
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| [2087] | 178 | void ParticleInterface::setVisible(bool visible) |
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| 179 | { |
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| 180 | this->bVisible_ = visible; |
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| [1505] | 181 | |
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| [2171] | 182 | if (this->particleSystem_) |
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| 183 | this->particleSystem_->setVisible(this->bVisible_ && this->bAllowedByLOD_); |
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| [2087] | 184 | } |
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| [1563] | 185 | |
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| [2087] | 186 | void ParticleInterface::setDetailLevel(unsigned int level) |
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| 187 | { |
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| 188 | this->detaillevel_ = level; |
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| [2896] | 189 | if (GameMode::showsGraphics()) |
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| [3370] | 190 | this->detailLevelChanged(); |
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| [2087] | 191 | } |
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| [1563] | 192 | |
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| [3370] | 193 | void ParticleInterface::detailLevelChanged() |
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| [2087] | 194 | { |
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| [3370] | 195 | if (this->globalDetailLevel_ >= this->detaillevel_) |
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| [2087] | 196 | this->bAllowedByLOD_ = true; |
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| 197 | else |
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| 198 | this->bAllowedByLOD_ = false; |
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| [1563] | 199 | |
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| [2087] | 200 | this->updateVisibility(); |
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| 201 | } |
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| [1505] | 202 | |
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| [2087] | 203 | void ParticleInterface::updateVisibility() |
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| 204 | { |
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| 205 | this->setEnabled(this->isEnabled()); |
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| 206 | this->setVisible(this->isVisible()); |
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| 207 | } |
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| [1505] | 208 | |
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| [2087] | 209 | void ParticleInterface::setSpeedFactor(float factor) |
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| 210 | { |
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| [2662] | 211 | this->speedFactor_ = factor; |
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| 212 | |
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| [2171] | 213 | if (this->particleSystem_) |
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| [2662] | 214 | this->particleSystem_->setSpeedFactor(factor * this->getTimeFactor()); |
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| [2087] | 215 | } |
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| [2662] | 216 | void ParticleInterface::changedTimeFactor(float factor_new, float factor_old) |
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| [2087] | 217 | { |
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| [2662] | 218 | this->setSpeedFactor(this->speedFactor_); |
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| [2087] | 219 | } |
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| 220 | |
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| 221 | bool ParticleInterface::getKeepParticlesInLocalSpace() const |
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| 222 | { |
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| [2171] | 223 | if (this->particleSystem_) |
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| 224 | return this->particleSystem_->getKeepParticlesInLocalSpace(); |
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| 225 | else |
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| 226 | return false; |
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| [2087] | 227 | } |
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| 228 | void ParticleInterface::setKeepParticlesInLocalSpace(bool keep) |
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| 229 | { |
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| [2171] | 230 | if (this->particleSystem_) |
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| 231 | this->particleSystem_->setKeepParticlesInLocalSpace(keep); |
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| [2087] | 232 | } |
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| [1505] | 233 | } |
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