| [1505] | 1 | /* | 
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| [2087] | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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| [1505] | 28 |  | 
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|  | 29 | /** | 
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| [2171] | 30 | * @file | 
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| [1505] | 31 | * @brief class to control praticle effects | 
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|  | 32 | */ | 
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|  | 33 |  | 
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|  | 34 | #include "ParticleInterface.h" | 
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|  | 35 |  | 
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| [3196] | 36 | #include <cassert> | 
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|  | 37 | #include <string> | 
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| [1552] | 38 | #include <OgreParticleSystem.h> | 
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|  | 39 | #include <OgreParticleEmitter.h> | 
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|  | 40 | #include <OgreSceneManager.h> | 
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| [1505] | 41 |  | 
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| [3196] | 42 | #include "util/Convert.h" | 
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|  | 43 | #include "util/Math.h" | 
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|  | 44 | #include "core/CoreIncludes.h" | 
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| [3370] | 45 | #include "core/ConfigValueIncludes.h" | 
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| [3196] | 46 | #include "core/GameMode.h" | 
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| [1505] | 47 |  | 
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| [1552] | 48 | namespace orxonox | 
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|  | 49 | { | 
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| [2087] | 50 | unsigned int ParticleInterface::counter_s = 0; | 
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|  | 51 | ParticleInterface* ParticleInterface::currentParticleInterface_s = 0; | 
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| [1505] | 52 |  | 
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| [3280] | 53 | ParticleInterface::ParticleInterface(Ogre::SceneManager* scenemanager, const std::string& templateName, LODParticle::Value detaillevel) | 
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| [2087] | 54 | { | 
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| [2662] | 55 | RegisterObject(ParticleInterface); | 
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| [1563] | 56 |  | 
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| [2087] | 57 | assert(scenemanager); | 
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| [1563] | 58 |  | 
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| [2087] | 59 | this->scenemanager_ = scenemanager; | 
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| [2171] | 60 | this->particleSystem_ = 0; | 
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| [2087] | 61 |  | 
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|  | 62 | this->bEnabled_ = true; | 
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|  | 63 | this->bVisible_ = true; | 
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|  | 64 | this->bAllowedByLOD_ = true; | 
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| [2662] | 65 | this->speedFactor_ = 1.0f; | 
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| [2087] | 66 |  | 
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| [2896] | 67 | if (GameMode::showsGraphics()) | 
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| [2171] | 68 | { | 
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|  | 69 | try | 
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|  | 70 | { | 
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| [3280] | 71 | this->particleSystem_ = this->scenemanager_->createParticleSystem("particles" + multi_cast<std::string>(ParticleInterface::counter_s++), templateName); | 
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| [2662] | 72 | this->setSpeedFactor(1.0f); | 
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| [2171] | 73 | } | 
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|  | 74 | catch (...) | 
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|  | 75 | { | 
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|  | 76 | COUT(1) << "Error: Couln't load particle system \"" << templateName << "\"" << std::endl; | 
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|  | 77 | this->particleSystem_ = 0; | 
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|  | 78 | } | 
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|  | 79 | } | 
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| [2087] | 80 |  | 
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| [3301] | 81 | this->setDetailLevel(static_cast<unsigned int>(detaillevel)); | 
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| [2087] | 82 | } | 
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|  | 83 |  | 
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|  | 84 | ParticleInterface::~ParticleInterface() | 
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| [1563] | 85 | { | 
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| [2171] | 86 | if (this->particleSystem_) | 
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|  | 87 | { | 
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|  | 88 | this->particleSystem_->removeAllEmitters(); | 
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|  | 89 | this->scenemanager_->destroyParticleSystem(this->particleSystem_); | 
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|  | 90 | } | 
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| [1563] | 91 | } | 
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| [2087] | 92 |  | 
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| [3370] | 93 | void ParticleInterface::setConfigValues() | 
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|  | 94 | { | 
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|  | 95 | SetConfigValue(globalDetailLevel_, 2) | 
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|  | 96 | .description("O: off, 1: low, 2: normal, 3: high").callback(this, &ParticleInterface::detailLevelChanged); | 
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|  | 97 | } | 
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|  | 98 |  | 
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| [2087] | 99 | Ogre::ParticleEmitter* ParticleInterface::createNewEmitter() | 
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|  | 100 | { | 
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| [2171] | 101 | if (this->particleSystem_ && this->particleSystem_->getNumEmitters() > 0) | 
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| [2087] | 102 | { | 
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|  | 103 | Ogre::ParticleEmitter* newemitter = this->particleSystem_->addEmitter(this->particleSystem_->getEmitter(0)->getType()); | 
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|  | 104 | this->particleSystem_->getEmitter(0)->copyParametersTo(newemitter); | 
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|  | 105 | return newemitter; | 
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|  | 106 | } | 
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|  | 107 | else | 
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|  | 108 | return 0; | 
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|  | 109 | } | 
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|  | 110 | Ogre::ParticleEmitter* ParticleInterface::getEmitter(unsigned int emitterNr) const | 
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|  | 111 | { | 
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| [2171] | 112 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) | 
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| [2087] | 113 | return this->particleSystem_->getEmitter(emitterNr); | 
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|  | 114 | else | 
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|  | 115 | return 0; | 
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|  | 116 | } | 
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|  | 117 | void ParticleInterface::removeEmitter(unsigned int emitterNr) | 
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|  | 118 | { | 
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| [2171] | 119 | if (this->particleSystem_ && (emitterNr < this->particleSystem_->getNumEmitters())) | 
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| [2087] | 120 | this->particleSystem_->removeEmitter(emitterNr); | 
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|  | 121 | } | 
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|  | 122 | void ParticleInterface::removeAllEmitters() | 
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|  | 123 | { | 
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| [2171] | 124 | if (this->particleSystem_) | 
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|  | 125 | this->particleSystem_->removeAllEmitters(); | 
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| [2087] | 126 | } | 
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|  | 127 | unsigned int ParticleInterface::getNumEmitters() const | 
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|  | 128 | { | 
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| [2171] | 129 | if (this->particleSystem_) | 
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|  | 130 | return this->particleSystem_->getNumEmitters(); | 
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|  | 131 | else | 
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|  | 132 | return 0; | 
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| [2087] | 133 | } | 
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| [1505] | 134 |  | 
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| [2087] | 135 | Ogre::ParticleAffector* ParticleInterface::addAffector(const std::string& name) | 
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| [1552] | 136 | { | 
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| [2171] | 137 | if (this->particleSystem_) | 
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|  | 138 | return this->particleSystem_->addAffector(name); | 
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|  | 139 | else | 
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|  | 140 | return 0; | 
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| [1552] | 141 | } | 
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| [3196] | 142 | Ogre::ParticleAffector* ParticleInterface::getAffector(unsigned int affectorNr) | 
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| [2087] | 143 | { | 
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| [2171] | 144 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) | 
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| [2087] | 145 | return this->particleSystem_->getAffector(affectorNr); | 
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|  | 146 | else | 
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|  | 147 | return 0; | 
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|  | 148 | } | 
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|  | 149 | void ParticleInterface::removeAffector(unsigned int affectorNr) | 
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|  | 150 | { | 
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| [2171] | 151 | if (this->particleSystem_ && (affectorNr < this->particleSystem_->getNumAffectors())) | 
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| [2087] | 152 | this->particleSystem_->removeAffector(affectorNr); | 
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|  | 153 | } | 
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|  | 154 | void ParticleInterface::removeAllAffectors() | 
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|  | 155 | { | 
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| [2171] | 156 | if (this->particleSystem_) | 
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|  | 157 | this->particleSystem_->removeAllAffectors(); | 
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| [2087] | 158 | } | 
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|  | 159 | unsigned int ParticleInterface::getNumAffectors() const | 
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|  | 160 | { | 
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| [2171] | 161 | if (this->particleSystem_) | 
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|  | 162 | return this->particleSystem_->getNumAffectors(); | 
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|  | 163 | else | 
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|  | 164 | return 0; | 
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| [2087] | 165 | } | 
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| [1505] | 166 |  | 
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| [2087] | 167 | void ParticleInterface::setEnabled(bool enable) | 
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| [1552] | 168 | { | 
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| [2087] | 169 | this->bEnabled_ = enable; | 
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|  | 170 |  | 
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| [2171] | 171 | if (this->particleSystem_) | 
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|  | 172 | for (unsigned int i = 0; i < this->particleSystem_->getNumEmitters(); i++) | 
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|  | 173 | this->particleSystem_->getEmitter(i)->setEnabled(this->bEnabled_ && this->bAllowedByLOD_); | 
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| [1505] | 174 | } | 
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|  | 175 |  | 
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| [2087] | 176 | void ParticleInterface::setVisible(bool visible) | 
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|  | 177 | { | 
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|  | 178 | this->bVisible_ = visible; | 
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| [1505] | 179 |  | 
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| [2171] | 180 | if (this->particleSystem_) | 
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|  | 181 | this->particleSystem_->setVisible(this->bVisible_ && this->bAllowedByLOD_); | 
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| [2087] | 182 | } | 
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| [1563] | 183 |  | 
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| [2087] | 184 | void ParticleInterface::setDetailLevel(unsigned int level) | 
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|  | 185 | { | 
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|  | 186 | this->detaillevel_ = level; | 
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| [2896] | 187 | if (GameMode::showsGraphics()) | 
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| [3370] | 188 | this->detailLevelChanged(); | 
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| [2087] | 189 | } | 
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| [1563] | 190 |  | 
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| [3370] | 191 | void ParticleInterface::detailLevelChanged() | 
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| [2087] | 192 | { | 
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| [3370] | 193 | if (this->globalDetailLevel_ >= this->detaillevel_) | 
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| [2087] | 194 | this->bAllowedByLOD_ = true; | 
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|  | 195 | else | 
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|  | 196 | this->bAllowedByLOD_ = false; | 
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| [1563] | 197 |  | 
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| [2087] | 198 | this->updateVisibility(); | 
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|  | 199 | } | 
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| [1505] | 200 |  | 
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| [2087] | 201 | void ParticleInterface::updateVisibility() | 
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|  | 202 | { | 
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|  | 203 | this->setEnabled(this->isEnabled()); | 
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|  | 204 | this->setVisible(this->isVisible()); | 
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|  | 205 | } | 
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| [1505] | 206 |  | 
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| [2087] | 207 | void ParticleInterface::setSpeedFactor(float factor) | 
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|  | 208 | { | 
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| [2662] | 209 | this->speedFactor_ = factor; | 
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|  | 210 |  | 
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| [2171] | 211 | if (this->particleSystem_) | 
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| [2662] | 212 | this->particleSystem_->setSpeedFactor(factor * this->getTimeFactor()); | 
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| [2087] | 213 | } | 
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| [2662] | 214 | void ParticleInterface::changedTimeFactor(float factor_new, float factor_old) | 
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| [2087] | 215 | { | 
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| [2662] | 216 | this->setSpeedFactor(this->speedFactor_); | 
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| [2087] | 217 | } | 
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|  | 218 |  | 
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|  | 219 | bool ParticleInterface::getKeepParticlesInLocalSpace() const | 
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|  | 220 | { | 
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| [2171] | 221 | if (this->particleSystem_) | 
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|  | 222 | return this->particleSystem_->getKeepParticlesInLocalSpace(); | 
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|  | 223 | else | 
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|  | 224 | return false; | 
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| [2087] | 225 | } | 
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|  | 226 | void ParticleInterface::setKeepParticlesInLocalSpace(bool keep) | 
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|  | 227 | { | 
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| [2171] | 228 | if (this->particleSystem_) | 
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|  | 229 | this->particleSystem_->setKeepParticlesInLocalSpace(keep); | 
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| [2087] | 230 | } | 
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| [1505] | 231 | } | 
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