| [3130] | 1 | /* | 
|---|
|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
|  | 3 | *                    > www.orxonox.net < | 
|---|
|  | 4 | * | 
|---|
|  | 5 | * | 
|---|
|  | 6 | *   License notice: | 
|---|
|  | 7 | * | 
|---|
|  | 8 | *   This program is free software; you can redistribute it and/or | 
|---|
|  | 9 | *   modify it under the terms of the GNU General Public License | 
|---|
|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
|  | 11 | *   of the License, or (at your option) any later version. | 
|---|
|  | 12 | * | 
|---|
|  | 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
|  | 16 | *   GNU General Public License for more details. | 
|---|
|  | 17 | * | 
|---|
|  | 18 | *   You should have received a copy of the GNU General Public License | 
|---|
|  | 19 | *   along with this program; if not, write to the Free Software | 
|---|
|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
|  | 21 | * | 
|---|
|  | 22 | *   Author: | 
|---|
|  | 23 | *      Baxissimo, Emmeran, DWORD, EtherDrive (OGRE Wiki) | 
|---|
|  | 24 | *   Co-authors: | 
|---|
|  | 25 | *      ... | 
|---|
|  | 26 | * | 
|---|
|  | 27 | */ | 
|---|
|  | 28 |  | 
|---|
| [2942] | 29 | #include "DynamicLines.h" | 
|---|
| [3130] | 30 |  | 
|---|
| [2942] | 31 | #include <cassert> | 
|---|
|  | 32 | #include <cmath> | 
|---|
|  | 33 |  | 
|---|
| [3130] | 34 | namespace Ogre | 
|---|
| [3089] | 35 | { | 
|---|
| [3130] | 36 | enum | 
|---|
|  | 37 | { | 
|---|
|  | 38 | POSITION_BINDING, | 
|---|
|  | 39 | TEXCOORD_BINDING | 
|---|
|  | 40 | }; | 
|---|
| [2942] | 41 |  | 
|---|
| [3130] | 42 | DynamicLines::DynamicLines(OperationType opType) | 
|---|
|  | 43 | { | 
|---|
|  | 44 | initialize(opType,false); | 
|---|
|  | 45 | setMaterial("BaseWhiteNoLighting"); | 
|---|
|  | 46 | mDirty = true; | 
|---|
|  | 47 | } | 
|---|
| [2942] | 48 |  | 
|---|
| [3130] | 49 | DynamicLines::~DynamicLines() | 
|---|
|  | 50 | { | 
|---|
|  | 51 | } | 
|---|
| [2942] | 52 |  | 
|---|
| [3130] | 53 | void DynamicLines::setOperationType(OperationType opType) | 
|---|
|  | 54 | { | 
|---|
|  | 55 | mRenderOp.operationType = opType; | 
|---|
|  | 56 | } | 
|---|
| [2942] | 57 |  | 
|---|
| [3130] | 58 | RenderOperation::OperationType DynamicLines::getOperationType() const | 
|---|
|  | 59 | { | 
|---|
|  | 60 | return mRenderOp.operationType; | 
|---|
|  | 61 | } | 
|---|
| [2942] | 62 |  | 
|---|
| [3130] | 63 | void DynamicLines::addPoint(const Vector3 &p) | 
|---|
|  | 64 | { | 
|---|
|  | 65 | mPoints.push_back(p); | 
|---|
|  | 66 | mDirty = true; | 
|---|
|  | 67 | } | 
|---|
| [2942] | 68 |  | 
|---|
| [3130] | 69 | void DynamicLines::addPoint(Real x, Real y, Real z) | 
|---|
|  | 70 | { | 
|---|
| [11071] | 71 | mPoints.emplace_back(x,y,z); | 
|---|
| [3130] | 72 | mDirty = true; | 
|---|
|  | 73 | } | 
|---|
| [2942] | 74 |  | 
|---|
| [3130] | 75 | const Vector3& DynamicLines::getPoint(unsigned short index) const | 
|---|
|  | 76 | { | 
|---|
|  | 77 | assert(index < mPoints.size() && "Point index is out of bounds!!"); | 
|---|
|  | 78 | return mPoints[index]; | 
|---|
|  | 79 | } | 
|---|
| [2942] | 80 |  | 
|---|
| [3130] | 81 | unsigned short DynamicLines::getNumPoints(void) const | 
|---|
|  | 82 | { | 
|---|
|  | 83 | return (unsigned short)mPoints.size(); | 
|---|
|  | 84 | } | 
|---|
| [2942] | 85 |  | 
|---|
| [3130] | 86 | void DynamicLines::setPoint(unsigned short index, const Vector3 &value) | 
|---|
|  | 87 | { | 
|---|
|  | 88 | assert(index < mPoints.size() && "Point index is out of bounds!!"); | 
|---|
| [2942] | 89 |  | 
|---|
| [3130] | 90 | mPoints[index] = value; | 
|---|
|  | 91 | mDirty = true; | 
|---|
|  | 92 | } | 
|---|
| [2942] | 93 |  | 
|---|
| [3130] | 94 | void DynamicLines::clear() | 
|---|
|  | 95 | { | 
|---|
|  | 96 | mPoints.clear(); | 
|---|
|  | 97 | mDirty = true; | 
|---|
|  | 98 | } | 
|---|
| [3089] | 99 |  | 
|---|
| [3130] | 100 | void DynamicLines::update() | 
|---|
|  | 101 | { | 
|---|
|  | 102 | if (mDirty) | 
|---|
|  | 103 | fillHardwareBuffers(); | 
|---|
|  | 104 | } | 
|---|
| [2942] | 105 |  | 
|---|
| [3130] | 106 | void DynamicLines::createVertexDeclaration() | 
|---|
|  | 107 | { | 
|---|
|  | 108 | VertexDeclaration *decl = mRenderOp.vertexData->vertexDeclaration; | 
|---|
|  | 109 | decl->addElement(POSITION_BINDING, 0, VET_FLOAT3, VES_POSITION); | 
|---|
|  | 110 | } | 
|---|
| [2942] | 111 |  | 
|---|
| [3130] | 112 | void DynamicLines::fillHardwareBuffers() | 
|---|
|  | 113 | { | 
|---|
|  | 114 | int size = mPoints.size(); | 
|---|
| [2942] | 115 |  | 
|---|
| [3130] | 116 | prepareHardwareBuffers(size,0); | 
|---|
| [2942] | 117 |  | 
|---|
| [3130] | 118 | if (!size) | 
|---|
|  | 119 | { | 
|---|
|  | 120 | mBox.setExtents(Vector3::ZERO,Vector3::ZERO); | 
|---|
|  | 121 | mDirty=false; | 
|---|
|  | 122 | return; | 
|---|
|  | 123 | } | 
|---|
| [2942] | 124 |  | 
|---|
| [3130] | 125 | Vector3 vaabMin = mPoints[0]; | 
|---|
|  | 126 | Vector3 vaabMax = mPoints[0]; | 
|---|
| [2942] | 127 |  | 
|---|
| [3130] | 128 | HardwareVertexBufferSharedPtr vbuf = | 
|---|
|  | 129 | mRenderOp.vertexData->vertexBufferBinding->getBuffer(0); | 
|---|
| [2942] | 130 |  | 
|---|
| [3130] | 131 | Real *prPos = static_cast<Real*>(vbuf->lock(HardwareBuffer::HBL_DISCARD)); | 
|---|
|  | 132 | for (int i = 0; i < size; i++) | 
|---|
|  | 133 | { | 
|---|
|  | 134 | *prPos++ = mPoints[i].x; | 
|---|
|  | 135 | *prPos++ = mPoints[i].y; | 
|---|
|  | 136 | *prPos++ = mPoints[i].z; | 
|---|
| [2942] | 137 |  | 
|---|
| [3130] | 138 | if (mPoints[i].x < vaabMin.x) | 
|---|
|  | 139 | vaabMin.x = mPoints[i].x; | 
|---|
|  | 140 | if (mPoints[i].y < vaabMin.y) | 
|---|
|  | 141 | vaabMin.y = mPoints[i].y; | 
|---|
|  | 142 | if (mPoints[i].z < vaabMin.z) | 
|---|
|  | 143 | vaabMin.z = mPoints[i].z; | 
|---|
|  | 144 |  | 
|---|
|  | 145 | if (mPoints[i].x > vaabMax.x) | 
|---|
|  | 146 | vaabMax.x = mPoints[i].x; | 
|---|
|  | 147 | if (mPoints[i].y > vaabMax.y) | 
|---|
|  | 148 | vaabMax.y = mPoints[i].y; | 
|---|
|  | 149 | if (mPoints[i].z > vaabMax.z) | 
|---|
|  | 150 | vaabMax.z = mPoints[i].z; | 
|---|
|  | 151 | } | 
|---|
|  | 152 | vbuf->unlock(); | 
|---|
|  | 153 |  | 
|---|
|  | 154 | mBox.setExtents(vaabMin, vaabMax); | 
|---|
|  | 155 |  | 
|---|
|  | 156 | mDirty = false; | 
|---|
|  | 157 | } | 
|---|
|  | 158 |  | 
|---|
|  | 159 | /* | 
|---|
|  | 160 | void DynamicLines::getWorldTransforms(Matrix4 *xform) const | 
|---|
|  | 161 | { | 
|---|
|  | 162 | // return identity matrix to prevent parent transforms | 
|---|
|  | 163 | *xform = Matrix4::IDENTITY; | 
|---|
|  | 164 | } | 
|---|
|  | 165 | */ | 
|---|
|  | 166 |  | 
|---|
|  | 167 | /* | 
|---|
|  | 168 | const Quaternion &DynamicLines::getWorldOrientation(void) const | 
|---|
|  | 169 | { | 
|---|
|  | 170 | return Quaternion::IDENTITY; | 
|---|
|  | 171 | } | 
|---|
|  | 172 |  | 
|---|
|  | 173 | const Vector3 &DynamicLines::getWorldPosition(void) const | 
|---|
|  | 174 | { | 
|---|
|  | 175 | return Vector3::ZERO; | 
|---|
|  | 176 | } | 
|---|
|  | 177 | */ | 
|---|
| [2942] | 178 | } | 
|---|