[10190] | 1 | /** |
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| 2 | * Copy-pasted from |
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| 3 | * - https://bitbucket.org/hasyimi/ogre-debug-drawing-utility/src |
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| 4 | * - http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Debug+Drawing+Utility+Class |
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| 5 | * |
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| 6 | * This source code is released into the Public Domain. |
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| 7 | * |
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| 8 | * Modified by Fabian 'x3n' Landau |
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| 9 | */ |
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| 10 | |
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| 11 | #include "DebugDrawer.h" |
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| 12 | |
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| 13 | #include <OgreSceneManager.h> |
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| 14 | #include <OgreRenderQueue.h> |
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| 15 | #include <OgreManualObject.h> |
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| 16 | #include <OgreAxisAlignedBox.h> |
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| 17 | |
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| 18 | #include "util/Output.h" |
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| 19 | |
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| 20 | #define DEFAULT_ICOSPHERE_RECURSION_LEVEL 1 |
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| 21 | |
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| 22 | namespace orxonox |
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| 23 | { |
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| 24 | DebugDrawer::DebugDrawer(Ogre::SceneManager *_sceneManager, float _fillAlpha) : |
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| 25 | sceneManager(_sceneManager), fillAlpha(_fillAlpha), manualObject(0), linesIndex(0), trianglesIndex(0) |
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| 26 | { |
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| 27 | initialise(); |
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| 28 | } |
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| 29 | |
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| 30 | DebugDrawer::~DebugDrawer() |
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| 31 | { |
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| 32 | shutdown(); |
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| 33 | } |
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| 34 | |
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| 35 | void DebugDrawer::initialise() |
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| 36 | { |
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| 37 | manualObject = sceneManager->createManualObject("debug_object"); |
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| 38 | sceneManager->getRootSceneNode()->createChildSceneNode("debug_object")->attachObject(manualObject); |
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| 39 | manualObject->setDynamic(true); |
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| 40 | |
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| 41 | icoSphere0.create(0); |
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| 42 | icoSphere1.create(1); |
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| 43 | icoSphere2.create(2); |
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| 44 | icoSphere3.create(3); |
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| 45 | icoSphere4.create(4); |
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| 46 | |
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| 47 | manualObject->begin("debug_draw", Ogre::RenderOperation::OT_LINE_LIST); |
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| 48 | manualObject->position(Ogre::Vector3::ZERO); |
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| 49 | manualObject->colour(Ogre::ColourValue::ZERO); |
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| 50 | manualObject->index(0); |
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| 51 | manualObject->end(); |
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| 52 | manualObject->begin("debug_draw", Ogre::RenderOperation::OT_TRIANGLE_LIST); |
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| 53 | manualObject->position(Ogre::Vector3::ZERO); |
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| 54 | manualObject->colour(Ogre::ColourValue::ZERO); |
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| 55 | manualObject->index(0); |
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| 56 | manualObject->end(); |
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| 57 | |
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| 58 | linesIndex = trianglesIndex = 0; |
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| 59 | } |
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| 60 | |
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| 61 | void DebugDrawer::shutdown() |
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| 62 | { |
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| 63 | sceneManager->destroySceneNode("debug_object"); |
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| 64 | sceneManager->destroyManualObject(manualObject); |
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| 65 | } |
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| 66 | |
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| 67 | void DebugDrawer::buildLine(const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::ColourValue& colour, float alpha) |
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| 68 | { |
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| 69 | int i = addLineVertex(start, Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 70 | addLineVertex(end, Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 71 | |
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| 72 | addLineIndices(i, i + 1); |
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| 73 | } |
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| 74 | |
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| 75 | void DebugDrawer::buildQuad(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha) |
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| 76 | { |
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| 77 | int index = addLineVertex(vertices[0], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 78 | addLineVertex(vertices[1], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 79 | addLineVertex(vertices[2], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 80 | addLineVertex(vertices[3], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 81 | |
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| 82 | for (int i = 0; i < 4; ++i) |
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| 83 | addLineIndices(index + i, index + ((i + 1) % 4)); |
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| 84 | } |
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| 85 | |
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[10191] | 86 | void DebugDrawer::buildCircle(const Ogre::Matrix4& transform, float radius, int segmentsCount, const Ogre::ColourValue& colour, float alpha) |
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[10190] | 87 | { |
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| 88 | int index = linesIndex; |
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| 89 | float increment = 2 * Ogre::Math::PI / segmentsCount; |
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| 90 | float angle = 0.0f; |
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| 91 | |
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| 92 | for (int i = 0; i < segmentsCount; i++) |
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| 93 | { |
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[10191] | 94 | addLineVertex(transform * Ogre::Vector3(radius * Ogre::Math::Cos(angle), 0, radius * Ogre::Math::Sin(angle)), |
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[10190] | 95 | Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 96 | angle += increment; |
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| 97 | } |
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| 98 | |
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| 99 | for (int i = 0; i < segmentsCount; i++) |
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| 100 | addLineIndices(index + i, i + 1 < segmentsCount ? index + i + 1 : index); |
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| 101 | } |
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| 102 | |
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[10191] | 103 | void DebugDrawer::buildFilledCircle(const Ogre::Matrix4& transform, float radius, int segmentsCount, const Ogre::ColourValue& colour, bool up, float alpha) |
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[10190] | 104 | { |
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| 105 | int index = trianglesIndex; |
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| 106 | float increment = 2 * Ogre::Math::PI / segmentsCount; |
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| 107 | float angle = 0.0f; |
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| 108 | |
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| 109 | for (int i = 0; i < segmentsCount; i++) |
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| 110 | { |
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[10191] | 111 | addTriangleVertex(transform * Ogre::Vector3(radius * Ogre::Math::Cos(angle), 0, radius * Ogre::Math::Sin(angle)), |
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[10190] | 112 | Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 113 | angle += increment; |
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| 114 | } |
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| 115 | |
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[10191] | 116 | addTriangleVertex(transform.getTrans(), Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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[10190] | 117 | |
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| 118 | for (int i = 0; i < segmentsCount; i++) |
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[10191] | 119 | { |
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| 120 | if (up) |
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| 121 | addTriangleIndices(i + 1 < segmentsCount ? index + i + 1 : index, index + i, index + segmentsCount); |
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| 122 | else |
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| 123 | addTriangleIndices(index + i, i + 1 < segmentsCount ? index + i + 1 : index, index + segmentsCount); |
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| 124 | } |
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[10190] | 125 | } |
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| 126 | |
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[10191] | 127 | void DebugDrawer::buildCylinder(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, float alpha) |
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[10190] | 128 | { |
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| 129 | int index = linesIndex; |
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| 130 | |
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[10191] | 131 | Ogre::Matrix4 transform(rotation); |
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| 132 | transform.setTrans(centre + rotation * Ogre::Vector3(0, height / 2, 0)); |
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| 133 | this->buildCircle(transform, radius, segmentsCount, colour, alpha); |
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| 134 | transform.setTrans(centre + rotation * Ogre::Vector3(0, -height / 2, 0)); |
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| 135 | this->buildCircle(transform, radius, segmentsCount, colour, alpha); |
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[10190] | 136 | |
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| 137 | for (int i = 0; i < segmentsCount; i++) |
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| 138 | addLineIndices(index + i, segmentsCount + index + i); |
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| 139 | } |
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| 140 | |
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[10191] | 141 | void DebugDrawer::buildFilledCylinder(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, |
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[10190] | 142 | float alpha) |
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| 143 | { |
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| 144 | int index = trianglesIndex; |
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| 145 | |
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[10191] | 146 | Ogre::Matrix4 transform(rotation); |
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| 147 | transform.setTrans(centre + rotation * Ogre::Vector3(0, height / 2, 0)); |
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| 148 | this->buildCircle(transform, radius, segmentsCount, colour, alpha); |
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| 149 | this->buildFilledCircle(transform, radius, segmentsCount, colour, true, alpha); |
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| 150 | |
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| 151 | transform.setTrans(centre + rotation * Ogre::Vector3(0, -height / 2, 0)); |
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| 152 | this->buildCircle(transform, radius, segmentsCount, colour, alpha); |
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| 153 | this->buildFilledCircle(transform, radius, segmentsCount, colour, false, alpha); |
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| 154 | |
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[10190] | 155 | for (int i = 0; i < segmentsCount; i++) |
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| 156 | { |
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[10191] | 157 | addQuadIndices(index + i, i + 1 < segmentsCount ? index + i + 1 : index, |
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| 158 | i + 1 < segmentsCount ? (segmentsCount + 1) + index + i + 1 : (segmentsCount + 1) + index, (segmentsCount + 1) + index + i); |
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[10190] | 159 | } |
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[10191] | 160 | } |
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[10190] | 161 | |
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[10191] | 162 | void DebugDrawer::buildCone(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, float alpha) |
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| 163 | { |
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| 164 | int index = linesIndex; |
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[10190] | 165 | |
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[10191] | 166 | Ogre::Matrix4 transform(rotation); |
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| 167 | transform.setTrans(centre + rotation * Ogre::Vector3(0, -height / 2, 0)); |
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| 168 | this->buildCircle(transform, radius, segmentsCount, colour, alpha); |
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[10190] | 169 | |
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[10191] | 170 | addLineVertex(centre + rotation * Ogre::Vector3(0, height / 2, 0), Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 171 | |
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[10190] | 172 | for (int i = 0; i < segmentsCount; i++) |
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[10191] | 173 | addLineIndices(index + i, index + segmentsCount); |
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| 174 | } |
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[10190] | 175 | |
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[10191] | 176 | void DebugDrawer::buildFilledCone(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, int segmentsCount, float height, const Ogre::ColourValue& colour, |
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| 177 | float alpha) |
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| 178 | { |
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| 179 | int index = trianglesIndex; |
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[10190] | 180 | |
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[10191] | 181 | Ogre::Matrix4 transform(rotation); |
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| 182 | transform.setTrans(centre + rotation * Ogre::Vector3(0, -height / 2, 0)); |
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| 183 | this->buildCircle(transform, radius, segmentsCount, colour, alpha); |
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| 184 | this->buildFilledCircle(transform, radius, segmentsCount, colour, false, alpha); |
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[10190] | 185 | |
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[10191] | 186 | addTriangleVertex(centre + rotation * Ogre::Vector3(0, height / 2, 0), Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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[10190] | 187 | |
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[10191] | 188 | for (int i = 0; i < segmentsCount; i++) |
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| 189 | addTriangleIndices(index + i, index + segmentsCount + 1, i + 1 < segmentsCount ? index + i + 1 : index); |
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[10190] | 190 | } |
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| 191 | |
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| 192 | void DebugDrawer::buildCuboid(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha) |
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| 193 | { |
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| 194 | int index = addLineVertex(vertices[0], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 195 | for (int i = 1; i < 8; ++i) |
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| 196 | addLineVertex(vertices[i], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 197 | |
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| 198 | for (int i = 0; i < 4; ++i) |
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| 199 | addLineIndices(index + i, index + ((i + 1) % 4)); |
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| 200 | for (int i = 4; i < 8; ++i) |
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| 201 | addLineIndices(index + i, i == 7 ? index + 4 : index + i + 1); |
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| 202 | addLineIndices(index + 1, index + 5); |
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| 203 | addLineIndices(index + 2, index + 4); |
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| 204 | addLineIndices(index, index + 6); |
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| 205 | addLineIndices(index + 3, index + 7); |
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| 206 | } |
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| 207 | |
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| 208 | void DebugDrawer::buildFilledCuboid(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha) |
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| 209 | { |
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| 210 | int index = addTriangleVertex(vertices[0], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 211 | for (int i = 1; i < 8; ++i) |
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| 212 | addTriangleVertex(vertices[i], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 213 | |
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| 214 | addQuadIndices(index, index + 1, index + 2, index + 3); |
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| 215 | addQuadIndices(index + 4, index + 5, index + 6, index + 7); |
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| 216 | |
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| 217 | addQuadIndices(index + 1, index + 5, index + 4, index + 2); |
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| 218 | addQuadIndices(index, index + 3, index + 7, index + 6); |
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| 219 | |
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| 220 | addQuadIndices(index + 1, index, index + 6, index + 5); |
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| 221 | addQuadIndices(index + 4, index + 7, index + 3, index + 2); |
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| 222 | } |
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| 223 | |
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| 224 | void DebugDrawer::buildFilledQuad(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha) |
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| 225 | { |
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| 226 | int index = addTriangleVertex(vertices[0], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 227 | addTriangleVertex(vertices[1], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 228 | addTriangleVertex(vertices[2], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 229 | addTriangleVertex(vertices[3], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 230 | |
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| 231 | addQuadIndices(index, index + 1, index + 2, index + 3); |
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| 232 | } |
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| 233 | |
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| 234 | void DebugDrawer::buildFilledTriangle(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, float alpha) |
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| 235 | { |
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| 236 | int index = addTriangleVertex(vertices[0], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 237 | addTriangleVertex(vertices[1], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 238 | addTriangleVertex(vertices[2], Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 239 | |
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| 240 | addTriangleIndices(index, index + 1, index + 2); |
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| 241 | } |
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| 242 | |
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| 243 | void DebugDrawer::buildTetrahedron(const Ogre::Vector3& centre, float scale, const Ogre::ColourValue& colour, float alpha) |
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| 244 | { |
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| 245 | int index = linesIndex; |
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| 246 | |
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| 247 | // Distance from the centre |
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| 248 | float bottomDistance = scale * 0.2f; |
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| 249 | float topDistance = scale * 0.62f; |
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| 250 | float frontDistance = scale * 0.289f; |
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| 251 | float backDistance = scale * 0.577f; |
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| 252 | float leftRightDistance = scale * 0.5f; |
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| 253 | |
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| 254 | addLineVertex(Ogre::Vector3(centre.x, centre.y + topDistance, centre.z), Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 255 | addLineVertex(Ogre::Vector3(centre.x, centre.y - bottomDistance, centre.z + frontDistance), Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 256 | addLineVertex(Ogre::Vector3(centre.x + leftRightDistance, centre.y - bottomDistance, centre.z - backDistance), |
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| 257 | Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 258 | addLineVertex(Ogre::Vector3(centre.x - leftRightDistance, centre.y - bottomDistance, centre.z - backDistance), |
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| 259 | Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 260 | |
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| 261 | addLineIndices(index, index + 1); |
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| 262 | addLineIndices(index, index + 2); |
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| 263 | addLineIndices(index, index + 3); |
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| 264 | |
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| 265 | addLineIndices(index + 1, index + 2); |
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| 266 | addLineIndices(index + 2, index + 3); |
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| 267 | addLineIndices(index + 3, index + 1); |
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| 268 | } |
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| 269 | |
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| 270 | void DebugDrawer::buildFilledTetrahedron(const Ogre::Vector3& centre, float scale, const Ogre::ColourValue& colour, float alpha) |
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| 271 | { |
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| 272 | int index = trianglesIndex; |
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| 273 | |
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| 274 | // Distance from the centre |
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| 275 | float bottomDistance = scale * 0.2f; |
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| 276 | float topDistance = scale * 0.62f; |
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| 277 | float frontDistance = scale * 0.289f; |
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| 278 | float backDistance = scale * 0.577f; |
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| 279 | float leftRightDistance = scale * 0.5f; |
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| 280 | |
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| 281 | addTriangleVertex(Ogre::Vector3(centre.x, centre.y + topDistance, centre.z), Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 282 | addTriangleVertex(Ogre::Vector3(centre.x, centre.y - bottomDistance, centre.z + frontDistance), Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 283 | addTriangleVertex(Ogre::Vector3(centre.x + leftRightDistance, centre.y - bottomDistance, centre.z - backDistance), |
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| 284 | Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 285 | addTriangleVertex(Ogre::Vector3(centre.x - leftRightDistance, centre.y - bottomDistance, centre.z - backDistance), |
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| 286 | Ogre::ColourValue(colour.r, colour.g, colour.b, alpha)); |
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| 287 | |
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| 288 | addTriangleIndices(index, index + 1, index + 2); |
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| 289 | addTriangleIndices(index, index + 2, index + 3); |
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| 290 | addTriangleIndices(index, index + 3, index + 1); |
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| 291 | |
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| 292 | addTriangleIndices(index + 1, index + 3, index + 2); |
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| 293 | } |
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| 294 | |
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| 295 | void DebugDrawer::drawLine(const Ogre::Vector3& start, const Ogre::Vector3& end, const Ogre::ColourValue& colour) |
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| 296 | { |
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| 297 | buildLine(start, end, colour); |
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| 298 | } |
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| 299 | |
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[10191] | 300 | void DebugDrawer::drawCircle(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, const Ogre::ColourValue& colour, bool isFilled) |
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[10190] | 301 | { |
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[10191] | 302 | int segmentsCount = std::min(100.0, radius / 2.5); |
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| 303 | |
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| 304 | Ogre::Matrix4 transform(rotation); |
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| 305 | transform.setTrans(centre); |
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| 306 | |
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| 307 | buildCircle(transform, radius, segmentsCount, colour); |
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[10190] | 308 | if (isFilled) |
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[10191] | 309 | buildFilledCircle(transform, radius, segmentsCount, colour, fillAlpha); |
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[10190] | 310 | } |
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| 311 | |
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[10191] | 312 | void DebugDrawer::drawCylinder(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, float height, const Ogre::ColourValue& colour, bool isFilled) |
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[10190] | 313 | { |
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[10191] | 314 | int segmentsCount = std::min(100.0, radius / 2.5); |
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| 315 | |
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[10190] | 316 | if (isFilled) |
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[10191] | 317 | buildFilledCylinder(centre, rotation, radius, segmentsCount, height, colour, fillAlpha); |
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| 318 | else |
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| 319 | buildCylinder(centre, rotation, radius, segmentsCount, height, colour); |
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[10190] | 320 | } |
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| 321 | |
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[10191] | 322 | void DebugDrawer::drawCone(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, float height, const Ogre::ColourValue& colour, bool isFilled) |
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| 323 | { |
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| 324 | int segmentsCount = std::min(100.0, radius / 2.5); |
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| 325 | |
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| 326 | if (isFilled) |
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| 327 | buildFilledCone(centre, rotation, radius, segmentsCount, height, colour, fillAlpha); |
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| 328 | else |
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| 329 | buildCone(centre, rotation, radius, segmentsCount, height, colour); |
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| 330 | } |
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| 331 | |
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[10190] | 332 | void DebugDrawer::drawQuad(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, bool isFilled) |
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| 333 | { |
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| 334 | buildQuad(vertices, colour); |
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| 335 | if (isFilled) |
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| 336 | buildFilledQuad(vertices, colour, fillAlpha); |
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| 337 | } |
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| 338 | |
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| 339 | void DebugDrawer::drawCuboid(const Ogre::Vector3* vertices, const Ogre::ColourValue& colour, bool isFilled) |
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| 340 | { |
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| 341 | buildCuboid(vertices, colour); |
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| 342 | if (isFilled) |
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| 343 | buildFilledCuboid(vertices, colour, fillAlpha); |
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| 344 | } |
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| 345 | |
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[10191] | 346 | void DebugDrawer::drawSphere(const Ogre::Vector3& centre, const Ogre::Quaternion& rotation, float radius, const Ogre::ColourValue& colour, bool isFilled) |
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[10190] | 347 | { |
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| 348 | const IcoSphere& sphere = this->getIcoSphere(radius); |
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| 349 | |
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| 350 | if (isFilled) |
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| 351 | { |
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[10191] | 352 | this->drawCircle(centre, rotation * Ogre::Quaternion(Ogre::Degree(90), Ogre::Vector3(1, 0, 0)), radius, colour, false); |
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| 353 | this->drawCircle(centre, rotation * Ogre::Quaternion(Ogre::Degree(90), Ogre::Vector3(0, 1, 0)), radius, colour, false); |
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| 354 | this->drawCircle(centre, rotation * Ogre::Quaternion(Ogre::Degree(90), Ogre::Vector3(0, 0, 1)), radius, colour, false); |
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| 355 | |
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| 356 | int baseIndex = trianglesIndex; |
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[10190] | 357 | trianglesIndex += sphere.addToVertices(&triangleVertices, centre, Ogre::ColourValue(colour.r, colour.g, colour.b, fillAlpha), radius); |
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| 358 | sphere.addToTriangleIndices(baseIndex, &triangleIndices); |
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| 359 | } |
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[10191] | 360 | else |
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| 361 | { |
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| 362 | int baseIndex = linesIndex; |
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| 363 | linesIndex += sphere.addToVertices(&lineVertices, centre, colour, radius); |
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| 364 | sphere.addToLineIndices(baseIndex, &lineIndices); |
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| 365 | } |
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[10190] | 366 | } |
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| 367 | |
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| 368 | const IcoSphere& DebugDrawer::getIcoSphere(float radius) const |
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| 369 | { |
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| 370 | if (radius < 50) |
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| 371 | return this->icoSphere0; |
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| 372 | else if (radius < 500) |
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| 373 | return this->icoSphere1; |
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| 374 | else if (radius < 5000) |
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| 375 | return this->icoSphere2; |
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| 376 | else if (radius < 50000) |
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| 377 | return this->icoSphere3; |
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| 378 | else |
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| 379 | return this->icoSphere4; |
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| 380 | } |
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| 381 | |
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| 382 | void DebugDrawer::drawTetrahedron(const Ogre::Vector3& centre, float scale, const Ogre::ColourValue& colour, bool isFilled) |
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| 383 | { |
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| 384 | buildTetrahedron(centre, scale, colour); |
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| 385 | if (isFilled) |
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| 386 | buildFilledTetrahedron(centre, scale, colour, fillAlpha); |
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| 387 | } |
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| 388 | |
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| 389 | void DebugDrawer::build() |
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| 390 | { |
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| 391 | manualObject->beginUpdate(0); |
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| 392 | if (lineVertices.size() > 0 && isEnabled) |
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| 393 | { |
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| 394 | manualObject->estimateVertexCount(lineVertices.size()); |
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| 395 | manualObject->estimateIndexCount(lineIndices.size()); |
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| 396 | for (std::list<VertexPair>::iterator i = lineVertices.begin(); i != lineVertices.end(); i++) |
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| 397 | { |
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| 398 | manualObject->position(i->first); |
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| 399 | manualObject->colour(i->second); |
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| 400 | } |
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| 401 | for (std::list<int>::iterator i = lineIndices.begin(); i != lineIndices.end(); i++) |
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| 402 | manualObject->index(*i); |
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| 403 | } |
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| 404 | manualObject->end(); |
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| 405 | |
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| 406 | manualObject->beginUpdate(1); |
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| 407 | if (triangleVertices.size() > 0 && isEnabled) |
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| 408 | { |
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| 409 | manualObject->estimateVertexCount(triangleVertices.size()); |
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| 410 | manualObject->estimateIndexCount(triangleIndices.size()); |
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| 411 | for (std::list<VertexPair>::iterator i = triangleVertices.begin(); i != triangleVertices.end(); i++) |
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| 412 | { |
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| 413 | manualObject->position(i->first); |
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| 414 | manualObject->colour(i->second.r, i->second.g, i->second.b, fillAlpha); |
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| 415 | } |
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| 416 | for (std::list<int>::iterator i = triangleIndices.begin(); i != triangleIndices.end(); i++) |
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| 417 | manualObject->index(*i); |
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| 418 | } |
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| 419 | manualObject->end(); |
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| 420 | } |
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| 421 | |
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| 422 | void DebugDrawer::clear() |
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| 423 | { |
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| 424 | lineVertices.clear(); |
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| 425 | triangleVertices.clear(); |
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| 426 | lineIndices.clear(); |
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| 427 | triangleIndices.clear(); |
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| 428 | linesIndex = trianglesIndex = 0; |
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| 429 | } |
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| 430 | |
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| 431 | int DebugDrawer::addLineVertex(const Ogre::Vector3& vertex, const Ogre::ColourValue& colour) |
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| 432 | { |
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| 433 | lineVertices.push_back(VertexPair(vertex, colour)); |
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| 434 | return linesIndex++; |
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| 435 | } |
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| 436 | |
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| 437 | void DebugDrawer::addLineIndices(int index1, int index2) |
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| 438 | { |
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| 439 | lineIndices.push_back(index1); |
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| 440 | lineIndices.push_back(index2); |
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| 441 | } |
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| 442 | |
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| 443 | int DebugDrawer::addTriangleVertex(const Ogre::Vector3& vertex, const Ogre::ColourValue& colour) |
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| 444 | { |
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| 445 | triangleVertices.push_back(VertexPair(vertex, colour)); |
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| 446 | return trianglesIndex++; |
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| 447 | } |
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| 448 | |
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| 449 | void DebugDrawer::addTriangleIndices(int index1, int index2, int index3) |
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| 450 | { |
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| 451 | triangleIndices.push_back(index1); |
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| 452 | triangleIndices.push_back(index2); |
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| 453 | triangleIndices.push_back(index3); |
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| 454 | } |
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| 455 | |
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| 456 | void DebugDrawer::addQuadIndices(int index1, int index2, int index3, int index4) |
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| 457 | { |
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| 458 | triangleIndices.push_back(index1); |
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| 459 | triangleIndices.push_back(index2); |
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| 460 | triangleIndices.push_back(index3); |
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| 461 | |
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| 462 | triangleIndices.push_back(index1); |
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| 463 | triangleIndices.push_back(index3); |
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| 464 | triangleIndices.push_back(index4); |
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| 465 | } |
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| 466 | } |
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