| [2302] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [2304] | 23 | *      Reto Grieder | 
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| [2302] | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _BulletConversions_H__ | 
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|  | 30 | #define _BulletConversions_H__ | 
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|  | 31 |  | 
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| [5693] | 32 | #include "tools/ToolsPrereqs.h" | 
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| [2302] | 33 |  | 
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|  | 34 | #include "util/Convert.h" | 
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|  | 35 | #include "util/Math.h" | 
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| [3196] | 36 | #include <LinearMath/btQuaternion.h> | 
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|  | 37 | #include <LinearMath/btVector3.h> | 
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| [2302] | 38 |  | 
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| [2442] | 39 | namespace orxonox | 
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| [2302] | 40 | { | 
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| [2442] | 41 | // Vector3 to btVector3 | 
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|  | 42 | template <> | 
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|  | 43 | struct ConverterExplicit<orxonox::Vector3, btVector3> | 
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| [2302] | 44 | { | 
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| [8351] | 45 | ORX_FORCEINLINE static bool convert(btVector3* output, const orxonox::Vector3& input) | 
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| [2442] | 46 | { | 
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|  | 47 | output->setX(input.x); | 
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|  | 48 | output->setY(input.y); | 
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|  | 49 | output->setZ(input.z); | 
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|  | 50 | return true; | 
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|  | 51 | } | 
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|  | 52 | }; | 
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| [2302] | 53 |  | 
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| [2442] | 54 | // btVector3 to Vector3 | 
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|  | 55 | template <> | 
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|  | 56 | struct ConverterExplicit<btVector3, orxonox::Vector3> | 
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| [2302] | 57 | { | 
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| [8351] | 58 | ORX_FORCEINLINE static bool convert(orxonox::Vector3* output, const btVector3& input) | 
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| [2442] | 59 | { | 
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|  | 60 | output->x = input.x(); | 
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|  | 61 | output->y = input.y(); | 
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|  | 62 | output->z = input.z(); | 
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|  | 63 | return true; | 
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|  | 64 | } | 
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|  | 65 | }; | 
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| [2302] | 66 |  | 
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| [2442] | 67 | // Quaternion to btQuaternion | 
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|  | 68 | template <> | 
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|  | 69 | struct ConverterExplicit<orxonox::Quaternion, btQuaternion> | 
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| [2302] | 70 | { | 
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| [8351] | 71 | ORX_FORCEINLINE static bool convert(btQuaternion* output, const orxonox::Quaternion& input) | 
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| [2442] | 72 | { | 
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|  | 73 | output->setW(input.w); | 
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|  | 74 | output->setX(input.x); | 
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|  | 75 | output->setY(input.y); | 
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|  | 76 | output->setZ(input.z); | 
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|  | 77 | return true; | 
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|  | 78 | } | 
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|  | 79 | }; | 
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| [2302] | 80 |  | 
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| [2442] | 81 | // btQuaternion to Vector3 | 
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|  | 82 | template <> | 
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|  | 83 | struct ConverterExplicit<btQuaternion, orxonox::Quaternion> | 
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| [2302] | 84 | { | 
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| [8351] | 85 | ORX_FORCEINLINE static bool convert(orxonox::Quaternion* output, const btQuaternion& input) | 
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| [2442] | 86 | { | 
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|  | 87 | output->w = input.w(); | 
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|  | 88 | output->x = input.x(); | 
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|  | 89 | output->y = input.y(); | 
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|  | 90 | output->z = input.z(); | 
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|  | 91 | return true; | 
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|  | 92 | } | 
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|  | 93 | }; | 
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|  | 94 | } | 
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| [2302] | 95 |  | 
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|  | 96 | #endif /* _BulletConversions_H__ */ | 
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