| [1505] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Oliver Scheuss, (C) 2007 | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _Synchronisable_H__ | 
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|  | 30 | #define _Synchronisable_H__ | 
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|  | 31 |  | 
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| [2211] | 32 | #include "network/NetworkPrereqs.h" | 
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| [1505] | 33 |  | 
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| [3214] | 34 | #include <cassert> | 
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|  | 35 | #include <cstring> | 
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| [3084] | 36 | #include <vector> | 
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| [1907] | 37 | #include <map> | 
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|  | 38 | #include <queue> | 
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| [3214] | 39 |  | 
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| [2245] | 40 | #include "util/mbool.h" | 
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| [1505] | 41 | #include "core/OrxonoxClass.h" | 
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| [3214] | 42 | #include "SynchronisableVariable.h" | 
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| [1534] | 43 | #include "NetworkCallback.h" | 
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| [1505] | 44 |  | 
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| [1907] | 45 |  | 
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| [2171] | 46 | namespace orxonox | 
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| [1505] | 47 | { | 
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| [2087] | 48 |  | 
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| [3280] | 49 | namespace ObjectDirection{ | 
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|  | 50 | enum Value{ | 
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|  | 51 | ToClient=0x1, | 
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|  | 52 | ToServer=0x2, | 
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|  | 53 | Bidirectional=0x3 | 
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| [1907] | 54 | }; | 
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|  | 55 | } | 
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| [2485] | 56 |  | 
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| [3280] | 57 | namespace Priority{ | 
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|  | 58 | enum Value{ | 
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|  | 59 | VeryHigh    = -100, | 
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|  | 60 | High        = -15, | 
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|  | 61 | Normal      = 0, | 
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|  | 62 | Low         = 15, | 
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|  | 63 | VeryLow     = 100 | 
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| [2415] | 64 | }; | 
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|  | 65 | } | 
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| [2087] | 66 |  | 
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| [2662] | 67 | /** | 
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| [6417] | 68 | * @brief: stores information about a Synchronisable | 
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|  | 69 | * | 
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| [5929] | 70 | * This class stores the information about a Synchronisable (objectID_, classID_, creatorID_, dataSize) | 
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| [2662] | 71 | * in an emulated bitset. | 
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|  | 72 | * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream | 
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|  | 73 | * Bit 32 is a bool and defines whether the data is actually stored or is just filled up with 0 | 
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| [5929] | 74 | * Byte 5 to 8: objectID_ | 
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|  | 75 | * Byte 9 to 12: classID_ | 
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|  | 76 | * Byte 13 to 16: creatorID_ | 
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| [2662] | 77 | */ | 
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|  | 78 | class _NetworkExport SynchronisableHeader{ | 
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|  | 79 | private: | 
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|  | 80 | uint8_t *data_; | 
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|  | 81 | public: | 
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|  | 82 | SynchronisableHeader(uint8_t* data) | 
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|  | 83 | { data_ = data; } | 
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|  | 84 | inline static uint32_t getSize() | 
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|  | 85 | { return 16; } | 
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|  | 86 | inline uint32_t getDataSize() const | 
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|  | 87 | { return (*(uint32_t*)data_) & 0x7FFFFFFF; } //only use the first 31 bits | 
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|  | 88 | inline void setDataSize(uint32_t size) | 
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|  | 89 | { *(uint32_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint32_t*)(data_) & 0x80000000 ); } | 
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|  | 90 | inline bool isDataAvailable() const | 
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|  | 91 | { return ( (*(uint32_t*)data_) & 0x80000000 ) == 0x80000000; } | 
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|  | 92 | inline void setDataAvailable( bool b) | 
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|  | 93 | { *(uint32_t*)(data_) = (b << 31) | (*(uint32_t*)(data_) & 0x7FFFFFFF ); } | 
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|  | 94 | inline uint32_t getObjectID() const | 
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|  | 95 | { return *(uint32_t*)(data_+4); } | 
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| [5929] | 96 | inline void setObjectID(uint32_t objectID_) | 
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|  | 97 | { *(uint32_t*)(data_+4) = objectID_; } | 
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| [2662] | 98 | inline uint32_t getClassID() const | 
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|  | 99 | { return *(uint32_t*)(data_+8); } | 
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| [5929] | 100 | inline void setClassID(uint32_t classID_) | 
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|  | 101 | { *(uint32_t*)(data_+8) = classID_; } | 
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| [2662] | 102 | inline uint32_t getCreatorID() const | 
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|  | 103 | { return *(uint32_t*)(data_+12); } | 
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| [5929] | 104 | inline void setCreatorID(uint32_t creatorID_) | 
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|  | 105 | { *(uint32_t*)(data_+12) = creatorID_; } | 
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| [2662] | 106 | inline void operator=(SynchronisableHeader& h) | 
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|  | 107 | { memcpy(data_, h.data_, getSize()); } | 
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| [1505] | 108 | }; | 
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|  | 109 |  | 
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|  | 110 |  | 
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|  | 111 | /** | 
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|  | 112 | * This class is the base class of all the Objects in the universe that need to be synchronised over the network | 
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| [2662] | 113 | * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. | 
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| [1505] | 114 | * @author Oliver Scheuss | 
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|  | 115 | */ | 
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| [2171] | 116 | class _NetworkExport Synchronisable : virtual public OrxonoxClass{ | 
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| [1505] | 117 | public: | 
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| [1907] | 118 | friend class packet::Gamestate; | 
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| [1505] | 119 | virtual ~Synchronisable(); | 
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|  | 120 |  | 
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|  | 121 | static void setClient(bool b); | 
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| [2087] | 122 |  | 
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| [2171] | 123 | static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0); | 
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| [5929] | 124 | static bool deleteObject(uint32_t objectID_); | 
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|  | 125 | static Synchronisable *getSynchronisable(uint32_t objectID_); | 
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| [1907] | 126 | static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); } | 
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| [2309] | 127 | static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; } | 
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| [2087] | 128 |  | 
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| [5929] | 129 | inline uint32_t getObjectID() const {return this->objectID_;} | 
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|  | 130 | inline unsigned int getCreatorID() const {return this->creatorID_;} | 
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|  | 131 | inline uint32_t getClassID() const {return this->classID_;} | 
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|  | 132 | inline unsigned int getPriority() const { return this->objectFrequency_;} | 
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|  | 133 | inline uint8_t getSyncMode() const { return this->objectMode_; } | 
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| [6417] | 134 |  | 
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| [5929] | 135 | void setSyncMode(uint8_t mode); | 
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| [2355] | 136 |  | 
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| [1505] | 137 | protected: | 
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| [2171] | 138 | Synchronisable(BaseObject* creator); | 
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| [2245] | 139 | template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false); | 
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| [6417] | 140 |  | 
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| [2415] | 141 | void setPriority(unsigned int freq){ objectFrequency_ = freq; } | 
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| [2087] | 142 |  | 
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|  | 143 |  | 
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| [1505] | 144 | private: | 
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| [3084] | 145 | uint32_t getData(uint8_t*& men, int32_t id, uint8_t mode=0x0); | 
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| [2309] | 146 | uint32_t getSize(int32_t id, uint8_t mode=0x0); | 
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| [2171] | 147 | bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false); | 
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| [2710] | 148 | bool isMyData(uint8_t* mem); | 
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|  | 149 | bool doSync(int32_t id, uint8_t mode=0x0); | 
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| [6417] | 150 |  | 
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| [5929] | 151 | inline void setObjectID(uint32_t id){ this->objectID_ = id; objectMap_[this->objectID_] = this; } | 
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|  | 152 | inline void setClassID(uint32_t id){ this->classID_ = id; } | 
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| [2087] | 153 |  | 
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| [5929] | 154 | uint32_t objectID_; | 
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|  | 155 | uint32_t creatorID_; | 
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|  | 156 | uint32_t classID_; | 
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| [2087] | 157 |  | 
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| [3084] | 158 | std::vector<SynchronisableVariableBase*> syncList; | 
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|  | 159 | std::vector<SynchronisableVariableBase*> stringList; | 
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|  | 160 | uint32_t dataSize_; //size of all variables except strings | 
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| [2171] | 161 | static uint8_t state_; // detemines wheter we are server (default) or client | 
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| [1505] | 162 | bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server) | 
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| [1751] | 163 | unsigned int objectFrequency_; | 
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|  | 164 | int objectMode_; | 
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| [2309] | 165 | static std::map<uint32_t, Synchronisable *> objectMap_; | 
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|  | 166 | static std::queue<uint32_t> deletedObjects_; | 
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| [1505] | 167 | }; | 
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| [2485] | 168 |  | 
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| [3084] | 169 | template <class T> void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | 
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|  | 170 | { | 
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|  | 171 | if (bidirectional) | 
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|  | 172 | { | 
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| [6417] | 173 | syncList.push_back(new SynchronisableVariableBidirectional<T>(variable, mode, cb)); | 
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| [3084] | 174 | this->dataSize_ += syncList.back()->getSize(state_); | 
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|  | 175 | } | 
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|  | 176 | else | 
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|  | 177 | { | 
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| [6417] | 178 | syncList.push_back(new SynchronisableVariable<T>(variable, mode, cb)); | 
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| [3084] | 179 | if ( this->state_ == mode ) | 
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|  | 180 | this->dataSize_ += syncList.back()->getSize(state_); | 
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|  | 181 | } | 
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|  | 182 | } | 
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|  | 183 |  | 
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| [6417] | 184 | template <> _NetworkExport void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional); | 
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| [3084] | 185 |  | 
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|  | 186 |  | 
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| [1505] | 187 | } | 
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|  | 188 |  | 
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|  | 189 | #endif /* _Synchronisable_H__ */ | 
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