| 1 | /* | 
|---|
| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 |  *                    > www.orxonox.net < | 
|---|
| 4 |  * | 
|---|
| 5 |  * | 
|---|
| 6 |  *   License notice: | 
|---|
| 7 |  * | 
|---|
| 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
| 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
| 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 |  *   of the License, or (at your option) any later version. | 
|---|
| 12 |  * | 
|---|
| 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 |  *   GNU General Public License for more details. | 
|---|
| 17 |  * | 
|---|
| 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
| 19 |  *   along with this program; if not, write to the Free Software | 
|---|
| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 |  * | 
|---|
| 22 |  *   Author: | 
|---|
| 23 |  *      Sandro 'smerkli' Merkli | 
|---|
| 24 |  *   Co-authors: | 
|---|
| 25 |  *      ... | 
|---|
| 26 |  * | 
|---|
| 27 |  */ | 
|---|
| 28 |  | 
|---|
| 29 | #ifndef _ServerList_ | 
|---|
| 30 | #define _ServerList_ | 
|---|
| 31 |  | 
|---|
| 32 | #include <list> | 
|---|
| 33 | #include <string> | 
|---|
| 34 | #include <network/packet/ServerInformation.h> | 
|---|
| 35 |  | 
|---|
| 36 | /* methods necessary */ | 
|---|
| 37 | namespace orxonox  | 
|---|
| 38 | {  | 
|---|
| 39 |   /* HELPER STRUCTURES */ | 
|---|
| 40 |   struct ServerListElem  | 
|---|
| 41 |   { | 
|---|
| 42 |     /* server information (name, IP, etc) */ | 
|---|
| 43 |     packet::ServerInformation ServerInfo; | 
|---|
| 44 |  | 
|---|
| 45 |     /* peer pointer */ | 
|---|
| 46 |     ENetPeer* peer; | 
|---|
| 47 |   }; | 
|---|
| 48 |  | 
|---|
| 49 |   struct ServerListSearchResult | 
|---|
| 50 |   { | 
|---|
| 51 |     /* list element found */ | 
|---|
| 52 |     ServerListElem result; | 
|---|
| 53 |  | 
|---|
| 54 |     /* successful search */ | 
|---|
| 55 |     bool success; | 
|---|
| 56 |   }; | 
|---|
| 57 |  | 
|---|
| 58 |  | 
|---|
| 59 |  | 
|---|
| 60 |  | 
|---|
| 61 |  | 
|---|
| 62 |   /** This class is keeps a list of game servers | 
|---|
| 63 |    * and some info about them. | 
|---|
| 64 |    */ | 
|---|
| 65 |   class ServerList  | 
|---|
| 66 |   { public: | 
|---|
| 67 |       /** constructor */ | 
|---|
| 68 |       ServerList(); | 
|---|
| 69 |  | 
|---|
| 70 |       /** destructor */ | 
|---|
| 71 |       ~ServerList(); | 
|---|
| 72 |  | 
|---|
| 73 |  | 
|---|
| 74 |       /* BASIC MANIPULATION */ | 
|---|
| 75 |       /** \param toadd the server to add. | 
|---|
| 76 |        *  | 
|---|
| 77 |        * Add server to the game server list | 
|---|
| 78 |        */ | 
|---|
| 79 |       int addServer( packet::ServerInformation toadd, | 
|---|
| 80 |         ENetPeer *peer ); | 
|---|
| 81 |  | 
|---|
| 82 |       /** \param name Name of the server to remove | 
|---|
| 83 |        *  | 
|---|
| 84 |        * Remove server by name  | 
|---|
| 85 |        */ | 
|---|
| 86 |       bool delServerByName( std::string name ); | 
|---|
| 87 |  | 
|---|
| 88 |       /** \param address IP address of the server to remove | 
|---|
| 89 |        *  | 
|---|
| 90 |        * Remove server by address | 
|---|
| 91 |        */ | 
|---|
| 92 |       bool delServerByAddress( std::string address ); | 
|---|
| 93 |  | 
|---|
| 94 |  | 
|---|
| 95 |  | 
|---|
| 96 |  | 
|---|
| 97 |       /* SEARCHING */ | 
|---|
| 98 |       /* \param address The address of the server that is to be  | 
|---|
| 99 |        *  found | 
|---|
| 100 |        * \return A struct containing a result of the search and a boolean | 
|---|
| 101 |        *  that is only true if the search was successful | 
|---|
| 102 |        *  | 
|---|
| 103 |        * Find and return the list handle of a given address. | 
|---|
| 104 |        */ | 
|---|
| 105 |       ServerListSearchResult | 
|---|
| 106 |       findServerByAddress( std::string address ); | 
|---|
| 107 |  | 
|---|
| 108 |  | 
|---|
| 109 |       /* \param name The name of the server that is to be  | 
|---|
| 110 |        *  found | 
|---|
| 111 |        * \return The struct containing the list entry of the server | 
|---|
| 112 |        *  | 
|---|
| 113 |        * Find and return the list handle of a given name. | 
|---|
| 114 |        */ | 
|---|
| 115 |       ServerListSearchResult | 
|---|
| 116 |       findServerByName( std::string name ); | 
|---|
| 117 |  | 
|---|
| 118 |  | 
|---|
| 119 |       /* SORTING */ | 
|---|
| 120 |       /** sort by name  */ | 
|---|
| 121 |       void sortByName(); | 
|---|
| 122 |        | 
|---|
| 123 |       /** sort by ping */ | 
|---|
| 124 |       void sortByPing(); | 
|---|
| 125 |  | 
|---|
| 126 |       /** the list of servers for internal storage */ | 
|---|
| 127 |       std::list<ServerListElem> serverlist; | 
|---|
| 128 |     private: | 
|---|
| 129 |   }; | 
|---|
| 130 | } | 
|---|
| 131 |  | 
|---|
| 132 | #endif /*_ServerList_*/ | 
|---|