| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Sandro 'smerkli' Merkli | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "MasterServer.h" | 
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| 30 | #include "util/ScopedSingletonManager.h" | 
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| 31 | #include "core/CoreIncludes.h" | 
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| 32 | #include "core/CorePrereqs.h" | 
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| 33 |  | 
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| 34 | namespace orxonox | 
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| 35 | { | 
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| 36 | /* helpers */ | 
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| 37 | static void | 
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| 38 | helper_output_debug( ENetEvent *event, char *addrconv ) | 
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| 39 | { | 
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| 40 | COUT(4) << "A packet of length" | 
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| 41 | << event->packet->dataLength | 
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| 42 | << " containing " | 
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| 43 | << (const char*)event->packet->data | 
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| 44 | << " was received from " | 
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| 45 | << addrconv | 
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| 46 | << " on channel " | 
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| 47 | << event->channelID << "\n"; | 
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| 48 | } | 
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| 49 |  | 
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| 50 | void | 
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| 51 | MasterServer::helper_sendlist( ENetEvent *event ) | 
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| 52 | { | 
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| 53 | /* get an iterator */ | 
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| 54 | std::list<packet::ServerInformation>::iterator i; | 
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| 55 |  | 
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| 56 | /* packet holder */ | 
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| 57 | ENetPacket *reply; | 
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| 58 |  | 
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| 59 | /* loop through list elements */ | 
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| 60 | for( i = mainlist.serverlist.begin(); i | 
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| 61 | != mainlist.serverlist.end(); ++i ) | 
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| 62 | { | 
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| 63 | /* send this particular server */ | 
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| 64 | /* build reply string */ | 
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| 65 | char *tosend = (char *)calloc( (*i).getServerIP().length() | 
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| 66 | + MSPROTO_SERVERLIST_ITEM_LEN + 2,1 ); | 
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| 67 | if( !tosend ) | 
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| 68 | { COUT(2) << "Masterserver.cc: Memory allocation failed.\n"; | 
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| 69 | continue; | 
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| 70 | } | 
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| 71 | sprintf( tosend, "%s %s", MSPROTO_SERVERLIST_ITEM, | 
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| 72 | (*i).getServerIP().c_str() ); | 
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| 73 |  | 
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| 74 | /* create packet from it */ | 
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| 75 | reply = enet_packet_create( tosend, | 
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| 76 | strlen( tosend ) + 1, | 
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| 77 | ENET_PACKET_FLAG_RELIABLE); | 
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| 78 |  | 
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| 79 | /* Send the reply to the peer over channel id 0. */ | 
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| 80 | enet_peer_send( event->peer, 0, reply ); | 
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| 81 |  | 
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| 82 | /* One could just use enet_host_service() instead. */ | 
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| 83 | enet_host_flush( this->server ); | 
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| 84 |  | 
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| 85 | /* free the tosend buffer */ | 
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| 86 | free( tosend ); | 
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| 87 | } | 
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| 88 |  | 
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| 89 | /* create end-of-list packet */ | 
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| 90 | reply = enet_packet_create( MSPROTO_SERVERLIST_END, | 
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| 91 | MSPROTO_SERVERLIST_END_LEN + 1, | 
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| 92 | ENET_PACKET_FLAG_RELIABLE ); | 
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| 93 |  | 
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| 94 | /* send end-of-list packet */ | 
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| 95 | enet_peer_send( event->peer, 0, reply ); | 
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| 96 |  | 
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| 97 | /* One could just use enet_host_service() instead. */ | 
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| 98 | enet_host_flush( this->server ); | 
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| 99 | } | 
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| 100 |  | 
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| 101 |  | 
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| 102 |  | 
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| 103 |  | 
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| 104 | /***** EVENTS *****/ | 
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| 105 | /* connect event */ | 
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| 106 | int | 
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| 107 | MasterServer::eventConnect( ENetEvent *event ) | 
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| 108 | { /* check for bad parameters */ | 
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| 109 | if( !event ) | 
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| 110 | { COUT(2) << "MasterServer::eventConnect: No event given.\n" ; | 
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| 111 | return -1; | 
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| 112 | } | 
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| 113 |  | 
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| 114 | /* convert address to string. */ | 
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| 115 | char *addrconv = (char *) calloc( 50, 1 ); | 
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| 116 | enet_address_get_host_ip( &(event->peer->address), addrconv, 49 ); | 
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| 117 |  | 
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| 118 | /* output debug info */ | 
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| 119 | COUT(4) << "A new client connected from " | 
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| 120 | << addrconv | 
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| 121 | << " on port " | 
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| 122 | << event->peer->address.port << "\n"; | 
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| 123 |  | 
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| 124 | /* store string form of address here */ | 
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| 125 | event->peer->data = addrconv; | 
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| 126 |  | 
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| 127 | /* all fine. */ | 
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| 128 | return 0; | 
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| 129 | } | 
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| 130 |  | 
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| 131 | /* disconnect event */ | 
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| 132 | int | 
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| 133 | MasterServer::eventDisconnect( ENetEvent *event ) | 
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| 134 | { /* check for bad parameters */ | 
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| 135 | if( !event ) | 
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| 136 | { COUT(2) << "No event given.\n"; | 
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| 137 | return -1; | 
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| 138 | } | 
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| 139 |  | 
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| 140 | /* output that the disconnect happened */ | 
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| 141 | COUT(4) << (char*)event->peer->data << " disconnected.\n"; | 
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| 142 |  | 
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| 143 | /* create string from peer data */ | 
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| 144 | std::string name = std::string( (char*)event->peer->data ); | 
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| 145 |  | 
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| 146 | /* remove the server from the list it belongs to */ | 
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| 147 | this->mainlist.delServerByName( name ); | 
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| 148 |  | 
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| 149 | /* Reset the peer's client information. */ | 
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| 150 | if( event->peer->data ) free( event->peer->data ); | 
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| 151 |  | 
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| 152 | /* done */ | 
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| 153 | return 0; | 
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| 154 | } | 
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| 155 |  | 
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| 156 | /* data event */ | 
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| 157 | int | 
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| 158 | MasterServer::eventData( ENetEvent *event ) | 
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| 159 | { /* validate packet */ | 
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| 160 | if( !event || !(event->packet) || !(event->peer) ) | 
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| 161 | { COUT(2) << "No complete event given.\n"; | 
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| 162 | return -1; | 
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| 163 | } | 
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| 164 |  | 
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| 165 | /* generate address in readable form */ | 
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| 166 | char *addrconv = (char *) calloc( 50, 1 ); | 
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| 167 | enet_address_get_host_ip( &(event->peer->address), addrconv, 49 ); | 
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| 168 |  | 
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| 169 | /* output debug info about the data that has come */ | 
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| 170 | helper_output_debug( event, addrconv ); | 
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| 171 |  | 
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| 172 | /* GAME SERVER OR CLIENT CONNECTION? */ | 
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| 173 | if( !strncmp( (char *)event->packet->data, MSPROTO_GAME_SERVER, | 
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| 174 | MSPROTO_GAME_SERVER_LEN ) ) | 
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| 175 | { /* Game server */ | 
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| 176 |  | 
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| 177 | if( !strncmp( (char *)event->packet->data | 
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| 178 | + MSPROTO_GAME_SERVER_LEN+1, | 
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| 179 | MSPROTO_REGISTER_SERVER, MSPROTO_REGISTER_SERVER_LEN ) ) | 
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| 180 | { /* register new server */ | 
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| 181 | mainlist.addServer( packet::ServerInformation( event ) ); | 
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| 182 |  | 
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| 183 | /* tell people we did so */ | 
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| 184 | COUT(2) << "Added new server to list: " << | 
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| 185 | packet::ServerInformation( event ).getServerIP() << "\n"; | 
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| 186 | } | 
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| 187 |  | 
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| 188 | else if( !strncmp( (char *)event->packet->data | 
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| 189 | + MSPROTO_GAME_SERVER_LEN+1, | 
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| 190 | MSPROTO_SERVERDC, MSPROTO_SERVERDC_LEN ) ) | 
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| 191 | { | 
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| 192 | /* create string from peer data */ | 
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| 193 | std::string name = std::string( addrconv ); | 
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| 194 |  | 
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| 195 | /* remove the server from the list it belongs to */ | 
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| 196 | this->mainlist.delServerByAddress( name ); | 
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| 197 |  | 
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| 198 | /* tell the user */ | 
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| 199 | COUT(2) << "Removed server " << name << " from list.\n"; | 
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| 200 | } | 
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| 201 |  | 
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| 202 | /* TODO add hook for disconnect here */ | 
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| 203 | } | 
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| 204 | else if( !strncmp( (char *)event->packet->data, MSPROTO_CLIENT, | 
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| 205 | MSPROTO_CLIENT_LEN) ) | 
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| 206 | { /* client */ | 
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| 207 | if( !strncmp( (char *)event->packet->data + MSPROTO_CLIENT_LEN+1, | 
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| 208 | MSPROTO_REQ_LIST, MSPROTO_REQ_LIST_LEN ) ) | 
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| 209 | /* send server list */ | 
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| 210 | helper_sendlist( event ); | 
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| 211 | } | 
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| 212 | else | 
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| 213 | { /* bad message, don't do anything. */ } | 
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| 214 |  | 
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| 215 | /* delete addrconv */ | 
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| 216 | if( addrconv ) free( addrconv ); | 
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| 217 |  | 
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| 218 | /* Clean up the packet now that we're done using it. */ | 
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| 219 | enet_packet_destroy( event->packet ); | 
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| 220 | return 0; | 
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| 221 | } | 
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| 222 |  | 
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| 223 |  | 
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| 224 | /**** MAIN ROUTINE *****/ | 
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| 225 | int | 
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| 226 | MasterServer::run() | 
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| 227 | { | 
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| 228 | /***** ENTER MAIN LOOP *****/ | 
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| 229 | ENetEvent *event = (ENetEvent *)calloc(sizeof(ENetEvent), sizeof(char)); | 
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| 230 | if( event == NULL ) | 
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| 231 | { | 
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| 232 | COUT(1) << "Could not create ENetEvent structure, exiting.\n"; | 
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| 233 | exit( EXIT_FAILURE ); | 
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| 234 | } | 
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| 235 |  | 
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| 236 | /* TODO schedule pings for servers somewhere here */ | 
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| 237 |  | 
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| 238 | /* create an iterator for the loop */ | 
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| 239 | enet_host_service( this->server, event, 100 ); | 
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| 240 |  | 
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| 241 | /* check what type of event it is and react accordingly */ | 
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| 242 | switch (event->type) | 
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| 243 | { /* new connection */ | 
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| 244 | case ENET_EVENT_TYPE_CONNECT: | 
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| 245 | eventConnect( event ); break; | 
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| 246 |  | 
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| 247 | /* disconnect */ | 
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| 248 | case ENET_EVENT_TYPE_DISCONNECT: | 
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| 249 | eventDisconnect( event ); break; | 
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| 250 |  | 
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| 251 | /* incoming data */ | 
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| 252 | case ENET_EVENT_TYPE_RECEIVE: eventData( event ); break; | 
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| 253 | default: break; | 
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| 254 | } | 
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| 255 |  | 
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| 256 | /* done */ | 
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| 257 | return 0; | 
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| 258 | } | 
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| 259 |  | 
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| 260 | /* constructor */ | 
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| 261 | MasterServer::MasterServer() | 
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| 262 | { | 
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| 263 | /***** INITIALIZE NETWORKING *****/ | 
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| 264 | if( enet_initialize () != 0) | 
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| 265 | { COUT(1) << "An error occurred while initializing ENet.\n"; | 
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| 266 | exit( EXIT_FAILURE ); | 
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| 267 | } | 
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| 268 |  | 
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| 269 | /* register deinitialization */ | 
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| 270 | atexit( enet_deinitialize ); | 
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| 271 |  | 
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| 272 | /* set the quit flag to false */ | 
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| 273 | this->quit = false; | 
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| 274 |  | 
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| 275 | /* Bind the server to the default localhost and port ORX_MSERVER_PORT */ | 
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| 276 | this->address.host = ENET_HOST_ANY; | 
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| 277 | this->address.port = ORX_MSERVER_PORT; | 
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| 278 |  | 
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| 279 | /* create a host with the above settings (the last two 0 mean: accept | 
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| 280 | * any input/output bandwidth */ | 
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| 281 | this->server = enet_host_create( &this->address, ORX_MSERVER_MAXCONNS, | 
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| 282 | ORX_MSERVER_MAXCHANS, 0, 0 ); | 
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| 283 | assert(this->server); | 
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| 284 |  | 
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| 285 | /* see if creation worked */ | 
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| 286 | if( !this->server ) | 
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| 287 | { COUT(1) << | 
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| 288 | "An error occurred while trying to create an ENet server host.\n"; | 
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| 289 | exit( EXIT_FAILURE ); | 
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| 290 | } | 
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| 291 |  | 
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| 292 | /***** INITIALIZE GAME SERVER AND PEER LISTS *****/ | 
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| 293 | this->peers = new PeerList(); | 
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| 294 |  | 
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| 295 | /* tell people we're now initialized */ | 
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| 296 | COUT(0) << "MasterServer initialized, waiting for connections.\n"; | 
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| 297 | } | 
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| 298 |  | 
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| 299 | /* destructor */ | 
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| 300 | MasterServer::~MasterServer() | 
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| 301 | { | 
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| 302 | /***** CLEANUP PROCESS *****/ | 
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| 303 | /* terminate all networking connections */ | 
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| 304 | enet_host_destroy( this->server ); | 
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| 305 |  | 
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| 306 | /* free all used memory */ | 
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| 307 | /* clear the list of connected game servers */ | 
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| 308 | /* clear the list of connected game clients */ | 
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| 309 | } | 
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| 310 |  | 
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| 311 | /* end of namespace */ | 
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| 312 | } | 
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