| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | #ifndef _NETWORK_Host_H__ | 
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| 30 | #define _NETWORK_Host_H__ | 
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| 31 |  | 
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| 32 | #include "NetworkPrereqs.h" | 
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| 33 | #include "core/CorePrereqs.h" | 
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| 34 |  | 
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| 35 | #include <vector> | 
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| 36 |  | 
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| 37 | namespace orxonox { | 
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| 38 |  | 
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| 39 |   const unsigned int CLIENTID_SERVER = 0; | 
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| 40 |   const unsigned int NETWORK_FREQUENCY = 25; | 
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| 41 |   const float NETWORK_PERIOD = 1.0f/NETWORK_FREQUENCY; | 
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| 42 |  | 
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| 43 | /** | 
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| 44 | *       @brief Base class of Server and Client | 
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| 45 | *       This is the Base class of the Server and Client classes | 
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| 46 | *       - Makes server and client a singleton | 
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| 47 | *       - defines static functions available on both server and client | 
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| 48 | *       - is the interface to be used when communicating with the network | 
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| 49 | *       @author Oliver Scheuss | 
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| 50 | */ | 
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| 51 | class _NetworkExport Host{ | 
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| 52 |   private: | 
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| 53 |     //TODO add these functions or adequate | 
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| 54 |     //virtual bool processChat(packet::Chat *message, unsigned int clientID)=0; | 
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| 55 |     //virtual bool sendChat(packet::Chat *chat)=0; | 
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| 56 |     virtual bool queuePacket(ENetPacket *packet, int clientID)=0; | 
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| 57 |     virtual bool chat(const std::string& message)=0; | 
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| 58 |     virtual bool broadcast(const std::string& message)=0; | 
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| 59 |     virtual bool processChat(const std::string& message, unsigned int playerID)=0; | 
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| 60 |     virtual bool isServer_()=0; | 
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| 61 |  | 
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| 62 |  | 
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| 63 |  | 
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| 64 |   protected: | 
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| 65 |     Host(); | 
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| 66 |     virtual ~Host(); | 
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| 67 |     void setActive( bool bActive ){ bIsActive_ = bActive; } | 
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| 68 | //     static Host *instance_; | 
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| 69 |  | 
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| 70 |   public: | 
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| 71 | //     static Host* getInstance(){ return instance_; } | 
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| 72 |     static bool running(){ return instances_s.size(); } | 
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| 73 |     static bool addPacket(ENetPacket *packet, int clientID=0); | 
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| 74 |     //static bool chat(std::string& message); | 
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| 75 | //     static bool receiveChat(packet::Chat *message, unsigned int clientID); | 
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| 76 |     static unsigned int getPlayerID(){ return clientID_s; } | 
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| 77 |     static unsigned int getShipID(){return shipID_s;} | 
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| 78 |     static void setClientID(unsigned int id){ clientID_s = id; } | 
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| 79 |     static void setShipID(unsigned int id){ shipID_s = id; } | 
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| 80 |     static bool isServer(); | 
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| 81 |     static bool Chat(const std::string& message); | 
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| 82 |     static bool Broadcast(const std::string& message); | 
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| 83 |     static bool incomingChat(const std::string& message, unsigned int playerID); | 
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| 84 |     virtual void printRTT()=0; | 
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| 85 |     bool isActive(){ return bIsActive_; } | 
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| 86 |   private: | 
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| 87 |     ConsoleCommand* printRTTCC_; | 
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| 88 |     static uint32_t clientID_s; | 
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| 89 |     static uint32_t shipID_s; | 
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| 90 |     static std::vector<Host*> instances_s; | 
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| 91 |     bool bIsActive_; | 
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| 92 | }; | 
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| 93 |  | 
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| 94 | } | 
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| 95 |  | 
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| 96 | #endif /* _NETWORK_Host_H__ */ | 
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