| [1505] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * ... |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | // |
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| 30 | // C++ Implementation: ClientInformation |
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| 31 | // |
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| 32 | // Description: |
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| 33 | // |
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| 34 | // |
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| 35 | // Author: <>, (C) 2007 |
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| 36 | // |
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| 37 | // Copyright: See COPYING file that comes with this distribution |
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| 38 | // |
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| 39 | // |
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| 40 | |
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| 41 | #include "ClientInformation.h" |
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| [5749] | 42 | #define WIN32_LEAN_AND_MEAN |
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| [2773] | 43 | #include <enet/enet.h> |
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| [5961] | 44 | #include "ClientConnectionListener.h" |
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| [1505] | 45 | |
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| [2171] | 46 | namespace orxonox |
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| [1505] | 47 | { |
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| [2087] | 48 | |
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| [6417] | 49 | |
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| [1735] | 50 | ClientInformation *ClientInformation::head_=0; |
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| [2087] | 51 | |
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| [1505] | 52 | ClientInformation::ClientInformation() { |
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| [1735] | 53 | if(!head_) |
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| 54 | head_=this; |
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| [1505] | 55 | gamestateID_=GAMESTATEID_INITIAL; |
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| 56 | preve=0; |
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| 57 | nexte=0; |
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| 58 | synched_=false; |
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| 59 | } |
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| 60 | |
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| 61 | ClientInformation::~ClientInformation() { |
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| 62 | if(prev()!=0) |
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| 63 | prev()->setNext(this->next()); |
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| 64 | if(next()!=0) |
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| 65 | next()->setPrev(this->prev()); |
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| [2087] | 66 | if(this==head_) |
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| 67 | head_=next(); |
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| [5961] | 68 | ClientConnectionListener::broadcastClientDisconnected( this->getID() ); |
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| [1505] | 69 | } |
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| 70 | |
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| 71 | ClientInformation *ClientInformation::next() { |
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| 72 | if(this!=0) |
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| 73 | return this->nexte; |
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| 74 | else |
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| 75 | return 0; |
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| 76 | } |
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| 77 | ClientInformation *ClientInformation::prev() { |
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| 78 | if(this!=0) |
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| 79 | return this->preve; |
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| 80 | else |
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| 81 | return 0; |
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| 82 | } |
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| 83 | |
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| 84 | bool ClientInformation::setPrev(ClientInformation *prev) { |
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| [1735] | 85 | if(this==head_) |
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| 86 | head_=prev; |
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| 87 | this->preve = prev; |
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| [1505] | 88 | return true; |
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| 89 | } |
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| 90 | |
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| 91 | bool ClientInformation::setNext(ClientInformation *next) { |
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| 92 | this->nexte = next; |
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| 93 | return true; |
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| 94 | } |
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| 95 | |
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| 96 | ClientInformation *ClientInformation::insertAfter(ClientInformation *ins) { |
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| 97 | this->next()->setPrev(ins); |
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| 98 | ins->setNext(this->next()); |
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| 99 | ins->setPrev(this); |
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| 100 | this->nexte = ins; |
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| 101 | return ins; |
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| 102 | } |
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| 103 | |
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| 104 | ClientInformation *ClientInformation::insertBefore(ClientInformation *ins){ |
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| 105 | if(!this) |
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| 106 | return NULL; |
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| 107 | this->prev()->setNext(ins); |
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| 108 | ins->setPrev(this->prev()); |
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| 109 | this->preve=ins; |
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| 110 | ins->setNext(this); |
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| 111 | return ins; |
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| 112 | } |
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| 113 | |
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| 114 | void ClientInformation::setID(int clientID){ |
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| 115 | if(!this) |
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| 116 | return; |
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| 117 | clientID_ = clientID; |
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| 118 | } |
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| 119 | |
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| 120 | bool ClientInformation::setPeer(ENetPeer *peer){ |
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| 121 | if(!this) |
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| 122 | return false; |
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| 123 | peer_ = peer; |
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| 124 | return true; |
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| 125 | } |
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| 126 | |
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| [1735] | 127 | bool ClientInformation::setGamestateID(int id){ |
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| [1505] | 128 | if(!this) |
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| 129 | return false; |
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| 130 | gamestateID_=id; |
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| 131 | return true; |
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| 132 | } |
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| [2087] | 133 | |
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| 134 | unsigned int ClientInformation::getID() { |
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| [1505] | 135 | if(!this) |
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| 136 | return CLIENTID_UNKNOWN; |
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| 137 | else |
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| 138 | return clientID_; |
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| 139 | } |
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| 140 | |
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| 141 | ENetPeer *ClientInformation::getPeer() { |
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| 142 | if(this) |
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| 143 | return peer_; |
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| 144 | else |
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| 145 | return NULL; |
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| 146 | } |
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| [2087] | 147 | |
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| [2773] | 148 | uint32_t ClientInformation::getRTT(){ |
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| [2087] | 149 | return this->peer_->roundTripTime; |
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| [1534] | 150 | } |
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| [2087] | 151 | |
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| 152 | double ClientInformation::getPacketLoss(){ |
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| [3301] | 153 | return static_cast<double>(this->peer_->packetLoss)/ENET_PEER_PACKET_LOSS_SCALE; |
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| [1534] | 154 | } |
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| [1505] | 155 | |
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| [2087] | 156 | unsigned int ClientInformation::getGamestateID() { |
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| [1505] | 157 | if(this) |
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| 158 | return gamestateID_; |
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| 159 | else |
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| [3301] | 160 | return static_cast<unsigned int>(-1); |
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| [1505] | 161 | } |
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| [2087] | 162 | |
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| [1505] | 163 | ClientInformation *ClientInformation::insertBack(ClientInformation *ins) { |
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| [1735] | 164 | ClientInformation *temp = head_; |
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| [2087] | 165 | if(temp==ins){ |
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| [1735] | 166 | return head_; |
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| 167 | } |
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| [1505] | 168 | while(temp->next()!=0){ |
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| 169 | temp = temp->next(); |
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| 170 | } |
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| 171 | temp->setNext(ins); |
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| 172 | ins->setPrev(temp); |
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| 173 | return ins; |
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| 174 | } |
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| 175 | |
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| [2087] | 176 | bool ClientInformation::removeClient(unsigned int clientID) { |
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| [3301] | 177 | if(clientID==CLIENTID_UNKNOWN) |
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| [1505] | 178 | return false; |
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| [1735] | 179 | ClientInformation *temp = head_; |
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| [1505] | 180 | while(temp!=0 && temp->getID()!=clientID) |
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| 181 | temp = temp->next(); |
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| 182 | if(temp==0) |
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| 183 | return false; |
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| 184 | delete temp; |
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| 185 | return true; |
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| 186 | } |
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| 187 | |
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| 188 | bool ClientInformation::removeClient(ENetPeer *peer) { |
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| [1735] | 189 | if(!peer) |
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| [1505] | 190 | return false; |
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| [1735] | 191 | ClientInformation *temp = head_; |
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| [1505] | 192 | while(temp!=0){ |
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| [7459] | 193 | if(!memcmp(& temp->getPeer()->address, & peer->address, sizeof(peer->address))) |
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| [1735] | 194 | break; |
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| [1505] | 195 | temp = temp->next(); |
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| 196 | } |
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| 197 | if(temp==0) |
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| 198 | return false; |
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| 199 | delete temp; |
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| 200 | return true; |
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| 201 | } |
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| 202 | |
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| 203 | /** |
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| 204 | * This function goes forward through the list and looks for an element with clientID |
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| 205 | * This function should only be applied to the head of the list |
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| 206 | * @param clientID id to look for |
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| [7401] | 207 | * @param look_backwards FIXME - add doc? parameter unused? |
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| [1505] | 208 | * @return pointer to the last element in the list or 0 if the search was unsuccessfull |
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| 209 | */ |
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| [2087] | 210 | ClientInformation *ClientInformation::findClient(unsigned int clientID, bool look_backwards) { |
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| [1735] | 211 | ClientInformation *temp = head_; |
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| [1505] | 212 | while(temp!=0 && temp->getID()!=clientID){ |
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| 213 | temp = temp->next(); |
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| 214 | } |
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| 215 | // returns 0 if nothing has been found |
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| 216 | return temp; |
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| 217 | } |
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| 218 | |
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| 219 | /** |
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| 220 | * This function goes forward through the list and looks for an element with clientID |
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| 221 | * This function should only be applied to the head of the list |
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| [7401] | 222 | * @param address peer to look for |
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| 223 | * @param look_backwards FIXME - add doc? parameter unused? |
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| [1505] | 224 | * @return pointer to the element in the list |
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| 225 | */ |
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| 226 | ClientInformation *ClientInformation::findClient(ENetAddress *address, bool look_backwards) { |
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| [1735] | 227 | ClientInformation *temp = head_; |
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| [1505] | 228 | while(temp!=0){ |
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| [7459] | 229 | if(!memcmp(& temp->getPeer()->address, address, sizeof(*address))) |
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| [1505] | 230 | break; |
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| 231 | temp = temp->next(); |
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| 232 | } |
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| 233 | // returns 0 if nothing has been found |
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| 234 | return temp; |
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| 235 | } |
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| 236 | |
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| 237 | bool ClientInformation::setSynched(bool s) { |
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| 238 | if(!this) |
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| 239 | return false; |
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| 240 | synched_=s; |
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| 241 | return true; |
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| 242 | } |
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| 243 | |
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| 244 | bool ClientInformation::getSynched() { |
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| 245 | if(this) |
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| 246 | return synched_; |
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| 247 | else |
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| 248 | return false; |
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| 249 | } |
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| 250 | |
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| 251 | } |
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