| [1505] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      ... | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | // | 
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|  | 30 | // C++ Implementation: ClientInformation | 
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|  | 31 | // | 
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|  | 32 | // Description: | 
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|  | 33 | // | 
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|  | 34 | // | 
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|  | 35 | // Author:  <>, (C) 2007 | 
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|  | 36 | // | 
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|  | 37 | // Copyright: See COPYING file that comes with this distribution | 
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|  | 38 | // | 
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|  | 39 | // | 
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|  | 40 |  | 
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|  | 41 | #include "ClientInformation.h" | 
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| [5749] | 42 | #define WIN32_LEAN_AND_MEAN | 
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| [2773] | 43 | #include <enet/enet.h> | 
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| [5961] | 44 | #include "ClientConnectionListener.h" | 
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| [1505] | 45 |  | 
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| [2171] | 46 | namespace orxonox | 
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| [1505] | 47 | { | 
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| [2087] | 48 |  | 
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| [6417] | 49 |  | 
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| [1735] | 50 | ClientInformation *ClientInformation::head_=0; | 
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| [2087] | 51 |  | 
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| [1505] | 52 | ClientInformation::ClientInformation() { | 
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| [1735] | 53 | if(!head_) | 
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|  | 54 | head_=this; | 
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| [1505] | 55 | gamestateID_=GAMESTATEID_INITIAL; | 
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|  | 56 | preve=0; | 
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|  | 57 | nexte=0; | 
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|  | 58 | partialGamestateID_=GAMESTATEID_INITIAL-1; | 
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|  | 59 | synched_=false; | 
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|  | 60 | } | 
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|  | 61 |  | 
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|  | 62 | ClientInformation::~ClientInformation() { | 
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|  | 63 | if(prev()!=0) | 
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|  | 64 | prev()->setNext(this->next()); | 
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|  | 65 | if(next()!=0) | 
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|  | 66 | next()->setPrev(this->prev()); | 
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| [2087] | 67 | if(this==head_) | 
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|  | 68 | head_=next(); | 
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| [5961] | 69 | ClientConnectionListener::broadcastClientDisconnected( this->getID() ); | 
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| [1505] | 70 | } | 
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|  | 71 |  | 
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|  | 72 | ClientInformation *ClientInformation::next() { | 
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|  | 73 | if(this!=0) | 
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|  | 74 | return this->nexte; | 
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|  | 75 | else | 
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|  | 76 | return 0; | 
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|  | 77 | } | 
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|  | 78 | ClientInformation *ClientInformation::prev() { | 
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|  | 79 | if(this!=0) | 
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|  | 80 | return this->preve; | 
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|  | 81 | else | 
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|  | 82 | return 0; | 
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|  | 83 | } | 
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|  | 84 |  | 
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|  | 85 | bool ClientInformation::setPrev(ClientInformation *prev) { | 
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| [1735] | 86 | if(this==head_) | 
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|  | 87 | head_=prev; | 
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|  | 88 | this->preve = prev; | 
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| [1505] | 89 | return true; | 
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|  | 90 | } | 
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|  | 91 |  | 
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|  | 92 | bool ClientInformation::setNext(ClientInformation *next) { | 
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|  | 93 | this->nexte = next; | 
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|  | 94 | return true; | 
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|  | 95 | } | 
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|  | 96 |  | 
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|  | 97 | ClientInformation *ClientInformation::insertAfter(ClientInformation *ins) { | 
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|  | 98 | this->next()->setPrev(ins); | 
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|  | 99 | ins->setNext(this->next()); | 
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|  | 100 | ins->setPrev(this); | 
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|  | 101 | this->nexte = ins; | 
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|  | 102 | return ins; | 
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|  | 103 | } | 
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|  | 104 |  | 
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|  | 105 | ClientInformation *ClientInformation::insertBefore(ClientInformation *ins){ | 
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|  | 106 | if(!this) | 
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|  | 107 | return NULL; | 
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|  | 108 | this->prev()->setNext(ins); | 
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|  | 109 | ins->setPrev(this->prev()); | 
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|  | 110 | this->preve=ins; | 
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|  | 111 | ins->setNext(this); | 
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|  | 112 | return ins; | 
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|  | 113 | } | 
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|  | 114 |  | 
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|  | 115 | void ClientInformation::setID(int clientID){ | 
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|  | 116 | if(!this) | 
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|  | 117 | return; | 
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|  | 118 | clientID_ = clientID; | 
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|  | 119 | } | 
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|  | 120 |  | 
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|  | 121 | bool ClientInformation::setPeer(ENetPeer *peer){ | 
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|  | 122 | if(!this) | 
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|  | 123 | return false; | 
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|  | 124 | peer_ = peer; | 
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|  | 125 | return true; | 
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|  | 126 | } | 
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|  | 127 |  | 
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| [1735] | 128 | bool ClientInformation::setGamestateID(int id){ | 
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| [1505] | 129 | if(!this) | 
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|  | 130 | return false; | 
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|  | 131 | gamestateID_=id; | 
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|  | 132 | return true; | 
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|  | 133 | } | 
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| [2087] | 134 |  | 
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| [1505] | 135 | bool ClientInformation::setPartialGamestateID(int id){ | 
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|  | 136 | if(!this) | 
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|  | 137 | return false; | 
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|  | 138 | partialGamestateID_=id; | 
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|  | 139 | return true; | 
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|  | 140 | } | 
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|  | 141 |  | 
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| [2087] | 142 | unsigned int ClientInformation::getID() { | 
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| [1505] | 143 | if(!this) | 
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|  | 144 | return CLIENTID_UNKNOWN; | 
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|  | 145 | else | 
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|  | 146 | return clientID_; | 
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|  | 147 | } | 
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|  | 148 |  | 
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|  | 149 | ENetPeer *ClientInformation::getPeer() { | 
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|  | 150 | if(this) | 
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|  | 151 | return peer_; | 
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|  | 152 | else | 
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|  | 153 | return NULL; | 
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|  | 154 | } | 
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| [2087] | 155 |  | 
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| [1505] | 156 | int ClientInformation::getFailures(){ | 
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|  | 157 | return failures_; | 
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|  | 158 | } | 
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|  | 159 | void ClientInformation::addFailure(){ | 
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|  | 160 | failures_++; | 
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|  | 161 | } | 
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|  | 162 | void ClientInformation::resetFailures(){ | 
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|  | 163 | failures_=0; | 
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|  | 164 | } | 
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| [2087] | 165 |  | 
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| [2773] | 166 | uint32_t ClientInformation::getRTT(){ | 
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| [2087] | 167 | return this->peer_->roundTripTime; | 
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| [1534] | 168 | } | 
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| [2087] | 169 |  | 
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|  | 170 | double ClientInformation::getPacketLoss(){ | 
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| [3301] | 171 | return static_cast<double>(this->peer_->packetLoss)/ENET_PEER_PACKET_LOSS_SCALE; | 
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| [1534] | 172 | } | 
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| [1505] | 173 |  | 
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| [2087] | 174 | unsigned int ClientInformation::getGamestateID() { | 
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| [1505] | 175 | if(this) | 
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|  | 176 | return gamestateID_; | 
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|  | 177 | else | 
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| [3301] | 178 | return static_cast<unsigned int>(-1); | 
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| [1505] | 179 | } | 
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| [2087] | 180 |  | 
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|  | 181 | unsigned int ClientInformation::getPartialGamestateID() { | 
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| [1505] | 182 | if(this) | 
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|  | 183 | return partialGamestateID_; | 
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|  | 184 | else | 
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| [3301] | 185 | return static_cast<unsigned int>(-1); | 
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| [1505] | 186 | } | 
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|  | 187 |  | 
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|  | 188 | ClientInformation *ClientInformation::insertBack(ClientInformation *ins) { | 
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| [1735] | 189 | ClientInformation *temp = head_; | 
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| [2087] | 190 | if(temp==ins){ | 
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| [1735] | 191 | return head_; | 
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|  | 192 | } | 
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| [1505] | 193 | while(temp->next()!=0){ | 
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|  | 194 | temp = temp->next(); | 
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|  | 195 | } | 
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|  | 196 | temp->setNext(ins); | 
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|  | 197 | ins->setPrev(temp); | 
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|  | 198 | return ins; | 
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|  | 199 | } | 
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|  | 200 |  | 
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| [2087] | 201 | bool ClientInformation::removeClient(unsigned int clientID) { | 
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| [3301] | 202 | if(clientID==CLIENTID_UNKNOWN) | 
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| [1505] | 203 | return false; | 
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| [1735] | 204 | ClientInformation *temp = head_; | 
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| [1505] | 205 | while(temp!=0 && temp->getID()!=clientID) | 
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|  | 206 | temp = temp->next(); | 
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|  | 207 | if(temp==0) | 
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|  | 208 | return false; | 
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|  | 209 | delete temp; | 
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|  | 210 | return true; | 
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|  | 211 | } | 
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|  | 212 |  | 
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|  | 213 | bool ClientInformation::removeClient(ENetPeer *peer) { | 
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| [1735] | 214 | if(!peer) | 
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| [1505] | 215 | return false; | 
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| [1735] | 216 | ClientInformation *temp = head_; | 
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| [1505] | 217 | while(temp!=0){ | 
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| [1735] | 218 | if(temp->getPeer()->address.host==peer->address.host && temp->getPeer()->address.port==peer->address.port) | 
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|  | 219 | break; | 
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| [1505] | 220 | temp = temp->next(); | 
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|  | 221 | } | 
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|  | 222 | if(temp==0) | 
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|  | 223 | return false; | 
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|  | 224 | delete temp; | 
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|  | 225 | return true; | 
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|  | 226 | } | 
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|  | 227 |  | 
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|  | 228 | /** | 
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|  | 229 | * This function goes forward through the list and looks for an element with clientID | 
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|  | 230 | * This function should only be applied to the head of the list | 
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|  | 231 | * @param clientID id to look for | 
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|  | 232 | * @return pointer to the last element in the list or 0 if the search was unsuccessfull | 
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|  | 233 | */ | 
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| [2087] | 234 | ClientInformation *ClientInformation::findClient(unsigned int clientID, bool look_backwards) { | 
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| [1735] | 235 | ClientInformation *temp = head_; | 
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| [1505] | 236 | while(temp!=0 && temp->getID()!=clientID){ | 
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|  | 237 | temp = temp->next(); | 
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|  | 238 | } | 
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|  | 239 | // returns 0 if nothing has been found | 
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|  | 240 | return temp; | 
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|  | 241 | } | 
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|  | 242 |  | 
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|  | 243 | /** | 
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|  | 244 | * This function goes forward through the list and looks for an element with clientID | 
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|  | 245 | * This function should only be applied to the head of the list | 
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|  | 246 | * @param peer peer to look for | 
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|  | 247 | * @return pointer to the element in the list | 
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|  | 248 | */ | 
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|  | 249 | ClientInformation *ClientInformation::findClient(ENetAddress *address, bool look_backwards) { | 
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| [1735] | 250 | ClientInformation *temp = head_; | 
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| [1505] | 251 | while(temp!=0){ | 
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|  | 252 | if(temp->getPeer()->address.host==address->host && temp->getPeer()->address.port == address->port) | 
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|  | 253 | break; | 
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|  | 254 | temp = temp->next(); | 
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|  | 255 | } | 
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|  | 256 | // returns 0 if nothing has been found | 
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|  | 257 | return temp; | 
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|  | 258 | } | 
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|  | 259 |  | 
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|  | 260 | bool ClientInformation::setSynched(bool s) { | 
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|  | 261 | if(!this) | 
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|  | 262 | return false; | 
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|  | 263 | synched_=s; | 
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|  | 264 | return true; | 
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|  | 265 | } | 
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|  | 266 |  | 
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|  | 267 | bool ClientInformation::getSynched() { | 
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|  | 268 | if(this) | 
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|  | 269 | return synched_; | 
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|  | 270 | else | 
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|  | 271 | return false; | 
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|  | 272 | } | 
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|  | 273 |  | 
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|  | 274 | } | 
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