| [1502] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [3084] | 23 |  *      Oliver Scheuss | 
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| [1502] | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "ClientConnection.h" | 
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 | 30 |  | 
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| [3214] | 31 | #include <cassert> | 
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| [5749] | 32 | #define WIN32_LEAN_AND_MEAN | 
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| [2773] | 33 | #include <enet/enet.h> | 
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| [1747] | 34 | #include "util/Debug.h" | 
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| [1502] | 35 |  | 
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| [2171] | 36 | namespace orxonox | 
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| [1502] | 37 | { | 
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| [3214] | 38 |   const unsigned int NETWORK_CLIENT_WAIT_TIME = 1; | 
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 | 39 |   const unsigned int NETWORK_CLIENT_CONNECTION_TIMEOUT = 3000; //millisecs | 
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| [5965] | 40 |   const unsigned int NETWORK_CLIENT_MAX_CONNECTIONS = 1; | 
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| [1502] | 41 |  | 
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 | 42 |  | 
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| [3214] | 43 |   ClientConnection::ClientConnection(): | 
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 | 44 |     established_(false), | 
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 | 45 |     server_(NULL) | 
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 | 46 |   { | 
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 | 47 |     this->serverAddress_ = new ENetAddress(); | 
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 | 48 |     //set standard address and port | 
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| [7459] | 49 |     enet_address_set_host(this->serverAddress_, "127.0.0.1"); // TODO: check for IPv6 and connect to ::1 instead | 
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| [3214] | 50 |     serverAddress_->port = NETWORK_PORT; | 
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| [1502] | 51 |   } | 
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 | 52 |  | 
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| [1907] | 53 |   ClientConnection::~ClientConnection(){ | 
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| [3214] | 54 |     if(this->established_) | 
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| [1907] | 55 |       closeConnection(); | 
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| [3214] | 56 |     delete this->serverAddress_; // surely was created | 
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| [1502] | 57 |   } | 
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 | 58 |  | 
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| [3214] | 59 |   void ClientConnection::setServerAddress( const std::string& serverAddress ) { | 
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| [7459] | 60 |     if (enet_address_set_host (this->serverAddress_, serverAddress.c_str()) < 0) | 
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 | 61 |         COUT(1) << "Error: Could not resolve \"" << serverAddress << "\"." << std::endl; | 
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| [1502] | 62 |   } | 
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 | 63 |  | 
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| [3214] | 64 |   void ClientConnection::setPort( unsigned int port ) { | 
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 | 65 |     this->serverAddress_->port = port; | 
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| [1502] | 66 |   } | 
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 | 67 |  | 
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| [3214] | 68 |   bool ClientConnection::establishConnection() | 
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 | 69 |   { | 
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 | 70 |     ENetEvent event; | 
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| [6417] | 71 |  | 
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| [7801] | 72 |     // create host | 
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 | 73 |     this->host_ = enet_host_create(NULL, NETWORK_CLIENT_MAX_CONNECTIONS, NETWORK_CHANNEL_COUNT, 0, 0); | 
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 | 74 |      | 
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| [3214] | 75 |     if ( this->host_ == NULL ) | 
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 | 76 |     { | 
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| [7459] | 77 |       COUT(1) << "ClientConnection: host_ == NULL" << std::endl; | 
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| [3214] | 78 |       // error handling | 
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| [1502] | 79 |       return false; | 
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| [3214] | 80 |     } | 
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| [7801] | 81 |      | 
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 | 82 |     // enable compression | 
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 | 83 |     this->enableCompression(); | 
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 | 84 |      | 
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| [7459] | 85 |     assert( this->host_->socket4 != ENET_SOCKET_NULL || this->host_->socket6 != ENET_SOCKET_NULL ); | 
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 | 86 |     if (this->host_->socket4 == ENET_SOCKET_NULL) | 
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 | 87 |         COUT(2) << "Warning: IPv4 Socket failed." << std::endl; | 
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 | 88 |     else if (this->host_->socket6 == ENET_SOCKET_NULL) | 
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 | 89 |         COUT(2) << "Warning: IPv6 Socket failed." << std::endl; | 
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 | 90 |     else | 
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 | 91 |         COUT(3) << "Info: Using IPv4 and IPv6 Sockets." << std::endl; | 
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 | 92 |  | 
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| [7801] | 93 |     this->server_ = enet_host_connect(this->host_, serverAddress_, NETWORK_CHANNEL_COUNT, 0); | 
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| [3214] | 94 |     if ( this->server_==NULL ) | 
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 | 95 |     { | 
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| [7459] | 96 |       COUT(1) << "ClientConnection: server_ == NULL" << std::endl; | 
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| [3214] | 97 |       // error handling | 
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| [1502] | 98 |       return false; | 
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 | 99 |     } | 
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| [3214] | 100 |     // handshake | 
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 | 101 |     for( unsigned int i=0; i<NETWORK_CLIENT_CONNECTION_TIMEOUT/NETWORK_CLIENT_WAIT_TIME; i++ ) | 
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| [1502] | 102 |     { | 
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| [3214] | 103 |       if( enet_host_service(this->host_, &event, NETWORK_CLIENT_WAIT_TIME)>=0 && event.type == ENET_EVENT_TYPE_CONNECT ) | 
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| [1502] | 104 |       { | 
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| [3214] | 105 |         this->established_=true; | 
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| [7801] | 106 |         Connection::startCommunicationThread(); | 
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| [3214] | 107 |         return true; | 
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| [1502] | 108 |       } | 
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 | 109 |     } | 
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| [3214] | 110 |     COUT(1) << "Could not connect to server" << endl; | 
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 | 111 |     return false; | 
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| [1502] | 112 |   } | 
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 | 113 |  | 
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| [3214] | 114 |   bool ClientConnection::closeConnection() { | 
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| [1502] | 115 |     ENetEvent event; | 
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| [6417] | 116 |  | 
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| [3214] | 117 |     if ( !this->established_ ) | 
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| [3084] | 118 |       return true; | 
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| [3214] | 119 |     this->established_ = false; | 
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| [7801] | 120 |     Connection::stopCommunicationThread(); | 
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| [3214] | 121 |     enet_peer_disconnect(this->server_, 0); | 
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 | 122 |     for( unsigned int i=0; i<NETWORK_CLIENT_CONNECTION_TIMEOUT/NETWORK_CLIENT_WAIT_TIME; i++) | 
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 | 123 |     { | 
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 | 124 |       if ( enet_host_service(this->host_, &event, NETWORK_CLIENT_WAIT_TIME) >= 0 ) | 
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| [1502] | 125 |       { | 
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| [3214] | 126 |         switch (event.type) | 
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 | 127 |         { | 
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 | 128 |           case ENET_EVENT_TYPE_NONE: | 
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 | 129 |           case ENET_EVENT_TYPE_CONNECT: | 
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 | 130 |             break; | 
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 | 131 |           case ENET_EVENT_TYPE_RECEIVE: | 
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 | 132 |             enet_packet_destroy(event.packet); | 
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 | 133 |             break; | 
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 | 134 |           case ENET_EVENT_TYPE_DISCONNECT: | 
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 | 135 |             COUT(4) << "received disconnect confirmation from server" << endl; | 
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| [5929] | 136 |             this->connectionClosed(); | 
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| [3214] | 137 |             return true; | 
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 | 138 |         } | 
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| [1502] | 139 |       } | 
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 | 140 |     } | 
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| [3214] | 141 |     enet_peer_reset( this->server_ ); | 
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| [5929] | 142 |     this->connectionClosed(); | 
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| [1502] | 143 |     return false; | 
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 | 144 |   } | 
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 | 145 |  | 
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| [3214] | 146 |  | 
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| [7801] | 147 |   void ClientConnection::addPacket(ENetPacket *packet, uint8_t channelID) { | 
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| [3214] | 148 |     assert( this->server_ ); | 
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 | 149 |     assert( packet ); | 
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| [7801] | 150 |     return Connection::addPacket( packet, this->server_, channelID ); | 
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| [1502] | 151 |   } | 
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 | 152 |  | 
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| [5929] | 153 |   void ClientConnection::addPeer(ENetEvent* event) | 
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| [3214] | 154 |   { | 
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 | 155 |     assert(0); | 
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| [1502] | 156 |   } | 
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| [5929] | 157 |   void ClientConnection::removePeer(ENetEvent* event) | 
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| [3214] | 158 |   { | 
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 | 159 |     this->established_=false; | 
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 | 160 |     COUT(1) << "Received disconnect Packet from Server!" << endl; | 
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 | 161 |         // server closed the connection | 
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| [7801] | 162 |     this->stopCommunicationThread(); | 
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| [5929] | 163 |     this->connectionClosed(); | 
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| [3214] | 164 |   } | 
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| [6417] | 165 |  | 
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| [5961] | 166 |   uint32_t ClientConnection::getRTT() | 
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| [6417] | 167 |   { | 
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| [7284] | 168 |     if (server_) | 
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 | 169 |         return server_->roundTripTime; | 
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 | 170 |     else | 
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 | 171 |         return 0; | 
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| [5961] | 172 |   } | 
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| [1502] | 173 |  | 
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 | 174 | } | 
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