| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @ingroup SingletonScope | 
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| 32 | @brief Declaration of orxonox::ScopeManager. | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef __ScopeManager_H__ | 
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| 36 | #define __ScopeManager_H__ | 
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| 37 |  | 
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| 38 | #include "core/CorePrereqs.h" | 
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| 39 |  | 
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| 40 | #include <map> | 
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| 41 | #include <set> | 
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| 42 |  | 
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| 43 | #include "util/Singleton.h" | 
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| 44 |  | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 | /** | 
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| 48 | @brief The ScopeManager stores the variables of the Scope templates in a statically linked context. | 
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| 49 |  | 
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| 50 | If all Scope objects are managed by this class, they are statically linked in the core library. | 
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| 51 | Without this, a new instance of Scope<T> for each T would be created in every library of Orxonox, | 
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| 52 | which is of course not the desired behavior. | 
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| 53 |  | 
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| 54 | @see See @ref Scope "this description" for details about the interrelationship of Scope, ScopeListener, and ScopeManager. | 
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| 55 | */ | 
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| 56 | class _CoreExport ScopeManager : public Singleton<ScopeManager> | 
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| 57 | { | 
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| 58 | friend class Singleton<ScopeManager>; | 
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| 59 |  | 
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| 60 | public: | 
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| 61 | /** Adds a scope and activates all listeners which are registered for this scope */ | 
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| 62 | void addScope(ScopeID::Value scope); | 
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| 63 | /** Removes a scope and deactivates all listeners which are registered for this scope */ | 
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| 64 | void removeScope(ScopeID::Value scope); | 
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| 65 | /** Returns true if this scope is active */ | 
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| 66 | bool isActive(ScopeID::Value scope); | 
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| 67 |  | 
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| 68 | /** Registers a listener for the given scope. If the scope is already active, the listener is activate immediately. */ | 
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| 69 | void addListener(ScopeListener* listener, ScopeID::Value scope); | 
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| 70 | /** Unregisters a listener for the given scope. If the scope is still active, the listener is deactivated before removal. */ | 
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| 71 | void removeListener(ScopeListener* listener, ScopeID::Value scope); | 
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| 72 |  | 
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| 73 | /** Returns all registered listeners for a given scope. */ | 
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| 74 | const std::set<ScopeListener*>& getListeners(ScopeID::Value scope) | 
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| 75 | { return this->listeners_[scope]; } | 
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| 76 |  | 
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| 77 | private: | 
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| 78 | void activateListenersForScope(ScopeID::Value scope); | 
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| 79 | void deactivateListenersForScope(ScopeID::Value scope); | 
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| 80 |  | 
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| 81 | void activateListener(ScopeListener* listener); | 
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| 82 | void deactivateListener(ScopeListener* listener); | 
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| 83 |  | 
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| 84 | std::set<ScopeID::Value> activeScopes_; | 
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| 85 | std::map<ScopeID::Value, std::set<ScopeListener*>> listeners_; //!< Stores all listeners for a scope | 
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| 86 |  | 
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| 87 | static ScopeManager* singletonPtr_s; | 
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| 88 | }; | 
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| 89 | } | 
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| 90 |  | 
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| 91 | #endif /* __ScopeManager_H__ */ | 
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