| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @ingroup SingletonScope | 
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| 32 | @brief Declaration of the classes that are needed to use Scopes: orxonox::Scope and orxonox::ScopeListener. | 
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| 33 |  | 
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| 34 | @anchor Scope | 
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| 35 |  | 
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| 36 | A virtual scope can be represented by an instance of class orxonox::Scope. orxonox::Scope<@a scope> is a template | 
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| 37 | an its template argument defines the name of the virtual scope. See orxonox::ScopeID for an enumeration of the | 
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| 38 | available values for @a scope. The orxonox::Scope object for a given @a scope can be activated or deactivated. | 
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| 39 | Instances of orxonox::ScopeListener can register in orxonox::ScopeMAnager for a given @a scope and will get a | 
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| 40 | notification if the corresponding orxonox::Scope object changes its state. | 
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| 41 |  | 
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| 42 | Scopes are usually used to control the creation and destruction of Singletons. | 
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| 43 |  | 
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| 44 | @see orxonox::Singleton | 
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| 45 | */ | 
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| 46 |  | 
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| 47 | #ifndef __Core_Scope_H__ | 
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| 48 | #define __Core_Scope_H__ | 
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| 49 |  | 
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| 50 | #include "core/CorePrereqs.h" | 
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| 51 |  | 
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| 52 | #include <cassert> | 
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| 53 | #include <map> | 
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| 54 | #include <set> | 
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| 55 | #include <loki/ScopeGuard.h> | 
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| 56 |  | 
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| 57 | #include "util/Output.h" | 
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| 58 | #include "ScopeManager.h" | 
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| 59 |  | 
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| 60 | namespace orxonox | 
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| 61 | { | 
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| 62 | /** | 
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| 63 | @brief ScopeListeners register themselves in the corresponding Scope and wait for notifications. | 
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| 64 | Notifications are sent if a Scope is activated or deactivated. | 
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| 65 |  | 
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| 66 | @see See @ref Scope "this description" for details about the interrelationship of Scope, ScopeListener, and ScopeManager. | 
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| 67 | */ | 
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| 68 | class _CoreExport ScopeListener | 
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| 69 | { | 
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| 70 | friend class ScopeManager; | 
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| 71 |  | 
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| 72 | protected: | 
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| 73 | ScopeListener() : bActivated_(false) { } | 
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| 74 | virtual ~ScopeListener() = default; | 
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| 75 |  | 
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| 76 | //! Gets called if the scope is activated | 
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| 77 | virtual void activated() = 0; | 
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| 78 | //! Gets called if the scope is deactivated | 
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| 79 | virtual void deactivated() = 0; | 
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| 80 |  | 
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| 81 | private: | 
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| 82 | bool bActivated_; | 
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| 83 | }; | 
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| 84 |  | 
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| 85 | /** | 
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| 86 | @brief A scope for a given template argument is either active or not. | 
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| 87 |  | 
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| 88 | Objects inheriting from a ScopeListener are registered in a list (different for each scope). | 
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| 89 | If the scope gets activated or deactivated, all objects in this list are notified. | 
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| 90 |  | 
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| 91 | @see See @ref Scope "this description" for details about the interrelationship of Scope, ScopeListener, and ScopeManager. | 
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| 92 | */ | 
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| 93 | template <ScopeID::Value scope> | 
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| 94 | class Scope | 
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| 95 | { | 
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| 96 | public: | 
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| 97 | //! Constructor: activate the listeners. | 
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| 98 | Scope() | 
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| 99 | { | 
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| 100 | orxout(internal_status) << "creating scope... (" << scope << ")" << endl; | 
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| 101 |  | 
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| 102 | Loki::ScopeGuard deactivator = Loki::MakeObjGuard(*this, &Scope::deactivateScope); | 
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| 103 | ScopeManager::getInstance().addScope(scope); | 
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| 104 | deactivator.Dismiss(); | 
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| 105 |  | 
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| 106 | orxout(internal_status) << "created scope (" << scope << ")" << endl; | 
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| 107 | } | 
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| 108 |  | 
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| 109 | //! Destructor: deactivate the listeners. | 
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| 110 | ~Scope() | 
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| 111 | { | 
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| 112 | orxout(internal_status) << "destroying scope... (" << scope << ")" << endl; | 
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| 113 |  | 
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| 114 | this->deactivateScope(); | 
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| 115 |  | 
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| 116 | orxout(internal_status) << "destroyed scope (" << scope << ")" << endl; | 
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| 117 | } | 
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| 118 |  | 
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| 119 | //! Deactivates the listeners of this scope in case the scope is destroyed or the construction fails. | 
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| 120 | void deactivateScope() | 
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| 121 | { | 
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| 122 | ScopeManager::getInstance().removeScope(scope); | 
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| 123 | } | 
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| 124 |  | 
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| 125 | //! Returns true if the scope is active. | 
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| 126 | static bool isActive() | 
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| 127 | { | 
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| 128 | return ScopeManager::getInstance().isActive(scope); | 
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| 129 | } | 
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| 130 | }; | 
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| 131 | } | 
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| 132 |  | 
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| 133 | #endif /* __Core_Scope_H__ */ | 
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