| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #include "KeyBinderManager.h" | 
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| 30 |  | 
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| 31 | #include "util/Debug.h" | 
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| 32 | #include "util/Exception.h" | 
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| 33 | #include "core/ConfigValueIncludes.h" | 
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| 34 | #include "core/ConsoleCommand.h" | 
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| 35 | #include "core/CoreIncludes.h" | 
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| 36 | #include "core/ScopedSingletonManager.h" | 
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| 37 | #include "InputManager.h" | 
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| 38 | #include "KeyDetector.h" | 
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| 39 |  | 
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| 40 | namespace orxonox | 
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| 41 | { | 
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| 42 | ManageScopedSingleton(KeyBinderManager, ScopeID::Graphics, false); | 
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| 43 |  | 
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| 44 | KeyBinderManager::KeyBinderManager() | 
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| 45 | : currentBinder_(NULL) | 
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| 46 | , bDefaultFileLoaded_(true) | 
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| 47 | , bBinding_(false) | 
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| 48 | { | 
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| 49 | RegisterObject(KeyBinderManager); | 
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| 50 | this->setConfigValues(); | 
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| 51 |  | 
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| 52 | // keybind console commands | 
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| 53 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&KeyBinderManager::keybind,  this), "keybind" )) | 
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| 54 | .defaultValues(""); | 
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| 55 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&KeyBinderManager::tkeybind, this), "tkeybind")) | 
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| 56 | .defaultValues(""); | 
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| 57 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&KeyBinderManager::unbind, this), "unbind")) | 
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| 58 | .defaultValues(""); | 
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| 59 | CommandExecutor::addConsoleCommandShortcut(createConsoleCommand(createFunctor(&KeyBinderManager::tunbind, this), "tunbind")) | 
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| 60 | .defaultValues(""); | 
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| 61 |  | 
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| 62 | // Load default key binder | 
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| 63 | this->setCurrent(defaultFilename_); | 
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| 64 | } | 
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| 65 |  | 
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| 66 | KeyBinderManager::~KeyBinderManager() | 
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| 67 | { | 
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| 68 | // Delete all remaining KeyBinders | 
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| 69 | for (std::map<std::string, KeyBinder*>::const_iterator it = this->binders_.begin(); it != this->binders_.end(); ++it) | 
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| 70 | delete it->second; | 
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| 71 | } | 
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| 72 |  | 
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| 73 | void KeyBinderManager::setConfigValues() | 
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| 74 | { | 
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| 75 | SetConfigValue(defaultFilename_, "keybindings.ini") | 
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| 76 | .description("Filename for the default keybindings file.") | 
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| 77 | .callback(this, &KeyBinderManager::defaultFilenameChanged); | 
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| 78 | } | 
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| 79 |  | 
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| 80 | void KeyBinderManager::defaultFilenameChanged() | 
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| 81 | { | 
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| 82 | if (this->bDefaultFileLoaded_) | 
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| 83 | this->setCurrent(this->defaultFilename_); | 
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| 84 | } | 
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| 85 |  | 
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| 86 | void KeyBinderManager::setCurrent(const std::string& filename) | 
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| 87 | { | 
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| 88 | this->currentBinder_ = this->get(filename); | 
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| 89 | if (filename == this->defaultFilename_) | 
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| 90 | this->bDefaultFileLoaded_ = true; | 
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| 91 | else | 
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| 92 | this->bDefaultFileLoaded_ = false; | 
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| 93 | } | 
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| 94 |  | 
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| 95 | inline void KeyBinderManager::unbind(const std::string& binding) | 
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| 96 | { | 
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| 97 | this->currentBinder_->setBinding("", binding, false); | 
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| 98 | } | 
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| 99 |  | 
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| 100 | inline void KeyBinderManager::tunbind(const std::string& binding) | 
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| 101 | { | 
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| 102 | this->currentBinder_->setBinding("", binding, true); | 
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| 103 | } | 
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| 104 |  | 
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| 105 | void KeyBinderManager::load(const std::string& filename) | 
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| 106 | { | 
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| 107 | std::map<std::string, KeyBinder*>::const_iterator it = this->binders_.find(filename); | 
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| 108 | if (it != this->binders_.end()) | 
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| 109 | return; | 
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| 110 |  | 
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| 111 | KeyBinder* binder = new KeyBinder(filename); | 
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| 112 | this->binders_[filename] = binder; | 
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| 113 | } | 
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| 114 |  | 
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| 115 | void KeyBinderManager::unload(const std::string& filename) | 
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| 116 | { | 
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| 117 | if (filename == this->defaultFilename_) | 
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| 118 | ThrowException(General, "KeyBinderManager: Cannot unload the default file"); | 
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| 119 | if (filename == this->currentBinder_->getBindingsFilename()) | 
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| 120 | { | 
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| 121 | // unloading current file --> set default file | 
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| 122 | this->setCurrent(this->defaultFilename_); | 
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| 123 | } | 
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| 124 | std::map<std::string, KeyBinder*>::iterator it = this->binders_.find(filename); | 
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| 125 | if (it != this->binders_.end()) | 
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| 126 | { | 
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| 127 | delete it->second; | 
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| 128 | this->binders_.erase(it); | 
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| 129 | } | 
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| 130 | } | 
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| 131 |  | 
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| 132 | KeyBinder* KeyBinderManager::get(const std::string& name) | 
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| 133 | { | 
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| 134 | this->load(name); | 
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| 135 | return this->binders_[name]; | 
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| 136 | } | 
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| 137 |  | 
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| 138 | InputHandler* KeyBinderManager::getCurrentAsHandler() | 
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| 139 | { | 
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| 140 | return this->getCurrent(); | 
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| 141 | } | 
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| 142 |  | 
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| 143 | InputHandler* KeyBinderManager::getDefaultAsHandler() | 
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| 144 | { | 
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| 145 | return this->getDefault(); | 
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| 146 | } | 
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| 147 |  | 
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| 148 | InputHandler* KeyBinderManager::getAsHandler(const std::string& name) | 
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| 149 | { | 
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| 150 | return this->get(name); | 
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| 151 | } | 
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| 152 |  | 
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| 153 | void KeyBinderManager::keybindInternal(const std::string& command, bool bTemporary) | 
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| 154 | { | 
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| 155 | if (!this->bBinding_) | 
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| 156 | { | 
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| 157 | COUT(0) << "Press any button/key or move a mouse/joystick axis" << std::endl; | 
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| 158 | KeyDetector::getInstance().setCallback(shared_ptr<Functor>(createFunctor(&KeyBinderManager::keybindKeyPressed, this))); | 
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| 159 | InputManager::getInstance().enterState("detector"); | 
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| 160 | this->command_ = command; | 
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| 161 | this->bTemporary_ = bTemporary; | 
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| 162 | this->bBinding_ = true; | 
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| 163 | } | 
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| 164 | // else: We're still in a keybind command. Ignore this call. | 
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| 165 | } | 
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| 166 |  | 
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| 167 | // Gets called by the KeyDetector (registered with a Functor) | 
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| 168 | void KeyBinderManager::keybindKeyPressed(const std::string& keyName) | 
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| 169 | { | 
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| 170 | if (this->bBinding_) | 
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| 171 | { | 
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| 172 | if (keyName == "Keys.KeyEscape") | 
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| 173 | { | 
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| 174 | COUT(0) << "Keybinding aborted." << std::endl; | 
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| 175 | } | 
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| 176 | else | 
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| 177 | { | 
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| 178 | COUT(0) << "Binding string \"" << command_ << "\" on key '" << keyName << "'" << std::endl; | 
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| 179 | this->currentBinder_->setBinding(command_, keyName, bTemporary_); | 
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| 180 | } | 
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| 181 | InputManager::getInstance().leaveState("detector"); | 
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| 182 | // inform whatever was calling the command | 
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| 183 | if (this->callbackFunction_) | 
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| 184 | (*this->callbackFunction_)(); | 
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| 185 | this->bBinding_ = false; | 
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| 186 | } | 
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| 187 | // else: A key was probably pressed within the same tick, ignore it. | 
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| 188 | } | 
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| 189 | } | 
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