| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "KeyBinder.h" |
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| 30 | |
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| 31 | #include <algorithm> |
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| 32 | #include <sstream> |
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| 33 | #include "util/Convert.h" |
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| 34 | #include "util/Debug.h" |
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| 35 | #include "util/Exception.h" |
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| 36 | #include "core/ConfigValueIncludes.h" |
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| 37 | #include "core/CoreIncludes.h" |
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| 38 | #include "core/ConfigFileManager.h" |
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| 39 | #include "core/PathConfig.h" |
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| 40 | #include "InputCommands.h" |
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| 41 | #include "JoyStick.h" |
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| 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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| 45 | /** |
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| 46 | @brief |
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| 47 | Constructor that does as little as necessary. |
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| 48 | */ |
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| 49 | KeyBinder::KeyBinder(const std::string& filename) |
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| 50 | : deriveTime_(0.0f) |
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| 51 | , filename_(filename) |
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| 52 | , configFile_(NULL) |
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| 53 | , fallbackConfigFile_(NULL) |
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| 54 | { |
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| 55 | mouseRelative_[0] = 0; |
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| 56 | mouseRelative_[1] = 0; |
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| 57 | mousePosition_[0] = 0.0; |
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| 58 | mousePosition_[1] = 0.0; |
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| 59 | |
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| 60 | RegisterRootObject(KeyBinder); |
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| 61 | |
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| 62 | // initialise all buttons and half axes to avoid creating everything with 'new' |
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| 63 | // keys |
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| 64 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) |
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| 65 | { |
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| 66 | const std::string& keyname = KeyCode::ByString[i]; |
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| 67 | if (!keyname.empty()) |
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| 68 | keys_[i].name_ = std::string("Key") + keyname; |
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| 69 | else |
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| 70 | keys_[i].name_.clear(); |
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| 71 | keys_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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| 72 | keys_[i].groupName_ = "Keys"; |
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| 73 | } |
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| 74 | // mouse buttons plus 4 mouse wheel buttons only 'generated' by KeyBinder |
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| 75 | const char* const mouseWheelNames[] = { "Wheel1Down", "Wheel1Up", "Wheel2Down", "Wheel2Up" }; |
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| 76 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) |
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| 77 | { |
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| 78 | std::string nameSuffix; |
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| 79 | if (i < MouseButtonCode::numberOfButtons) |
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| 80 | nameSuffix = MouseButtonCode::ByString[i]; |
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| 81 | else |
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| 82 | nameSuffix = mouseWheelNames[i - MouseButtonCode::numberOfButtons]; |
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| 83 | mouseButtons_[i].name_ = nameSuffix; |
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| 84 | mouseButtons_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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| 85 | mouseButtons_[i].groupName_ = "MouseButtons"; |
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| 86 | } |
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| 87 | // mouse axes |
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| 88 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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| 89 | { |
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| 90 | mouseAxes_[i].name_ = MouseAxisCode::ByString[i / 2]; |
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| 91 | if (i & 1) |
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| 92 | mouseAxes_[i].name_ += "Pos"; |
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| 93 | else |
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| 94 | mouseAxes_[i].name_ += "Neg"; |
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| 95 | mouseAxes_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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| 96 | mouseAxes_[i].groupName_ = "MouseAxes"; |
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| 97 | } |
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| 98 | |
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| 99 | // initialise joy sticks separatly to allow for reloading |
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| 100 | this->JoyStickQuantityChanged(this->getJoyStickList()); |
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| 101 | |
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| 102 | // set them here to use allHalfAxes_ |
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| 103 | setConfigValues(); |
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| 104 | |
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| 105 | // Load the bindings if filename was given |
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| 106 | if (!this->filename_.empty()) |
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| 107 | this->loadBindings(); |
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| 108 | } |
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| 109 | |
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| 110 | /** |
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| 111 | @brief |
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| 112 | Destructor |
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| 113 | */ |
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| 114 | KeyBinder::~KeyBinder() |
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| 115 | { |
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| 116 | // almost no destructors required because most of the arrays are static. |
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| 117 | clearBindings(); // does some destruction work |
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| 118 | if (this->configFile_) |
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| 119 | delete this->configFile_; |
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| 120 | if (this->fallbackConfigFile_) |
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| 121 | delete this->fallbackConfigFile_; |
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| 122 | } |
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| 123 | |
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| 124 | /** |
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| 125 | @brief |
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| 126 | Loader for the key bindings, managed by config values. |
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| 127 | */ |
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| 128 | void KeyBinder::setConfigValues() |
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| 129 | { |
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| 130 | SetConfigValue(analogThreshold_, 0.05f) |
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| 131 | .description("Threshold for analog axes until which the state is 0."); |
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| 132 | SetConfigValue(bFilterAnalogNoise_, false) |
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| 133 | .description("Specifies whether to filter small analog values like joy stick fluctuations."); |
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| 134 | SetConfigValue(mouseSensitivity_, 3.0f) |
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| 135 | .description("Mouse sensitivity."); |
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| 136 | this->totalMouseSensitivity_ = this->mouseSensitivity_ / this->mouseClippingSize_; |
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| 137 | SetConfigValue(bDeriveMouseInput_, false) |
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| 138 | .description("Whether or not to derive moues movement for the absolute value."); |
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| 139 | SetConfigValue(derivePeriod_, 0.05f) |
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| 140 | .description("Accuracy of the mouse input deriver. The higher the more precise, but laggier."); |
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| 141 | SetConfigValue(mouseSensitivityDerived_, 1.0f) |
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| 142 | .description("Mouse sensitivity if mouse input is derived."); |
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| 143 | SetConfigValue(mouseWheelStepSize_, 120) |
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| 144 | .description("Equals one step of the mousewheel."); |
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| 145 | SetConfigValue(buttonThreshold_, 0.80f) |
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| 146 | .description("Threshold for analog axes until which the button is not pressed.") |
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| 147 | .callback(this, &KeyBinder::buttonThresholdChanged); |
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| 148 | } |
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| 149 | |
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| 150 | void KeyBinder::buttonThresholdChanged() |
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| 151 | { |
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| 152 | for (unsigned int i = 0; i < allHalfAxes_.size(); i++) |
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| 153 | if (!allHalfAxes_[i]->bButtonThresholdUser_) |
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| 154 | allHalfAxes_[i]->buttonThreshold_ = this->buttonThreshold_; |
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| 155 | } |
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| 156 | |
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| 157 | void KeyBinder::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) |
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| 158 | { |
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| 159 | unsigned int oldValue = joySticks_.size(); |
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| 160 | joySticks_ = joyStickList; |
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| 161 | |
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| 162 | // initialise joy stick bindings |
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| 163 | initialiseJoyStickBindings(); |
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| 164 | |
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| 165 | // collect all Buttons and HalfAxes again |
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| 166 | compilePointerLists(); |
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| 167 | |
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| 168 | // load the bindings if required |
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| 169 | if (configFile_ != NULL) |
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| 170 | { |
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| 171 | for (unsigned int iDev = oldValue; iDev < joySticks_.size(); ++iDev) |
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| 172 | { |
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| 173 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; ++i) |
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| 174 | (*joyStickButtons_[iDev])[i].readBinding(this->configFile_, this->fallbackConfigFile_); |
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| 175 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; ++i) |
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| 176 | (*joyStickAxes_[iDev])[i].readBinding(this->configFile_, this->fallbackConfigFile_); |
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| 177 | } |
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| 178 | } |
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| 179 | |
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| 180 | // Set the button threshold for potential new axes |
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| 181 | buttonThresholdChanged(); |
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| 182 | } |
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| 183 | |
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| 184 | void KeyBinder::initialiseJoyStickBindings() |
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| 185 | { |
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| 186 | while (joyStickAxes_.size() < joySticks_.size()) |
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| 187 | joyStickAxes_.push_back(shared_ptr<JoyStickAxisVector>(new JoyStickAxisVector())); |
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| 188 | while (joyStickButtons_.size() < joySticks_.size()) |
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| 189 | joyStickButtons_.push_back(shared_ptr<JoyStickButtonVector>(new JoyStickButtonVector())); |
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| 190 | // For the case the new size is smaller |
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| 191 | this->joyStickAxes_.resize(joySticks_.size()); |
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| 192 | this->joyStickButtons_.resize(joySticks_.size()); |
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| 193 | |
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| 194 | // reinitialise all joy stick bindings (doesn't overwrite the old ones) |
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| 195 | for (unsigned int iDev = 0; iDev < joySticks_.size(); iDev++) |
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| 196 | { |
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| 197 | const std::string& deviceName = joySticks_[iDev]->getDeviceName(); |
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| 198 | // joy stick buttons |
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| 199 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) |
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| 200 | { |
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| 201 | (*joyStickButtons_[iDev])[i].name_ = JoyStickButtonCode::ByString[i]; |
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| 202 | (*joyStickButtons_[iDev])[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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| 203 | (*joyStickButtons_[iDev])[i].groupName_ = "JoyStickButtons_" + deviceName; |
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| 204 | } |
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| 205 | // joy stick axes |
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| 206 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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| 207 | { |
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| 208 | (*joyStickAxes_[iDev])[i].name_ = JoyStickAxisCode::ByString[i / 2]; |
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| 209 | if (i & 1) |
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| 210 | (*joyStickAxes_[iDev])[i].name_ += "Pos"; |
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| 211 | else |
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| 212 | (*joyStickAxes_[iDev])[i].name_ += "Neg"; |
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| 213 | (*joyStickAxes_[iDev])[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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| 214 | (*joyStickAxes_[iDev])[i].groupName_ = "JoyStickAxes_" + deviceName; |
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| 215 | } |
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| 216 | } |
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| 217 | } |
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| 218 | |
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| 219 | void KeyBinder::compilePointerLists() |
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| 220 | { |
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| 221 | allButtons_.clear(); |
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| 222 | allHalfAxes_.clear(); |
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| 223 | |
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| 224 | // Note: Don't include the dummy keys which don't actually exist in OIS but have a number |
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| 225 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) |
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| 226 | if (!keys_[i].name_.empty()) |
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| 227 | allButtons_[keys_[i].groupName_ + '.' + keys_[i].name_] = keys_ + i; |
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| 228 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) |
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| 229 | allButtons_[mouseButtons_[i].groupName_ + '.' + mouseButtons_[i].name_] = mouseButtons_ + i; |
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| 230 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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| 231 | { |
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| 232 | allButtons_[mouseAxes_[i].groupName_ + '.' + mouseAxes_[i].name_] = mouseAxes_ + i; |
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| 233 | allHalfAxes_.push_back(mouseAxes_ + i); |
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| 234 | } |
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| 235 | for (unsigned int iDev = 0; iDev < joySticks_.size(); iDev++) |
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| 236 | { |
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| 237 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) |
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| 238 | allButtons_[(*joyStickButtons_[iDev])[i].groupName_ + '.' + (*joyStickButtons_[iDev])[i].name_] = &((*joyStickButtons_[iDev])[i]); |
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| 239 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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| 240 | { |
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| 241 | allButtons_[(*joyStickAxes_[iDev])[i].groupName_ + '.' + (*joyStickAxes_[iDev])[i].name_] = &((*joyStickAxes_[iDev])[i]); |
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| 242 | allHalfAxes_.push_back(&((*joyStickAxes_[iDev])[i])); |
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| 243 | } |
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| 244 | } |
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| 245 | } |
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| 246 | |
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| 247 | /** |
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| 248 | @brief |
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| 249 | Loads the key and button bindings. |
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| 250 | */ |
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| 251 | void KeyBinder::loadBindings() |
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| 252 | { |
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| 253 | COUT(3) << "KeyBinder: Loading key bindings..." << std::endl; |
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| 254 | |
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| 255 | this->configFile_ = new ConfigFile(this->filename_, !PathConfig::buildDirectoryRun()); |
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| 256 | this->configFile_->load(); |
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| 257 | |
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| 258 | if (PathConfig::buildDirectoryRun()) |
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| 259 | { |
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| 260 | // Dev users should have combined key bindings files |
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| 261 | std::string defaultFilepath(PathConfig::getDataPathString() + ConfigFile::DEFAULT_CONFIG_FOLDER + '/' + this->filename_); |
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| 262 | std::ifstream file(defaultFilepath.c_str()); |
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| 263 | if (file.is_open()) |
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| 264 | { |
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| 265 | file.close(); |
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| 266 | // Open the default file for later use (use absolute path!) |
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| 267 | this->fallbackConfigFile_ = new ConfigFile(defaultFilepath, false); |
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| 268 | this->fallbackConfigFile_->load(); |
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| 269 | } |
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| 270 | } |
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| 271 | |
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| 272 | // Parse bindings and create the ConfigValueContainers if necessary |
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| 273 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) |
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| 274 | { |
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| 275 | it->second->readBinding(this->configFile_, this->fallbackConfigFile_); |
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| 276 | addButtonToCommand(it->second->bindingString_, it->second); |
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| 277 | } |
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| 278 | |
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| 279 | COUT(3) << "KeyBinder: Loading key bindings done." << std::endl; |
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| 280 | } |
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| 281 | |
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| 282 | bool KeyBinder::setBinding(const std::string& binding, const std::string& name, bool bTemporary) |
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| 283 | { |
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| 284 | std::map<std::string, Button*>::iterator it = allButtons_.find(name); |
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| 285 | if (it != allButtons_.end()) |
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| 286 | { |
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| 287 | addButtonToCommand(binding, it->second); |
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| 288 | std::string str = binding; |
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| 289 | if (PathConfig::buildDirectoryRun() && binding.empty()) |
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| 290 | str = "NoBinding"; |
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| 291 | it->second->setBinding(this->configFile_, this->fallbackConfigFile_, binding, bTemporary); |
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| 292 | return true; |
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| 293 | } |
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| 294 | else |
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| 295 | { |
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| 296 | COUT(2) << "Could not find key/button/axis with name '" << name << "'." << std::endl; |
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| 297 | return false; |
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| 298 | } |
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| 299 | } |
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| 300 | |
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| 301 | void KeyBinder::addButtonToCommand(const std::string& command, Button* button) |
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| 302 | { |
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| 303 | std::ostringstream stream; |
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| 304 | stream << button->groupName_ << '.' << button->name_; |
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| 305 | |
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| 306 | std::vector<std::string>& oldKeynames = this->allCommands_[button->bindingString_]; |
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| 307 | std::vector<std::string>::iterator it = std::find(oldKeynames.begin(), oldKeynames.end(), stream.str()); |
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| 308 | if (it != oldKeynames.end()) |
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| 309 | oldKeynames.erase(it); |
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| 310 | |
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| 311 | if (!command.empty()) |
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| 312 | { |
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| 313 | std::vector<std::string>& keynames = this->allCommands_[command]; |
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| 314 | if (std::find(keynames.begin(), keynames.end(), stream.str()) == keynames.end()) |
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| 315 | this->allCommands_[command].push_back(stream.str()); |
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| 316 | } |
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| 317 | } |
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| 318 | |
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| 319 | /** |
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| 320 | @brief |
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| 321 | Return the first key name for a specific command |
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| 322 | */ |
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| 323 | const std::string& KeyBinder::getBinding(const std::string& commandName) |
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| 324 | { |
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| 325 | if (this->allCommands_.find(commandName) != this->allCommands_.end()) |
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| 326 | { |
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| 327 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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| 328 | return keynames.front(); |
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| 329 | } |
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| 330 | |
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| 331 | return BLANKSTRING; |
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| 332 | } |
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| 333 | |
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| 334 | /** |
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| 335 | @brief |
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| 336 | Return the key name for a specific command at a given index. |
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| 337 | @param commandName |
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| 338 | The command name the key name is returned for. |
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| 339 | @param index |
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| 340 | The index at which the key name is returned for. |
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| 341 | */ |
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| 342 | const std::string& KeyBinder::getBinding(const std::string& commandName, unsigned int index) |
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| 343 | { |
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| 344 | if (this->allCommands_.find(commandName) != this->allCommands_.end()) |
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| 345 | { |
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| 346 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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| 347 | if (index < keynames.size()) |
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| 348 | return keynames[index]; |
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| 349 | |
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| 350 | return BLANKSTRING; |
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| 351 | } |
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| 352 | |
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| 353 | return BLANKSTRING; |
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| 354 | } |
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| 355 | |
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| 356 | /** |
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| 357 | @brief |
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| 358 | Get the number of different key bindings of a specific command. |
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| 359 | @param commandName |
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| 360 | The command. |
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| 361 | */ |
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| 362 | unsigned int KeyBinder::getNumberOfBindings(const std::string& commandName) |
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| 363 | { |
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| 364 | if (this->allCommands_.find(commandName) != this->allCommands_.end()) |
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| 365 | { |
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| 366 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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| 367 | return keynames.size(); |
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| 368 | } |
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| 369 | |
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| 370 | return 0; |
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| 371 | } |
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| 372 | |
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| 373 | /** |
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| 374 | @brief |
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| 375 | Overwrites all bindings with "" |
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| 376 | */ |
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| 377 | void KeyBinder::clearBindings() |
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| 378 | { |
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| 379 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) |
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| 380 | it->second->clear(); |
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| 381 | |
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| 382 | for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) |
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| 383 | delete paramCommandBuffer_[i]; |
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| 384 | paramCommandBuffer_.clear(); |
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| 385 | } |
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| 386 | |
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| 387 | /** |
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| 388 | @brief Changes the keybind mode of a given console command. |
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| 389 | */ |
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| 390 | void KeyBinder::changeMode(ConsoleCommand* command, KeybindMode::Value new_mode) |
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| 391 | { |
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| 392 | // iterate over all buttons |
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| 393 | for (std::map<std::string, Button*>::iterator it = this->allButtons_.begin(); it != this->allButtons_.end(); ++it) |
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| 394 | { |
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| 395 | Button* button = it->second; |
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| 396 | |
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| 397 | // iterate over all modes |
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| 398 | for (int mode_index = 0; mode_index < 3; ++mode_index) |
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| 399 | { |
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| 400 | if (mode_index == new_mode) // skip commands that are already in the desired mode |
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| 401 | continue; |
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| 402 | |
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| 403 | // iterate over all commands of the given mode at the given button |
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| 404 | for (size_t command_index = 0; command_index < button->nCommands_[mode_index]; ++command_index) |
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| 405 | { |
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| 406 | if (button->commands_[mode_index][command_index]->hasFixedKeybindMode()) |
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| 407 | continue; |
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| 408 | |
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| 409 | CommandEvaluation* evaluation = button->commands_[mode_index][command_index]->getEvaluation(); |
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| 410 | |
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| 411 | // compare the command |
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| 412 | if (evaluation && evaluation->getConsoleCommand() == command) |
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| 413 | { |
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| 414 | // increase array of new mode |
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| 415 | BaseCommand** array_new_mode = new BaseCommand*[button->nCommands_[new_mode] + 1]; |
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| 416 | // copy array content |
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| 417 | for (size_t c = 0; c < button->nCommands_[new_mode]; ++c) |
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| 418 | array_new_mode[c] = button->commands_[new_mode][c]; |
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| 419 | // insert changed command at the end |
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| 420 | array_new_mode[button->nCommands_[new_mode]] = button->commands_[mode_index][command_index]; |
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| 421 | // delete old array |
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| 422 | delete[] button->commands_[new_mode]; |
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| 423 | // assign new array |
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| 424 | button->commands_[new_mode] = array_new_mode; |
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| 425 | // increase counter |
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| 426 | button->nCommands_[new_mode]++; |
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| 427 | |
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| 428 | // erase command from old array |
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| 429 | for (size_t c = command_index; c < button->nCommands_[mode_index] - 1; ++c) |
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| 430 | button->commands_[mode_index][c] = button->commands_[mode_index][c + 1]; |
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| 431 | // decrease counter |
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| 432 | button->nCommands_[mode_index]--; |
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| 433 | // old array would not get deleted if nCommands_ is now 0 |
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| 434 | // otherwise: nobody cares about an array that is one element too large - nCommands_ defines the size |
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| 435 | if (button->nCommands_[mode_index] == 0) |
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| 436 | { |
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| 437 | delete[] button->commands_[mode_index]; |
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| 438 | button->commands_[mode_index] = 0; |
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| 439 | } |
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| 440 | |
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| 441 | // decrement the index since we shifted the array and continue searching for more occurrences of the command |
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| 442 | command_index--; |
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| 443 | } |
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| 444 | } |
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| 445 | } |
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| 446 | } |
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| 447 | } |
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| 448 | |
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| 449 | void KeyBinder::resetJoyStickAxes() |
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| 450 | { |
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| 451 | for (unsigned int iDev = 0; iDev < joySticks_.size(); ++iDev) |
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| 452 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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| 453 | (*joyStickAxes_[iDev])[i].reset(); |
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| 454 | } |
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| 455 | |
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| 456 | /** |
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| 457 | @brief Sets the position of the mouse back to 0/0. |
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| 458 | */ |
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| 459 | void KeyBinder::resetMouseAxes() |
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| 460 | { |
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| 461 | this->mousePosition_[0] = 0.0f; |
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| 462 | this->mousePosition_[1] = 0.0f; |
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| 463 | |
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| 464 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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| 465 | mouseAxes_[i].reset(); |
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| 466 | } |
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| 467 | |
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| 468 | void KeyBinder::mouseUpdated(float dt) |
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| 469 | { |
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| 470 | if (bDeriveMouseInput_) |
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| 471 | { |
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| 472 | // only update when derivation dt has passed |
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| 473 | if (deriveTime_ > derivePeriod_) |
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| 474 | { |
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| 475 | for (int i = 0; i < 2; i++) |
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| 476 | { |
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| 477 | if (mouseRelative_[i] < 0) |
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| 478 | { |
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| 479 | mouseAxes_[2*i + 0].absVal_ |
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| 480 | = -mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; |
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| 481 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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| 482 | } |
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| 483 | else if (mouseRelative_[i] > 0) |
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| 484 | { |
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| 485 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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| 486 | mouseAxes_[2*i + 1].absVal_ |
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| 487 | = mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; |
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| 488 | } |
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| 489 | else |
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| 490 | { |
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| 491 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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| 492 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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| 493 | } |
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| 494 | mouseRelative_[i] = 0; |
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| 495 | mouseAxes_[2*i + 0].hasChanged_ = true; |
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| 496 | mouseAxes_[2*i + 1].hasChanged_ = true; |
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| 497 | } |
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| 498 | deriveTime_ = 0.0f; |
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| 499 | } |
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| 500 | else |
|---|
| 501 | deriveTime_ += dt; |
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| 502 | } |
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| 503 | |
|---|
| 504 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
|---|
| 505 | { |
|---|
| 506 | // Why dividing relative value by dt? The reason lies in the simple fact, that when you |
|---|
| 507 | // press a button that has relative movement, that value has to be multiplied by dt to be |
|---|
| 508 | // frame rate independent. This can easily (and only) be done in updateInput(float). |
|---|
| 509 | // Hence we need to divide by dt here for the mouse to compensate, because the relative |
|---|
| 510 | // move movements have nothing to do with dt. |
|---|
| 511 | if (dt != 0.0f) |
|---|
| 512 | { |
|---|
| 513 | // just ignore if dt == 0.0 because we have multiplied by 0.0 anyway.. |
|---|
| 514 | mouseAxes_[i].relVal_ /= dt; |
|---|
| 515 | } |
|---|
| 516 | |
|---|
| 517 | tickHalfAxis(mouseAxes_[i]); |
|---|
| 518 | } |
|---|
| 519 | } |
|---|
| 520 | |
|---|
| 521 | void KeyBinder::joyStickUpdated(unsigned int joyStick, float dt) |
|---|
| 522 | { |
|---|
| 523 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
|---|
| 524 | { |
|---|
| 525 | tickHalfAxis((*joyStickAxes_[joyStick])[i]); |
|---|
| 526 | } |
|---|
| 527 | } |
|---|
| 528 | |
|---|
| 529 | void KeyBinder::tickHalfAxis(HalfAxis& halfAxis) |
|---|
| 530 | { |
|---|
| 531 | // button mode |
|---|
| 532 | // TODO: optimize out all the half axes that don't act as a button at the moment |
|---|
| 533 | if (halfAxis.hasChanged_) |
|---|
| 534 | { |
|---|
| 535 | if (!halfAxis.pressed_ && halfAxis.absVal_ > halfAxis.buttonThreshold_) |
|---|
| 536 | { |
|---|
| 537 | // key pressed event |
|---|
| 538 | halfAxis.pressed_ = true; |
|---|
| 539 | if (halfAxis.nCommands_[KeybindMode::OnPress]) |
|---|
| 540 | halfAxis.execute(KeybindMode::OnPress); |
|---|
| 541 | } |
|---|
| 542 | else if (halfAxis.pressed_ && halfAxis.absVal_ < halfAxis.buttonThreshold_) |
|---|
| 543 | { |
|---|
| 544 | // key released event |
|---|
| 545 | halfAxis.pressed_ = false; |
|---|
| 546 | if (halfAxis.nCommands_[KeybindMode::OnRelease]) |
|---|
| 547 | halfAxis.execute(KeybindMode::OnRelease); |
|---|
| 548 | } |
|---|
| 549 | halfAxis.hasChanged_ = false; |
|---|
| 550 | } |
|---|
| 551 | |
|---|
| 552 | if (halfAxis.pressed_) |
|---|
| 553 | { |
|---|
| 554 | // key held event |
|---|
| 555 | if (halfAxis.nCommands_[KeybindMode::OnHold]) |
|---|
| 556 | halfAxis.execute(KeybindMode::OnHold); |
|---|
| 557 | } |
|---|
| 558 | |
|---|
| 559 | // these are the actually useful axis bindings for analog input |
|---|
| 560 | halfAxis.execute(); |
|---|
| 561 | } |
|---|
| 562 | |
|---|
| 563 | /** |
|---|
| 564 | @brief |
|---|
| 565 | Event handler for the mouseMoved Event. |
|---|
| 566 | @param abs_ |
|---|
| 567 | The absolute position of the mouse |
|---|
| 568 | @param rel_ |
|---|
| 569 | The relative movement of the mouse |
|---|
| 570 | @param clippingSize |
|---|
| 571 | Mouse screen area in pixels (usually 1024x1024) |
|---|
| 572 | */ |
|---|
| 573 | void KeyBinder::mouseMoved(IntVector2 abs_, IntVector2 rel_, IntVector2 clippingSize) |
|---|
| 574 | { |
|---|
| 575 | // y axis of mouse input is inverted |
|---|
| 576 | int rel[] = { rel_.x, -rel_.y }; |
|---|
| 577 | |
|---|
| 578 | if (bDeriveMouseInput_) |
|---|
| 579 | { |
|---|
| 580 | mouseRelative_[0] += rel[0]; |
|---|
| 581 | mouseRelative_[1] += rel[1]; |
|---|
| 582 | } |
|---|
| 583 | else |
|---|
| 584 | { |
|---|
| 585 | for (int i = 0; i < 2; i++) |
|---|
| 586 | { |
|---|
| 587 | if (rel[i]) // performance opt. for the case that rel[i] == 0 |
|---|
| 588 | { |
|---|
| 589 | // write absolute values |
|---|
| 590 | mouseAxes_[2*i + 0].hasChanged_ = true; |
|---|
| 591 | mouseAxes_[2*i + 1].hasChanged_ = true; |
|---|
| 592 | mousePosition_[i] += rel[i] * totalMouseSensitivity_; |
|---|
| 593 | |
|---|
| 594 | // clip absolute position |
|---|
| 595 | if (mousePosition_[i] > 1.0) |
|---|
| 596 | mousePosition_[i] = 1.0; |
|---|
| 597 | if (mousePosition_[i] < -1.0) |
|---|
| 598 | mousePosition_[i] = -1.0; |
|---|
| 599 | |
|---|
| 600 | if (mousePosition_[i] < 0.0) |
|---|
| 601 | { |
|---|
| 602 | mouseAxes_[2*i + 0].absVal_ = -mousePosition_[i]; |
|---|
| 603 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
|---|
| 604 | } |
|---|
| 605 | else |
|---|
| 606 | { |
|---|
| 607 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
|---|
| 608 | mouseAxes_[2*i + 1].absVal_ = mousePosition_[i]; |
|---|
| 609 | } |
|---|
| 610 | } |
|---|
| 611 | } |
|---|
| 612 | } |
|---|
| 613 | |
|---|
| 614 | // relative |
|---|
| 615 | for (int i = 0; i < 2; i++) |
|---|
| 616 | { |
|---|
| 617 | if (rel[i] < 0) |
|---|
| 618 | mouseAxes_[0 + 2*i].relVal_ = -rel[i] * totalMouseSensitivity_; |
|---|
| 619 | else |
|---|
| 620 | mouseAxes_[1 + 2*i].relVal_ = rel[i] * totalMouseSensitivity_; |
|---|
| 621 | } |
|---|
| 622 | } |
|---|
| 623 | |
|---|
| 624 | /** |
|---|
| 625 | @brief Event handler for the mouseScrolled Event. |
|---|
| 626 | @param abs The absolute position of the scroll wheel |
|---|
| 627 | @param rel The relative movement of the scroll wheel |
|---|
| 628 | */ |
|---|
| 629 | void KeyBinder::mouseScrolled(int abs, int rel) |
|---|
| 630 | { |
|---|
| 631 | if (rel < 0) |
|---|
| 632 | for (int i = 0; i < -rel/mouseWheelStepSize_; i++) |
|---|
| 633 | mouseButtons_[8].execute(KeybindMode::OnPress, static_cast<float>(abs)/mouseWheelStepSize_); |
|---|
| 634 | else |
|---|
| 635 | for (int i = 0; i < rel/mouseWheelStepSize_; i++) |
|---|
| 636 | mouseButtons_[9].execute(KeybindMode::OnPress, static_cast<float>(abs)/mouseWheelStepSize_); |
|---|
| 637 | } |
|---|
| 638 | |
|---|
| 639 | void KeyBinder::axisMoved(unsigned int device, unsigned int axisID, float value) |
|---|
| 640 | { |
|---|
| 641 | // Filter analog noise |
|---|
| 642 | if (this->bFilterAnalogNoise_ && std::abs(value) < this->analogThreshold_) |
|---|
| 643 | value = 0.0; |
|---|
| 644 | int i = axisID * 2; |
|---|
| 645 | JoyStickAxisVector& axis = *joyStickAxes_[device]; |
|---|
| 646 | if (value < 0) |
|---|
| 647 | { |
|---|
| 648 | axis[i].absVal_ = -value; |
|---|
| 649 | axis[i].relVal_ = -value; |
|---|
| 650 | axis[i].hasChanged_ = true; |
|---|
| 651 | if (axis[i + 1].absVal_ > 0.0f) |
|---|
| 652 | { |
|---|
| 653 | axis[i + 1].absVal_ = -0.0f; |
|---|
| 654 | axis[i + 1].relVal_ = -0.0f; |
|---|
| 655 | axis[i + 1].hasChanged_ = true; |
|---|
| 656 | } |
|---|
| 657 | } |
|---|
| 658 | else |
|---|
| 659 | { |
|---|
| 660 | axis[i + 1].absVal_ = value; |
|---|
| 661 | axis[i + 1].relVal_ = value; |
|---|
| 662 | axis[i + 1].hasChanged_ = true; |
|---|
| 663 | if (axis[i].absVal_ > 0.0f) |
|---|
| 664 | { |
|---|
| 665 | axis[i].absVal_ = -0.0f; |
|---|
| 666 | axis[i].relVal_ = -0.0f; |
|---|
| 667 | axis[i].hasChanged_ = true; |
|---|
| 668 | } |
|---|
| 669 | } |
|---|
| 670 | } |
|---|
| 671 | } |
|---|