| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Reto Grieder | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | #include "IOConsole.h" | 
|---|
| 30 |  | 
|---|
| 31 | #include <iomanip> | 
|---|
| 32 | #include <iostream> | 
|---|
| 33 |  | 
|---|
| 34 | #include "util/Clock.h" | 
|---|
| 35 | #include "util/Math.h" | 
|---|
| 36 | #include "core/Game.h" | 
|---|
| 37 | #include "core/input/InputBuffer.h" | 
|---|
| 38 |  | 
|---|
| 39 | namespace orxonox | 
|---|
| 40 | { | 
|---|
| 41 | IOConsole* IOConsole::singletonPtr_s = NULL; | 
|---|
| 42 |  | 
|---|
| 43 | //! Redirects std::cout, creates the corresponding Shell and changes the terminal mode | 
|---|
| 44 | IOConsole::IOConsole() | 
|---|
| 45 | : shell_(new Shell("IOConsole", false)) | 
|---|
| 46 | , buffer_(shell_->getInputBuffer()) | 
|---|
| 47 | , cout_(std::cout.rdbuf()) | 
|---|
| 48 | , promptString_("orxonox # ") | 
|---|
| 49 | , inputLineHeight_(1) | 
|---|
| 50 | , statusLines_(1) | 
|---|
| 51 | , lastOutputLineHeight_(0) | 
|---|
| 52 | { | 
|---|
| 53 | // Disable standard this->cout_ logging | 
|---|
| 54 | OutputHandler::getInstance().disableCout(); | 
|---|
| 55 | // Redirect std::cout to an ostringstream | 
|---|
| 56 | // (Other part is in the initialiser list) | 
|---|
| 57 | std::cout.rdbuf(this->origCout_.rdbuf()); | 
|---|
| 58 |  | 
|---|
| 59 | this->setTerminalMode(); | 
|---|
| 60 | CONSOLE_SCREEN_BUFFER_INFO screenBufferInfo; | 
|---|
| 61 | GetConsoleScreenBufferInfo(this->stdOutHandle_, &screenBufferInfo); | 
|---|
| 62 | this->terminalWidth_  = screenBufferInfo.dwSize.X; | 
|---|
| 63 | this->terminalHeight_ = screenBufferInfo.dwSize.Y; | 
|---|
| 64 | // Determines where we are in respect to output already written with std::cout | 
|---|
| 65 | this->inputLineRow_ = screenBufferInfo.dwCursorPosition.Y; | 
|---|
| 66 | /* | 
|---|
| 67 | this->lastTerminalWidth_  = this->terminalWidth_; | 
|---|
| 68 | this->lastTerminalHeight_ = this->terminalHeight_; | 
|---|
| 69 | */ | 
|---|
| 70 |  | 
|---|
| 71 | // Cursor already at the end of the screen buffer? | 
|---|
| 72 | // (assuming the current input line height is 1) | 
|---|
| 73 | if (this->inputLineRow_ >= this->terminalHeight_ - this->statusLines_) | 
|---|
| 74 | SetConsoleCursorPosition(this->stdOutHandle_, makeCOORD(0, this->terminalHeight_ - this->statusLines_)); | 
|---|
| 75 |  | 
|---|
| 76 | // Prevent input line from overflowing | 
|---|
| 77 | int maxInputLength = (this->terminalHeight_ - this->statusLines_) * this->terminalWidth_ - 1 - this->promptString_.size(); | 
|---|
| 78 | // Consider that the echo of a command might include the command plus some other characters (assumed max 80) | 
|---|
| 79 | // Also put a minimum so the config file parser is not overwhelmed with the command history | 
|---|
| 80 | this->buffer_->setMaxLength(std::min(8192, (maxInputLength - 80) / 2)); | 
|---|
| 81 |  | 
|---|
| 82 | // Print input and status line and position cursor | 
|---|
| 83 | this->inputChanged(); | 
|---|
| 84 | this->cursorChanged(); | 
|---|
| 85 | this->lastRefreshTime_ = Game::getInstance().getGameClock().getRealMicroseconds(); | 
|---|
| 86 | this->preUpdate(Game::getInstance().getGameClock()); | 
|---|
| 87 |  | 
|---|
| 88 | this->shell_->registerListener(this); | 
|---|
| 89 | } | 
|---|
| 90 |  | 
|---|
| 91 | //! Resets std::cout redirection and restores the terminal mode | 
|---|
| 92 | IOConsole::~IOConsole() | 
|---|
| 93 | { | 
|---|
| 94 | // Process output written to std::cout in the meantime | 
|---|
| 95 | std::cout.flush(); | 
|---|
| 96 | if (!this->origCout_.str().empty()) | 
|---|
| 97 | this->shell_->addOutput(this->origCout_.str(), Shell::None); | 
|---|
| 98 |  | 
|---|
| 99 | this->shell_->unregisterListener(this); | 
|---|
| 100 |  | 
|---|
| 101 | // Erase input and status lines | 
|---|
| 102 | COORD pos = {0, this->inputLineRow_}; | 
|---|
| 103 | this->writeText(std::string((this->inputLineHeight_ + this->statusLines_) * this->terminalWidth_, ' '), pos); | 
|---|
| 104 | // Move cursor to the beginning of the line | 
|---|
| 105 | SetConsoleCursorPosition(stdOutHandle_, pos); | 
|---|
| 106 |  | 
|---|
| 107 | // Restore this->cout_ redirection | 
|---|
| 108 | std::cout.rdbuf(this->cout_.rdbuf()); | 
|---|
| 109 | // Enable standard this->cout_ logging again | 
|---|
| 110 | OutputHandler::getInstance().enableCout(); | 
|---|
| 111 |  | 
|---|
| 112 | resetTerminalMode(); | 
|---|
| 113 | this->shell_->destroy(); | 
|---|
| 114 | } | 
|---|
| 115 |  | 
|---|
| 116 | //! Processes the pending input key strokes, refreshes the status lines and handles std::cout (redirected) | 
|---|
| 117 | void IOConsole::preUpdate(const Clock& time) | 
|---|
| 118 | { | 
|---|
| 119 | // Process input | 
|---|
| 120 | while (true) | 
|---|
| 121 | { | 
|---|
| 122 | DWORD count; | 
|---|
| 123 | INPUT_RECORD inrec; | 
|---|
| 124 | PeekConsoleInput(this->stdInHandle_, &inrec, 1, &count); | 
|---|
| 125 | if (count == 0) | 
|---|
| 126 | break; | 
|---|
| 127 | ReadConsoleInput(this->stdInHandle_, &inrec, 1, &count); | 
|---|
| 128 | if (inrec.EventType == KEY_EVENT && inrec.Event.KeyEvent.bKeyDown) | 
|---|
| 129 | { | 
|---|
| 130 | // Process keyboard modifiers (Ctrl, Alt and Shift) | 
|---|
| 131 | DWORD modifiersIn = inrec.Event.KeyEvent.dwControlKeyState; | 
|---|
| 132 | int modifiersOut = 0; | 
|---|
| 133 | if ((modifiersIn & (LEFT_ALT_PRESSED  | RIGHT_ALT_PRESSED))  != 0) | 
|---|
| 134 | modifiersOut |= KeyboardModifier::Alt; | 
|---|
| 135 | if ((modifiersIn & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED)) != 0) | 
|---|
| 136 | modifiersOut |= KeyboardModifier::Ctrl; | 
|---|
| 137 | if ((modifiersIn & SHIFT_PRESSED) != 0) | 
|---|
| 138 | modifiersOut |= KeyboardModifier::Shift; | 
|---|
| 139 |  | 
|---|
| 140 | // ASCII character (0 for special keys) | 
|---|
| 141 | char asciiChar = inrec.Event.KeyEvent.uChar.AsciiChar; | 
|---|
| 142 |  | 
|---|
| 143 | // Process special keys and if not found, use Key::A as dummy (InputBuffer uses the ASCII text anyway) | 
|---|
| 144 | switch (inrec.Event.KeyEvent.wVirtualKeyCode) | 
|---|
| 145 | { | 
|---|
| 146 | case VK_BACK:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Back,     asciiChar, modifiersOut)); break; | 
|---|
| 147 | case VK_TAB:    this->buffer_->buttonPressed(KeyEvent(KeyCode::Tab,      asciiChar, modifiersOut)); break; | 
|---|
| 148 | case VK_RETURN: this->buffer_->buttonPressed(KeyEvent(KeyCode::Return,   asciiChar, modifiersOut)); break; | 
|---|
| 149 | case VK_PAUSE:  this->buffer_->buttonPressed(KeyEvent(KeyCode::Pause,    asciiChar, modifiersOut)); break; | 
|---|
| 150 | case VK_ESCAPE: this->buffer_->buttonPressed(KeyEvent(KeyCode::Escape,   asciiChar, modifiersOut)); break; | 
|---|
| 151 | case VK_SPACE:  this->buffer_->buttonPressed(KeyEvent(KeyCode::Space,    asciiChar, modifiersOut)); break; | 
|---|
| 152 | case VK_PRIOR:  this->buffer_->buttonPressed(KeyEvent(KeyCode::PageUp,   asciiChar, modifiersOut)); break; | 
|---|
| 153 | case VK_NEXT:   this->buffer_->buttonPressed(KeyEvent(KeyCode::PageDown, asciiChar, modifiersOut)); break; | 
|---|
| 154 | case VK_END:    this->buffer_->buttonPressed(KeyEvent(KeyCode::End,      asciiChar, modifiersOut)); break; | 
|---|
| 155 | case VK_HOME:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Home,     asciiChar, modifiersOut)); break; | 
|---|
| 156 | case VK_LEFT:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Left,     asciiChar, modifiersOut)); break; | 
|---|
| 157 | case VK_UP:     this->buffer_->buttonPressed(KeyEvent(KeyCode::Up,       asciiChar, modifiersOut)); break; | 
|---|
| 158 | case VK_RIGHT:  this->buffer_->buttonPressed(KeyEvent(KeyCode::Right,    asciiChar, modifiersOut)); break; | 
|---|
| 159 | case VK_DOWN:   this->buffer_->buttonPressed(KeyEvent(KeyCode::Down,     asciiChar, modifiersOut)); break; | 
|---|
| 160 | case VK_INSERT: this->buffer_->buttonPressed(KeyEvent(KeyCode::Insert,   asciiChar, modifiersOut)); break; | 
|---|
| 161 | case VK_DELETE: this->buffer_->buttonPressed(KeyEvent(KeyCode::Delete,   asciiChar, modifiersOut)); break; | 
|---|
| 162 | default:        this->buffer_->buttonPressed(KeyEvent(KeyCode::A,        asciiChar, modifiersOut)); | 
|---|
| 163 | } | 
|---|
| 164 | } | 
|---|
| 165 | } | 
|---|
| 166 |  | 
|---|
| 167 | // TODO: Respect screen buffer size changes | 
|---|
| 168 | /* | 
|---|
| 169 | // The user can manually adjust the screen buffer size on Windows | 
|---|
| 170 | // And we don't want to screw the console because of that | 
|---|
| 171 | this->lastTerminalWidth_ = this->terminalWidth_; | 
|---|
| 172 | this->lastTerminalHeight_ = this->terminalHeight_; | 
|---|
| 173 | this->getTerminalSize(); // Also sets this->inputLineRow_ according to the cursor position | 
|---|
| 174 | // Is there still enough space below the cursor for the status line(s)? | 
|---|
| 175 | if (this->inputLineRow_ >= this->terminalHeight_ - this->statusLines_) | 
|---|
| 176 | this->moveCursor(0, -this->inputLineRow_ + this->terminalHeight_ - this->statusLines_ - 1); | 
|---|
| 177 | */ | 
|---|
| 178 |  | 
|---|
| 179 | // Refresh status line 5 times per second | 
|---|
| 180 | if (time.getMicroseconds() > this->lastRefreshTime_ + 1000000) | 
|---|
| 181 | { | 
|---|
| 182 | this->printStatusLines(); | 
|---|
| 183 | this->lastRefreshTime_ = time.getMicroseconds(); | 
|---|
| 184 | } | 
|---|
| 185 |  | 
|---|
| 186 | // Process output written to std::cout | 
|---|
| 187 | std::cout.flush(); | 
|---|
| 188 | if (!this->origCout_.str().empty()) | 
|---|
| 189 | { | 
|---|
| 190 | this->shell_->addOutput(this->origCout_.str(), Shell::None); | 
|---|
| 191 | this->origCout_.str(""); | 
|---|
| 192 | } | 
|---|
| 193 | } | 
|---|
| 194 |  | 
|---|
| 195 | //! Prints output text. Similar to writeText, but sets the colour according to the output level | 
|---|
| 196 | void IOConsole::printOutputLine(const std::string& text, Shell::LineType type, const COORD& pos) | 
|---|
| 197 | { | 
|---|
| 198 | // Colour line | 
|---|
| 199 | WORD colour = 0; | 
|---|
| 200 | switch (type) | 
|---|
| 201 | { | 
|---|
| 202 | case Shell::Error:   colour = FOREGROUND_INTENSITY                    | FOREGROUND_RED; break; | 
|---|
| 203 | case Shell::Warning: colour = FOREGROUND_INTENSITY | FOREGROUND_GREEN | FOREGROUND_RED; break; | 
|---|
| 204 | case Shell::Info: | 
|---|
| 205 | case Shell::Debug: | 
|---|
| 206 | case Shell::Verbose: | 
|---|
| 207 | case Shell::Ultra:   colour = FOREGROUND_INTENSITY                                     ; break; | 
|---|
| 208 | case Shell::Command: colour =                        FOREGROUND_GREEN                  | FOREGROUND_BLUE; break; | 
|---|
| 209 | case Shell::Hint:    colour =                        FOREGROUND_GREEN | FOREGROUND_RED                  ; break; | 
|---|
| 210 | default:             colour =                        FOREGROUND_GREEN | FOREGROUND_RED | FOREGROUND_BLUE; break; | 
|---|
| 211 | } | 
|---|
| 212 |  | 
|---|
| 213 | // Print output line | 
|---|
| 214 | this->writeText(text, pos, colour); | 
|---|
| 215 | } | 
|---|
| 216 |  | 
|---|
| 217 | //! Prints all status lines with current content | 
|---|
| 218 | void IOConsole::printStatusLines() | 
|---|
| 219 | { | 
|---|
| 220 | // Prepare text to be written | 
|---|
| 221 | std::ostringstream oss; | 
|---|
| 222 | oss << std::fixed << std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgFPS() << " fps, "; | 
|---|
| 223 | oss <<               std::setprecision(2) << std::setw(5) << Game::getInstance().getAvgTickTime() << " ms tick time"; | 
|---|
| 224 | // Clear rest of the line by inserting spaces | 
|---|
| 225 | oss << std::string(this->terminalWidth_ - oss.str().size(), ' '); | 
|---|
| 226 | this->writeText(oss.str(), makeCOORD(0, this->inputLineRow_ + this->inputLineHeight_), FOREGROUND_GREEN); | 
|---|
| 227 | } | 
|---|
| 228 |  | 
|---|
| 229 | //! Changes the console parameters for unbuffered input | 
|---|
| 230 | void IOConsole::setTerminalMode() | 
|---|
| 231 | { | 
|---|
| 232 | // Set the console mode to no-echo, raw input, and no window or mouse events | 
|---|
| 233 | this->stdOutHandle_ = GetStdHandle(STD_OUTPUT_HANDLE); | 
|---|
| 234 | this->stdInHandle_  = GetStdHandle(STD_INPUT_HANDLE); | 
|---|
| 235 | if (this->stdInHandle_ == INVALID_HANDLE_VALUE | 
|---|
| 236 | || !GetConsoleMode(this->stdInHandle_, &this->originalTerminalSettings_) | 
|---|
| 237 | || !SetConsoleMode(this->stdInHandle_, 0)) | 
|---|
| 238 | { | 
|---|
| 239 | COUT(1) << "Error: Could not set Windows console settings" << std::endl; | 
|---|
| 240 | return; | 
|---|
| 241 | } | 
|---|
| 242 | FlushConsoleInputBuffer(this->stdInHandle_); | 
|---|
| 243 | } | 
|---|
| 244 |  | 
|---|
| 245 | //! Restores the console parameters | 
|---|
| 246 | void IOConsole::resetTerminalMode() | 
|---|
| 247 | { | 
|---|
| 248 | SetConsoleMode(this->stdInHandle_, this->originalTerminalSettings_); | 
|---|
| 249 | } | 
|---|
| 250 |  | 
|---|
| 251 | //! Sets this->terminalWidth_ and this->terminalHeight_ | 
|---|
| 252 | void IOConsole::getTerminalSize() | 
|---|
| 253 | { | 
|---|
| 254 | CONSOLE_SCREEN_BUFFER_INFO screenBufferInfo; | 
|---|
| 255 | GetConsoleScreenBufferInfo(this->stdOutHandle_, &screenBufferInfo); | 
|---|
| 256 | this->terminalWidth_  = screenBufferInfo.dwSize.X; | 
|---|
| 257 | this->terminalHeight_ = screenBufferInfo.dwSize.Y; | 
|---|
| 258 | } | 
|---|
| 259 |  | 
|---|
| 260 | //! Writes arbitrary text to the console with a certain colour and screen buffer position | 
|---|
| 261 | void IOConsole::writeText(const std::string& text, const COORD& coord, WORD attributes) | 
|---|
| 262 | { | 
|---|
| 263 | DWORD count; | 
|---|
| 264 | WriteConsoleOutputCharacter(stdOutHandle_, text.c_str(), text.size(), coord, &count); | 
|---|
| 265 | FillConsoleOutputAttribute(stdOutHandle_, attributes, text.size(), coord, &count); | 
|---|
| 266 | } | 
|---|
| 267 |  | 
|---|
| 268 | /** Scrolls the console screen buffer to create empty lines above the input line. | 
|---|
| 269 | @details | 
|---|
| 270 | If the input and status lines are already at the bottom of the screen buffer | 
|---|
| 271 | the whole output gets scrolled up. In the other case the input and status | 
|---|
| 272 | lines get scrolled down. | 
|---|
| 273 | In any case the status and input lines get scrolled down as far as possible. | 
|---|
| 274 | @param lines | 
|---|
| 275 | Number of lines to be inserted. Behavior for negative values is undefined. | 
|---|
| 276 | */ | 
|---|
| 277 | void IOConsole::createNewOutputLines(int lines) | 
|---|
| 278 | { | 
|---|
| 279 | CHAR_INFO fillChar = {{' '}, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED}; | 
|---|
| 280 | // Lines to scroll input/status down (if possible) | 
|---|
| 281 | int linesDown = clamp(terminalHeight_ - inputLineRow_ - inputLineHeight_ - statusLines_, 0, lines); | 
|---|
| 282 | if (linesDown > 0) | 
|---|
| 283 | { | 
|---|
| 284 | // Scroll input and status lines down | 
|---|
| 285 | SMALL_RECT oldRect = {0, this->inputLineRow_, | 
|---|
| 286 | this->terminalWidth_ - 1, this->inputLineRow_ + this->inputLineHeight_ + this->statusLines_ - 1}; | 
|---|
| 287 | this->inputLineRow_ += linesDown; | 
|---|
| 288 | ScrollConsoleScreenBuffer(stdOutHandle_, &oldRect, NULL, makeCOORD(0, this->inputLineRow_), &fillChar); | 
|---|
| 289 | // Move cursor down to the new bottom so the user can see the status lines | 
|---|
| 290 | COORD pos = {0, this->inputLineRow_ + this->inputLineHeight_ - 1 + this->statusLines_}; | 
|---|
| 291 | SetConsoleCursorPosition(stdOutHandle_, pos); | 
|---|
| 292 | // Get cursor back to the right position | 
|---|
| 293 | this->cursorChanged(); | 
|---|
| 294 | } | 
|---|
| 295 | // Check how many lines we still have to scroll up the output | 
|---|
| 296 | if (lines - linesDown > 0) | 
|---|
| 297 | { | 
|---|
| 298 | // Scroll output up | 
|---|
| 299 | SMALL_RECT oldRect = {0, lines - linesDown, this->terminalWidth_ - 1, this->inputLineRow_ - 1}; | 
|---|
| 300 | ScrollConsoleScreenBuffer(stdOutHandle_, &oldRect, NULL, makeCOORD(0, 0), &fillChar); | 
|---|
| 301 | } | 
|---|
| 302 | } | 
|---|
| 303 |  | 
|---|
| 304 | // ############################### | 
|---|
| 305 | // ###  ShellListener methods  ### | 
|---|
| 306 | // ############################### | 
|---|
| 307 |  | 
|---|
| 308 | //! Called if all output-lines have to be reprinted | 
|---|
| 309 | void IOConsole::linesChanged() | 
|---|
| 310 | { | 
|---|
| 311 | // Method only gets called upon start to draw all the lines | 
|---|
| 312 | // or when scrolling. But scrolling is disabled and the output | 
|---|
| 313 | // is already in std::cout when we start the IOConsole | 
|---|
| 314 | } | 
|---|
| 315 |  | 
|---|
| 316 | //! Called if a command is about to be executed | 
|---|
| 317 | void IOConsole::executed() | 
|---|
| 318 | { | 
|---|
| 319 | this->shell_->addOutput(this->promptString_ + this->shell_->getInput() + '\n', Shell::Command); | 
|---|
| 320 | } | 
|---|
| 321 |  | 
|---|
| 322 | //! Called if the console gets closed | 
|---|
| 323 | void IOConsole::exit() | 
|---|
| 324 | { | 
|---|
| 325 | // Exit is not an option, just do nothing (Shell doesn't really exit too) | 
|---|
| 326 | } | 
|---|
| 327 |  | 
|---|
| 328 | //! Called if the text in the input line has changed | 
|---|
| 329 | void IOConsole::inputChanged() | 
|---|
| 330 | { | 
|---|
| 331 | int newInputLineLength = this->promptString_.size() + this->shell_->getInput().size(); | 
|---|
| 332 | int newInputLineHeight = 1 + newInputLineLength / this->terminalWidth_; | 
|---|
| 333 | int newLines = newInputLineHeight - this->inputLineHeight_; | 
|---|
| 334 | if (newLines > 0) | 
|---|
| 335 | { | 
|---|
| 336 | // Abuse this function to scroll the console | 
|---|
| 337 | this->createNewOutputLines(newLines); | 
|---|
| 338 | // Either Compensate for side effects (input/status lines scrolled down) | 
|---|
| 339 | // or we have to do this anyway (output scrolled up) | 
|---|
| 340 | this->inputLineRow_ -= newLines; | 
|---|
| 341 | } | 
|---|
| 342 | else if (newLines < 0) | 
|---|
| 343 | { | 
|---|
| 344 | // Scroll status lines up | 
|---|
| 345 | int statusLineRow = this->inputLineRow_ + this->inputLineHeight_; | 
|---|
| 346 | SMALL_RECT oldRect = {0, statusLineRow, this->terminalWidth_ - 1, statusLineRow + this->statusLines_}; | 
|---|
| 347 | CHAR_INFO fillChar = {{' '}, FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED}; | 
|---|
| 348 | ScrollConsoleScreenBuffer(stdOutHandle_, &oldRect, NULL, makeCOORD(0, statusLineRow + newLines), &fillChar); | 
|---|
| 349 | // Clear potential leftovers | 
|---|
| 350 | if (-newLines - this->statusLines_ > 0) | 
|---|
| 351 | { | 
|---|
| 352 | COORD pos = {0, this->inputLineRow_ + newInputLineHeight + this->statusLines_}; | 
|---|
| 353 | this->writeText(std::string((-newLines - this->statusLines_) * this->terminalWidth_, ' '), pos); | 
|---|
| 354 | } | 
|---|
| 355 | } | 
|---|
| 356 | this->inputLineHeight_ = newInputLineHeight; | 
|---|
| 357 |  | 
|---|
| 358 | // Print the whole line, including spaces that erase leftovers | 
|---|
| 359 | std::string inputLine = this->promptString_ + this->shell_->getInput(); | 
|---|
| 360 | inputLine += std::string(this->terminalWidth_ - newInputLineLength % this->terminalWidth_, ' '); | 
|---|
| 361 | this->writeText(inputLine, makeCOORD(0, this->inputLineRow_), FOREGROUND_GREEN | FOREGROUND_INTENSITY); | 
|---|
| 362 | // If necessary, move cursor | 
|---|
| 363 | if (newLines != 0) | 
|---|
| 364 | this->cursorChanged(); | 
|---|
| 365 | } | 
|---|
| 366 |  | 
|---|
| 367 | //! Called if the position of the cursor in the input-line has changed | 
|---|
| 368 | void IOConsole::cursorChanged() | 
|---|
| 369 | { | 
|---|
| 370 | int rawCursorPos = this->promptString_.size() + this->buffer_->getCursorPosition(); | 
|---|
| 371 | // Compensate for cursor further to the right than the terminal width | 
|---|
| 372 | COORD pos; | 
|---|
| 373 | pos.X = rawCursorPos % this->terminalWidth_; | 
|---|
| 374 | pos.Y = this->inputLineRow_ + rawCursorPos / this->terminalWidth_; | 
|---|
| 375 | SetConsoleCursorPosition(stdOutHandle_, pos); | 
|---|
| 376 | } | 
|---|
| 377 |  | 
|---|
| 378 | //! Called if only the last output-line has changed | 
|---|
| 379 | void IOConsole::onlyLastLineChanged() | 
|---|
| 380 | { | 
|---|
| 381 | int newLineHeight = 1 + this->shell_->getNewestLineIterator()->first.size() / this->terminalWidth_; | 
|---|
| 382 | // Compute the number of new lines needed | 
|---|
| 383 | int newLines = newLineHeight - this->lastOutputLineHeight_; | 
|---|
| 384 | this->lastOutputLineHeight_ = newLineHeight; | 
|---|
| 385 | // Scroll console if necessary | 
|---|
| 386 | if (newLines > 0) // newLines < 0 is assumed impossible | 
|---|
| 387 | this->createNewOutputLines(newLines); | 
|---|
| 388 | Shell::LineList::const_iterator it = this->shell_->getNewestLineIterator(); | 
|---|
| 389 | this->printOutputLine(it->first, it->second, makeCOORD(0, this->inputLineRow_ - newLineHeight)); | 
|---|
| 390 | } | 
|---|
| 391 |  | 
|---|
| 392 | //! Called if a new output line was added | 
|---|
| 393 | void IOConsole::lineAdded() | 
|---|
| 394 | { | 
|---|
| 395 | Shell::LineList::const_iterator it = this->shell_->getNewestLineIterator(); | 
|---|
| 396 | // Scroll console | 
|---|
| 397 | this->lastOutputLineHeight_ = 1 + it->first.size() / this->terminalWidth_; | 
|---|
| 398 | this->createNewOutputLines(this->lastOutputLineHeight_); | 
|---|
| 399 | // Write the text | 
|---|
| 400 | COORD pos = {0, this->inputLineRow_ - this->lastOutputLineHeight_}; | 
|---|
| 401 | this->printOutputLine(it->first, it->second, pos); | 
|---|
| 402 | } | 
|---|
| 403 | } | 
|---|