| 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Fabian 'x3n' Landau |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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| 30 | @file |
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| 31 | @brief Implementation of the ConsoleCommand class. |
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| 32 | */ |
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| 33 | |
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| 34 | #include "ConsoleCommand.h" |
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| 35 | |
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| 36 | #include "util/Convert.h" |
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| 37 | #include "util/StringUtils.h" |
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| 38 | #include "core/Language.h" |
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| 39 | #include "core/GameMode.h" |
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| 40 | #include "core/input/KeyBinder.h" |
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| 41 | #include "core/input/KeyBinderManager.h" |
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| 42 | |
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| 43 | namespace orxonox |
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| 44 | { |
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| 45 | /** |
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| 46 | @brief Constructor: Initializes all values and registers the command. |
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| 47 | @param group The group of the command |
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| 48 | @param name The name of the command |
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| 49 | @param executor The executor of the command |
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| 50 | @param bInitialized If true, the executor is used for both, the definition of the function-header AND to executute the command. If false, the command is inactive and needs to be assigned a function before it can be used. |
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| 51 | */ |
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| 52 | ConsoleCommand::ConsoleCommand(const std::string& group, const std::string& name, const ExecutorPtr& executor, bool bInitialized) |
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| 53 | { |
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| 54 | this->bActive_ = true; |
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| 55 | this->bHidden_ = false; |
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| 56 | this->accessLevel_ = AccessLevel::All; |
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| 57 | |
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| 58 | this->baseName_ = name; |
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| 59 | this->baseFunctor_ = executor->getFunctor(); |
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| 60 | |
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| 61 | for (size_t i = 0; i < MAX_FUNCTOR_ARGUMENTS; ++i) |
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| 62 | this->argumentCompleter_[i] = 0; |
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| 63 | |
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| 64 | this->keybindMode_ = KeybindMode::OnPress; |
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| 65 | this->inputConfiguredParam_ = -1; |
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| 66 | |
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| 67 | if (bInitialized) |
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| 68 | this->executor_ = executor; |
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| 69 | |
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| 70 | ConsoleCommand::registerCommand(group, name, this); |
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| 71 | } |
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| 72 | |
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| 73 | /** |
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| 74 | @brief Destructor: Unregisters the command. |
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| 75 | */ |
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| 76 | ConsoleCommand::~ConsoleCommand() |
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| 77 | { |
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| 78 | ConsoleCommand::unregisterCommand(this); |
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| 79 | } |
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| 80 | |
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| 81 | /** |
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| 82 | @brief Registers the command with the same name, but without group, as shortcut. |
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| 83 | */ |
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| 84 | ConsoleCommand& ConsoleCommand::addShortcut() |
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| 85 | { |
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| 86 | ConsoleCommand::registerCommand("", this->baseName_, this); |
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| 87 | return *this; |
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| 88 | } |
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| 89 | |
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| 90 | /** |
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| 91 | @brief Registers the command with an alias as shortcut. |
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| 92 | */ |
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| 93 | ConsoleCommand& ConsoleCommand::addShortcut(const std::string& name) |
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| 94 | { |
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| 95 | ConsoleCommand::registerCommand("", name, this); |
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| 96 | return *this; |
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| 97 | } |
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| 98 | |
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| 99 | /** |
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| 100 | @brief Registers the command in a different group but with the same name. |
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| 101 | */ |
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| 102 | ConsoleCommand& ConsoleCommand::addGroup(const std::string& group) |
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| 103 | { |
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| 104 | ConsoleCommand::registerCommand(group, this->baseName_, this); |
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| 105 | return *this; |
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| 106 | } |
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| 107 | |
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| 108 | /** |
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| 109 | @brief Registers an alias of the command in a different group with a different name. |
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| 110 | */ |
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| 111 | ConsoleCommand& ConsoleCommand::addGroup(const std::string& group, const std::string& name) |
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| 112 | { |
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| 113 | ConsoleCommand::registerCommand(group, name, this); |
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| 114 | return *this; |
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| 115 | } |
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| 116 | |
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| 117 | /** |
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| 118 | @brief Returns true if the command can be executed right now. |
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| 119 | |
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| 120 | This returns only true, if the following conditions are met: |
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| 121 | - The command is active |
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| 122 | - The command has an executor |
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| 123 | - The executor has a functor |
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| 124 | - The functor is static or has an object |
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| 125 | */ |
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| 126 | bool ConsoleCommand::isActive() const |
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| 127 | { |
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| 128 | return (this->bActive_ && this->executor_ && this->executor_->getFunctor() && (this->executor_->getFunctor()->getType() == Functor::Type::Static || this->executor_->getFunctor()->getRawObjectPointer())); |
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| 129 | } |
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| 130 | |
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| 131 | /** |
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| 132 | @brief Returns true if the current state of the game matches the required access level. |
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| 133 | */ |
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| 134 | bool ConsoleCommand::hasAccess() const |
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| 135 | { |
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| 136 | switch (this->accessLevel_) |
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| 137 | { |
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| 138 | case AccessLevel::All: return true; |
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| 139 | case AccessLevel::Standalone: return GameMode::isStandalone(); |
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| 140 | case AccessLevel::Master: return GameMode::isMaster(); |
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| 141 | case AccessLevel::Server: return GameMode::isServer(); |
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| 142 | case AccessLevel::Client: return GameMode::isClient(); |
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| 143 | case AccessLevel::Online: return (GameMode::isServer() || GameMode::isClient()); |
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| 144 | case AccessLevel::Offline: return GameMode::isStandalone(); |
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| 145 | case AccessLevel::None: return false; |
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| 146 | default: return false; |
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| 147 | } |
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| 148 | } |
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| 149 | |
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| 150 | /** |
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| 151 | @brief Returns true if the headers of the given functor match the declaration of this command. |
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| 152 | */ |
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| 153 | bool ConsoleCommand::headersMatch(const FunctorPtr& functor) |
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| 154 | { |
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| 155 | // get the minimum of the number of parameters of both commands |
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| 156 | unsigned int minparams = std::min(this->baseFunctor_->getParamCount(), functor->getParamCount()); |
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| 157 | |
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| 158 | // if the reduced headers don't match -> return false |
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| 159 | if (this->baseFunctor_->getHeaderIdentifier(minparams) != functor->getHeaderIdentifier(minparams)) |
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| 160 | return false; |
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| 161 | // if the reduced headers match and the new functor has less or equal parameters -> return true |
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| 162 | else if (functor->getParamCount() <= this->baseFunctor_->getParamCount()) |
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| 163 | return true; |
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| 164 | // the headers match but the new functor has more arguments and there is no executor with default-values -> return false |
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| 165 | else if (!this->executor_) |
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| 166 | return false; |
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| 167 | // the headers match but the new functor has more arguments, check if the executor has enough default-values |
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| 168 | else |
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| 169 | { |
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| 170 | for (unsigned int i = this->baseFunctor_->getParamCount(); i < functor->getParamCount(); ++i) |
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| 171 | { |
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| 172 | if (!this->executor_->defaultValueSet(i)) |
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| 173 | { |
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| 174 | COUT(2) << "Default value " << i << " is missing" << std::endl; |
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| 175 | return false; |
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| 176 | } |
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| 177 | } |
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| 178 | |
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| 179 | return true; |
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| 180 | } |
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| 181 | } |
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| 182 | |
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| 183 | /** |
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| 184 | @brief Returns true if the headers of the given executor match the declaration of this command. |
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| 185 | */ |
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| 186 | bool ConsoleCommand::headersMatch(const ExecutorPtr& executor) |
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| 187 | { |
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| 188 | // get the minimum of the number of parameters of both commands |
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| 189 | unsigned int minparams = std::min(this->baseFunctor_->getParamCount(), executor->getParamCount()); |
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| 190 | |
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| 191 | // if the reduced headers don't match -> return false |
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| 192 | if (this->baseFunctor_->getHeaderIdentifier(minparams) != executor->getFunctor()->getHeaderIdentifier(minparams)) |
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| 193 | return false; |
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| 194 | // if the reduced headers match and the new functor has less or equal parameters -> return true |
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| 195 | else if (executor->getParamCount() <= this->baseFunctor_->getParamCount()) |
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| 196 | return true; |
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| 197 | // the headers match but the new functor has more arguments, check if the new executor has enough default-values |
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| 198 | else |
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| 199 | { |
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| 200 | for (unsigned int i = this->baseFunctor_->getParamCount(); i < executor->getParamCount(); ++i) |
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| 201 | { |
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| 202 | if (!executor->defaultValueSet(i)) |
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| 203 | { |
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| 204 | COUT(2) << "Default value " << i << " is missing" << std::endl; |
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| 205 | return false; |
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| 206 | } |
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| 207 | } |
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| 208 | |
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| 209 | return true; |
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| 210 | } |
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| 211 | } |
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| 212 | |
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| 213 | /** |
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| 214 | @brief Changes the executor. |
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| 215 | @param executor The new executor |
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| 216 | @param bForce If true, the executor is always assigned, even if the headers don't match |
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| 217 | @return Returns true if the assignment was successful |
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| 218 | */ |
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| 219 | bool ConsoleCommand::setFunction(const ExecutorPtr& executor, bool bForce) |
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| 220 | { |
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| 221 | // assign the executor if a) it's a null-pointer, b) its functor is a null-pointer, c) it's forced, d) the headers match |
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| 222 | if (!executor || !executor->getFunctor() || bForce || this->headersMatch(executor)) |
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| 223 | { |
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| 224 | // assign the executor and clear the object stack (because it's also a new function) |
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| 225 | this->executor_ = executor; |
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| 226 | this->objectStack_.clear(); |
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| 227 | return true; |
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| 228 | } |
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| 229 | else |
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| 230 | { |
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| 231 | COUT(1) << "Error: Couldn't assign new executor to console command \"" << this->baseName_ << "\", headers don't match." << std::endl; |
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| 232 | return false; |
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| 233 | } |
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| 234 | } |
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| 235 | |
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| 236 | /** |
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| 237 | @brief Changes the functor of the current executor. |
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| 238 | @param functor The new functor |
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| 239 | @param bForce If true, the functor is always assigned, even if the headers don't match |
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| 240 | @return Returns true if the assignment was successful |
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| 241 | */ |
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| 242 | bool ConsoleCommand::setFunction(const FunctorPtr& functor, bool bForce) |
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| 243 | { |
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| 244 | // assign the functor if a) it's a null-pointer, b) it's forced, c) the headers match |
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| 245 | if (!functor || bForce || this->headersMatch(functor)) |
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| 246 | { |
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| 247 | // assign the functor (create a new executor if necessary) and clear the object stack |
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| 248 | if (this->executor_) |
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| 249 | this->executor_->setFunctor(functor); |
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| 250 | else if (functor) |
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| 251 | this->executor_ = createExecutor(functor); |
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| 252 | this->objectStack_.clear(); |
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| 253 | |
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| 254 | return true; |
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| 255 | } |
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| 256 | else |
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| 257 | { |
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| 258 | COUT(1) << "Error: Couldn't assign new functor to console command \"" << this->baseName_ << "\", headers don't match." << std::endl; |
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| 259 | return false; |
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| 260 | } |
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| 261 | } |
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| 262 | |
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| 263 | /** |
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| 264 | @brief Pushes a new executor to the command-stack. |
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| 265 | @param executor The new executor |
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| 266 | @param bForce If true, the executor is always assigned, even if the headers don't match |
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| 267 | */ |
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| 268 | void ConsoleCommand::pushFunction(const ExecutorPtr& executor, bool bForce) |
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| 269 | { |
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| 270 | // prepare the old function to be put on the stack |
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| 271 | Command command; |
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| 272 | command.executor_ = this->executor_; |
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| 273 | if (command.executor_) |
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| 274 | command.functor_ = this->executor_->getFunctor(); |
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| 275 | command.objectStack_ = this->objectStack_; |
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| 276 | |
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| 277 | // check if the new executor can be assigned and push the old function to the stack |
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| 278 | if (this->setFunction(executor, bForce)) |
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| 279 | this->commandStack_.push(command); |
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| 280 | } |
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| 281 | |
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| 282 | /** |
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| 283 | @brief Pushes a new functor to the command-stack. |
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| 284 | @param functor The new functor |
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| 285 | @param bForce If true, the functor is always assigned, even if the headers don't match |
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| 286 | */ |
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| 287 | void ConsoleCommand::pushFunction(const FunctorPtr& functor, bool bForce) |
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| 288 | { |
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| 289 | // prepare the old function to be put on the stack |
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| 290 | Command command; |
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| 291 | command.executor_ = this->executor_; |
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| 292 | if (command.executor_) |
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| 293 | command.functor_ = this->executor_->getFunctor(); |
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| 294 | command.objectStack_ = this->objectStack_; |
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| 295 | |
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| 296 | // check if the new functor can be assigned and push the old function to the stack |
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| 297 | if (this->setFunction(functor, bForce)) |
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| 298 | this->commandStack_.push(command); |
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| 299 | } |
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| 300 | |
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| 301 | /** |
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| 302 | @brief Pushes a copy of the current executor and functor on the stack. |
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| 303 | */ |
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| 304 | void ConsoleCommand::pushFunction() |
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| 305 | { |
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| 306 | if (this->executor_) |
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| 307 | this->pushFunction(new Executor(*this->executor_.get())); |
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| 308 | else |
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| 309 | COUT(1) << "Error: Couldn't push copy of executor in console command \"" << this->baseName_ << "\", no executor set." << std::endl; |
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| 310 | } |
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| 311 | |
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| 312 | /** |
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| 313 | @brief Removes the current function from the stack and restores the old state. |
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| 314 | */ |
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| 315 | void ConsoleCommand::popFunction() |
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| 316 | { |
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| 317 | Command command; |
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| 318 | |
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| 319 | // check if there's a function on the stack |
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| 320 | if (!this->commandStack_.empty()) |
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| 321 | { |
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| 322 | // yes it is - assign it to command and remove it from the stack |
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| 323 | command = this->commandStack_.top(); |
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| 324 | this->commandStack_.pop(); |
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| 325 | } |
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| 326 | |
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| 327 | // restore the old executor (and also restore its functor in case this was changed in the meantime) |
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| 328 | this->executor_ = command.executor_; |
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| 329 | if (command.executor_) |
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| 330 | this->executor_->setFunctor(command.functor_); |
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| 331 | this->objectStack_ = command.objectStack_; |
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| 332 | } |
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| 333 | |
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| 334 | /** |
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| 335 | @brief Sets the functor to NULL (which also deactivates the command). |
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| 336 | */ |
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| 337 | void ConsoleCommand::resetFunction() |
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| 338 | { |
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| 339 | if (this->executor_) |
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| 340 | this->executor_->setFunctor(0); |
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| 341 | this->objectStack_.clear(); |
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| 342 | } |
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| 343 | |
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| 344 | /** |
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| 345 | @brief Returns the current executor which can be used to execute the command. |
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| 346 | */ |
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| 347 | const ExecutorPtr& ConsoleCommand::getExecutor() const |
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| 348 | { |
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| 349 | return this->executor_; |
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| 350 | } |
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| 351 | |
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| 352 | /** |
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| 353 | @brief Changes the current object that is used to execute member-functions. |
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| 354 | @return Returns true if the object was successfully changed |
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| 355 | */ |
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| 356 | bool ConsoleCommand::setObject(void* object) |
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| 357 | { |
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| 358 | // check if there's an executor |
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| 359 | if (this->executor_) |
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| 360 | { |
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| 361 | // check if there's a functor |
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| 362 | if (this->executor_->getFunctor()) |
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| 363 | { |
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| 364 | // change the object |
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| 365 | this->executor_->getFunctor()->setRawObjectPointer(object); |
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| 366 | return true; |
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| 367 | } |
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| 368 | else if (object) |
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| 369 | COUT(1) << "Error: Can't assign object to console command \"" << this->baseName_ << "\", no functor set." << std::endl; |
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| 370 | } |
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| 371 | else if (object) |
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| 372 | COUT(1) << "Error: Can't assign object to console command \"" << this->baseName_ << "\", no executor set." << std::endl; |
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| 373 | |
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| 374 | return false; |
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| 375 | } |
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| 376 | |
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| 377 | /** |
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| 378 | @brief Push a new object to the object-stack. |
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| 379 | */ |
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| 380 | void ConsoleCommand::pushObject(void* object) |
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| 381 | { |
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| 382 | void* oldobject = this->getObject(); |
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| 383 | if (this->setObject(object)) |
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| 384 | this->objectStack_.push_back(oldobject); |
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| 385 | } |
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| 386 | |
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| 387 | /** |
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| 388 | @brief Removes the current object from the stack an restores the old object. |
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| 389 | */ |
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| 390 | void ConsoleCommand::popObject() |
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| 391 | { |
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| 392 | void* newobject = 0; |
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| 393 | if (!this->objectStack_.empty()) |
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| 394 | { |
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| 395 | newobject = this->objectStack_.back(); |
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| 396 | this->objectStack_.pop_back(); |
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| 397 | } |
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| 398 | this->setObject(newobject); |
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| 399 | } |
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| 400 | |
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| 401 | /** |
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| 402 | @brief Returns the current object pointer that is used to execute member-functions. |
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| 403 | */ |
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| 404 | void* ConsoleCommand::getObject() const |
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| 405 | { |
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| 406 | if (this->executor_ && this->executor_->getFunctor()) |
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| 407 | return this->executor_->getFunctor()->getRawObjectPointer(); |
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| 408 | else |
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| 409 | return 0; |
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| 410 | } |
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| 411 | |
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| 412 | /** |
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| 413 | @brief Changes the default values of the current executor. |
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| 414 | */ |
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| 415 | ConsoleCommand& ConsoleCommand::defaultValues(const MultiType& arg1) |
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| 416 | { |
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| 417 | if (this->executor_) |
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| 418 | this->executor_->setDefaultValues(arg1); |
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| 419 | else |
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| 420 | COUT(1) << "Error: Can't set default values in console command \"" << this->baseName_ << "\", no executor set." << std::endl; |
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| 421 | |
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| 422 | return *this; |
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| 423 | } |
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| 424 | |
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| 425 | /** |
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| 426 | @brief Changes the default values of the current executor. |
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| 427 | */ |
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| 428 | ConsoleCommand& ConsoleCommand::defaultValues(const MultiType& arg1, const MultiType& arg2) |
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| 429 | { |
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| 430 | if (this->executor_) |
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| 431 | this->executor_->setDefaultValues(arg1, arg2); |
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| 432 | else |
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| 433 | COUT(1) << "Error: Can't set default values in console command \"" << this->baseName_ << "\", no executor set." << std::endl; |
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| 434 | |
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| 435 | return *this; |
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| 436 | } |
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| 437 | |
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| 438 | /** |
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| 439 | @brief Changes the default values of the current executor. |
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| 440 | */ |
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| 441 | ConsoleCommand& ConsoleCommand::defaultValues(const MultiType& arg1, const MultiType& arg2, const MultiType& arg3) |
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| 442 | { |
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| 443 | if (this->executor_) |
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| 444 | this->executor_->setDefaultValues(arg1, arg2, arg3); |
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| 445 | else |
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| 446 | COUT(1) << "Error: Can't set default values in console command \"" << this->baseName_ << "\", no executor set." << std::endl; |
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| 447 | |
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| 448 | return *this; |
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| 449 | } |
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| 450 | |
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| 451 | /** |
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| 452 | @brief Changes the default values of the current executor. |
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| 453 | */ |
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| 454 | ConsoleCommand& ConsoleCommand::defaultValues(const MultiType& arg1, const MultiType& arg2, const MultiType& arg3, const MultiType& arg4) |
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| 455 | { |
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| 456 | if (this->executor_) |
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| 457 | this->executor_->setDefaultValues(arg1, arg2, arg3, arg4); |
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| 458 | else |
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| 459 | COUT(1) << "Error: Can't set default values in console command \"" << this->baseName_ << "\", no executor set." << std::endl; |
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| 460 | |
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| 461 | return *this; |
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| 462 | } |
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| 463 | |
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| 464 | /** |
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| 465 | @brief Changes the default values of the current executor. |
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| 466 | */ |
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| 467 | ConsoleCommand& ConsoleCommand::defaultValues(const MultiType& arg1, const MultiType& arg2, const MultiType& arg3, const MultiType& arg4, const MultiType& arg5) |
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| 468 | { |
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| 469 | if (this->executor_) |
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| 470 | this->executor_->setDefaultValues(arg1, arg2, arg3, arg4, arg5); |
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| 471 | else |
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| 472 | COUT(1) << "Error: Can't set default values in console command \"" << this->baseName_ << "\", no executor set." << std::endl; |
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| 473 | |
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| 474 | return *this; |
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| 475 | } |
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| 476 | |
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| 477 | /** |
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| 478 | @brief Changes the default value of the argument with given index of the current executor. |
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| 479 | @param index The index of the argument (the first argument has index 0) |
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| 480 | @param arg The new default value |
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| 481 | */ |
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| 482 | ConsoleCommand& ConsoleCommand::defaultValue(unsigned int index, const MultiType& arg) |
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| 483 | { |
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| 484 | if (this->executor_) |
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| 485 | this->executor_->setDefaultValue(index, arg); |
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| 486 | else |
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| 487 | COUT(1) << "Error: Can't set default values in console command \"" << this->baseName_ << "\", no executor set." << std::endl; |
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| 488 | |
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| 489 | return *this; |
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| 490 | } |
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| 491 | |
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| 492 | /** |
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| 493 | @brief Changes the argument completer for the given argument. |
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| 494 | @param index The index of the argument (the first argument has index 0) |
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| 495 | @param completer The new argument completer |
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| 496 | */ |
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| 497 | ConsoleCommand& ConsoleCommand::argumentCompleter(unsigned int index, ArgumentCompleter* completer) |
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| 498 | { |
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| 499 | if (index < 5) |
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| 500 | this->argumentCompleter_[index] = completer; |
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| 501 | else |
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| 502 | COUT(2) << "Warning: Couldn't add autocompletion-function for index " << index << " in console command \"" << this->baseName_ << "\": index out of bound." << std::endl; |
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| 503 | |
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| 504 | return *this; |
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| 505 | } |
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| 506 | |
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| 507 | /** |
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| 508 | @brief Returns the argument completer for the argument with given index. |
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| 509 | */ |
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| 510 | ArgumentCompleter* ConsoleCommand::getArgumentCompleter(unsigned int index) const |
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| 511 | { |
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| 512 | if (index < 5) |
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| 513 | return this->argumentCompleter_[index]; |
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| 514 | else |
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| 515 | return 0; |
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| 516 | } |
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| 517 | |
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| 518 | /** |
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| 519 | @brief Sets the description of this command. |
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| 520 | */ |
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| 521 | ConsoleCommand& ConsoleCommand::description(const std::string& description) |
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| 522 | { |
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| 523 | this->description_ = std::string("ConsoleCommandDescription::" + this->baseName_ + "::function"); |
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| 524 | AddLanguageEntry(this->description_, description); |
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| 525 | return *this; |
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| 526 | } |
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| 527 | |
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| 528 | /** |
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| 529 | @brief Returns the description of this command. |
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| 530 | */ |
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| 531 | const std::string& ConsoleCommand::getDescription() const |
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| 532 | { |
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| 533 | return GetLocalisation_noerror(this->description_); |
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| 534 | } |
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| 535 | |
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| 536 | /** |
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| 537 | @brief Sets the description for an argument with given index. |
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| 538 | */ |
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| 539 | ConsoleCommand& ConsoleCommand::descriptionParam(unsigned int index, const std::string& description) |
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| 540 | { |
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| 541 | if (index < MAX_FUNCTOR_ARGUMENTS) |
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| 542 | { |
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| 543 | this->descriptionParam_[index] = std::string("ConsoleCommandDescription::" + this->baseName_ + "::param" + multi_cast<std::string>(index)); |
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| 544 | AddLanguageEntry(this->descriptionParam_[index], description); |
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| 545 | } |
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| 546 | return *this; |
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| 547 | } |
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| 548 | |
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| 549 | /** |
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| 550 | @brief Returns the description for the argument with given index. |
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| 551 | */ |
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| 552 | const std::string& ConsoleCommand::getDescriptionParam(unsigned int index) const |
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| 553 | { |
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| 554 | if (index < MAX_FUNCTOR_ARGUMENTS) |
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| 555 | return GetLocalisation_noerror(this->descriptionParam_[index]); |
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| 556 | |
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| 557 | return this->descriptionParam_[0]; |
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| 558 | } |
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| 559 | |
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| 560 | /** |
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| 561 | @brief Sets the description for the return-value. |
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| 562 | */ |
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| 563 | ConsoleCommand& ConsoleCommand::descriptionReturnvalue(const std::string& description) |
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| 564 | { |
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| 565 | this->descriptionReturnvalue_ = std::string("ConsoleCommandDescription::" + this->baseName_ + "::returnvalue"); |
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| 566 | AddLanguageEntry(this->descriptionReturnvalue_, description); |
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| 567 | return *this; |
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| 568 | } |
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| 569 | |
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| 570 | /** |
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| 571 | @brief Returns the description for the return-value. |
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| 572 | */ |
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| 573 | const std::string& ConsoleCommand::getDescriptionReturnvalue(int index) const |
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| 574 | { |
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| 575 | return GetLocalisation_noerror(this->descriptionReturnvalue_); |
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| 576 | } |
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| 577 | |
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| 578 | /** |
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| 579 | @brief Changes the keybind mode. |
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| 580 | */ |
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| 581 | ConsoleCommand& ConsoleCommand::changeKeybindMode(KeybindMode::Value mode) |
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| 582 | { |
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| 583 | if( KeyBinderManager::exists() ) |
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| 584 | KeyBinderManager::getInstance().getCurrent()->changeMode(this, mode); |
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| 585 | |
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| 586 | this->keybindMode(mode); |
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| 587 | return *this; |
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| 588 | } |
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| 589 | |
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| 590 | /** |
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| 591 | @brief Returns the command with given group an name. |
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| 592 | @param group The group of the requested command |
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| 593 | @param name The group of the requested command |
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| 594 | @param bPrintError If true, an error is printed if the command doesn't exist |
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| 595 | */ |
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| 596 | /* static */ const ConsoleCommand* ConsoleCommand::getCommand(const std::string& group, const std::string& name, bool bPrintError) |
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| 597 | { |
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| 598 | // find the group |
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| 599 | std::map<std::string, std::map<std::string, ConsoleCommand*> >::const_iterator it_group = ConsoleCommand::getCommandMap().find(group); |
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| 600 | if (it_group != ConsoleCommand::getCommandMap().end()) |
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| 601 | { |
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| 602 | // find the name |
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| 603 | std::map<std::string, ConsoleCommand*>::const_iterator it_name = it_group->second.find(name); |
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| 604 | if (it_name != it_group->second.end()) |
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| 605 | { |
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| 606 | // return the pointer |
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| 607 | return it_name->second; |
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| 608 | } |
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| 609 | } |
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| 610 | if (bPrintError) |
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| 611 | { |
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| 612 | if (group == "") |
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| 613 | COUT(1) << "Error: Couldn't find console command with shortcut \"" << name << "\"" << std::endl; |
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| 614 | else |
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| 615 | COUT(1) << "Error: Couldn't find console command with group \"" << group << "\" and name \"" << name << "\"" << std::endl; |
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| 616 | } |
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| 617 | return 0; |
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| 618 | } |
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| 619 | |
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| 620 | /** |
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| 621 | @brief Returns the command with given group an name in lowercase. |
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| 622 | @param group The group of the requested command in lowercase |
|---|
| 623 | @param name The group of the requested command in lowercase |
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| 624 | @param bPrintError If true, an error is printed if the command doesn't exist |
|---|
| 625 | */ |
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| 626 | /* static */ const ConsoleCommand* ConsoleCommand::getCommandLC(const std::string& group, const std::string& name, bool bPrintError) |
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| 627 | { |
|---|
| 628 | std::string groupLC = getLowercase(group); |
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| 629 | std::string nameLC = getLowercase(name); |
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| 630 | |
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| 631 | // find the group |
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| 632 | std::map<std::string, std::map<std::string, ConsoleCommand*> >::const_iterator it_group = ConsoleCommand::getCommandMapLC().find(groupLC); |
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| 633 | if (it_group != ConsoleCommand::getCommandMapLC().end()) |
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| 634 | { |
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| 635 | // find the name |
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| 636 | std::map<std::string, ConsoleCommand*>::const_iterator it_name = it_group->second.find(nameLC); |
|---|
| 637 | if (it_name != it_group->second.end()) |
|---|
| 638 | { |
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| 639 | // return the pointer |
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| 640 | return it_name->second; |
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| 641 | } |
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| 642 | } |
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| 643 | if (bPrintError) |
|---|
| 644 | { |
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| 645 | if (group == "") |
|---|
| 646 | COUT(1) << "Error: Couldn't find console command with shortcut \"" << name << "\"" << std::endl; |
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| 647 | else |
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| 648 | COUT(1) << "Error: Couldn't find console command with group \"" << group << "\" and name \"" << name << "\"" << std::endl; |
|---|
| 649 | } |
|---|
| 650 | return 0; |
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| 651 | } |
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| 652 | |
|---|
| 653 | /** |
|---|
| 654 | @brief Returns the static map that stores all console commands. |
|---|
| 655 | */ |
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| 656 | /* static */ std::map<std::string, std::map<std::string, ConsoleCommand*> >& ConsoleCommand::getCommandMap() |
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| 657 | { |
|---|
| 658 | static std::map<std::string, std::map<std::string, ConsoleCommand*> > commandMap; |
|---|
| 659 | return commandMap; |
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| 660 | } |
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| 661 | |
|---|
| 662 | /** |
|---|
| 663 | @brief Returns the static map that stores all console commands in lowercase. |
|---|
| 664 | */ |
|---|
| 665 | /* static */ std::map<std::string, std::map<std::string, ConsoleCommand*> >& ConsoleCommand::getCommandMapLC() |
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| 666 | { |
|---|
| 667 | static std::map<std::string, std::map<std::string, ConsoleCommand*> > commandMapLC; |
|---|
| 668 | return commandMapLC; |
|---|
| 669 | } |
|---|
| 670 | |
|---|
| 671 | /** |
|---|
| 672 | @brief Registers a new command with given group an name by adding it to the command map. |
|---|
| 673 | */ |
|---|
| 674 | /* static */ void ConsoleCommand::registerCommand(const std::string& group, const std::string& name, ConsoleCommand* command) |
|---|
| 675 | { |
|---|
| 676 | if (name == "") |
|---|
| 677 | return; |
|---|
| 678 | |
|---|
| 679 | // check if a command with this name already exists |
|---|
| 680 | if (ConsoleCommand::getCommand(group, name) != 0) |
|---|
| 681 | { |
|---|
| 682 | if (group == "") |
|---|
| 683 | COUT(2) << "Warning: A console command with shortcut \"" << name << "\" already exists." << std::endl; |
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| 684 | else |
|---|
| 685 | COUT(2) << "Warning: A console command with name \"" << name << "\" already exists in group \"" << group << "\"." << std::endl; |
|---|
| 686 | } |
|---|
| 687 | else |
|---|
| 688 | { |
|---|
| 689 | // add the command to the map |
|---|
| 690 | ConsoleCommand::getCommandMap()[group][name] = command; |
|---|
| 691 | ConsoleCommand::getCommandMapLC()[getLowercase(group)][getLowercase(name)] = command; |
|---|
| 692 | } |
|---|
| 693 | } |
|---|
| 694 | |
|---|
| 695 | /** |
|---|
| 696 | @brief Removes the command from the command map. |
|---|
| 697 | */ |
|---|
| 698 | /* static */ void ConsoleCommand::unregisterCommand(ConsoleCommand* command) |
|---|
| 699 | { |
|---|
| 700 | // iterate through all groups |
|---|
| 701 | for (std::map<std::string, std::map<std::string, ConsoleCommand*> >::iterator it_group = ConsoleCommand::getCommandMap().begin(); it_group != ConsoleCommand::getCommandMap().end(); ) |
|---|
| 702 | { |
|---|
| 703 | // iterate through all commands of each group |
|---|
| 704 | for (std::map<std::string, ConsoleCommand*>::iterator it_name = it_group->second.begin(); it_name != it_group->second.end(); ) |
|---|
| 705 | { |
|---|
| 706 | // erase the command |
|---|
| 707 | if (it_name->second == command) |
|---|
| 708 | it_group->second.erase(it_name++); |
|---|
| 709 | else |
|---|
| 710 | ++it_name; |
|---|
| 711 | } |
|---|
| 712 | |
|---|
| 713 | // erase the group if it is empty now |
|---|
| 714 | if (it_group->second.empty()) |
|---|
| 715 | ConsoleCommand::getCommandMap().erase(it_group++); |
|---|
| 716 | else |
|---|
| 717 | ++it_group; |
|---|
| 718 | } |
|---|
| 719 | |
|---|
| 720 | // now the same for the lowercase-map: |
|---|
| 721 | |
|---|
| 722 | // iterate through all groups |
|---|
| 723 | for (std::map<std::string, std::map<std::string, ConsoleCommand*> >::iterator it_group = ConsoleCommand::getCommandMapLC().begin(); it_group != ConsoleCommand::getCommandMapLC().end(); ) |
|---|
| 724 | { |
|---|
| 725 | // iterate through all commands of each group |
|---|
| 726 | for (std::map<std::string, ConsoleCommand*>::iterator it_name = it_group->second.begin(); it_name != it_group->second.end(); ) |
|---|
| 727 | { |
|---|
| 728 | // erase the command |
|---|
| 729 | if (it_name->second == command) |
|---|
| 730 | it_group->second.erase(it_name++); |
|---|
| 731 | else |
|---|
| 732 | ++it_name; |
|---|
| 733 | } |
|---|
| 734 | |
|---|
| 735 | // erase the group if it is empty now |
|---|
| 736 | if (it_group->second.empty()) |
|---|
| 737 | ConsoleCommand::getCommandMapLC().erase(it_group++); |
|---|
| 738 | else |
|---|
| 739 | ++it_group; |
|---|
| 740 | } |
|---|
| 741 | } |
|---|
| 742 | |
|---|
| 743 | /** |
|---|
| 744 | @brief Deletes all commands |
|---|
| 745 | */ |
|---|
| 746 | /* static */ void ConsoleCommand::destroyAll() |
|---|
| 747 | { |
|---|
| 748 | // delete entries until the map is empty |
|---|
| 749 | while (!ConsoleCommand::getCommandMap().empty() && !ConsoleCommand::getCommandMap().begin()->second.empty()) |
|---|
| 750 | delete ConsoleCommand::getCommandMap().begin()->second.begin()->second; |
|---|
| 751 | } |
|---|
| 752 | } |
|---|