| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Definition and implementation of the ObjectList class. | 
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| 32 |  | 
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| 33 | The ObjectList is a wrapper of an ObjectListBase of a given class. | 
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| 34 | Use Iterator<class> to iterate through all objects of the class. | 
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| 35 | */ | 
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| 36 |  | 
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| 37 | #ifndef _ObjectList_H__ | 
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| 38 | #define _ObjectList_H__ | 
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| 39 |  | 
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| 40 | #include "CorePrereqs.h" | 
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| 41 |  | 
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| 42 | #include "Identifier.h" | 
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| 43 | #include "ObjectListIterator.h" | 
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| 44 |  | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 | // ############################### | 
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| 48 | // ###       ObjectList        ### | 
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| 49 | // ############################### | 
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| 50 | //! The ObjectList contains all objects of the given class. | 
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| 51 | /** | 
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| 52 | Wraps the ObjectListBase of the corresponding Identifier. | 
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| 53 | Use ObjectListIterator<class> to iterate through all objects in the list. | 
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| 54 | */ | 
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| 55 | template <class T> | 
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| 56 | class ObjectList | 
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| 57 | { | 
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| 58 | public: | 
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| 59 | typedef ObjectListIterator<T> iterator; | 
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| 60 |  | 
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| 61 | /** @brief Returns an Iterator to the first element in the list. @return The Iterator */ | 
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| 62 | inline static ObjectListElement<T>* begin() | 
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| 63 | { | 
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| 64 | ObjectListBase* list = ClassIdentifier<T>::getIdentifier()->getObjects(); | 
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| 65 | return static_cast<ObjectListElement<T>*>(list->begin().element_); | 
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| 66 | } | 
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| 67 |  | 
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| 68 | /** @brief Returns an Iterator to the element after the last element in the list. @return The Iterator */ | 
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| 69 | inline static ObjectListElement<T>* end() | 
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| 70 | { | 
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| 71 | ObjectListBase* list = ClassIdentifier<T>::getIdentifier()->getObjects(); | 
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| 72 | return static_cast<ObjectListElement<T>*>(list->end().element_); | 
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| 73 | } | 
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| 74 |  | 
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| 75 | /** @brief Returns an Iterator to the last element in the list. @return The Iterator */ | 
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| 76 | inline static ObjectListElement<T>* rbegin() | 
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| 77 | { | 
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| 78 | ObjectListBase* list = ClassIdentifier<T>::getIdentifier()->getObjects(); | 
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| 79 | return static_cast<ObjectListElement<T>*>(list->rbegin().element_); | 
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| 80 | } | 
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| 81 |  | 
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| 82 | /** @brief Returns an Iterator to the element before the first element in the list. @return The Iterator */ | 
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| 83 | inline static ObjectListElement<T>* rend() | 
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| 84 | { | 
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| 85 | ObjectListBase* list = ClassIdentifier<T>::getIdentifier()->getObjects(); | 
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| 86 | return static_cast<ObjectListElement<T>*>(list->rend().element_); | 
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| 87 | } | 
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| 88 | }; | 
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| 89 | } | 
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| 90 |  | 
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| 91 | #endif /* _ObjectList_H__ */ | 
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