| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Benjamin Knecht | 
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| 24 | *      Reto Grieder | 
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| 25 | *   Co-authors: | 
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| 26 | *      ... | 
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| 27 | * | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | /** | 
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| 31 | @defgroup Lua Lua | 
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| 32 | @ingroup Core | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | /** | 
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| 36 | @file | 
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| 37 | @ingroup Lua | 
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| 38 | */ | 
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| 39 |  | 
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| 40 | #ifndef _LuaState_H__ | 
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| 41 | #define _LuaState_H__ | 
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| 42 |  | 
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| 43 | #include "CorePrereqs.h" | 
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| 44 |  | 
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| 45 | #include <map> | 
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| 46 | #include <sstream> | 
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| 47 | #include <string> | 
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| 48 | #include <vector> | 
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| 49 | #include <boost/shared_ptr.hpp> | 
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| 50 |  | 
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| 51 | namespace orxonox // tolua_export | 
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| 52 | { // tolua_export | 
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| 53 | class LuaFunctor; // tolua_export | 
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| 54 |  | 
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| 55 | //! callback class that executes lua code | 
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| 56 | class _CoreExport LuaFunctor | 
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| 57 | { | 
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| 58 | public: | 
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| 59 | LuaFunctor(const std::string& code, LuaState* luaState); | 
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| 60 | void operator()(); | 
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| 61 |  | 
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| 62 | private: | 
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| 63 | std::string code_; | 
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| 64 | LuaState*   lua_; | 
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| 65 | }; | 
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| 66 |  | 
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| 67 |  | 
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| 68 | /** | 
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| 69 | @brief | 
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| 70 | Representation of an interface to lua | 
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| 71 | */ | 
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| 72 | class _CoreExport LuaState // tolua_export | 
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| 73 | { // tolua_export | 
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| 74 | public: | 
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| 75 | LuaState(); | 
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| 76 | ~LuaState(); | 
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| 77 |  | 
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| 78 | bool doFile(const std::string& filename); // tolua_export | 
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| 79 | bool doString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo = shared_ptr<ResourceInfo>()); | 
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| 80 |  | 
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| 81 | bool includeFile(const std::string& filename); // tolua_export | 
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| 82 | bool includeString(const std::string& code, const shared_ptr<ResourceInfo>& sourceFileInfo = shared_ptr<ResourceInfo>()); | 
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| 83 |  | 
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| 84 | void luaPrint(const std::string& str); // tolua_export | 
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| 85 | void luaLog(unsigned int level, const std::string& message); // tolua_export | 
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| 86 | bool fileExists(const std::string& filename); // tolua_export | 
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| 87 | std::string getSourceCode(const std::string& filename); // tolua_export | 
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| 88 |  | 
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| 89 | const std::stringstream& getOutput() const { return output_; } | 
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| 90 | void clearOutput() { output_.clear(); } // tolua_export | 
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| 91 |  | 
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| 92 | void setIncludeParser(std::string (*function)(const std::string&)) { includeParseFunction_ = function; } | 
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| 93 | lua_State* getInternalLuaState() { return luaState_; } | 
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| 94 |  | 
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| 95 | void setDefaultResourceInfo(const shared_ptr<ResourceInfo>& sourceFileInfo) { this->sourceFileInfo_ = sourceFileInfo; } | 
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| 96 | const shared_ptr<ResourceInfo>& getDefaultResourceInfo() { return this->sourceFileInfo_; } | 
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| 97 |  | 
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| 98 | LuaFunctor* createLuaFunctor(const std::string& code) { return new LuaFunctor(code, this); } // tolua_export | 
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| 99 | //! Tells about whether IOConsole was activated. The Lua debugger only works with a normal console. | 
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| 100 | bool usingIOConsole() const; // tolua_export | 
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| 101 |  | 
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| 102 | static bool addToluaInterface(int (*function)(lua_State*), const std::string& name); | 
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| 103 | static bool removeToluaInterface(const std::string& name); | 
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| 104 | static void openToluaInterfaces(lua_State* state); | 
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| 105 | static void closeToluaInterfaces(lua_State* state); | 
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| 106 |  | 
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| 107 | static const std::string ERROR_HANDLER_NAME; | 
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| 108 |  | 
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| 109 | private: | 
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| 110 | shared_ptr<ResourceInfo> getFileInfo(const std::string& filename); | 
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| 111 |  | 
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| 112 | std::stringstream output_; | 
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| 113 | lua_State* luaState_; | 
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| 114 | bool bIsRunning_; | 
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| 115 | shared_ptr<ResourceInfo> sourceFileInfo_; | 
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| 116 | std::map<std::string, std::string> sourceCodeMap_; | 
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| 117 | std::string (*includeParseFunction_)(const std::string&); | 
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| 118 |  | 
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| 119 | typedef std::map<std::string, int (*)(lua_State *L)> ToluaInterfaceMap; | 
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| 120 | static ToluaInterfaceMap& getToluaInterfaces(); | 
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| 121 | static std::vector<LuaState*>& getInstances(); | 
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| 122 | }; // tolua_export | 
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| 123 |  | 
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| 124 |  | 
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| 125 | //! Helper class that registers/unregisters tolua bindings | 
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| 126 | class ToluaBindingsHelper | 
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| 127 | { | 
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| 128 | public: | 
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| 129 | ToluaBindingsHelper(int (*function)(lua_State*), const std::string& libraryName) | 
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| 130 | : libraryName_(libraryName) | 
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| 131 | { | 
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| 132 | LuaState::addToluaInterface(function, libraryName_); | 
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| 133 | } | 
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| 134 | ~ToluaBindingsHelper() | 
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| 135 | { | 
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| 136 | LuaState::removeToluaInterface(libraryName_); | 
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| 137 | } | 
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| 138 | private: | 
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| 139 | std::string libraryName_; | 
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| 140 | }; | 
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| 141 | } // tolua_export | 
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| 142 |  | 
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| 143 | #endif /* _LuaState_H__ */ | 
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