| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Reto Grieder | 
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| 24 | *      Benjamin Knecht | 
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| 25 | *   Co-authors: | 
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| 26 | *      ... | 
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| 27 | * | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | /** | 
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| 31 | @file | 
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| 32 | @ingroup Graphics | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _GUIManager_H__ | 
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| 36 | #define _GUIManager_H__ | 
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| 37 |  | 
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| 38 | #include "CorePrereqs.h" | 
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| 39 |  | 
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| 40 | #include <map> | 
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| 41 | #include <set> | 
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| 42 | #include <string> | 
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| 43 | #include <CEGUIForwardRefs.h> | 
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| 44 | #include <CEGUIVersion.h> | 
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| 45 | #include <boost/shared_ptr.hpp> | 
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| 46 |  | 
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| 47 | #include "util/DestructionHelper.h" | 
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| 48 | #include "util/OgreForwardRefs.h" | 
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| 49 | #include "util/TriBool.h" | 
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| 50 | #include "util/Singleton.h" | 
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| 51 | #include "input/InputHandler.h" | 
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| 52 | #include "Core.h" | 
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| 53 | #include "OrxonoxClass.h" | 
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| 54 | #include "WindowEventListener.h" | 
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| 55 |  | 
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| 56 | // Tolua includes (have to be relative to the current directory) | 
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| 57 | /* | 
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| 58 | $cfile "../util/TriBool.h" // tolua_export | 
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| 59 | */ | 
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| 60 |  | 
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| 61 | #if CEGUI_VERSION_MAJOR < 1 && CEGUI_VERSION_MINOR < 7 | 
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| 62 | #  define ORXONOX_OLD_CEGUI | 
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| 63 | #endif | 
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| 64 |  | 
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| 65 | namespace orxonox // tolua_export | 
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| 66 | { // tolua_export | 
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| 67 | class PlayerInfo; // Forward declaration | 
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| 68 |  | 
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| 69 | /** | 
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| 70 | @class GUIManager | 
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| 71 | @brief | 
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| 72 | Provides a simple interface to CEGUI with tolua methods and console commands. It also acts as a key and mouse handler. | 
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| 73 |  | 
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| 74 | The GUIManager is a singleton and can be called anywhere when access on the GUI is needed. | 
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| 75 |  | 
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| 76 | Since the GUI needs user input, the GUIManager implements the functions needed to act as a key and/or mouse handler. | 
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| 77 | Those input events are then injected into CEGUI in Lua. | 
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| 78 | */ | 
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| 79 | class _CoreExport GUIManager // tolua_export | 
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| 80 | : public Singleton<GUIManager>, public InputHandler, public WindowEventListener | 
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| 81 | { // tolua_export | 
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| 82 | friend class Singleton<GUIManager>; | 
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| 83 | public: | 
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| 84 | GUIManager(const std::pair<int, int>& mousePosition); | 
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| 85 |  | 
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| 86 | //! Leave empty and use cleanup() instead | 
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| 87 | ~GUIManager() {} | 
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| 88 | /// Destructor that also executes when object fails to construct | 
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| 89 | void destroy(); | 
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| 90 |  | 
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| 91 | void setConfigValues(void); | 
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| 92 | void changedGUIScheme(void); | 
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| 93 |  | 
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| 94 | void preUpdate(const Clock& time); | 
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| 95 |  | 
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| 96 | void loadGUI(const std::string& name); | 
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| 97 | static void showGUI(const std::string& name, bool bHidePrevious = false, bool bNoInput = false); | 
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| 98 | void showGUIExtra(const std::string& name, const std::string& ptr, bool bHidePrevious = false, bool bNoInput = false); | 
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| 99 | static void hideGUI(const std::string& name); | 
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| 100 | static void toggleGUI(const std::string& name, bool bHidePrevious = false, bool bNoInput = false); | 
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| 101 | void toggleGUIHelper(const std::string& name, bool bHidePrevious, bool bNoInput, bool show); // tolua_export | 
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| 102 | void keyESC(); | 
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| 103 | void setBackgroundImage(const std::string& imageSet, const std::string imageName); // tolua_export | 
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| 104 | void setBackgroundImage(const std::string& image); | 
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| 105 |  | 
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| 106 | /** | 
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| 107 | @brief Helper method to get the developer's mode without having to export Core.h. | 
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| 108 | @see Core::inDevMode | 
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| 109 | */ | 
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| 110 | static bool inDevMode(void) { return Core::getInstance().inDevMode(); } // tolua_export | 
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| 111 |  | 
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| 112 | //! Creates a new InputState to be used with a GUI Sheet | 
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| 113 | const std::string& createInputState(const std::string& name, TriBool::Value showCursor = TriBool::True, TriBool::Value useKeyboard = TriBool::True, bool bBlockJoyStick = false); // tolua_export | 
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| 114 | LuaState* getLuaState(void) | 
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| 115 | { return this->luaState_; } | 
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| 116 |  | 
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| 117 | //! Returns the root window for all menu sheets | 
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| 118 | CEGUI::Window* getMenuRootWindow() { return this->menuRootWindow_; } // tolua_export | 
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| 119 | //! Returns the root window for all HUD sheets | 
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| 120 | CEGUI::Window* getHUDRootWindow() { return this->hudRootWindow_; } // tolua_export | 
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| 121 |  | 
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| 122 | void setCamera(Ogre::Camera* camera); | 
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| 123 | Ogre::Camera* getCamera() { return this->camera_; } | 
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| 124 |  | 
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| 125 | inline void setPlayer(const std::string& guiname, PlayerInfo* player) | 
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| 126 | { this->players_[guiname] = player; } | 
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| 127 | inline orxonox::PlayerInfo* getPlayer(const std::string& guiname) const { std::map<std::string, PlayerInfo*>::const_iterator it = this->players_.find(guiname); return (it != this->players_.end()) ? it->second : 0; } // tolua_export | 
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| 128 |  | 
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| 129 | // TODO: Temporary hack because the tolua exported CEGUI method does not seem to work | 
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| 130 | static void subscribeEventHelper(CEGUI::Window* window, const std::string& event, const std::string& function); //tolua_export | 
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| 131 | static void setTooltipTextHelper(CEGUI::ListboxItem* item, const std::string& toooltip); //tolua_export | 
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| 132 | static void setItemTooltipsEnabledHelper(CEGUI::Listbox* listbox, bool enabled); //tolua_export | 
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| 133 |  | 
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| 134 | static GUIManager& getInstance() { return Singleton<GUIManager>::getInstance(); } // tolua_export | 
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| 135 |  | 
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| 136 | private: | 
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| 137 | GUIManager(const GUIManager& instance); //!< private and undefined copy c'tor (this is a singleton class) | 
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| 138 |  | 
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| 139 | void executeCode(const std::string& str); | 
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| 140 |  | 
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| 141 | template <typename FunctionType> | 
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| 142 | bool protectedCall(FunctionType function); | 
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| 143 |  | 
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| 144 | // keyHandler functions | 
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| 145 | void buttonPressed (const KeyEvent& evt); | 
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| 146 | void buttonReleased(const KeyEvent& evt); | 
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| 147 |  | 
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| 148 | // mouseHandler functions | 
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| 149 | void buttonPressed (MouseButtonCode::ByEnum id); | 
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| 150 | void buttonReleased(MouseButtonCode::ByEnum id); | 
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| 151 | void mouseMoved    (IntVector2 abs, IntVector2 rel, IntVector2 clippingSize); | 
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| 152 | void mouseScrolled (int abs, int rel); | 
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| 153 | void mouseLeft     (); | 
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| 154 |  | 
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| 155 | // window event handler | 
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| 156 | virtual void windowResized(unsigned int newWidth, unsigned int newHeight); | 
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| 157 | virtual void windowFocusChanged(bool bFocus); | 
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| 158 |  | 
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| 159 | #ifdef ORXONOX_OLD_CEGUI | 
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| 160 | CEGUI::OgreCEGUIRenderer*            guiRenderer_;      //!< CEGUI's interface to the Ogre Engine | 
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| 161 | CEGUI::ResourceProvider*             resourceProvider_; //!< CEGUI's resource provider | 
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| 162 | #else | 
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| 163 | CEGUI::OgreRenderer*                 guiRenderer_;      //!< CEGUI's interface to the Ogre Engine | 
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| 164 | CEGUI::OgreResourceProvider*         resourceProvider_; //!< CEGUI's resource provider | 
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| 165 | Ogre::RenderQueueListener*           rqListener_;       //!< RQ listener so we can draw UNDER Ogre overlays | 
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| 166 | CEGUI::OgreImageCodec*               imageCodec_; | 
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| 167 | #endif | 
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| 168 | LuaState*                            luaState_;         //!< LuaState, access point to the Lua engine | 
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| 169 | CEGUI::LuaScriptModule*              scriptModule_;     //!< CEGUI's script module to use Lua | 
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| 170 | CEGUI::System*                       guiSystem_;        //!< CEGUI's main system | 
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| 171 | shared_ptr<ResourceInfo>             rootFileInfo_;     //!< Resource information about the root script | 
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| 172 | CEGUI::Logger*                       ceguiLogger_;      //!< CEGUI's logger to be able to log CEGUI errors in our log | 
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| 173 | CEGUI::Window*                       rootWindow_;       //!< Root node for all windows | 
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| 174 | CEGUI::Window*                       hudRootWindow_;    //!< Root node for the HUD sheets | 
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| 175 | CEGUI::Window*                       menuRootWindow_;   //!< Root node for the menu sheets (used by Lua) | 
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| 176 | std::map<std::string, PlayerInfo*>   players_;          //!< Stores the player (owner) for each GUI | 
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| 177 | Ogre::Camera*                        camera_;           //!< Camera used to render the scene with the GUI | 
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| 178 |  | 
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| 179 | /// Helper object that executes the surrogate destructor destroy() | 
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| 180 | DestructionHelper<GUIManager>        destructionHelper_; | 
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| 181 |  | 
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| 182 | static GUIManager*                   singletonPtr_s;    //!< Singleton reference to GUIManager | 
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| 183 |  | 
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| 184 | // The used CEGUI scheme. | 
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| 185 | static const std::string defaultScheme_; | 
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| 186 | std::string guiScheme_; | 
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| 187 |  | 
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| 188 | int numScrollLines_; ///< How many lines to scroll in a list if the scroll wheel is used | 
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| 189 |  | 
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| 190 | }; // tolua_export | 
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| 191 | } // tolua_export | 
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| 192 |  | 
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| 193 | #endif /* _GUIManager_H__ */ | 
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