| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Fabian 'x3n' Landau | 
|---|
| 24 | *      Reto Grieder | 
|---|
| 25 | *   Co-authors: | 
|---|
| 26 | *      ... | 
|---|
| 27 | * | 
|---|
| 28 | */ | 
|---|
| 29 |  | 
|---|
| 30 | #ifndef _Core_H__ | 
|---|
| 31 | #define _Core_H__ | 
|---|
| 32 |  | 
|---|
| 33 | #include "CorePrereqs.h" | 
|---|
| 34 |  | 
|---|
| 35 | #include <cassert> | 
|---|
| 36 | #include <string> | 
|---|
| 37 | #include <boost/scoped_ptr.hpp> | 
|---|
| 38 | #include "util/ScopeGuard.h" | 
|---|
| 39 | #include "util/Singleton.h" | 
|---|
| 40 | #include "OrxonoxClass.h" | 
|---|
| 41 |  | 
|---|
| 42 | namespace orxonox | 
|---|
| 43 | { | 
|---|
| 44 | /** | 
|---|
| 45 | @brief | 
|---|
| 46 | The Core class is a singleton used to configure the program basics. | 
|---|
| 47 | @remark | 
|---|
| 48 | You should only create this singleton once because it destroys the identifiers! | 
|---|
| 49 | */ | 
|---|
| 50 | class _CoreExport Core : public Singleton<Core>, public OrxonoxClass | 
|---|
| 51 | { | 
|---|
| 52 | typedef Loki::ScopeGuardImpl0<void (*)()> SimpleScopeGuard; | 
|---|
| 53 | friend class Singleton<Core>; | 
|---|
| 54 | friend class Game; | 
|---|
| 55 |  | 
|---|
| 56 | public: | 
|---|
| 57 | /** | 
|---|
| 58 | @brief | 
|---|
| 59 | Determines the executable path, checks for build directory runs, creates | 
|---|
| 60 | the output directories and sets up the other core library singletons. | 
|---|
| 61 | @throws | 
|---|
| 62 | GeneralException | 
|---|
| 63 | */ | 
|---|
| 64 | Core(const std::string& cmdLine); | 
|---|
| 65 | ~Core(); | 
|---|
| 66 |  | 
|---|
| 67 | void setConfigValues(); | 
|---|
| 68 |  | 
|---|
| 69 | //! Returns the configured language. | 
|---|
| 70 | const std::string& getLanguage() | 
|---|
| 71 | { return this->language_; } | 
|---|
| 72 | void resetLanguage(); | 
|---|
| 73 |  | 
|---|
| 74 | private: | 
|---|
| 75 | Core(const Core&); //!< Don't use (undefined symbol) | 
|---|
| 76 |  | 
|---|
| 77 | void languageChanged(); | 
|---|
| 78 | void initRandomNumberGenerator(); | 
|---|
| 79 |  | 
|---|
| 80 | void preUpdate(const Clock& time); | 
|---|
| 81 | void postUpdate(const Clock& time); | 
|---|
| 82 |  | 
|---|
| 83 | void loadGraphics(); | 
|---|
| 84 | void unloadGraphics(); | 
|---|
| 85 |  | 
|---|
| 86 | void setThreadAffinity(int limitToCPU); | 
|---|
| 87 | // MANAGED SINGLETONS/OBJECTS | 
|---|
| 88 | // Mind the order for the destruction! | 
|---|
| 89 | scoped_ptr<PathConfig>        pathConfig_; | 
|---|
| 90 | scoped_ptr<DynLibManager>     dynLibManager_; | 
|---|
| 91 | scoped_ptr<SignalHandler>     signalHandler_; | 
|---|
| 92 | SimpleScopeGuard              identifierDestroyer_; | 
|---|
| 93 | SimpleScopeGuard              consoleCommandDestroyer_; | 
|---|
| 94 | scoped_ptr<ConfigFileManager> configFileManager_; | 
|---|
| 95 | scoped_ptr<Language>          languageInstance_; | 
|---|
| 96 | scoped_ptr<IOConsole>         ioConsole_; | 
|---|
| 97 | scoped_ptr<TclBind>           tclBind_; | 
|---|
| 98 | scoped_ptr<TclThreadManager>  tclThreadManager_; | 
|---|
| 99 | scoped_ptr<Scope<ScopeID::Root> > rootScope_; | 
|---|
| 100 | // graphical | 
|---|
| 101 | scoped_ptr<GraphicsManager>   graphicsManager_;     //!< Interface to OGRE | 
|---|
| 102 | scoped_ptr<InputManager>      inputManager_;        //!< Interface to OIS | 
|---|
| 103 | scoped_ptr<GUIManager>        guiManager_;          //!< Interface to GUI | 
|---|
| 104 | scoped_ptr<Scope<ScopeID::Graphics> > graphicsScope_; | 
|---|
| 105 |  | 
|---|
| 106 | bool                          bGraphicsLoaded_; | 
|---|
| 107 | int                           softDebugLevelLogFile_;      //!< The debug level for the log file (belongs to OutputHandler) | 
|---|
| 108 | std::string                   language_;                   //!< The language | 
|---|
| 109 | bool                          bInitRandomNumberGenerator_; //!< If true, srand(time(0)) is called | 
|---|
| 110 | bool                          bStartIOConsole_;            //!< Set to false if you don't want to use the IOConsole | 
|---|
| 111 |  | 
|---|
| 112 | static Core*                  singletonPtr_s; | 
|---|
| 113 | }; | 
|---|
| 114 | } | 
|---|
| 115 |  | 
|---|
| 116 | #endif /* _Core_H__ */ | 
|---|