| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *      Reto Grieder | 
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| 25 | *   Co-authors: | 
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| 26 | *      ... | 
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| 27 | * | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | #ifndef _Core_H__ | 
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| 31 | #define _Core_H__ | 
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| 32 |  | 
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| 33 | #include "CorePrereqs.h" | 
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| 34 |  | 
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| 35 | #include <cassert> | 
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| 36 | #include <boost/scoped_ptr.hpp> | 
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| 37 | #include "util/OutputHandler.h" | 
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| 38 | #include "util/Scope.h" | 
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| 39 | #include "util/ScopeGuard.h" | 
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| 40 | #include "util/Singleton.h" | 
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| 41 |  | 
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| 42 | namespace orxonox | 
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| 43 | { | 
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| 44 | class CoreConfiguration; | 
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| 45 |  | 
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| 46 | /** | 
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| 47 | @brief | 
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| 48 | The Core class is a singleton used to configure the program basics. | 
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| 49 | @remark | 
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| 50 | You should only create this singleton once because it destroys the identifiers! | 
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| 51 | */ | 
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| 52 | class _CoreExport Core : public Singleton<Core> | 
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| 53 | { | 
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| 54 | typedef Loki::ScopeGuardImpl0<void (*)()> SimpleScopeGuard; | 
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| 55 | friend class Singleton<Core>; | 
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| 56 | friend class Game; | 
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| 57 |  | 
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| 58 | public: | 
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| 59 | /** | 
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| 60 | @brief | 
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| 61 | Determines the executable path, checks for build directory runs, creates | 
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| 62 | the output directories and sets up the other core library singletons. | 
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| 63 | @throws | 
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| 64 | GeneralException | 
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| 65 | */ | 
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| 66 | Core(const std::string& cmdLine); | 
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| 67 | ~Core(); | 
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| 68 |  | 
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| 69 | void setConfigValues(); | 
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| 70 |  | 
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| 71 | static int   getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All); | 
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| 72 | static void  setSoftDebugLevel(OutputHandler::OutputDevice device, int level); | 
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| 73 | static const std::string& getLanguage(); | 
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| 74 | static void  resetLanguage(); | 
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| 75 |  | 
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| 76 | private: | 
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| 77 | Core(const Core&); //!< Don't use (undefined symbol) | 
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| 78 |  | 
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| 79 | void preUpdate(const Clock& time); | 
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| 80 | void postUpdate(const Clock& time); | 
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| 81 |  | 
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| 82 | void loadGraphics(); | 
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| 83 | void unloadGraphics(); | 
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| 84 |  | 
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| 85 | void setThreadAffinity(int limitToCPU); | 
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| 86 |  | 
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| 87 | // Mind the order for the destruction! | 
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| 88 | scoped_ptr<PathConfig>        pathConfig_; | 
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| 89 | scoped_ptr<DynLibManager>     dynLibManager_; | 
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| 90 | scoped_ptr<SignalHandler>     signalHandler_; | 
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| 91 | SimpleScopeGuard              identifierDestroyer_; | 
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| 92 | SimpleScopeGuard              consoleCommandDestroyer_; | 
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| 93 | scoped_ptr<ConfigFileManager> configFileManager_; | 
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| 94 | scoped_ptr<Language>          languageInstance_; | 
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| 95 | scoped_ptr<CoreConfiguration> configuration_; | 
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| 96 | scoped_ptr<TclBind>           tclBind_; | 
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| 97 | scoped_ptr<TclThreadManager>  tclThreadManager_; | 
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| 98 | scoped_ptr<Shell>             shell_; | 
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| 99 | // graphical | 
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| 100 | scoped_ptr<GraphicsManager>   graphicsManager_;     //!< Interface to OGRE | 
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| 101 | scoped_ptr<InputManager>      inputManager_;        //!< Interface to OIS | 
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| 102 | scoped_ptr<GUIManager>        guiManager_;          //!< Interface to GUI | 
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| 103 | scoped_ptr<Scope<ScopeID::Root> >     rootScope_; | 
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| 104 | scoped_ptr<Scope<ScopeID::Graphics> > graphicsScope_; | 
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| 105 |  | 
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| 106 | bool                          bGraphicsLoaded_; | 
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| 107 | static Core* singletonPtr_s; | 
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| 108 | }; | 
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| 109 | } | 
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| 110 |  | 
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| 111 | #endif /* _Core_H__ */ | 
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