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source: code/trunk/src/libraries/core/CMakeLists.txt @ 8858

Last change on this file since 8858 was 8858, checked in by landauf, 13 years ago

merged output branch back to trunk.

Changes:

  • you have to include util/Output.h instead of util/Debug.h
  • COUT(x) is now called orxout(level)
  • output levels are now defined by an enum instead of numbers. see util/Output.h for the definition
  • it's possible to use output contexts with orxout(level, context). see util/Output.h for some common contexts. you can define more contexts
  • you must use 'endl' at the end of an output message, '\n' does not flush the message

Output levels:

  • instead of COUT(0) use orxout()
  • instead of COUT(1) use orxout(user_error) or orxout(internal_error)
  • instead of COUT(2) use orxout(user_warning) or orxout(internal_warning)
  • instead of COUT(3) use orxout(user_status/user_info) or orxout(internal_status/internal_info)
  • instead of COUT(4) use orxout(verbose)
  • instead of COUT(5) use orxout(verbose_more)
  • instead of COUT(6) use orxout(verbose_ultra)

Guidelines:

  • user_* levels are for the user, visible in the console and the log-file
  • internal_* levels are for developers, visible in the log-file
  • verbose_* levels are for debugging, only visible if the context of the output is activated

Usage in C++:

  • orxout() << "message" << endl;
  • orxout(level) << "message" << endl;
  • orxout(level, context) << "message" << endl;

Usage in Lua:

  • orxout("message")
  • orxout(orxonox.level.levelname, "message")
  • orxout(orxonox.level.levelname, "context", "message")

Usage in Tcl (and in the in-game-console):

  • orxout levelname message
  • orxout_context levelname context message
  • shortcuts: log message, error message, warning message, status message, info message, debug message
  • Property svn:eol-style set to native
File size: 2.6 KB
RevLine 
[2710]1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19
20SET_SOURCE_FILES(CORE_SRC_FILES
[8729]21
22#BUILD_UNIT CoreStableBuildUnit.cc
23  ClassTreeMask.cc
[7284]24  CommandLineParser.cc
[1505]25  ConfigValueContainer.cc
[5693]26  DynLib.cc
27  DynLibManager.cc
[5781]28  Event.cc
[2896]29  Game.cc
[5781]30  GameMode.cc
[1755]31  GameState.cc
[8729]32  Identifier.cc
[1543]33  Language.cc
[8729]34  Loader.cc
[5695]35  LuaState.cc
[1543]36  MetaObjectList.cc
[5781]37  Namespace.cc
38  NamespaceNode.cc
[8729]39  ObjectListBase.cc
40  OrxonoxClass.cc
[5781]41  Template.cc
[8079]42  ViewportEventListener.cc
43  WindowEventListener.cc
[5781]44  XMLNameListener.cc
[8729]45  XMLPort.cc
46#END_BUILD_UNIT
[1543]47
[8729]48  BaseObject.cc
49  Core.cc
50
51BUILD_UNIT OgreBuildUnit.cc
52  GraphicsManager.cc
53  GUIManager.cc
54  Resource.cc
55END_BUILD_UNIT
56
57BUILD_UNIT FilesystemBuildUnit.cc
[7284]58  command/ArgumentCompletionFunctions.cc
[5929]59  ConfigFileManager.cc
60  PathConfig.cc
[8729]61END_BUILD_UNIT
[5929]62
[8729]63BUILD_UNIT ThreadBuildUnit.cc
[7284]64  command/TclThreadManager.cc
[3304]65  Thread.cc
[8729]66  ThreadPool.cc
67END_BUILD_UNIT
[1505]68)
[5929]69
[7284]70ADD_SUBDIRECTORY(command)
[5781]71ADD_SUBDIRECTORY(input)
[1505]72
[3196]73ORXONOX_ADD_LIBRARY(core
74  FIND_HEADER_FILES
75  TOLUA_FILES
[7284]76    command/CommandExecutor.h
[6417]77    ConfigFileManager.h
78    Game.h
79    GameMode.h
[8079]80    GraphicsManager.h
[6417]81    GUIManager.h
[5781]82    Loader.h
[5695]83    LuaState.h
[6417]84    PathConfig.h
85    input/InputManager.h
86    input/KeyBinder.h
87    input/KeyBinderManager.h
[8858]88    ../util/output/OutputDefinitions.h
[3196]89  PCH_FILE
90    CorePrecompiledHeaders.h
91  LINK_LIBRARIES
92    ${OGRE_LIBRARY}
[3370]93    ${Boost_FILESYSTEM_LIBRARY}
94    ${Boost_SYSTEM_LIBRARY} # Filesystem dependency
[3196]95    ${Boost_THREAD_LIBRARY}
[3370]96    ${Boost_DATE_TIME_LIBRARY} # Thread dependency
[5781]97    ${CEGUI_LIBRARY}
98    ${CEGUILUA_LIBRARY}
[8351]99    ${CEGUI_TOLUA_LIBRARY}
100    ${CEGUI_OGRE_RENDERER_LIBRARY}
101    ${LUA5.1_LIBRARY}
[5781]102    cpptcl_orxonox
103    ois_orxonox
[7163]104    tinyxml_orxonox
[3196]105    util
[8351]106  LINK_LIBS_UNIX
107    dl
108    pthread
[3196]109  SOURCE_FILES
110    ${CORE_SRC_FILES}
[1505]111)
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