| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Fabian 'x3n' Landau | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief Implementation of the BaseObject class. | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "BaseObject.h" | 
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| 35 |  | 
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| 36 | #include <tinyxml/tinyxml.h> | 
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| 37 |  | 
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| 38 | #include "CoreIncludes.h" | 
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| 39 | #include "Event.h" | 
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| 40 | #include "EventIncludes.h" | 
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| 41 | #include "Iterator.h" | 
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| 42 | #include "Template.h" | 
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| 43 | #include "XMLFile.h" | 
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| 44 | #include "XMLNameListener.h" | 
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| 45 | #include "XMLPort.h" | 
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| 46 | #include "command/Functor.h" | 
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| 47 |  | 
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| 48 | namespace orxonox | 
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| 49 | { | 
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| 50 | CreateFactory(BaseObject); | 
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| 51 |  | 
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| 52 | /** | 
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| 53 | @brief Constructor: Registers the object in the BaseObject-list. | 
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| 54 | */ | 
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| 55 | BaseObject::BaseObject(BaseObject* creator) : bInitialized_(false) | 
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| 56 | { | 
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| 57 | RegisterRootObject(BaseObject); | 
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| 58 |  | 
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| 59 | this->bInitialized_ = true; | 
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| 60 |  | 
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| 61 | this->bActive_ = true; | 
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| 62 | this->bVisible_ = true; | 
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| 63 | this->oldGametype_ = 0; | 
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| 64 | this->bRegisteredEventStates_ = false; | 
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| 65 |  | 
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| 66 | this->lastLoadedXMLElement_ = 0; | 
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| 67 |  | 
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| 68 | this->mainStateFunctor_ = 0; | 
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| 69 |  | 
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| 70 | this->setCreator(creator); | 
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| 71 | if (this->creator_) | 
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| 72 | { | 
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| 73 | this->setFile(this->creator_->getFile()); | 
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| 74 | this->setNamespace(this->creator_->getNamespace()); | 
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| 75 | this->setScene(this->creator_->getScene(), this->creator_->getSceneID()); | 
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| 76 | this->setGametype(this->creator_->getGametype()); | 
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| 77 | this->setLevel(this->creator_->getLevel()); | 
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| 78 | } | 
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| 79 | else | 
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| 80 | { | 
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| 81 | this->file_ = 0; | 
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| 82 | this->namespace_ = 0; | 
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| 83 | this->scene_ = 0; | 
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| 84 | this->sceneID_ = OBJECTID_UNKNOWN; | 
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| 85 | this->gametype_ = 0; | 
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| 86 | this->level_ = 0; | 
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| 87 | } | 
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| 88 | } | 
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| 89 |  | 
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| 90 | /** | 
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| 91 | @brief Destructor | 
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| 92 | */ | 
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| 93 | BaseObject::~BaseObject() | 
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| 94 | { | 
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| 95 | if (this->isInitialized()) | 
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| 96 | { | 
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| 97 | for (std::map<BaseObject*, std::string>::const_iterator it = this->eventSources_.begin(); it != this->eventSources_.end(); ) | 
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| 98 | this->removeEventSource((it++)->first); | 
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| 99 |  | 
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| 100 | for (std::set<BaseObject*>::const_iterator it = this->eventListeners_.begin(); it != this->eventListeners_.end(); ) | 
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| 101 | (*(it++))->removeEventSource(this); | 
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| 102 |  | 
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| 103 | for (std::map<std::string, EventState*>::const_iterator it = this->eventStates_.begin(); it != this->eventStates_.end(); ++it) | 
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| 104 | delete it->second; | 
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| 105 | } | 
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| 106 | } | 
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| 107 |  | 
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| 108 | /** @brief Adds an object which listens to the events of this object. */ | 
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| 109 | void BaseObject::registerEventListener(BaseObject* object) | 
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| 110 | { | 
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| 111 | COUT(4) << "New EventListener: " << object->getIdentifier()->getName() << " &(" << object << ")." << std::endl; | 
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| 112 | this->eventListeners_.insert(object); | 
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| 113 | } | 
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| 114 |  | 
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| 115 | /** | 
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| 116 | @brief XML loading and saving. | 
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| 117 | @param xmlelement The XML-element | 
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| 118 | @param mode The mode defines the operation that is being executed: loading or saving the object (from or to XML respectively) | 
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| 119 | */ | 
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| 120 | void BaseObject::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 121 | { | 
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| 122 | XMLPortParam(BaseObject, "name", setXMLName, getName, xmlelement, mode); | 
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| 123 | XMLPortParam(BaseObject, "visible", setVisible, isVisible, xmlelement, mode); | 
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| 124 | XMLPortParam(BaseObject, "active", setActive, isActive, xmlelement, mode); | 
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| 125 | XMLPortParam(BaseObject, "mainstate", setMainStateName, getMainStateName, xmlelement, mode); | 
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| 126 | XMLPortParamTemplate(BaseObject, "template", addTemplate, getSingleTemplate, xmlelement, mode, const std::string&); | 
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| 127 |  | 
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| 128 | XMLPortObjectTemplate(BaseObject, Template, "templates", addTemplate, getTemplate, xmlelement, mode, Template*); | 
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| 129 | XMLPortObject(BaseObject, BaseObject, "eventlisteners", addEventListener, getEventListener, xmlelement, mode); | 
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| 130 |  | 
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| 131 | Element* events = 0; | 
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| 132 | if (mode == XMLPort::LoadObject || mode == XMLPort::ExpandObject) | 
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| 133 | events = xmlelement.FirstChildElement("events", false); | 
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| 134 | else if (mode == XMLPort::SaveObject) | 
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| 135 | {} | 
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| 136 | if (events) | 
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| 137 | this->XMLEventPort(*events, mode); | 
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| 138 | } | 
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| 139 |  | 
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| 140 | /** | 
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| 141 | @brief Defines the possible event states of this object and parses eventsources from an XML file. | 
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| 142 | @param xmlelement The XML-element | 
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| 143 | @param mode The mode defines the operation that is being executed: loading or saving the object (from or to XML respectively) | 
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| 144 | */ | 
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| 145 | void BaseObject::XMLEventPort(Element& xmlelement, XMLPort::Mode mode) | 
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| 146 | { | 
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| 147 | XMLPortEventState(BaseObject, BaseObject, "activity", setActive, xmlelement, mode); | 
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| 148 | XMLPortEventState(BaseObject, BaseObject, "visibility", setVisible, xmlelement, mode); | 
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| 149 | XMLPortEventState(BaseObject, BaseObject, "mainstate", setMainState, xmlelement, mode); | 
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| 150 |  | 
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| 151 | this->bRegisteredEventStates_ = true; | 
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| 152 | } | 
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| 153 |  | 
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| 154 | /** | 
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| 155 | @brief Loads the name of the object through XML and calls all XMLNameListener. | 
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| 156 | @param name The name of the object | 
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| 157 | */ | 
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| 158 | void BaseObject::setXMLName(const std::string& name) | 
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| 159 | { | 
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| 160 | this->setName(name); | 
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| 161 |  | 
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| 162 | for (ObjectList<XMLNameListener>::iterator it = ObjectList<XMLNameListener>::begin(); it != ObjectList<XMLNameListener>::end(); ++it) | 
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| 163 | it->loadedNewXMLName(this); | 
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| 164 | } | 
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| 165 |  | 
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| 166 | /** | 
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| 167 | @brief Returns the levelfile that loaded this object. | 
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| 168 | @return The levelfile | 
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| 169 | */ | 
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| 170 | const std::string& BaseObject::getFilename() const | 
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| 171 | { | 
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| 172 | if (this->file_) | 
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| 173 | return this->file_->getFilename(); | 
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| 174 | else | 
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| 175 | return BLANKSTRING; | 
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| 176 | } | 
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| 177 |  | 
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| 178 | /** | 
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| 179 | @brief Adds a Template to the object. | 
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| 180 | @param name The name of the Template | 
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| 181 | */ | 
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| 182 | void BaseObject::addTemplate(const std::string& name) | 
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| 183 | { | 
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| 184 | Template* temp = Template::getTemplate(name); | 
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| 185 | if (temp) | 
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| 186 | this->addTemplate(temp); | 
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| 187 | else | 
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| 188 | COUT(1) << "Error: \"" << name << "\" is not a valid Template name (in class: " << this->getIdentifier()->getName() << ", name: " << this->getName() << ")." << std::endl; | 
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| 189 | } | 
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| 190 |  | 
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| 191 | /** | 
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| 192 | @brief Adds a Template to the object. | 
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| 193 | @param temp The Template | 
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| 194 | */ | 
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| 195 | void BaseObject::addTemplate(Template* temp) | 
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| 196 | { | 
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| 197 | this->templates_.insert(temp); | 
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| 198 | if( temp->isLink() ) | 
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| 199 | { | 
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| 200 | this->networkTemplateNames_.insert(temp->getLink()); | 
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| 201 | assert( !Template::getTemplate(temp->getLink())->isLink() ); | 
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| 202 | } | 
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| 203 | else | 
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| 204 | this->networkTemplateNames_.insert(temp->getName()); | 
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| 205 | temp->applyOn(this); | 
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| 206 | } | 
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| 207 |  | 
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| 208 | /** | 
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| 209 | @brief Returns the name of the first Template. | 
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| 210 | @return The name as string. | 
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| 211 | */ | 
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| 212 | const std::string& BaseObject::getSingleTemplate(void) const | 
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| 213 | { | 
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| 214 | if(this->templates_.empty()) | 
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| 215 | return BLANKSTRING; | 
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| 216 |  | 
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| 217 | return (*this->templates_.begin())->getName(); | 
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| 218 | } | 
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| 219 |  | 
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| 220 | /** | 
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| 221 | @brief Returns the Template with the given index. | 
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| 222 | @param index The index | 
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| 223 | */ | 
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| 224 | Template* BaseObject::getTemplate(unsigned int index) const | 
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| 225 | { | 
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| 226 | unsigned int i = 0; | 
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| 227 | for (std::set<Template*>::const_iterator it = this->templates_.begin(); it != this->templates_.end(); ++it) | 
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| 228 | { | 
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| 229 | if (i == index) | 
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| 230 | return (*it); | 
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| 231 | i++; | 
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| 232 | } | 
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| 233 | return 0; | 
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| 234 | } | 
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| 235 |  | 
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| 236 | /** | 
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| 237 | @brief Adds a new event source for a specific state. | 
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| 238 | @param source The object which sends events to this object | 
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| 239 | @param state The state of this object which will be affected by the events | 
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| 240 | */ | 
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| 241 | void BaseObject::addEventSource(BaseObject* source, const std::string& state) | 
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| 242 | { | 
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| 243 | this->eventSources_[source] = state; | 
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| 244 | source->registerEventListener(this); | 
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| 245 | } | 
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| 246 |  | 
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| 247 | /** | 
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| 248 | @brief Removes an eventsource (but doesn't unregister itself at the source). | 
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| 249 | */ | 
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| 250 | void BaseObject::removeEventSource(BaseObject* source) | 
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| 251 | { | 
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| 252 | this->eventSources_.erase(source); | 
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| 253 | source->unregisterEventListener(this); | 
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| 254 | } | 
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| 255 |  | 
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| 256 | /** | 
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| 257 | @brief Returns an eventsource with a given index. | 
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| 258 | */ | 
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| 259 | BaseObject* BaseObject::getEventSource(unsigned int index, const std::string& state) const | 
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| 260 | { | 
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| 261 | unsigned int i = 0; | 
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| 262 | for (std::map<BaseObject*, std::string>::const_iterator it = this->eventSources_.begin(); it != this->eventSources_.end(); ++it) | 
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| 263 | { | 
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| 264 | if (it->second != state) | 
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| 265 | continue; | 
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| 266 |  | 
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| 267 | if (i == index) | 
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| 268 | return it->first; | 
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| 269 | ++i; | 
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| 270 | } | 
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| 271 | return 0; | 
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| 272 | } | 
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| 273 |  | 
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| 274 | /** | 
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| 275 | @brief Adds an object which listens to the events of this object. The events are sent to the other objects mainstate. | 
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| 276 | */ | 
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| 277 | void BaseObject::addEventListener(BaseObject* listener) | 
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| 278 | { | 
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| 279 | this->eventListenersXML_.insert(listener); | 
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| 280 | listener->addEventSource(this, "mainstate"); | 
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| 281 | } | 
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| 282 |  | 
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| 283 | /** | 
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| 284 | @brief Returns an event listener with a given index. | 
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| 285 | */ | 
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| 286 | BaseObject* BaseObject::getEventListener(unsigned int index) const | 
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| 287 | { | 
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| 288 | unsigned int i = 0; | 
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| 289 | for (std::set<BaseObject*>::const_iterator it = this->eventListenersXML_.begin(); it != this->eventListenersXML_.end(); ++it) | 
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| 290 | { | 
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| 291 | if (i == index) | 
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| 292 | return *it; | 
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| 293 | ++i; | 
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| 294 | } | 
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| 295 | return 0; | 
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| 296 | } | 
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| 297 |  | 
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| 298 | /** | 
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| 299 | @brief Adds a new event-state to the object. Event-states are states which can be changed by events. | 
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| 300 | @param name  The name of the event | 
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| 301 | @param state The object containing information about the event-state | 
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| 302 | */ | 
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| 303 | void BaseObject::addEventState(const std::string& name, EventState* state) | 
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| 304 | { | 
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| 305 | std::map<std::string, EventState*>::const_iterator it = this->eventStates_.find(name); | 
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| 306 | if (it != this->eventStates_.end()) | 
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| 307 | { | 
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| 308 | COUT(2) << "Warning: Overwriting EventState in class " << this->getIdentifier()->getName() << '.' << std::endl; | 
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| 309 | delete (it->second); | 
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| 310 | } | 
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| 311 |  | 
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| 312 | this->eventStates_[name] = state; | 
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| 313 | } | 
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| 314 |  | 
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| 315 | /** | 
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| 316 | @brief Returns the event-state with the given name. | 
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| 317 | */ | 
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| 318 | EventState* BaseObject::getEventState(const std::string& name) const | 
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| 319 | { | 
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| 320 | std::map<std::string, EventState*>::const_iterator it = this->eventStates_.find(name); | 
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| 321 | if (it != this->eventStates_.end()) | 
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| 322 | return (it->second); | 
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| 323 | else | 
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| 324 | return 0; | 
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| 325 | } | 
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| 326 |  | 
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| 327 | /** | 
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| 328 | @brief Fires an event (without a state). | 
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| 329 | */ | 
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| 330 | void BaseObject::fireEvent(const std::string& name) | 
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| 331 | { | 
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| 332 | this->fireEvent(true, name); | 
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| 333 | this->fireEvent(false, name); | 
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| 334 | } | 
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| 335 |  | 
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| 336 | /** | 
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| 337 | @brief Fires an event which activates or deactivates a state. | 
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| 338 | */ | 
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| 339 | void BaseObject::fireEvent(bool activate, const std::string& name) | 
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| 340 | { | 
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| 341 | this->fireEvent(activate, this, name); | 
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| 342 | } | 
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| 343 |  | 
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| 344 | /** | 
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| 345 | @brief Fires an event which activates or deactivates a state with agiven originator (the object which triggered the event). | 
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| 346 | */ | 
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| 347 | void BaseObject::fireEvent(bool activate, BaseObject* originator, const std::string& name) | 
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| 348 | { | 
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| 349 | Event event(activate, originator, name); | 
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| 350 |  | 
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| 351 | for (std::set<BaseObject*>::iterator it = this->eventListeners_.begin(); it != this->eventListeners_.end(); ++it) | 
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| 352 | { | 
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| 353 | event.statename_ = (*it)->eventSources_[this]; | 
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| 354 | (*it)->processEvent(event); | 
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| 355 | } | 
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| 356 | } | 
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| 357 |  | 
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| 358 | /** | 
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| 359 | @brief Fires an event, using the Event struct. | 
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| 360 | */ | 
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| 361 | void BaseObject::fireEvent(Event& event) | 
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| 362 | { | 
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| 363 | for (std::set<BaseObject*>::iterator it = this->eventListeners_.begin(); it != this->eventListeners_.end(); ++it) | 
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| 364 | (*it)->processEvent(event); | 
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| 365 | } | 
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| 366 |  | 
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| 367 | /** | 
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| 368 | @brief Processing an event by calling the right main state. | 
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| 369 | @param event The event struct which contains the information about the event | 
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| 370 | */ | 
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| 371 | void BaseObject::processEvent(Event& event) | 
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| 372 | { | 
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| 373 | this->registerEventStates(); | 
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| 374 |  | 
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| 375 | COUT(4) << this->getIdentifier()->getName() << " (&" << this << ") processing event. originator: " << event.originator_->getIdentifier()->getName() << " (&" << event.originator_ << "), activate: " << event.activate_ << ", name: " << event.name_ << ", statename: " << event.statename_ << "." << std::endl; | 
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| 376 |  | 
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| 377 | std::map<std::string, EventState*>::const_iterator it = this->eventStates_.find(event.statename_); | 
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| 378 | if (it != this->eventStates_.end()) | 
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| 379 | it->second->process(event, this); | 
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| 380 | else if (!event.statename_.empty()) | 
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| 381 | COUT(2) << "Warning: \"" << event.statename_ << "\" is not a valid state in object \"" << this->getName() << "\" of class " << this->getIdentifier()->getName() << "." << std::endl; | 
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| 382 | else | 
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| 383 | COUT(2) << "Warning: Event with invalid source sent to object \"" << this->getName() << "\" of class " << this->getIdentifier()->getName() << "." << std::endl; | 
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| 384 | } | 
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| 385 |  | 
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| 386 | /** | 
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| 387 | @brief Sets the main state of the object to a given boolean value. | 
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| 388 |  | 
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| 389 | Note: The main state of an object can be set with the @ref setMainStateName function. | 
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| 390 | It's part of the eventsystem and used for event forwarding (when the target object can't specify a specific state, | 
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| 391 | the main state is used by default). | 
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| 392 | */ | 
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| 393 | void BaseObject::setMainState(bool state) | 
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| 394 | { | 
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| 395 | if (this->mainStateFunctor_) | 
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| 396 | { | 
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| 397 | if (this->mainStateFunctor_->getParamCount() == 0) | 
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| 398 | { | 
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| 399 | if (state) | 
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| 400 | (*this->mainStateFunctor_)(); | 
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| 401 | } | 
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| 402 | else | 
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| 403 | { | 
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| 404 | (*this->mainStateFunctor_)(state); | 
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| 405 | } | 
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| 406 | } | 
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| 407 | else | 
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| 408 | COUT(2) << "Warning: No MainState defined in object \"" << this->getName() << "\" (" << this->getIdentifier()->getName() << ")" << std::endl; | 
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| 409 | } | 
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| 410 |  | 
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| 411 | /** | 
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| 412 | @brief This function gets called if the main state name of the object changes. | 
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| 413 | */ | 
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| 414 | void BaseObject::changedMainStateName() | 
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| 415 | { | 
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| 416 | this->mainStateFunctor_ = 0; | 
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| 417 |  | 
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| 418 | if (!this->mainStateName_.empty()) | 
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| 419 | { | 
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| 420 | this->registerEventStates(); | 
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| 421 |  | 
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| 422 | std::map<std::string, EventState*>::const_iterator it = this->eventStates_.find(this->mainStateName_); | 
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| 423 | if (it != this->eventStates_.end() && it->second->getFunctor()) | 
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| 424 | { | 
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| 425 | if (it->second->getFunctor()->getParamCount() <= 1) | 
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| 426 | this->mainStateFunctor_ = it->second->getFunctor(); | 
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| 427 | else | 
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| 428 | COUT(2) << "Warning: Can't use \"" << this->mainStateName_ << "\" as MainState because it needs a second argument." << std::endl; | 
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| 429 | } | 
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| 430 | else | 
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| 431 | COUT(2) << "Warning: \"" << this->mainStateName_ << "\" is not a valid MainState." << std::endl; | 
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| 432 | } | 
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| 433 | } | 
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| 434 |  | 
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| 435 | /** | 
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| 436 | @brief Calls XMLEventPort with an empty XML-element to register the event states if necessary. | 
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| 437 | */ | 
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| 438 | void BaseObject::registerEventStates() | 
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| 439 | { | 
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| 440 | if (!this->bRegisteredEventStates_) | 
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| 441 | { | 
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| 442 | Element xmlelement; | 
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| 443 | this->XMLEventPort(xmlelement, XMLPort::NOP); | 
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| 444 | } | 
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| 445 | } | 
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| 446 |  | 
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| 447 | /** | 
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| 448 | @brief Manually loads all event states, even if the class doesn't officially support them. This is needed by some classes like @ref EventDispatcher or @ref EventTarget. | 
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| 449 | */ | 
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| 450 | void BaseObject::loadAllEventStates(Element& xmlelement, XMLPort::Mode mode, BaseObject* object, Identifier* identifier) | 
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| 451 | { | 
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| 452 | Element* events = xmlelement.FirstChildElement("events", false); | 
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| 453 | if (events) | 
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| 454 | { | 
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| 455 | // get the list of all states present | 
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| 456 | std::list<std::string> eventnames; | 
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| 457 | if (mode == XMLPort::LoadObject || mode == XMLPort::ExpandObject) | 
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| 458 | { | 
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| 459 | for (ticpp::Iterator<ticpp::Element> child = events->FirstChildElement(false); child != child.end(); child++) | 
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| 460 | eventnames.push_back(child->Value()); | 
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| 461 | } | 
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| 462 | else if (mode == XMLPort::SaveObject) | 
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| 463 | { | 
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| 464 | } | 
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| 465 |  | 
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| 466 | // iterate through all states and get the event sources | 
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| 467 | for (std::list<std::string>::iterator it = eventnames.begin(); it != eventnames.end(); ++it) | 
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| 468 | { | 
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| 469 | const std::string& statename = (*it); | 
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| 470 |  | 
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| 471 | // if the event state is already known, continue with the next state | 
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| 472 | orxonox::EventState* eventstate = object->getEventState(statename); | 
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| 473 | if (eventstate) | 
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| 474 | continue; | 
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| 475 |  | 
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| 476 | XMLPortClassObjectContainer<BaseObject, BaseObject>* container = (XMLPortClassObjectContainer<BaseObject, BaseObject>*)(identifier->getXMLPortObjectContainer(statename)); | 
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| 477 | if (!container) | 
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| 478 | { | 
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| 479 | const ExecutorMemberPtr<BaseObject>& setfunctor = createExecutor(createFunctor(&BaseObject::addEventSource), std::string( "BaseObject" ) + "::" + "addEventSource" + '(' + statename + ')'); | 
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| 480 | const ExecutorMemberPtr<BaseObject>& getfunctor = createExecutor(createFunctor(&BaseObject::getEventSource), std::string( "BaseObject" ) + "::" + "getEventSource" + '(' + statename + ')'); | 
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| 481 | setfunctor->setDefaultValue(1, statename); | 
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| 482 | getfunctor->setDefaultValue(1, statename); | 
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| 483 |  | 
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| 484 | container = new XMLPortClassObjectContainer<BaseObject, BaseObject>(statename, identifier, setfunctor, getfunctor, false, true); | 
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| 485 | identifier->addXMLPortObjectContainer(statename, container); | 
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| 486 | } | 
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| 487 | container->port(object, *events, mode); | 
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| 488 | } | 
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| 489 | } | 
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| 490 | } | 
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| 491 | } | 
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