| [1505] | 1 | /* | 
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 | 2 | The zlib/libpng License | 
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 | 3 |  | 
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 | 4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) | 
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 | 5 |  | 
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 | 6 | This software is provided 'as-is', without any express or implied warranty. In no event will | 
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 | 7 | the authors be held liable for any damages arising from the use of this software. | 
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 | 8 |  | 
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 | 9 | Permission is granted to anyone to use this software for any purpose, including commercial  | 
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 | 10 | applications, and to alter it and redistribute it freely, subject to the following | 
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 | 11 | restrictions: | 
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 | 12 |  | 
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 | 13 |     1. The origin of this software must not be misrepresented; you must not claim that  | 
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 | 14 |                 you wrote the original software. If you use this software in a product,  | 
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 | 15 |                 an acknowledgment in the product documentation would be appreciated but is  | 
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 | 16 |                 not required. | 
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 | 17 |  | 
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 | 18 |     2. Altered source versions must be plainly marked as such, and must not be  | 
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 | 19 |                 misrepresented as being the original software. | 
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 | 20 |  | 
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 | 21 |     3. This notice may not be removed or altered from any source distribution. | 
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 | 22 | */ | 
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 | 23 | #ifndef OIS_Win32InputManager_H | 
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 | 24 | #define OIS_Win32InputManager_H | 
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 | 25 |  | 
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 | 26 | #include "OISInputManager.h" | 
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 | 27 | #include "OISFactoryCreator.h" | 
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| [8351] | 28 | #include "win32/Win32Prereqs.h" | 
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| [1505] | 29 |  | 
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 | 30 | namespace OIS | 
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 | 31 | { | 
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 | 32 |         /**     Win32InputManager specialization - Using DirectInput8 */ | 
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 | 33 |         class Win32InputManager : public InputManager, public FactoryCreator | 
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 | 34 |         { | 
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 | 35 |         public: | 
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 | 36 |                 Win32InputManager(); | 
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 | 37 |                 virtual ~Win32InputManager(); | 
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 | 38 |  | 
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 | 39 |                 //InputManager Overrides | 
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 | 40 |                 /** @copydoc InputManager::_initialize */ | 
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 | 41 |                 void _initialize( ParamList ¶mList ); | 
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 | 42 |  | 
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 | 43 |                 //FactoryCreator Overrides | 
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 | 44 |                 /** @copydoc FactoryCreator::deviceList */ | 
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 | 45 |                 DeviceList freeDeviceList(); | 
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 | 46 |  | 
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 | 47 |                 /** @copydoc FactoryCreator::totalDevices */ | 
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 | 48 |                 int totalDevices(Type iType); | 
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 | 49 |  | 
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 | 50 |                 /** @copydoc FactoryCreator::freeDevices */ | 
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 | 51 |                 int freeDevices(Type iType); | 
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 | 52 |  | 
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 | 53 |                 /** @copydoc FactoryCreator::vendorExist */ | 
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 | 54 |                 bool vendorExist(Type iType, const std::string & vendor); | 
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 | 55 |  | 
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 | 56 |                 /** @copydoc FactoryCreator::createObject */ | 
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 | 57 |                 Object* createObject(InputManager* creator, Type iType, bool bufferMode, const std::string & vendor = ""); | 
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 | 58 |  | 
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 | 59 |                 /** @copydoc FactoryCreator::destroyObject */ | 
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 | 60 |                 void destroyObject(Object* obj); | 
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 | 61 |  | 
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 | 62 |                 //Internal Items | 
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 | 63 |                 //! Internal method, used for flaggin keyboard as available/unavailable for creation | 
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 | 64 |                 void _setKeyboardUsed(bool used) {keyboardUsed = used; } | 
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 | 65 |  | 
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 | 66 |                 //! Internal method, used for flaggin mouse as available/unavailable for creation | 
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 | 67 |                 void _setMouseUsed(bool used) { mouseUsed = used; } | 
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 | 68 |                  | 
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 | 69 |                 //! Internal method, return unused joystick to queue | 
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 | 70 |                 void _returnJoyStick(const JoyStickInfo& joystick); | 
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 | 71 |  | 
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 | 72 |                 //! Returns HWND needed by DirectInput Device Object | 
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 | 73 |                 HWND getWindowHandle() { return hWnd; } | 
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 | 74 |  | 
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 | 75 |         protected: | 
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 | 76 |                 //! internal class method for dealing with param list | 
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 | 77 |                 void _parseConfigSettings( ParamList ¶mList ); | 
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 | 78 |                  | 
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 | 79 |                 //! internal class method for finding attached devices | 
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 | 80 |                 void _enumerateDevices(); | 
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 | 81 |  | 
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 | 82 |                 //! Used during device enumeration | 
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| [5695] | 83 |                 static BOOL CALLBACK _DIEnumDevCallback(LPCDIDEVICEINSTANCE lpddi, LPVOID pvRef); | 
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| [1505] | 84 |  | 
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 | 85 |                 //! Keep a list of all joysticks enumerated, but not in use | 
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 | 86 |                 JoyStickInfoList unusedJoyStickList; | 
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 | 87 |  | 
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 | 88 |                 //! The window handle we are using | 
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 | 89 |                 HWND hWnd; | 
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 | 90 |  | 
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 | 91 |                 //! Direct Input Interface | 
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 | 92 |                 IDirectInput8* mDirectInput; | 
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 | 93 |  | 
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 | 94 |                 //! Used for keyboard device settings | 
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 | 95 |                 DWORD kbSettings; | 
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 | 96 |  | 
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 | 97 |                 //! Used for mouse device settings | 
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 | 98 |                 DWORD mouseSettings; | 
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 | 99 |  | 
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 | 100 |                 //! Used for joystick device settings | 
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 | 101 |                 DWORD joySettings; | 
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 | 102 |  | 
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 | 103 |                 //! Number of total joysticks (inuse or not) | 
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 | 104 |                 char joySticks; | 
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 | 105 |  | 
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 | 106 |                 //! Used to know if we used up keyboard | 
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 | 107 |                 bool keyboardUsed; | 
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 | 108 |  | 
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 | 109 |                 //! Used to know if we used up mouse | 
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 | 110 |                 bool mouseUsed; | 
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 | 111 |         }; | 
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 | 112 | } | 
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 | 113 | #endif | 
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