| 1 | /* | 
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| 2 | The zlib/libpng License | 
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| 3 |  | 
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| 4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) | 
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| 5 |  | 
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| 6 | This software is provided 'as-is', without any express or implied warranty. In no event will | 
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| 7 | the authors be held liable for any damages arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, including commercial  | 
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| 10 | applications, and to alter it and redistribute it freely, subject to the following | 
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| 11 | restrictions: | 
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| 12 |  | 
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| 13 |     1. The origin of this software must not be misrepresented; you must not claim that  | 
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| 14 |                 you wrote the original software. If you use this software in a product,  | 
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| 15 |                 an acknowledgment in the product documentation would be appreciated but is  | 
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| 16 |                 not required. | 
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| 17 |  | 
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| 18 |     2. Altered source versions must be plainly marked as such, and must not be  | 
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| 19 |                 misrepresented as being the original software. | 
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| 20 |  | 
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| 21 |     3. This notice may not be removed or altered from any source distribution. | 
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| 22 | */ | 
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| 23 | #ifndef OIS_Win32ForceFeedBack_H | 
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| 24 | #define OIS_Win32ForceFeedBack_H | 
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| 25 |  | 
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| 26 | #include "OISPrereqs.h" | 
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| 27 | #include "OISForceFeedback.h" | 
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| 28 | #include "win32/Win32Prereqs.h" | 
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| 29 |  | 
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| 30 | namespace OIS | 
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| 31 | { | 
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| 32 |         class Win32ForceFeedback : public ForceFeedback | 
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| 33 |         { | 
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| 34 |                 Win32ForceFeedback() {} | 
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| 35 |         public: | 
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| 36 |                 Win32ForceFeedback(IDirectInputDevice8* pDIJoy, const DIDEVCAPS* pDIJoyCaps); | 
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| 37 |                 ~Win32ForceFeedback(); | 
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| 38 |  | 
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| 39 |                 /** @copydoc ForceFeedback::upload */ | 
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| 40 |                 void upload( const Effect* effect ); | 
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| 41 |  | 
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| 42 |                 /** @copydoc ForceFeedback::modify */ | 
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| 43 |                 void modify( const Effect* effect ); | 
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| 44 |  | 
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| 45 |                 /** @copydoc ForceFeedback::remove */ | 
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| 46 |                 void remove( const Effect* effect ); | 
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| 47 |  | 
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| 48 |                 /** @copydoc ForceFeedback::setMasterGain */ | 
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| 49 |                 void setMasterGain( float level ); | 
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| 50 |                  | 
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| 51 |                 /** @copydoc ForceFeedback::setAutoCenterMode */ | 
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| 52 |                 void setAutoCenterMode( bool auto_on ); | 
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| 53 |  | 
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| 54 |                 /** @copydoc ForceFeedback::getFFAxesNumber */ | 
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| 55 |                 short getFFAxesNumber(); | 
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| 56 |  | 
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| 57 |                 /** @copydoc ForceFeedback::getFFMemoryLoad */ | 
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| 58 |                 unsigned short getFFMemoryLoad(); | 
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| 59 |  | 
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| 60 |                 /** | 
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| 61 |                         @remarks | 
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| 62 |                         Internal use.. Used during enumeration to build a list of a devices | 
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| 63 |                         support effects. | 
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| 64 |                 */ | 
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| 65 |                 void _addEffectSupport( LPCDIEFFECTINFO pdei ); | 
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| 66 |  | 
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| 67 |                 /** | 
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| 68 |                         @remarks | 
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| 69 |                         Internal use.. Used during axis enumeration to get number of FF axes | 
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| 70 |                         support effects. | 
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| 71 |                 */ | 
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| 72 |                 void _addFFAxis(); | 
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| 73 |  | 
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| 74 |         protected: | 
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| 75 |  | 
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| 76 |                 //Specific Effect Settings | 
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| 77 |                 void _updateConstantEffect( const Effect* effect ); | 
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| 78 |                 void _updateRampEffect( const Effect* effect ); | 
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| 79 |                 void _updatePeriodicEffect( const Effect* effect ); | 
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| 80 |                 void _updateConditionalEffect( const Effect* effect ); | 
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| 81 |                 void _updateCustomEffect( const Effect* effect ); | 
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| 82 |  | 
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| 83 |                 //Sets the common properties to all effects | 
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| 84 |                 void _setCommonProperties( DIEFFECT* diEffect, DWORD* rgdwAxes, | 
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| 85 |                                                                         LONG* rglDirection, DIENVELOPE* diEnvelope, DWORD struct_size,  | 
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| 86 |                                                                         LPVOID struct_type, const Effect* effect, const Envelope* envelope ); | 
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| 87 |                 //Actually do the upload | 
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| 88 |                 void _upload( GUID, DIEFFECT*, const Effect* ); | 
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| 89 |  | 
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| 90 |                 // Map of currently uploaded effects (handle => effect) | 
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| 91 |                 typedef std::map<int,LPDIRECTINPUTEFFECT> EffectList; | 
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| 92 |                 EffectList mEffectList; | 
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| 93 |  | 
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| 94 |                 //Simple unique handle creation - allows for upto 2+ billion effects | 
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| 95 |                 //during the lifetime of application. Hopefully, that is enough. | 
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| 96 |                 int mHandles; | 
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| 97 |  | 
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| 98 |                 // Joystick device descriptor. | 
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| 99 |                 IDirectInputDevice8* mJoyStick; | 
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| 100 |                  | 
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| 101 |                 // Joystick capabilities. | 
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| 102 |                 const DIDEVCAPS* mpDIJoyCaps; | 
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| 103 |  | 
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| 104 |                 // Number of axis supporting FF. | 
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| 105 |                 short mFFAxes; | 
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| 106 |         }; | 
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| 107 | } | 
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| 108 | #endif //OIS_Win32ForceFeedBack_H | 
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