| 1 | /* | 
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| 2 | The zlib/libpng License | 
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| 3 |  | 
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| 4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) | 
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| 5 |  | 
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| 6 | This software is provided 'as-is', without any express or implied warranty. In no event will | 
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| 7 | the authors be held liable for any damages arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, including commercial | 
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| 10 | applications, and to alter it and redistribute it freely, subject to the following | 
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| 11 | restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not claim that | 
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| 14 | you wrote the original software. If you use this software in a product, | 
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| 15 | an acknowledgment in the product documentation would be appreciated but is | 
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| 16 | not required. | 
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| 17 |  | 
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| 18 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 19 | misrepresented as being the original software. | 
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| 20 |  | 
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| 21 | 3. This notice may not be removed or altered from any source distribution. | 
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| 22 | */ | 
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| 23 | #ifndef OIS_Joystick_H | 
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| 24 | #define OIS_Joystick_H | 
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| 25 | #include "OISObject.h" | 
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| 26 | #include "OISEvents.h" | 
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| 27 |  | 
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| 28 | namespace OIS | 
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| 29 | { | 
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| 30 | /** @remarks default sensitivity for vector3 component of joystick */ | 
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| 31 | #define OIS_JOYSTICK_VECTOR3_DEFAULT 2.28f | 
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| 32 |  | 
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| 33 | //! POV / HAT Joystick component | 
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| 34 | class _OISExport Pov : public Component | 
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| 35 | { | 
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| 36 | public: | 
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| 37 | Pov() : Component(OIS_POV), direction(0) {} | 
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| 38 |  | 
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| 39 | static const int Centered  = 0x00000000; | 
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| 40 | static const int North     = 0x00000001; | 
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| 41 | static const int South     = 0x00000010; | 
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| 42 | static const int East      = 0x00000100; | 
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| 43 | static const int West      = 0x00001000; | 
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| 44 | static const int NorthEast = 0x00000101; | 
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| 45 | static const int SouthEast = 0x00000110; | 
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| 46 | static const int NorthWest = 0x00001001; | 
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| 47 | static const int SouthWest = 0x00001010; | 
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| 48 |  | 
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| 49 | int direction; | 
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| 50 | }; | 
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| 51 |  | 
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| 52 | //! A sliding axis - only used in Win32 Right Now | 
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| 53 | class _OISExport Slider : public Component | 
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| 54 | { | 
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| 55 | public: | 
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| 56 | Slider() : Component(OIS_Slider), abX(0), abY(0) {}; | 
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| 57 | //! true if pushed, false otherwise | 
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| 58 | int abX, abY; | 
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| 59 | }; | 
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| 60 |  | 
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| 61 | /** | 
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| 62 | Represents the state of the joystick | 
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| 63 | All members are valid for both buffered and non buffered mode | 
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| 64 | Sticks with zero values are not present on the device | 
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| 65 | */ | 
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| 66 | class _OISExport JoyStickState | 
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| 67 | { | 
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| 68 | public: | 
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| 69 | //! Constructor | 
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| 70 | JoyStickState() { clear(); } | 
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| 71 |  | 
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| 72 | //! Represents all the buttons (uses a bitset) | 
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| 73 | std::vector<bool> mButtons; | 
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| 74 |  | 
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| 75 | //! Represents all the single axes on the device | 
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| 76 | std::vector<Axis> mAxes; | 
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| 77 |  | 
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| 78 | //! Represents the value of a POV. Maximum of 4 | 
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| 79 | Pov mPOV[4]; | 
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| 80 |  | 
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| 81 | //! Represent the max sliders | 
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| 82 | Slider mSliders[4]; | 
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| 83 |  | 
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| 84 | //! Represents all Vector type controls the device exports | 
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| 85 | std::vector<Vector3> mVectors; | 
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| 86 |  | 
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| 87 | //! internal method to reset all variables to initial values | 
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| 88 | void clear() | 
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| 89 | { | 
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| 90 | for( std::vector<bool>::iterator i = mButtons.begin(), e = mButtons.end(); i != e; ++i ) | 
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| 91 | { | 
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| 92 | (*i) = false; | 
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| 93 | } | 
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| 94 |  | 
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| 95 | for( std::vector<Axis>::iterator i = mAxes.begin(), e = mAxes.end(); i != e; ++i ) | 
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| 96 | { | 
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| 97 | i->absOnly = true; //Currently, joysticks only report Absolute values | 
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| 98 | i->clear(); | 
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| 99 | } | 
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| 100 |  | 
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| 101 | for( std::vector<Vector3>::iterator i = mVectors.begin(), e = mVectors.end(); i != e; ++i ) | 
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| 102 | { | 
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| 103 | i->clear(); | 
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| 104 | } | 
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| 105 |  | 
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| 106 | for( int i = 0; i < 4; ++i ) | 
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| 107 | { | 
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| 108 | mPOV[i].direction = Pov::Centered; | 
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| 109 | mSliders[i].abX = mSliders[i].abY = 0; | 
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| 110 | } | 
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| 111 | } | 
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| 112 | }; | 
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| 113 |  | 
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| 114 | /** Specialised for joystick events */ | 
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| 115 | class _OISExport JoyStickEvent : public EventArg | 
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| 116 | { | 
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| 117 | public: | 
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| 118 | JoyStickEvent( Object* obj, const JoyStickState &st ) : EventArg(obj), state(st) {} | 
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| 119 | virtual ~JoyStickEvent() {} | 
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| 120 |  | 
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| 121 | const JoyStickState &state; | 
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| 122 | }; | 
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| 123 |  | 
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| 124 | /** | 
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| 125 | To recieve buffered joystick input, derive a class from this, and implement the | 
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| 126 | methods here. Then set the call back to your JoyStick instance with JoyStick::setEventCallback | 
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| 127 | Each JoyStick instance can use the same callback class, as a devID number will be provided | 
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| 128 | to differentiate between connected joysticks. Of course, each can have a seperate | 
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| 129 | callback instead. | 
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| 130 | */ | 
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| 131 | class _OISExport JoyStickListener | 
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| 132 | { | 
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| 133 | public: | 
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| 134 | virtual ~JoyStickListener() {} | 
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| 135 | /** @remarks Joystick button down event */ | 
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| 136 | virtual bool buttonPressed( const JoyStickEvent &arg, int button ) = 0; | 
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| 137 |  | 
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| 138 | /** @remarks Joystick button up event */ | 
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| 139 | virtual bool buttonReleased( const JoyStickEvent &arg, int button ) = 0; | 
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| 140 |  | 
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| 141 | /** @remarks Joystick axis moved event */ | 
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| 142 | virtual bool axisMoved( const JoyStickEvent &arg, int axis ) = 0; | 
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| 143 |  | 
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| 144 | //-- Not so common control events, so are not required --// | 
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| 145 | //! Joystick Event, and sliderID | 
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| 146 | virtual bool sliderMoved( const JoyStickEvent &, int index) {return true;} | 
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| 147 |  | 
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| 148 | //! Joystick Event, and povID | 
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| 149 | virtual bool povMoved( const JoyStickEvent &arg, int index) {return true;} | 
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| 150 |  | 
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| 151 | //! Joystick Event, and Vector3ID | 
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| 152 | virtual bool vector3Moved( const JoyStickEvent &arg, int index) {return true;} | 
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| 153 | }; | 
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| 154 |  | 
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| 155 | /** | 
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| 156 | Joystick base class. To be implemented by specific system (ie. DirectX joystick) | 
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| 157 | This class is useful as you remain OS independent using this common interface. | 
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| 158 | */ | 
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| 159 | class _OISExport JoyStick : public Object | 
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| 160 | { | 
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| 161 | public: | 
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| 162 | virtual ~JoyStick() {} | 
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| 163 |  | 
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| 164 | /** | 
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| 165 | @remarks | 
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| 166 | Returns the number of requested components | 
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| 167 | @param cType | 
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| 168 | The ComponentType you are interested in knowing about | 
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| 169 | */ | 
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| 170 | int getNumberOfComponents(ComponentType cType) const; | 
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| 171 |  | 
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| 172 | /** | 
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| 173 | @remarks | 
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| 174 | Sets a cutoff limit for changes in the Vector3 component for movement to | 
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| 175 | be ignored. Helps reduce much event traffic for frequent small/sensitive | 
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| 176 | changes | 
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| 177 | @param degrees | 
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| 178 | The degree under which Vector3 events should be discarded | 
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| 179 | */ | 
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| 180 | void setVector3Sensitivity(float degrees = OIS_JOYSTICK_VECTOR3_DEFAULT); | 
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| 181 |  | 
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| 182 | /** | 
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| 183 | @remarks | 
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| 184 | Returns the sensitivity cutoff for Vector3 Component | 
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| 185 | */ | 
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| 186 | float getVector3Sensitivity() const; | 
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| 187 |  | 
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| 188 | /** | 
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| 189 | @remarks | 
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| 190 | Register/unregister a JoyStick Listener - Only one allowed for simplicity. If broadcasting | 
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| 191 | is neccessary, just broadcast from the callback you registered. | 
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| 192 | @param joyListener | 
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| 193 | Send a pointer to a class derived from JoyStickListener or 0 to clear the callback | 
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| 194 | */ | 
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| 195 | virtual void setEventCallback( JoyStickListener *joyListener ); | 
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| 196 |  | 
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| 197 | /** @remarks Returns currently set callback.. or null */ | 
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| 198 | JoyStickListener* getEventCallback() const; | 
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| 199 |  | 
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| 200 | /** @remarks Returns the state of the joystick - is valid for both buffered and non buffered mode */ | 
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| 201 | const JoyStickState& getJoyStickState() const { return mState; } | 
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| 202 |  | 
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| 203 | //! The minimal axis value | 
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| 204 | static const int MIN_AXIS = -32768; | 
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| 205 |  | 
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| 206 | //! The maximum axis value | 
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| 207 | static const int MAX_AXIS = 32767; | 
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| 208 |  | 
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| 209 | protected: | 
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| 210 | JoyStick(const std::string &vendor, bool buffered, int devID, InputManager* creator); | 
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| 211 |  | 
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| 212 | //! Number of sliders | 
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| 213 | int mSliders; | 
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| 214 |  | 
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| 215 | //! Number of POVs | 
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| 216 | int mPOVs; | 
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| 217 |  | 
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| 218 | //! The JoyStickState structure (contains all component values) | 
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| 219 | JoyStickState mState; | 
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| 220 |  | 
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| 221 | //! The callback listener | 
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| 222 | JoyStickListener *mListener; | 
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| 223 |  | 
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| 224 | //! Adjustment factor for orientation vector accuracy | 
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| 225 | float mVector3Sensitivity; | 
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| 226 | }; | 
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| 227 | } | 
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| 228 | #endif | 
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