| 1 | /* | 
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| 2 | The zlib/libpng License | 
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| 3 |  | 
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| 4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) | 
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| 5 |  | 
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| 6 | This software is provided 'as-is', without any express or implied warranty. In no event will | 
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| 7 | the authors be held liable for any damages arising from the use of this software. | 
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| 8 |  | 
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| 9 | Permission is granted to anyone to use this software for any purpose, including commercial | 
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| 10 | applications, and to alter it and redistribute it freely, subject to the following | 
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| 11 | restrictions: | 
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| 12 |  | 
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| 13 | 1. The origin of this software must not be misrepresented; you must not claim that | 
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| 14 | you wrote the original software. If you use this software in a product, | 
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| 15 | an acknowledgment in the product documentation would be appreciated but is | 
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| 16 | not required. | 
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| 17 |  | 
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| 18 | 2. Altered source versions must be plainly marked as such, and must not be | 
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| 19 | misrepresented as being the original software. | 
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| 20 |  | 
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| 21 | 3. This notice may not be removed or altered from any source distribution. | 
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| 22 | */ | 
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| 23 | #ifndef OIS_ForceFeedBack_H | 
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| 24 | #define OIS_ForceFeedBack_H | 
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| 25 |  | 
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| 26 | #include "OISPrereqs.h" | 
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| 27 | #include "OISInterface.h" | 
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| 28 | #include "OISEffect.h" | 
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| 29 |  | 
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| 30 | namespace OIS | 
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| 31 | { | 
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| 32 | /** | 
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| 33 | Interface class for dealing with Force Feedback devices | 
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| 34 | */ | 
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| 35 | class _OISExport ForceFeedback : public Interface | 
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| 36 | { | 
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| 37 | public: | 
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| 38 | ForceFeedback(); | 
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| 39 | virtual ~ForceFeedback() {} | 
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| 40 |  | 
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| 41 | /** | 
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| 42 | @remarks | 
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| 43 | This is like setting the master volume of an audio device. | 
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| 44 | Individual effects have gain levels; however, this affects all | 
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| 45 | effects at once. | 
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| 46 | Note: If the device does not support master gain setting, nothing is done | 
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| 47 | @param level | 
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| 48 | A value between 0.0 and 1.0 represent the percentage of gain. 1.0 | 
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| 49 | being the highest possible force level (means no scaling). | 
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| 50 | */ | 
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| 51 | virtual void setMasterGain( float level ) = 0; | 
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| 52 |  | 
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| 53 | /** | 
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| 54 | @remarks | 
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| 55 | If using Force Feedback effects, this should be turned off | 
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| 56 | before uploading any effects. Auto centering is the motor moving | 
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| 57 | the joystick back to center. DirectInput only has an on/off setting, | 
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| 58 | whereas linux has levels.. Though, we go with DI's on/off mode only | 
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| 59 | Note: If the device does not support auto-centering, nothing is done | 
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| 60 | @param auto_on | 
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| 61 | true to turn auto centering on, false to turn off. | 
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| 62 | */ | 
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| 63 | virtual void setAutoCenterMode( bool auto_on ) = 0; | 
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| 64 |  | 
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| 65 | /** | 
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| 66 | @remarks | 
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| 67 | Creates and Plays the effect immediately. If the device is full | 
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| 68 | of effects, it will fail to be uploaded. You will know this by | 
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| 69 | an invalid Effect Handle | 
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| 70 | */ | 
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| 71 | virtual void upload( const Effect* effect ) = 0; | 
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| 72 |  | 
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| 73 | /** | 
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| 74 | @remarks | 
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| 75 | Modifies an effect that is currently playing | 
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| 76 | */ | 
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| 77 | virtual void modify( const Effect* effect ) = 0; | 
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| 78 |  | 
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| 79 | /** | 
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| 80 | @remarks | 
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| 81 | Remove the effect from the device | 
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| 82 | */ | 
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| 83 | virtual void remove( const Effect* effect ) = 0; | 
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| 84 |  | 
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| 85 | /** | 
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| 86 | @remarks | 
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| 87 | Get the number of supported Axes for FF usage | 
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| 88 | */ | 
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| 89 | virtual short getFFAxesNumber() = 0; | 
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| 90 |  | 
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| 91 | /** | 
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| 92 | @remarks | 
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| 93 | Get the current load (%, in [0, 100] of the FF device memory | 
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| 94 | */ | 
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| 95 | virtual unsigned short getFFMemoryLoad() = 0; | 
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| 96 |  | 
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| 97 | typedef std::multimap<Effect::EForce, Effect::EType> SupportedEffectList; | 
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| 98 | /** | 
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| 99 | @remarks | 
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| 100 | Get a list of all supported effects | 
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| 101 | */ | 
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| 102 | const SupportedEffectList& getSupportedEffects() const; | 
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| 103 |  | 
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| 104 | /** | 
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| 105 | @remarks | 
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| 106 | Tell if a given force / effect type pair is supported | 
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| 107 | */ | 
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| 108 | bool supportsEffect(Effect::EForce force, Effect::EType type) const; | 
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| 109 |  | 
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| 110 | void _addEffectTypes( Effect::EForce force, Effect::EType type ); | 
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| 111 | void _setGainSupport( bool on ); | 
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| 112 | void _setAutoCenterSupport( bool on ); | 
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| 113 |  | 
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| 114 | protected: | 
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| 115 | SupportedEffectList mSupportedEffects; | 
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| 116 | bool mSetGainSupport; | 
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| 117 | bool mSetAutoCenterSupport; | 
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| 118 | }; | 
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| 119 | } | 
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| 120 | #endif //OIS_ForceFeedBack_H | 
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