| 1 | /************************************************************************ | 
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| 2 | filename:       OgreCEGUITexture.cpp | 
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| 3 | created:        11/5/2004 | 
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| 4 | author:         Paul D Turner | 
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| 5 |  | 
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| 6 | purpose:        Implementation of Texture using Ogre engine | 
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| 7 | *************************************************************************/ | 
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| 8 | /************************************************************************* | 
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| 9 | Crazy Eddie's GUI System (http://www.cegui.org.uk) | 
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| 10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk) | 
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| 11 |  | 
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| 12 | This library is free software; you can redistribute it and/or | 
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| 13 | modify it under the terms of the GNU Lesser General Public | 
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| 14 | License as published by the Free Software Foundation; either | 
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| 15 | version 2.1 of the License, or (at your option) any later version. | 
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| 16 |  | 
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| 17 | This library is distributed in the hope that it will be useful, | 
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| 18 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
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| 20 | Lesser General Public License for more details. | 
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| 21 |  | 
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| 22 | You should have received a copy of the GNU Lesser General Public | 
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| 23 | License along with this library; if not, write to the Free Software | 
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| 24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA | 
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| 25 | *************************************************************************/ | 
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| 26 |  | 
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| 27 | // Workaround for GCC 4.6 | 
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| 28 | #include <cstddef> | 
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| 29 |  | 
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| 30 | #include <CEGUISystem.h> | 
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| 31 | #include <CEGUIExceptions.h> | 
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| 32 | #include "OgreCEGUITexture.h" | 
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| 33 | #include "OgreCEGUIRenderer.h" | 
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| 34 |  | 
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| 35 | #include <OgreTextureManager.h> | 
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| 36 |  | 
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| 37 | // Start of CEGUI namespace section | 
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| 38 | namespace CEGUI | 
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| 39 | { | 
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| 40 | /************************************************************************* | 
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| 41 | Static data definition / initialisation | 
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| 42 | *************************************************************************/ | 
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| 43 | uint32 OgreCEGUITexture::d_texturenumber                = 0; | 
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| 44 |  | 
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| 45 |  | 
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| 46 | /************************************************************************* | 
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| 47 | Constructor | 
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| 48 | *************************************************************************/ | 
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| 49 | OgreCEGUITexture::OgreCEGUITexture(Renderer* owner) : | 
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| 50 | Texture(owner) | 
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| 51 | { | 
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| 52 | d_ogre_texture.setNull(); | 
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| 53 | d_isLinked = false; | 
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| 54 | } | 
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| 55 |  | 
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| 56 |  | 
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| 57 | /************************************************************************* | 
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| 58 | Destructor | 
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| 59 | *************************************************************************/ | 
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| 60 | OgreCEGUITexture::~OgreCEGUITexture(void) | 
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| 61 | { | 
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| 62 | freeOgreTexture(); | 
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| 63 | } | 
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| 64 |  | 
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| 65 |  | 
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| 66 | /************************************************************************* | 
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| 67 | Loads the specified image file into the texture.  The texture is | 
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| 68 | resized as required to hold the image. | 
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| 69 | *************************************************************************/ | 
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| 70 | void OgreCEGUITexture::loadFromFile(const String& filename, const String& resourceGroup) | 
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| 71 | { | 
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| 72 | using namespace Ogre; | 
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| 73 |  | 
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| 74 | // unload old ogre texture | 
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| 75 | freeOgreTexture(); | 
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| 76 |  | 
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| 77 | // create / load a new ogre texture from the specified image | 
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| 78 | try | 
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| 79 | { | 
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| 80 | TextureManager& textureManager = TextureManager::getSingleton(); | 
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| 81 |  | 
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| 82 | // see if texture already exists | 
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| 83 | Ogre::TexturePtr ogreTexture = (Ogre::TexturePtr)textureManager.getByName(filename.c_str()); | 
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| 84 |  | 
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| 85 | if (!ogreTexture.isNull()) | 
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| 86 | { | 
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| 87 | // texture already exists, so create a 'linked' texture (ensures texture is not destroyed twice) | 
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| 88 | d_ogre_texture = ogreTexture; | 
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| 89 | d_isLinked = true; | 
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| 90 | } | 
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| 91 | // texture does not already exist, so load it in | 
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| 92 | else | 
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| 93 | { | 
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| 94 | String orpGroup; | 
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| 95 | if (resourceGroup.empty()) | 
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| 96 | { | 
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| 97 | const String& defGrp = CEGUI::System::getSingleton().getResourceProvider()->getDefaultResourceGroup(); | 
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| 98 | orpGroup = defGrp.empty() ? Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME.c_str() : defGrp; | 
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| 99 | } | 
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| 100 | else | 
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| 101 | { | 
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| 102 | orpGroup = resourceGroup; | 
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| 103 | } | 
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| 104 |  | 
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| 105 | d_ogre_texture = TextureManager::getSingleton().load(filename.c_str(), orpGroup.c_str(), TEX_TYPE_2D, 0, 1.0f); | 
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| 106 | d_isLinked = false; | 
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| 107 | } | 
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| 108 |  | 
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| 109 | } | 
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| 110 | catch(Ogre::Exception e) | 
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| 111 | { | 
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| 112 | throw RendererException((utf8*)"Failed to create Texture object from file '" + filename + "'. Additional Information:\n" + e.getFullDescription().c_str()); | 
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| 113 | } | 
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| 114 |  | 
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| 115 | // if we got a pointer cache some details | 
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| 116 | if (!d_ogre_texture.isNull()) | 
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| 117 | { | 
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| 118 | d_width         = d_ogre_texture->getWidth(); | 
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| 119 | d_height        = d_ogre_texture->getHeight(); | 
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| 120 | } | 
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| 121 | // no texture from image so throw. | 
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| 122 | else | 
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| 123 | { | 
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| 124 | throw RendererException((utf8*)"Failed to create Texture object from file '" + filename + "'.  Ogre returned a NULL pointer."); | 
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| 125 | } | 
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| 126 |  | 
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| 127 | } | 
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| 128 |  | 
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| 129 |  | 
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| 130 | /************************************************************************* | 
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| 131 | Loads (copies) an image in memory into the texture.  The texture is | 
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| 132 | resized as required to hold the image. | 
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| 133 | *************************************************************************/ | 
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| 134 |  | 
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| 135 | void _byteSwap(unsigned char* b, int n) | 
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| 136 | { | 
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| 137 | register int i = 0; | 
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| 138 | register int j = n-1; | 
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| 139 | while (i<j) | 
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| 140 | { | 
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| 141 | std::swap(b[i], b[j]); | 
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| 142 | i++, j--; | 
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| 143 | } | 
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| 144 | } | 
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| 145 | #define byteSwap(x) _byteSwap((unsigned char*) &x,sizeof(x)) | 
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| 146 |  | 
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| 147 | void OgreCEGUITexture::loadFromMemory(const void* buffPtr, uint buffWidth, uint buffHeight, PixelFormat pixelFormat) | 
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| 148 | { | 
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| 149 | using namespace Ogre; | 
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| 150 |  | 
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| 151 | // get rid of old texture | 
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| 152 | freeOgreTexture(); | 
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| 153 |  | 
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| 154 | // wrap input buffer with an Ogre DataChunk | 
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| 155 | uint32 bytesize = ((buffWidth * sizeof(uint32)) * buffHeight); | 
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| 156 |  | 
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| 157 | #if OGRE_ENDIAN == OGRE_ENDIAN_BIG | 
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| 158 | uint32* swappedBuffer = new uint32[bytesize/4]; | 
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| 159 | memcpy(swappedBuffer, buffPtr, bytesize); | 
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| 160 |  | 
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| 161 | for (int i=0; i < bytesize/4; i++) | 
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| 162 | byteSwap(swappedBuffer[i]); | 
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| 163 |  | 
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| 164 | DataStreamPtr odc(new MemoryDataStream(static_cast<void*>(swappedBuffer), bytesize, false)); | 
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| 165 | #else | 
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| 166 | DataStreamPtr odc(new MemoryDataStream(const_cast<void*>(buffPtr), bytesize, false)); | 
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| 167 | #endif | 
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| 168 |  | 
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| 169 | // get pixel type for the target texture - the elements here might look wrong, but is just | 
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| 170 | // differences in definition (at the core level, between GL and D3D). | 
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| 171 | Ogre::PixelFormat targetFmt = | 
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| 172 | (pixelFormat == PF_RGBA) ? Ogre::PF_A8R8G8B8 : Ogre::PF_R8G8B8; | 
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| 173 |  | 
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| 174 | // try to create a Ogre::Texture from the input data | 
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| 175 | d_ogre_texture = TextureManager::getSingleton().loadRawData(getUniqueName(), "General", odc, buffWidth, buffHeight, targetFmt , TEX_TYPE_2D, 0, 1.0f); | 
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| 176 |  | 
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| 177 | // if we got a pointer cache some details | 
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| 178 | if (!d_ogre_texture.isNull()) | 
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| 179 | { | 
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| 180 | d_width         = d_ogre_texture->getWidth(); | 
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| 181 | d_height        = d_ogre_texture->getHeight(); | 
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| 182 | } | 
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| 183 | // no texture from memory so throw. | 
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| 184 | else | 
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| 185 | { | 
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| 186 | throw RendererException((utf8*)"Failed to create Texture object from memory:  Ogre returned a NULL Ogre::Texture pointer."); | 
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| 187 | } | 
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| 188 |  | 
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| 189 | } | 
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| 190 |  | 
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| 191 |  | 
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| 192 | /************************************************************************* | 
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| 193 | set the size of the internal Ogre texture.  Previous Ogre texture | 
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| 194 | is lost. | 
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| 195 | *************************************************************************/ | 
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| 196 | void OgreCEGUITexture::setOgreTextureSize(uint size) | 
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| 197 | { | 
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| 198 | using namespace Ogre; | 
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| 199 |  | 
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| 200 | // unload any current Ogre::Texture | 
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| 201 | freeOgreTexture(); | 
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| 202 |  | 
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| 203 | // Try to create an empty texture of the given size | 
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| 204 | d_ogre_texture = TextureManager::getSingleton().createManual(getUniqueName(), "General", TEX_TYPE_2D, size, size, 0, PF_A8R8G8B8, TU_DEFAULT); | 
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| 205 |  | 
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| 206 | // if we got a pointer cache some details | 
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| 207 | if (!d_ogre_texture.isNull()) | 
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| 208 | { | 
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| 209 | d_width         = d_ogre_texture->getWidth(); | 
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| 210 | d_height        = d_ogre_texture->getHeight(); | 
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| 211 | } | 
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| 212 | // no texture so throw. | 
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| 213 | else | 
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| 214 | { | 
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| 215 | throw RendererException((utf8*)"Failed to create texture of specified size: Ogre::Texture creation failed."); | 
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| 216 | } | 
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| 217 |  | 
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| 218 | } | 
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| 219 |  | 
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| 220 |  | 
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| 221 | /************************************************************************* | 
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| 222 | safely free Ogre::Texture texture (can be called multiple times with | 
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| 223 | no ill effect) | 
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| 224 | *************************************************************************/ | 
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| 225 | void OgreCEGUITexture::freeOgreTexture(void) | 
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| 226 | { | 
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| 227 | if ((!d_ogre_texture.isNull()) && !d_isLinked) | 
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| 228 | { | 
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| 229 | Ogre::TextureManager::getSingleton().remove(d_ogre_texture->getHandle()); | 
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| 230 | } | 
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| 231 | d_ogre_texture.setNull(); | 
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| 232 | } | 
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| 233 |  | 
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| 234 |  | 
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| 235 | /************************************************************************* | 
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| 236 | return a Ogre::string that contains a unique name. | 
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| 237 | *************************************************************************/ | 
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| 238 | Ogre::String OgreCEGUITexture::getUniqueName(void) | 
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| 239 | { | 
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| 240 | Ogre::String str; | 
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| 241 |  | 
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| 242 | #ifdef CEGUI_USEOLDOGRESTRING | 
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| 243 | str << "_cegui_ogre_" << d_texturenumber; | 
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| 244 | #else | 
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| 245 | Ogre::StringUtil::StrStreamType strstream; | 
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| 246 | strstream << "_cegui_ogre_" << d_texturenumber; | 
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| 247 | str = strstream.str(); | 
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| 248 | #endif | 
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| 249 |  | 
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| 250 | ++d_texturenumber; | 
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| 251 |  | 
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| 252 | return str; | 
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| 253 | } | 
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| 254 |  | 
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| 255 |  | 
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| 256 | /************************************************************************* | 
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| 257 | Set the internal Ogre::Texture object. | 
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| 258 | *************************************************************************/ | 
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| 259 | void OgreCEGUITexture::setOgreTexture(Ogre::TexturePtr& texture) | 
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| 260 | { | 
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| 261 | freeOgreTexture(); | 
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| 262 |  | 
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| 263 | d_ogre_texture = texture; | 
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| 264 | d_width  = d_ogre_texture->getWidth(); | 
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| 265 | d_height = d_ogre_texture->getHeight(); | 
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| 266 | d_isLinked = true; | 
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| 267 | } | 
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| 268 |  | 
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| 269 |  | 
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| 270 | } // End of  CEGUI namespace section | 
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| 271 |  | 
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