| [2569] | 1 | AUTHORS | 
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 | 2 | ======= | 
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 | 3 |  | 
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 | 4 | OGRE Team  | 
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 | 5 | --------- | 
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 | 6 | Steve Streeting (sinbad)               | 
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 | 7 | Thomas Muldowney (temas) | 
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 | 8 | James O'Sullivan (_mental_) | 
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 | 9 | Wladimir J. van der Laan (miathan6/wumpus) | 
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 | 10 |  | 
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 | 11 | Feature Contributors | 
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 | 12 | -------------------- | 
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 | 13 | The following list includes developers who have contributed features to OGRE: | 
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 | 14 |  | 
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 | 15 | Contributor                             Subject Areas  | 
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 | 16 | -----------                             -------------------------------------- | 
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 | 17 | Adrian Cearnau (cearny)               : Codecs, dynamic library loading | 
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 | 18 | Jon Anderson (janders)                : octree plugin | 
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 | 19 | Martin Persson                        : Nature plugin | 
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 | 20 | Jesse Rusak (jder)                                        : Mac OSX port | 
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 | 21 | Etienne Mallard (earthquakeproof)         : 3D Studio Model Exporter | 
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 | 22 | Banania                                                           : ditto | 
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 | 23 | Paolo Gavocanov (cTh)                             : Initial D3D9 port, Meshviewer,  | 
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 | 24 |                                         3D Studio Scene Exporter | 
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 | 25 | Ivica Aracic (macross/bytelord)       : Ogre4J, Maya exporter, .scene format | 
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 | 26 | Jeff Leigh                                                        : Sky enhancements, debug overlay | 
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 | 27 | Jose A Milan (jamilan/spoke)          : Paging landscape plugin | 
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 | 28 | Tuan Kuranes (kuranes)                : ditto | 
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 | 29 | Stephan Kaiser (psyclonist)           : OgreFsrad, OgreLMTS, .scene format | 
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 | 30 | Philippe Culet                        : Attaching objects to bones | 
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 | 31 | Jon L. Griffeth (silent3)             : GUI enhancements | 
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 | 32 | Dan Sonnemann (oberleutnantdan)       : Timers | 
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 | 33 | Amit Mathew                           : Profiler | 
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 | 34 | Dennis Verbeek                        : Lightwave exporter | 
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 | 35 | David Whittaker                       : Displacement mapping terrain | 
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 | 36 | Chris Groskopf (staringmonkey)        : OgreTok | 
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 | 37 | Jeff Doyle (nfz)                      : ATI_fragment_shader compiler,  | 
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 | 38 |                                         paging landscape | 
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 | 39 | Patrick Kooman                        : Overlay editor | 
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 | 40 | Doug Wolanick (icetec)                : DotSceneOctree exporter & plugin | 
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 | 41 | John Van Vliet (granite/fifty1)       : Maya exporter | 
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 | 42 | Marcin Zukowski (eru)                 : Demo_CubeMapping and Demo_Water | 
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 | 43 | Jens Hoffmann                         : Blender exporter | 
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 | 44 | Michael Reimpell                      : Blender exporter | 
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 | 45 | Sam le Pirate                         : BMP support | 
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 | 46 | Attila Tajti (attis)                  : Wings3D exporter | 
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 | 47 | ? (Firestorm)                         : Particle scale and rotate affectors | 
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 | 48 | Lee Sandberg                          : Hardware occlusion query support | 
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 | 49 | Phillip Castaneda (pjcast)            : External texture sources / dynamic | 
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 | 50 |                                                                                 textures | 
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 | 51 | Henry Goffin (qsilver)                            : Ultra-fast scaling code in  | 
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 | 52 |                                                                                 OgreImageResampler.h | 
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 | 53 | Federico Di Gregorio (fog)                        : Debian packaging | 
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 | 54 |  | 
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 | 55 | Others | 
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 | 56 | ------ | 
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 | 57 | The following people have been notable in their support of OGRE through the | 
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 | 58 | fixing of bugs, testing patches, and various other miscellaneous contributions: | 
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 | 59 |  | 
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 | 60 | Timo Keller (norondion)  | 
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 | 61 | Kai-Peter Backman | 
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 | 62 | Daniel Wessl?n | 
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 | 63 | Benny Kramek (wolfman8k)  | 
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 | 64 | Riku Nurminen (rakkis) | 
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 | 65 | Christopher John Gilbert (thegilb) | 
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 | 66 | Martin Pollard (xmp) | 
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 | 67 | Nikita Mikros (santanopoulos) | 
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 | 68 | Chris Heald (antiarc) | 
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 | 69 | Michael Casaday | 
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 | 70 | Evgeni Popov | 
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 | 71 | Chris McGuirk (leedgitar) | 
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 | 72 | Te'ja (thiveertm) | 
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 | 73 | Keith Jackson | 
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 | 74 | G Nikolakis | 
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 | 75 | Genva | 
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 | 76 | Christian Lindequist Larsen (DWORD) | 
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 | 77 | Chris Heald (Antiarc) | 
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 | 78 | Green Eyed Monster (monster) | 
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 | 79 |  | 
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 | 80 |  | 
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 | 81 |  | 
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 | 82 |  | 
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 | 83 | If we've forgotten you in the above list, please contact us! | 
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 | 84 |  | 
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 | 85 | See Readme.html in the Docs folder for more details, in particular information on the media supplied with the demos. | 
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 | 86 |  | 
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 | 87 | ----- | 
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 | 88 |  | 
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 | 89 | Copyright 1999-2004 The OGRE Team. | 
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 | 90 |  | 
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 | 91 | This file is part of OGRE (Object-Oriented Graphics Rendering Engine). | 
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 | 92 |  | 
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 | 93 | OGRE is free software; you can redistribute it and/or modify | 
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 | 94 | it under the terms of the GNU Lesser General Public License as published by | 
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 | 95 | the Free Software Foundation; either version 2, or (at your option) | 
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 | 96 | any later version. | 
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 | 97 |  | 
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 | 98 | OGRE is distributed in the hope that it will be useful, | 
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 | 99 | but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 100 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 101 | GNU General Public License for more details. | 
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 | 102 |  | 
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 | 103 | You should have received a copy of the GNU Lesser General Public License | 
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 | 104 | along with OGRE; see the file COPYING.  If not, write to | 
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 | 105 | the Free Software Foundation, Inc., 59 Temple Place - Suite 330, | 
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 | 106 | Boston, MA 02111-1307, USA. | 
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