| [2608] | 1 | /*********************************************************************** |
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| 2 | WindowManager |
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| 3 | ***********************************************************************/ |
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| 4 | class WindowManager |
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| 5 | { |
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| 6 | static WindowManager& getSingleton(); |
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| 7 | |
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| 8 | tolua_throws|CEGUI::AlreadyExistsException,nil|CEGUI::InvalidRequestException,nil| Window* createWindow(string type, string name=""); |
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| 9 | tolua_throws|CEGUI::Exception,error|std::exception,error|any,error| Window* loadWindowLayout(string filename, string name_prefix="", string resourcegroup=""); |
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| 10 | tolua_throws|CEGUI::Exception,error|std::exception,error|any,error| Window* loadWindowLayout(string filename, bool generateRandomPrefix); |
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| 11 | |
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| 12 | void writeWindowLayoutToStream(string window, OutStream& out, bool writeParent=false) const; |
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| 13 | void writeWindowLayoutToStream(const Window& window, OutStream& out, bool writeParent=false) const; |
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| 14 | |
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| 15 | void destroyWindow(string name); |
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| 16 | void destroyWindow(Window* window); |
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| 17 | void destroyAllWindows(); |
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| 18 | |
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| 19 | tolua_throws|CEGUI::UnknownObjectException,nil| Window* getWindow(string name) const; |
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| 20 | bool isWindowPresent(string name) const; |
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| 21 | |
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| 22 | bool isDeadPoolEmpty() const; |
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| 23 | void cleanDeadPool(); |
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| 24 | |
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| 25 | void renameWindow(Window* window, string new_name); |
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| 26 | void renameWindow(string window, string new_name); |
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| 27 | |
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| 28 | WindowIterator getIterator() const; |
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| 29 | |
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| 30 | static void setDefaultResourceGroup(string resourceGroup); |
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| 31 | static string& getDefaultResourceGroup(); |
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| 32 | |
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| 33 | void lock(); |
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| 34 | void unlock(); |
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| 35 | bool isLocked() const; |
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| 36 | }; |
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