| [1963] | 1 | /* | 
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|  | 2 | Bullet Continuous Collision Detection and Physics Library | 
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|  | 3 | Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ | 
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|  | 4 |  | 
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|  | 5 | This software is provided 'as-is', without any express or implied warranty. | 
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|  | 6 | In no event will the authors be held liable for any damages arising from the use of this software. | 
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|  | 7 | Permission is granted to anyone to use this software for any purpose, | 
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|  | 8 | including commercial applications, and to alter it and redistribute it freely, | 
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|  | 9 | subject to the following restrictions: | 
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|  | 10 |  | 
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|  | 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. | 
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|  | 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. | 
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|  | 13 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 14 | */ | 
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|  | 15 |  | 
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|  | 16 | #ifndef BULLET_COLLISION_COMMON_H | 
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|  | 17 | #define BULLET_COLLISION_COMMON_H | 
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|  | 18 |  | 
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|  | 19 | ///Common headerfile includes for Bullet Collision Detection | 
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|  | 20 |  | 
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|  | 21 | ///Bullet's btCollisionWorld and btCollisionObject definitions | 
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|  | 22 | #include "BulletCollision/CollisionDispatch/btCollisionWorld.h" | 
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|  | 23 | #include "BulletCollision/CollisionDispatch/btCollisionObject.h" | 
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|  | 24 |  | 
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|  | 25 | ///Collision Shapes | 
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|  | 26 | #include "BulletCollision/CollisionShapes/btBoxShape.h" | 
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|  | 27 | #include "BulletCollision/CollisionShapes/btSphereShape.h" | 
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|  | 28 | #include "BulletCollision/CollisionShapes/btCapsuleShape.h" | 
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|  | 29 | #include "BulletCollision/CollisionShapes/btCylinderShape.h" | 
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|  | 30 | #include "BulletCollision/CollisionShapes/btConeShape.h" | 
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|  | 31 | #include "BulletCollision/CollisionShapes/btStaticPlaneShape.h" | 
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|  | 32 | #include "BulletCollision/CollisionShapes/btConvexHullShape.h" | 
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|  | 33 | #include "BulletCollision/CollisionShapes/btTriangleMesh.h" | 
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|  | 34 | #include "BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h" | 
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|  | 35 | #include "BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h" | 
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|  | 36 | #include "BulletCollision/CollisionShapes/btTriangleMeshShape.h" | 
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|  | 37 | #include "BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h" | 
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|  | 38 | #include "BulletCollision/CollisionShapes/btCompoundShape.h" | 
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|  | 39 | #include "BulletCollision/CollisionShapes/btTetrahedronShape.h" | 
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|  | 40 | #include "BulletCollision/CollisionShapes/btEmptyShape.h" | 
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|  | 41 | #include "BulletCollision/CollisionShapes/btMultiSphereShape.h" | 
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|  | 42 | #include "BulletCollision/CollisionShapes/btUniformScalingShape.h" | 
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|  | 43 |  | 
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|  | 44 | ///Narrowphase Collision Detector | 
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|  | 45 | #include "BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h" | 
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|  | 46 |  | 
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|  | 47 | //btSphereBoxCollisionAlgorithm is broken, use gjk for now | 
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|  | 48 | //#include "BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h" | 
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|  | 49 | #include "BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h" | 
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|  | 50 |  | 
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|  | 51 | ///Dispatching and generation of collision pairs (broadphase) | 
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|  | 52 | #include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h" | 
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|  | 53 | #include "BulletCollision/BroadphaseCollision/btSimpleBroadphase.h" | 
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|  | 54 | #include "BulletCollision/BroadphaseCollision/btAxisSweep3.h" | 
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|  | 55 | #include "BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h" | 
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|  | 56 | #include "BulletCollision/BroadphaseCollision/btDbvtBroadphase.h" | 
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|  | 57 |  | 
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|  | 58 | ///Math library & Utils | 
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|  | 59 | #include "LinearMath/btQuaternion.h" | 
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|  | 60 | #include "LinearMath/btTransform.h" | 
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|  | 61 | #include "LinearMath/btDefaultMotionState.h" | 
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|  | 62 | #include "LinearMath/btQuickprof.h" | 
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|  | 63 | #include "LinearMath/btIDebugDraw.h" | 
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|  | 64 |  | 
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|  | 65 | #endif //BULLET_COLLISION_COMMON_H | 
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|  | 66 |  | 
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